Merge remote-tracking branch 'refs/remotes/upstream/dev/3.0.0'

This commit is contained in:
Lixfel
2024-08-18 15:28:10 +02:00
58 changed files with 1206 additions and 380 deletions

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@ -45,7 +45,7 @@ import com.velocitypowered.proxy.command.builtin.ShutdownCommand;
import com.velocitypowered.proxy.command.builtin.VelocityCommand;
import com.velocitypowered.proxy.config.VelocityConfiguration;
import com.velocitypowered.proxy.connection.client.ConnectedPlayer;
import com.velocitypowered.proxy.connection.player.VelocityResourcePackInfo;
import com.velocitypowered.proxy.connection.player.resourcepack.VelocityResourcePackInfo;
import com.velocitypowered.proxy.connection.util.ServerListPingHandler;
import com.velocitypowered.proxy.console.VelocityConsole;
import com.velocitypowered.proxy.crypto.EncryptionUtils;

View File

@ -379,7 +379,7 @@ public final class VelocityCommand {
this.heapGenerator.invoke(hotspotMbean, file.toString(), true);
} catch (Throwable e1) {
// This should not occur
throw new RuntimeException(e);
throw new RuntimeException(e1);
}
src.sendMessage(Component.text("Heap dump saved to " + file, NamedTextColor.GREEN));
};

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@ -60,7 +60,7 @@ public class VelocityConfiguration implements ProxyConfig {
private static final Logger logger = LogManager.getLogger(VelocityConfiguration.class);
@Expose
private String bind = "0.0.0.0:25577";
private String bind = "0.0.0.0:25565";
@Expose
private String motd = "<aqua>A Velocity Server";
@Expose
@ -503,7 +503,7 @@ public class VelocityConfiguration implements ProxyConfig {
final PingPassthroughMode pingPassthroughMode = config.getEnumOrElse("ping-passthrough",
PingPassthroughMode.DISABLED);
final String bind = config.getOrElse("bind", "0.0.0.0:25577");
final String bind = config.getOrElse("bind", "0.0.0.0:25565");
final int maxPlayers = config.getIntOrElse("show-max-players", 500);
final boolean onlineMode = config.getOrElse("online-mode", true);
final boolean forceKeyAuthentication = config.getOrElse("force-key-authentication", true);
@ -830,7 +830,7 @@ public class VelocityConfiguration implements ProxyConfig {
@Expose
private boolean queryEnabled = false;
@Expose
private int queryPort = 25577;
private int queryPort = 25565;
@Expose
private String queryMap = "Velocity";
@Expose
@ -849,7 +849,7 @@ public class VelocityConfiguration implements ProxyConfig {
private Query(CommentedConfig config) {
if (config != null) {
this.queryEnabled = config.getOrElse("enabled", false);
this.queryPort = config.getIntOrElse("port", 25577);
this.queryPort = config.getIntOrElse("port", 25565);
this.queryMap = config.getOrElse("map", "Velocity");
this.showPlugins = config.getOrElse("show-plugins", false);
}

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@ -47,7 +47,8 @@ import com.velocitypowered.proxy.protocol.netty.MinecraftCompressorAndLengthEnco
import com.velocitypowered.proxy.protocol.netty.MinecraftDecoder;
import com.velocitypowered.proxy.protocol.netty.MinecraftEncoder;
import com.velocitypowered.proxy.protocol.netty.MinecraftVarintLengthEncoder;
import com.velocitypowered.proxy.protocol.netty.PlayPacketQueueHandler;
import com.velocitypowered.proxy.protocol.netty.PlayPacketQueueInboundHandler;
import com.velocitypowered.proxy.protocol.netty.PlayPacketQueueOutboundHandler;
import com.velocitypowered.proxy.protocol.packet.SetCompressionPacket;
import com.velocitypowered.proxy.util.except.QuietDecoderException;
import io.netty.buffer.ByteBuf;
@ -148,13 +149,11 @@ public class MinecraftConnection extends ChannelInboundHandlerAdapter {
return;
}
if (msg instanceof MinecraftPacket) {
MinecraftPacket pkt = (MinecraftPacket) msg;
if (msg instanceof MinecraftPacket pkt) {
if (!pkt.handle(activeSessionHandler)) {
activeSessionHandler.handleGeneric((MinecraftPacket) msg);
}
} else if (msg instanceof HAProxyMessage) {
HAProxyMessage proxyMessage = (HAProxyMessage) msg;
} else if (msg instanceof HAProxyMessage proxyMessage) {
this.remoteAddress = new InetSocketAddress(proxyMessage.sourceAddress(),
proxyMessage.sourcePort());
} else if (msg instanceof ByteBuf) {
@ -383,9 +382,14 @@ public class MinecraftConnection extends ChannelInboundHandlerAdapter {
if (state == StateRegistry.CONFIG) {
// Activate the play packet queue
addPlayPacketQueueHandler();
} else if (this.channel.pipeline().get(Connections.PLAY_PACKET_QUEUE) != null) {
} else {
// Remove the queue
this.channel.pipeline().remove(Connections.PLAY_PACKET_QUEUE);
if (this.channel.pipeline().get(Connections.PLAY_PACKET_QUEUE_OUTBOUND) != null) {
this.channel.pipeline().remove(Connections.PLAY_PACKET_QUEUE_OUTBOUND);
}
if (this.channel.pipeline().get(Connections.PLAY_PACKET_QUEUE_INBOUND) != null) {
this.channel.pipeline().remove(Connections.PLAY_PACKET_QUEUE_INBOUND);
}
}
}
@ -393,10 +397,13 @@ public class MinecraftConnection extends ChannelInboundHandlerAdapter {
* Adds the play packet queue handler.
*/
public void addPlayPacketQueueHandler() {
if (this.channel.pipeline().get(Connections.PLAY_PACKET_QUEUE) == null) {
this.channel.pipeline().addAfter(Connections.MINECRAFT_ENCODER, Connections.PLAY_PACKET_QUEUE,
new PlayPacketQueueHandler(this.protocolVersion,
channel.pipeline().get(MinecraftEncoder.class).getDirection()));
if (this.channel.pipeline().get(Connections.PLAY_PACKET_QUEUE_OUTBOUND) == null) {
this.channel.pipeline().addAfter(Connections.MINECRAFT_ENCODER, Connections.PLAY_PACKET_QUEUE_OUTBOUND,
new PlayPacketQueueOutboundHandler(this.protocolVersion, channel.pipeline().get(MinecraftEncoder.class).getDirection()));
}
if (this.channel.pipeline().get(Connections.PLAY_PACKET_QUEUE_INBOUND) == null) {
this.channel.pipeline().addAfter(Connections.MINECRAFT_DECODER, Connections.PLAY_PACKET_QUEUE_INBOUND,
new PlayPacketQueueInboundHandler(this.protocolVersion, channel.pipeline().get(MinecraftDecoder.class).getDirection()));
}
}

View File

@ -29,6 +29,7 @@ import com.velocitypowered.api.event.connection.PreTransferEvent;
import com.velocitypowered.api.event.player.CookieRequestEvent;
import com.velocitypowered.api.event.player.CookieStoreEvent;
import com.velocitypowered.api.event.player.PlayerResourcePackStatusEvent;
import com.velocitypowered.api.event.player.ServerResourcePackRemoveEvent;
import com.velocitypowered.api.event.player.ServerResourcePackSendEvent;
import com.velocitypowered.api.event.proxy.ProxyPingEvent;
import com.velocitypowered.api.network.ProtocolVersion;
@ -40,8 +41,8 @@ import com.velocitypowered.proxy.connection.MinecraftConnection;
import com.velocitypowered.proxy.connection.MinecraftSessionHandler;
import com.velocitypowered.proxy.connection.client.ClientPlaySessionHandler;
import com.velocitypowered.proxy.connection.client.ConnectedPlayer;
import com.velocitypowered.proxy.connection.player.VelocityResourcePackInfo;
import com.velocitypowered.proxy.connection.player.resourcepack.ResourcePackHandler;
import com.velocitypowered.proxy.connection.player.resourcepack.VelocityResourcePackInfo;
import com.velocitypowered.proxy.connection.player.resourcepack.handler.ResourcePackHandler;
import com.velocitypowered.proxy.connection.util.ConnectionMessages;
import com.velocitypowered.proxy.protocol.MinecraftPacket;
import com.velocitypowered.proxy.protocol.StateRegistry;
@ -258,14 +259,26 @@ public class BackendPlaySessionHandler implements MinecraftSessionHandler {
@Override
public boolean handle(RemoveResourcePackPacket packet) {
final ConnectedPlayer player = serverConn.getPlayer();
final ResourcePackHandler handler = player.resourcePackHandler();
if (packet.getId() != null) {
handler.remove(packet.getId());
} else {
handler.clearAppliedResourcePacks();
}
playerConnection.write(packet);
final ServerResourcePackRemoveEvent event = new ServerResourcePackRemoveEvent(
packet.getId(), this.serverConn);
server.getEventManager().fire(event).thenAcceptAsync(serverResourcePackRemoveEvent -> {
if (playerConnection.isClosed()) {
return;
}
if (serverResourcePackRemoveEvent.getResult().isAllowed()) {
final ConnectedPlayer player = serverConn.getPlayer();
final ResourcePackHandler handler = player.resourcePackHandler();
if (packet.getId() != null) {
handler.remove(packet.getId());
} else {
handler.clearAppliedResourcePacks();
}
playerConnection.write(packet);
}
}, playerConnection.eventLoop()).exceptionally((ex) -> {
logger.error("Exception while handling resource pack remove for {}", playerConnection, ex);
return null;
});
return true;
}

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@ -37,7 +37,6 @@ import io.netty.buffer.ByteBuf;
import io.netty.buffer.Unpooled;
import java.util.Optional;
import java.util.StringJoiner;
import net.kyori.adventure.identity.Identity;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.serializer.ComponentSerializer;
import net.kyori.adventure.text.serializer.gson.GsonComponentSerializer;
@ -143,7 +142,7 @@ public class BungeeCordMessageResponder {
out.writeUTF("PlayerList");
out.writeUTF(info.getServerInfo().getName());
StringJoiner joiner = new StringJoiner(", ");
final StringJoiner joiner = new StringJoiner(", ");
for (Player online : info.getPlayersConnected()) {
joiner.add(online.getUsername());
}
@ -187,10 +186,9 @@ public class BungeeCordMessageResponder {
Component messageComponent = serializer.deserialize(message);
if (target.equals("ALL")) {
proxy.sendMessage(Identity.nil(), messageComponent);
proxy.sendMessage(messageComponent);
} else {
proxy.getPlayer(target).ifPresent(player -> player.sendMessage(Identity.nil(),
messageComponent));
proxy.getPlayer(target).ifPresent(player -> player.sendMessage(messageComponent));
}
}
@ -262,6 +260,13 @@ public class BungeeCordMessageResponder {
});
}
private void processKickRaw(ByteBufDataInput in) {
proxy.getPlayer(in.readUTF()).ifPresent(player -> {
String kickReason = in.readUTF();
player.disconnect(GsonComponentSerializer.gson().deserialize(kickReason));
});
}
private void processForwardToPlayer(ByteBufDataInput in) {
Optional<Player> player = proxy.getPlayer(in.readUTF());
if (player.isPresent()) {
@ -374,6 +379,9 @@ public class BungeeCordMessageResponder {
case "KickPlayer":
this.processKick(in);
break;
case "KickPlayerRaw":
this.processKickRaw(in);
break;
default:
// Do nothing, unknown command
break;

View File

@ -21,6 +21,7 @@ import com.velocitypowered.api.event.connection.PreTransferEvent;
import com.velocitypowered.api.event.player.CookieRequestEvent;
import com.velocitypowered.api.event.player.CookieStoreEvent;
import com.velocitypowered.api.event.player.PlayerResourcePackStatusEvent;
import com.velocitypowered.api.event.player.ServerResourcePackRemoveEvent;
import com.velocitypowered.api.event.player.ServerResourcePackSendEvent;
import com.velocitypowered.api.network.ProtocolVersion;
import com.velocitypowered.api.proxy.player.ResourcePackInfo;
@ -29,7 +30,8 @@ import com.velocitypowered.proxy.connection.MinecraftConnection;
import com.velocitypowered.proxy.connection.MinecraftSessionHandler;
import com.velocitypowered.proxy.connection.client.ClientConfigSessionHandler;
import com.velocitypowered.proxy.connection.client.ConnectedPlayer;
import com.velocitypowered.proxy.connection.player.VelocityResourcePackInfo;
import com.velocitypowered.proxy.connection.player.resourcepack.VelocityResourcePackInfo;
import com.velocitypowered.proxy.connection.player.resourcepack.handler.ResourcePackHandler;
import com.velocitypowered.proxy.connection.util.ConnectionMessages;
import com.velocitypowered.proxy.connection.util.ConnectionRequestResults;
import com.velocitypowered.proxy.connection.util.ConnectionRequestResults.Impl;
@ -41,6 +43,7 @@ import com.velocitypowered.proxy.protocol.packet.ClientboundStoreCookiePacket;
import com.velocitypowered.proxy.protocol.packet.DisconnectPacket;
import com.velocitypowered.proxy.protocol.packet.KeepAlivePacket;
import com.velocitypowered.proxy.protocol.packet.PluginMessagePacket;
import com.velocitypowered.proxy.protocol.packet.RemoveResourcePackPacket;
import com.velocitypowered.proxy.protocol.packet.ResourcePackRequestPacket;
import com.velocitypowered.proxy.protocol.packet.ResourcePackResponsePacket;
import com.velocitypowered.proxy.protocol.packet.TransferPacket;
@ -132,7 +135,8 @@ public class ConfigSessionHandler implements MinecraftSessionHandler {
@Override
public boolean handle(KeepAlivePacket packet) {
serverConn.ensureConnected().write(packet);
serverConn.getPendingPings().put(packet.getRandomId(), System.nanoTime());
serverConn.getPlayer().getConnection().write(packet);
return true;
}
@ -192,31 +196,53 @@ public class ConfigSessionHandler implements MinecraftSessionHandler {
}
@Override
public boolean handle(FinishedUpdatePacket packet) {
MinecraftConnection smc = serverConn.ensureConnected();
ConnectedPlayer player = serverConn.getPlayer();
ClientConfigSessionHandler configHandler =
(ClientConfigSessionHandler) player.getConnection().getActiveSessionHandler();
public boolean handle(RemoveResourcePackPacket packet) {
final MinecraftConnection playerConnection = this.serverConn.getPlayer().getConnection();
final ServerResourcePackRemoveEvent event = new ServerResourcePackRemoveEvent(
packet.getId(), this.serverConn);
server.getEventManager().fire(event).thenAcceptAsync(serverResourcePackRemoveEvent -> {
if (playerConnection.isClosed()) {
return;
}
if (serverResourcePackRemoveEvent.getResult().isAllowed()) {
final ConnectedPlayer player = serverConn.getPlayer();
final ResourcePackHandler handler = player.resourcePackHandler();
if (packet.getId() != null) {
handler.remove(packet.getId());
} else {
handler.clearAppliedResourcePacks();
}
playerConnection.write(packet);
}
}, playerConnection.eventLoop()).exceptionally((ex) -> {
logger.error("Exception while handling resource pack remove for {}", playerConnection, ex);
return null;
});
return true;
}
@Override
public boolean handle(FinishedUpdatePacket packet) {
final MinecraftConnection smc = serverConn.ensureConnected();
final ConnectedPlayer player = serverConn.getPlayer();
final ClientConfigSessionHandler configHandler = (ClientConfigSessionHandler) player.getConnection().getActiveSessionHandler();
smc.setAutoReading(false);
// Even when not auto reading messages are still decoded. Decode them with the correct state
smc.getChannel().pipeline().get(MinecraftDecoder.class).setState(StateRegistry.PLAY);
configHandler.handleBackendFinishUpdate(serverConn).thenAcceptAsync((unused) -> {
//noinspection DataFlowIssue
configHandler.handleBackendFinishUpdate(serverConn).thenRunAsync(() -> {
smc.write(FinishedUpdatePacket.INSTANCE);
if (serverConn == player.getConnectedServer()) {
smc.setActiveSessionHandler(StateRegistry.PLAY);
player.sendPlayerListHeaderAndFooter(
player.getPlayerListHeader(), player.getPlayerListFooter());
player.sendPlayerListHeaderAndFooter(player.getPlayerListHeader(), player.getPlayerListFooter());
// The client cleared the tab list. TODO: Restore changes done via TabList API
player.getTabList().clearAllSilent();
} else {
smc.setActiveSessionHandler(StateRegistry.PLAY,
new TransitionSessionHandler(server, serverConn, resultFuture));
smc.setActiveSessionHandler(StateRegistry.PLAY, new TransitionSessionHandler(server, serverConn, resultFuture));
}
if (player.resourcePackHandler().getFirstAppliedPack() == null
&& resourcePackToApply != null) {
if (player.resourcePackHandler().getFirstAppliedPack() == null && resourcePackToApply != null) {
player.resourcePackHandler().queueResourcePack(resourcePackToApply);
}
smc.setAutoReading(true);
}, smc.eventLoop());
return true;
}

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@ -19,6 +19,7 @@ package com.velocitypowered.proxy.connection.backend;
import com.velocitypowered.api.event.player.CookieRequestEvent;
import com.velocitypowered.api.event.player.ServerLoginPluginMessageEvent;
import com.velocitypowered.api.event.player.configuration.PlayerEnteredConfigurationEvent;
import com.velocitypowered.api.network.ProtocolVersion;
import com.velocitypowered.api.proxy.messages.MinecraftChannelIdentifier;
import com.velocitypowered.proxy.VelocityServer;
@ -142,10 +143,8 @@ public class LoginSessionHandler implements MinecraftSessionHandler {
@Override
public boolean handle(ServerLoginSuccessPacket packet) {
if (server.getConfiguration().getPlayerInfoForwardingMode() == PlayerInfoForwarding.MODERN
&& !informationForwarded) {
resultFuture.complete(ConnectionRequestResults.forDisconnect(MODERN_IP_FORWARDING_FAILURE,
serverConn.getServer()));
if (server.getConfiguration().getPlayerInfoForwardingMode() == PlayerInfoForwarding.MODERN && !informationForwarded) {
resultFuture.complete(ConnectionRequestResults.forDisconnect(MODERN_IP_FORWARDING_FAILURE, serverConn.getServer()));
serverConn.disconnect();
return true;
}
@ -156,22 +155,20 @@ public class LoginSessionHandler implements MinecraftSessionHandler {
// Move into the PLAY phase.
MinecraftConnection smc = serverConn.ensureConnected();
if (smc.getProtocolVersion().lessThan(ProtocolVersion.MINECRAFT_1_20_2)) {
smc.setActiveSessionHandler(StateRegistry.PLAY,
new TransitionSessionHandler(server, serverConn, resultFuture));
smc.setActiveSessionHandler(StateRegistry.PLAY, new TransitionSessionHandler(server, serverConn, resultFuture));
} else {
smc.write(new LoginAcknowledgedPacket());
smc.setActiveSessionHandler(StateRegistry.CONFIG,
new ConfigSessionHandler(server, serverConn, resultFuture));
smc.setActiveSessionHandler(StateRegistry.CONFIG, new ConfigSessionHandler(server, serverConn, resultFuture));
ConnectedPlayer player = serverConn.getPlayer();
if (player.getClientSettingsPacket() != null) {
smc.write(player.getClientSettingsPacket());
}
if (player.getConnection().getActiveSessionHandler() instanceof ClientPlaySessionHandler) {
if (player.getConnection().getActiveSessionHandler() instanceof ClientPlaySessionHandler clientPlaySessionHandler) {
smc.setAutoReading(false);
((ClientPlaySessionHandler) player.getConnection()
.getActiveSessionHandler()).doSwitch().thenAcceptAsync((unused) -> {
smc.setAutoReading(true);
}, smc.eventLoop());
clientPlaySessionHandler.doSwitch().thenAcceptAsync((unused) -> smc.setAutoReading(true), smc.eventLoop());
} else {
// Initial login - the player is already in configuration state.
server.getEventManager().fireAndForget(new PlayerEnteredConfigurationEvent(player, serverConn));
}
}
@ -211,7 +208,7 @@ public class LoginSessionHandler implements MinecraftSessionHandler {
The connection to the remote server was unexpectedly closed.
This is usually because the remote server does not have \
BungeeCord IP forwarding correctly enabled.
See https://velocitypowered.com/wiki/users/forwarding/ for instructions \
See https://docs.papermc.io/velocity/player-information-forwarding for instructions \
on how to configure player info forwarding correctly."""));
} else {
resultFuture.completeExceptionally(

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@ -178,14 +178,14 @@ public class AuthSessionHandler implements MinecraftSessionHandler {
inbound.disconnect(Component.translatable("multiplayer.disconnect.invalid_player_data"));
} else {
loginState = State.ACKNOWLEDGED;
mcConnection.setActiveSessionHandler(StateRegistry.CONFIG,
new ClientConfigSessionHandler(server, connectedPlayer));
mcConnection.setActiveSessionHandler(StateRegistry.CONFIG, new ClientConfigSessionHandler(server, connectedPlayer));
server.getEventManager().fire(new PostLoginEvent(connectedPlayer))
.thenCompose((ignored) -> connectToInitialServer(connectedPlayer)).exceptionally((ex) -> {
logger.error("Exception while connecting {} to initial server", connectedPlayer, ex);
return null;
});
server.getEventManager().fire(new PostLoginEvent(connectedPlayer)).thenCompose(ignored -> {
return connectToInitialServer(connectedPlayer);
}).exceptionally((ex) -> {
logger.error("Exception while connecting {} to initial server", connectedPlayer, ex);
return null;
});
}
return true;
}
@ -224,8 +224,7 @@ public class AuthSessionHandler implements MinecraftSessionHandler {
player.disconnect0(reason.get(), true);
} else {
if (!server.registerConnection(player)) {
player.disconnect0(Component.translatable("velocity.error.already-connected-proxy"),
true);
player.disconnect0(Component.translatable("velocity.error.already-connected-proxy"), true);
return;
}
@ -238,13 +237,13 @@ public class AuthSessionHandler implements MinecraftSessionHandler {
loginState = State.SUCCESS_SENT;
if (inbound.getProtocolVersion().lessThan(ProtocolVersion.MINECRAFT_1_20_2)) {
loginState = State.ACKNOWLEDGED;
mcConnection.setActiveSessionHandler(StateRegistry.PLAY,
new InitialConnectSessionHandler(player, server));
server.getEventManager().fire(new PostLoginEvent(player))
.thenCompose((ignored) -> connectToInitialServer(player)).exceptionally((ex) -> {
logger.error("Exception while connecting {} to initial server", player, ex);
return null;
});
mcConnection.setActiveSessionHandler(StateRegistry.PLAY, new InitialConnectSessionHandler(player, server));
server.getEventManager().fire(new PostLoginEvent(player)).thenCompose((ignored) -> {
return connectToInitialServer(player);
}).exceptionally((ex) -> {
logger.error("Exception while connecting {} to initial server", player, ex);
return null;
});
}
}
}, mcConnection.eventLoop()).exceptionally((ex) -> {

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@ -19,6 +19,9 @@ package com.velocitypowered.proxy.connection.client;
import com.velocitypowered.api.event.player.CookieReceiveEvent;
import com.velocitypowered.api.event.player.PlayerClientBrandEvent;
import com.velocitypowered.api.event.player.configuration.PlayerConfigurationEvent;
import com.velocitypowered.api.event.player.configuration.PlayerFinishConfigurationEvent;
import com.velocitypowered.api.event.player.configuration.PlayerFinishedConfigurationEvent;
import com.velocitypowered.proxy.VelocityServer;
import com.velocitypowered.proxy.connection.MinecraftConnection;
import com.velocitypowered.proxy.connection.MinecraftSessionHandler;
@ -46,8 +49,6 @@ import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.format.NamedTextColor;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
/**
* Handles the client config stage.
@ -59,6 +60,7 @@ public class ClientConfigSessionHandler implements MinecraftSessionHandler {
private final ConnectedPlayer player;
private String brandChannel = null;
private CompletableFuture<?> configurationFuture;
private CompletableFuture<Void> configSwitchFuture;
/**
@ -77,13 +79,14 @@ public class ClientConfigSessionHandler implements MinecraftSessionHandler {
configSwitchFuture = new CompletableFuture<>();
}
@Override
public void deactivated() {
configurationFuture = null;
}
@Override
public boolean handle(final KeepAlivePacket packet) {
final VelocityServerConnection serverConnection = player.getConnectedServer();
if (!this.sendKeepAliveToBackend(serverConnection, packet)) {
final VelocityServerConnection connectionInFlight = player.getConnectionInFlight();
this.sendKeepAliveToBackend(connectionInFlight, packet);
}
player.forwardKeepAlive(packet);
return true;
}
@ -104,8 +107,7 @@ public class ClientConfigSessionHandler implements MinecraftSessionHandler {
@Override
public boolean handle(FinishedUpdatePacket packet) {
player.getConnection()
.setActiveSessionHandler(StateRegistry.PLAY, new ClientPlaySessionHandler(server, player));
player.getConnection().setActiveSessionHandler(StateRegistry.PLAY, new ClientPlaySessionHandler(server, player));
configSwitchFuture.complete(null);
return true;
@ -139,12 +141,14 @@ public class ClientConfigSessionHandler implements MinecraftSessionHandler {
@Override
public boolean handle(KnownPacksPacket packet) {
if (player.getConnectionInFlight() != null) {
player.getConnectionInFlight().ensureConnected().write(packet);
return true;
}
callConfigurationEvent().thenRun(() -> {
player.getConnectionInFlightOrConnectedServer().ensureConnected().write(packet);
}).exceptionally(ex -> {
logger.error("Error forwarding known packs response to backend:", ex);
return null;
});
return false;
return true;
}
@Override
@ -207,26 +211,25 @@ public class ClientConfigSessionHandler implements MinecraftSessionHandler {
@Override
public void exception(Throwable throwable) {
player.disconnect(
Component.translatable("velocity.error.player-connection-error", NamedTextColor.RED));
player.disconnect(Component.translatable("velocity.error.player-connection-error", NamedTextColor.RED));
}
private boolean sendKeepAliveToBackend(
final @Nullable VelocityServerConnection serverConnection,
final @NotNull KeepAlivePacket packet
) {
if (serverConnection != null) {
final Long sentTime = serverConnection.getPendingPings().remove(packet.getRandomId());
if (sentTime != null) {
final MinecraftConnection smc = serverConnection.getConnection();
if (smc != null) {
player.setPing(TimeUnit.NANOSECONDS.toMillis(System.nanoTime() - sentTime));
smc.write(packet);
return true;
}
}
/**
* Calls the {@link PlayerConfigurationEvent}.
* For 1.20.5+ backends this is done when the client responds to
* the known packs request. The response is delayed until the event
* has been called.
* For 1.20.2-1.20.4 servers this is done when the client acknowledges
* the end of the configuration.
* This is handled differently because for 1.20.5+ servers can't keep
* their connection alive between states and older servers don't have
* the known packs transaction.
*/
private CompletableFuture<?> callConfigurationEvent() {
if (configurationFuture != null) {
return configurationFuture;
}
return false;
return configurationFuture = server.getEventManager().fire(new PlayerConfigurationEvent(player, player.getConnectionInFlightOrConnectedServer()));
}
/**
@ -246,14 +249,18 @@ public class ClientConfigSessionHandler implements MinecraftSessionHandler {
smc.write(brandPacket);
}
player.getConnection().eventLoop().execute(() -> {
callConfigurationEvent().thenCompose(v -> {
return server.getEventManager().fire(new PlayerFinishConfigurationEvent(player, serverConn))
.completeOnTimeout(null, 5, TimeUnit.SECONDS);
}).thenRunAsync(() -> {
player.getConnection().write(FinishedUpdatePacket.INSTANCE);
player.getConnection().getChannel().pipeline().get(MinecraftEncoder.class).setState(StateRegistry.PLAY);
server.getEventManager().fireAndForget(new PlayerFinishedConfigurationEvent(player, serverConn));
}, player.getConnection().eventLoop()).exceptionally(ex -> {
logger.error("Error finishing configuration state:", ex);
return null;
});
smc.write(FinishedUpdatePacket.INSTANCE);
smc.getChannel().pipeline().get(MinecraftEncoder.class).setState(StateRegistry.PLAY);
return configSwitchFuture;
}
}

View File

@ -27,6 +27,7 @@ import com.velocitypowered.api.event.player.CookieReceiveEvent;
import com.velocitypowered.api.event.player.PlayerChannelRegisterEvent;
import com.velocitypowered.api.event.player.PlayerClientBrandEvent;
import com.velocitypowered.api.event.player.TabCompleteEvent;
import com.velocitypowered.api.event.player.configuration.PlayerEnteredConfigurationEvent;
import com.velocitypowered.api.network.ProtocolVersion;
import com.velocitypowered.api.proxy.messages.ChannelIdentifier;
import com.velocitypowered.api.proxy.messages.LegacyChannelIdentifier;
@ -53,6 +54,7 @@ import com.velocitypowered.proxy.protocol.packet.ServerboundCookieResponsePacket
import com.velocitypowered.proxy.protocol.packet.TabCompleteRequestPacket;
import com.velocitypowered.proxy.protocol.packet.TabCompleteResponsePacket;
import com.velocitypowered.proxy.protocol.packet.TabCompleteResponsePacket.Offer;
import com.velocitypowered.proxy.protocol.packet.chat.ChatAcknowledgementPacket;
import com.velocitypowered.proxy.protocol.packet.chat.ChatHandler;
import com.velocitypowered.proxy.protocol.packet.chat.ChatTimeKeeper;
import com.velocitypowered.proxy.protocol.packet.chat.CommandHandler;
@ -84,7 +86,6 @@ import java.util.Queue;
import java.util.UUID;
import java.util.concurrent.CompletableFuture;
import java.util.concurrent.ConcurrentLinkedQueue;
import java.util.concurrent.TimeUnit;
import net.kyori.adventure.key.Key;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.format.NamedTextColor;
@ -176,17 +177,7 @@ public class ClientPlaySessionHandler implements MinecraftSessionHandler {
@Override
public boolean handle(KeepAlivePacket packet) {
final VelocityServerConnection serverConnection = player.getConnectedServer();
if (serverConnection != null) {
final Long sentTime = serverConnection.getPendingPings().remove(packet.getRandomId());
if (sentTime != null) {
final MinecraftConnection smc = serverConnection.getConnection();
if (smc != null) {
player.setPing(TimeUnit.NANOSECONDS.toMillis(System.nanoTime() - sentTime));
smc.write(packet);
}
}
}
player.forwardKeepAlive(packet);
return true;
}
@ -406,6 +397,7 @@ public class ClientPlaySessionHandler implements MinecraftSessionHandler {
// Complete client switch
player.getConnection().setActiveSessionHandler(StateRegistry.CONFIG);
VelocityServerConnection serverConnection = player.getConnectedServer();
server.getEventManager().fireAndForget(new PlayerEnteredConfigurationEvent(player, serverConnection));
if (serverConnection != null) {
MinecraftConnection smc = serverConnection.ensureConnected();
CompletableFuture.runAsync(() -> {
@ -421,6 +413,15 @@ public class ClientPlaySessionHandler implements MinecraftSessionHandler {
return true;
}
@Override
public boolean handle(ChatAcknowledgementPacket packet) {
if (player.getCurrentServer().isEmpty()) {
return true;
}
player.getChatQueue().handleAcknowledgement(packet.offset());
return true;
}
@Override
public boolean handle(ServerboundCookieResponsePacket packet) {
server.getEventManager()
@ -512,7 +513,7 @@ public class ClientPlaySessionHandler implements MinecraftSessionHandler {
* @return a future that completes when the switch is complete
*/
public CompletableFuture<Void> doSwitch() {
VelocityServerConnection existingConnection = player.getConnectedServer();
final VelocityServerConnection existingConnection = player.getConnectedServer();
if (existingConnection != null) {
// Shut down the existing server connection.

View File

@ -37,6 +37,7 @@ import com.velocitypowered.api.event.player.KickedFromServerEvent.ServerKickResu
import com.velocitypowered.api.event.player.PlayerModInfoEvent;
import com.velocitypowered.api.event.player.PlayerSettingsChangedEvent;
import com.velocitypowered.api.event.player.ServerPreConnectEvent;
import com.velocitypowered.api.event.player.configuration.PlayerEnterConfigurationEvent;
import com.velocitypowered.api.network.ProtocolState;
import com.velocitypowered.api.network.ProtocolVersion;
import com.velocitypowered.api.permission.PermissionFunction;
@ -54,18 +55,21 @@ import com.velocitypowered.api.proxy.player.ResourcePackInfo;
import com.velocitypowered.api.proxy.server.RegisteredServer;
import com.velocitypowered.api.util.GameProfile;
import com.velocitypowered.api.util.ModInfo;
import com.velocitypowered.api.util.ServerLink;
import com.velocitypowered.proxy.VelocityServer;
import com.velocitypowered.proxy.adventure.VelocityBossBarImplementation;
import com.velocitypowered.proxy.connection.MinecraftConnection;
import com.velocitypowered.proxy.connection.MinecraftConnectionAssociation;
import com.velocitypowered.proxy.connection.backend.VelocityServerConnection;
import com.velocitypowered.proxy.connection.player.VelocityResourcePackInfo;
import com.velocitypowered.proxy.connection.player.resourcepack.ResourcePackHandler;
import com.velocitypowered.proxy.connection.player.bundle.BundleDelimiterHandler;
import com.velocitypowered.proxy.connection.player.resourcepack.VelocityResourcePackInfo;
import com.velocitypowered.proxy.connection.player.resourcepack.handler.ResourcePackHandler;
import com.velocitypowered.proxy.connection.util.ConnectionMessages;
import com.velocitypowered.proxy.connection.util.ConnectionRequestResults.Impl;
import com.velocitypowered.proxy.connection.util.VelocityInboundConnection;
import com.velocitypowered.proxy.protocol.StateRegistry;
import com.velocitypowered.proxy.protocol.netty.MinecraftEncoder;
import com.velocitypowered.proxy.protocol.packet.BundleDelimiterPacket;
import com.velocitypowered.proxy.protocol.packet.ClientSettingsPacket;
import com.velocitypowered.proxy.protocol.packet.ClientboundCookieRequestPacket;
import com.velocitypowered.proxy.protocol.packet.ClientboundStoreCookiePacket;
@ -80,7 +84,9 @@ import com.velocitypowered.proxy.protocol.packet.chat.ChatType;
import com.velocitypowered.proxy.protocol.packet.chat.ComponentHolder;
import com.velocitypowered.proxy.protocol.packet.chat.PlayerChatCompletionPacket;
import com.velocitypowered.proxy.protocol.packet.chat.builder.ChatBuilderFactory;
import com.velocitypowered.proxy.protocol.packet.chat.builder.ChatBuilderV2;
import com.velocitypowered.proxy.protocol.packet.chat.legacy.LegacyChatPacket;
import com.velocitypowered.proxy.protocol.packet.config.ClientboundServerLinksPacket;
import com.velocitypowered.proxy.protocol.packet.config.StartUpdatePacket;
import com.velocitypowered.proxy.protocol.packet.title.GenericTitlePacket;
import com.velocitypowered.proxy.protocol.util.ByteBufDataOutput;
@ -106,6 +112,7 @@ import java.util.UUID;
import java.util.concurrent.CompletableFuture;
import java.util.concurrent.CompletionException;
import java.util.concurrent.ThreadLocalRandom;
import java.util.concurrent.TimeUnit;
import net.kyori.adventure.audience.MessageType;
import net.kyori.adventure.bossbar.BossBar;
import net.kyori.adventure.identity.Identity;
@ -629,6 +636,10 @@ public class ConnectedPlayer implements MinecraftConnectionAssociation, Player,
return connectionInFlight;
}
public VelocityServerConnection getConnectionInFlightOrConnectedServer() {
return connectionInFlight != null ? connectionInFlight : connectedServer;
}
public void resetInFlightConnection() {
connectionInFlight = null;
}
@ -806,7 +817,7 @@ public class ConnectedPlayer implements MinecraftConnectionAssociation, Player,
}, connection.eventLoop());
} else if (event.getResult() instanceof final Notify res) {
if (event.kickedDuringServerConnect() && previousConnection != null) {
sendMessage(Identity.nil(), res.getMessageComponent());
sendMessage(res.getMessageComponent());
} else {
disconnect(res.getMessageComponent());
}
@ -1057,6 +1068,22 @@ public class ConnectedPlayer implements MinecraftConnectionAssociation, Player,
}, connection.eventLoop());
}
@Override
public void setServerLinks(final @NotNull List<ServerLink> links) {
Preconditions.checkNotNull(links, "links");
Preconditions.checkArgument(
this.getProtocolVersion().noLessThan(ProtocolVersion.MINECRAFT_1_21),
"Player version must be at least 1.21 to be able to set server links");
if (connection.getState() != StateRegistry.PLAY
&& connection.getState() != StateRegistry.CONFIG) {
throw new IllegalStateException("Can only send server links in CONFIGURATION or PLAY protocol");
}
connection.write(new ClientboundServerLinksPacket(List.copyOf(links).stream()
.map(l -> new ClientboundServerLinksPacket.ServerLink(l, getProtocolVersion())).toList()));
}
@Override
public void addCustomChatCompletions(@NotNull Collection<String> completions) {
Preconditions.checkNotNull(completions, "completions");
@ -1088,11 +1115,12 @@ public class ConnectedPlayer implements MinecraftConnectionAssociation, Player,
"input cannot be greater than " + LegacyChatPacket.MAX_SERVERBOUND_MESSAGE_LENGTH
+ " characters in length");
if (getProtocolVersion().noLessThan(ProtocolVersion.MINECRAFT_1_19)) {
this.chatQueue.hijack(getChatBuilderFactory().builder().asPlayer(this).message(input),
(instant, item) -> {
item.setTimestamp(instant);
return item.toServer();
});
ChatBuilderV2 message = getChatBuilderFactory().builder().asPlayer(this).message(input);
this.chatQueue.queuePacket(chatState -> {
message.setTimestamp(chatState.lastTimestamp);
message.setLastSeenMessages(chatState.createLastSeen());
return message.toServer();
});
} else {
ensureBackendConnection().write(getChatBuilderFactory().builder()
.asPlayer(this).message(input).toServer());
@ -1217,20 +1245,50 @@ public class ConnectedPlayer implements MinecraftConnectionAssociation, Player,
}
}
/**
* Forwards the keep alive packet to the backend server it belongs to.
* This is either the connection in flight or the connected server.
*/
public boolean forwardKeepAlive(final KeepAlivePacket packet) {
if (!this.sendKeepAliveToBackend(connectedServer, packet)) {
return this.sendKeepAliveToBackend(connectionInFlight, packet);
}
return false;
}
private boolean sendKeepAliveToBackend(final @Nullable VelocityServerConnection serverConnection, final @NotNull KeepAlivePacket packet) {
if (serverConnection != null) {
final Long sentTime = serverConnection.getPendingPings().remove(packet.getRandomId());
if (sentTime != null) {
final MinecraftConnection smc = serverConnection.getConnection();
if (smc != null) {
setPing(TimeUnit.NANOSECONDS.toMillis(System.nanoTime() - sentTime));
smc.write(packet);
return true;
}
}
}
return false;
}
/**
* Switches the connection to the client into config state.
*/
public void switchToConfigState() {
CompletableFuture.runAsync(() -> {
connection.write(StartUpdatePacket.INSTANCE);
connection.getChannel().pipeline()
.get(MinecraftEncoder.class).setState(StateRegistry.CONFIG);
// Make sure we don't send any play packets to the player after update start
connection.addPlayPacketQueueHandler();
}, connection.eventLoop()).exceptionally((ex) -> {
logger.error("Error switching player connection to config state:", ex);
return null;
});
server.getEventManager().fire(new PlayerEnterConfigurationEvent(this, getConnectionInFlightOrConnectedServer()))
.completeOnTimeout(null, 5, TimeUnit.SECONDS).thenRunAsync(() -> {
if (bundleHandler.isInBundleSession()) {
bundleHandler.toggleBundleSession();
connection.write(BundleDelimiterPacket.INSTANCE);
}
connection.write(StartUpdatePacket.INSTANCE);
connection.getChannel().pipeline().get(MinecraftEncoder.class).setState(StateRegistry.CONFIG);
// Make sure we don't send any play packets to the player after update start
connection.addPlayPacketQueueHandler();
}, connection.eventLoop()).exceptionally((ex) -> {
logger.error("Error switching player connection to config state", ex);
return null;
});
}
/**
@ -1363,24 +1421,20 @@ public class ConnectedPlayer implements MinecraftConnectionAssociation, Player,
}
switch (status.getStatus()) {
case ALREADY_CONNECTED:
sendMessage(Identity.nil(), ConnectionMessages.ALREADY_CONNECTED);
break;
case CONNECTION_IN_PROGRESS:
sendMessage(Identity.nil(), ConnectionMessages.IN_PROGRESS);
break;
case CONNECTION_CANCELLED:
case ALREADY_CONNECTED -> sendMessage(ConnectionMessages.ALREADY_CONNECTED);
case CONNECTION_IN_PROGRESS -> sendMessage(ConnectionMessages.IN_PROGRESS);
case CONNECTION_CANCELLED -> {
// Ignored; the plugin probably already handled this.
break;
case SERVER_DISCONNECTED:
Component reason = status.getReasonComponent()
.orElse(ConnectionMessages.INTERNAL_SERVER_CONNECTION_ERROR);
}
case SERVER_DISCONNECTED -> {
final Component reason = status.getReasonComponent()
.orElse(ConnectionMessages.INTERNAL_SERVER_CONNECTION_ERROR);
handleConnectionException(toConnect,
DisconnectPacket.create(reason, getProtocolVersion(), connection.getState()), status.isSafe());
break;
default:
DisconnectPacket.create(reason, getProtocolVersion(), connection.getState()), status.isSafe());
}
default -> {
// The only remaining value is successful (no need to do anything!)
break;
}
}
}, connection.eventLoop()).thenApply(Result::isSuccessful);
}

View File

@ -15,10 +15,11 @@
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.velocitypowered.proxy.connection.client;
package com.velocitypowered.proxy.connection.player.bundle;
import com.velocitypowered.proxy.connection.MinecraftConnection;
import com.velocitypowered.proxy.connection.backend.VelocityServerConnection;
import com.velocitypowered.proxy.connection.client.ConnectedPlayer;
import com.velocitypowered.proxy.protocol.StateRegistry;
import com.velocitypowered.proxy.protocol.packet.BundleDelimiterPacket;
import java.util.concurrent.CompletableFuture;

View File

@ -15,7 +15,7 @@
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.velocitypowered.proxy.connection.player;
package com.velocitypowered.proxy.connection.player.resourcepack;
import com.google.common.base.Preconditions;
import com.velocitypowered.api.proxy.player.ResourcePackInfo;

View File

@ -15,7 +15,7 @@
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.velocitypowered.proxy.connection.player.resourcepack;
package com.velocitypowered.proxy.connection.player.resourcepack.handler;
import com.velocitypowered.api.event.player.PlayerResourcePackStatusEvent;
import com.velocitypowered.proxy.VelocityServer;

View File

@ -15,13 +15,14 @@
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.velocitypowered.proxy.connection.player.resourcepack;
package com.velocitypowered.proxy.connection.player.resourcepack.handler;
import com.velocitypowered.api.event.player.PlayerResourcePackStatusEvent;
import com.velocitypowered.api.network.ProtocolVersion;
import com.velocitypowered.api.proxy.player.ResourcePackInfo;
import com.velocitypowered.proxy.VelocityServer;
import com.velocitypowered.proxy.connection.client.ConnectedPlayer;
import com.velocitypowered.proxy.connection.player.resourcepack.ResourcePackResponseBundle;
import java.util.ArrayDeque;
import java.util.Arrays;
import java.util.Collection;

View File

@ -15,7 +15,7 @@
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.velocitypowered.proxy.connection.player.resourcepack;
package com.velocitypowered.proxy.connection.player.resourcepack.handler;
import com.google.common.collect.ListMultimap;
import com.google.common.collect.Multimaps;
@ -23,6 +23,7 @@ import com.velocitypowered.api.event.player.PlayerResourcePackStatusEvent;
import com.velocitypowered.api.proxy.player.ResourcePackInfo;
import com.velocitypowered.proxy.VelocityServer;
import com.velocitypowered.proxy.connection.client.ConnectedPlayer;
import com.velocitypowered.proxy.connection.player.resourcepack.ResourcePackResponseBundle;
import java.util.Arrays;
import java.util.Collection;
import java.util.LinkedList;

View File

@ -15,14 +15,15 @@
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.velocitypowered.proxy.connection.player.resourcepack;
package com.velocitypowered.proxy.connection.player.resourcepack.handler;
import com.velocitypowered.api.network.ProtocolVersion;
import com.velocitypowered.api.proxy.player.ResourcePackInfo;
import com.velocitypowered.proxy.VelocityServer;
import com.velocitypowered.proxy.connection.backend.VelocityServerConnection;
import com.velocitypowered.proxy.connection.client.ConnectedPlayer;
import com.velocitypowered.proxy.connection.player.VelocityResourcePackInfo;
import com.velocitypowered.proxy.connection.player.resourcepack.ResourcePackResponseBundle;
import com.velocitypowered.proxy.connection.player.resourcepack.VelocityResourcePackInfo;
import com.velocitypowered.proxy.protocol.packet.ResourcePackRequestPacket;
import com.velocitypowered.proxy.protocol.packet.ResourcePackResponsePacket;
import com.velocitypowered.proxy.protocol.packet.chat.ComponentHolder;

View File

@ -35,7 +35,8 @@ public class Connections {
public static final String MINECRAFT_DECODER = "minecraft-decoder";
public static final String MINECRAFT_ENCODER = "minecraft-encoder";
public static final String READ_TIMEOUT = "read-timeout";
public static final String PLAY_PACKET_QUEUE = "play-packet-queue";
public static final String PLAY_PACKET_QUEUE_OUTBOUND = "play-packet-queue-outbound";
public static final String PLAY_PACKET_QUEUE_INBOUND = "play-packet-queue-inbound";
private Connections() {
throw new AssertionError();

View File

@ -43,13 +43,13 @@ import java.nio.file.Path;
import java.util.ArrayList;
import java.util.Collection;
import java.util.Collections;
import java.util.HashSet;
import java.util.HashMap;
import java.util.IdentityHashMap;
import java.util.LinkedHashMap;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.Optional;
import java.util.Set;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
@ -86,35 +86,48 @@ public class VelocityPluginManager implements PluginManager {
checkNotNull(directory, "directory");
checkArgument(directory.toFile().isDirectory(), "provided path isn't a directory");
List<PluginDescription> found = new ArrayList<>();
Map<String, PluginDescription> foundCandidates = new LinkedHashMap<>();
JavaPluginLoader loader = new JavaPluginLoader(server, directory);
try (DirectoryStream<Path> stream = Files.newDirectoryStream(directory,
p -> p.toFile().isFile() && p.toString().endsWith(".jar"))) {
for (Path path : stream) {
try {
found.add(loader.loadCandidate(path));
PluginDescription candidate = loader.loadCandidate(path);
// If we found a duplicate candidate (with the same ID), don't load it.
PluginDescription maybeExistingCandidate = foundCandidates.putIfAbsent(
candidate.getId(), candidate);
if (maybeExistingCandidate != null) {
logger.error("Refusing to load plugin at path {} since we already "
+ "loaded a plugin with the same ID {} from {}",
candidate.getSource().map(Objects::toString).orElse("<UNKNOWN>"),
candidate.getId(),
maybeExistingCandidate.getSource().map(Objects::toString).orElse("<UNKNOWN>"));
}
} catch (Throwable e) {
logger.error("Unable to load plugin {}", path, e);
}
}
}
if (found.isEmpty()) {
if (foundCandidates.isEmpty()) {
// No plugins found
return;
}
List<PluginDescription> sortedPlugins = PluginDependencyUtils.sortCandidates(found);
List<PluginDescription> sortedPlugins = PluginDependencyUtils.sortCandidates(
new ArrayList<>(foundCandidates.values()));
Set<String> loadedPluginsById = new HashSet<>();
Map<String, PluginDescription> loadedCandidates = new HashMap<>();
Map<PluginContainer, Module> pluginContainers = new LinkedHashMap<>();
// Now load the plugins
pluginLoad:
for (PluginDescription candidate : sortedPlugins) {
// Verify dependencies
for (PluginDependency dependency : candidate.getDependencies()) {
if (!dependency.isOptional() && !loadedPluginsById.contains(dependency.getId())) {
if (!dependency.isOptional() && !loadedCandidates.containsKey(dependency.getId())) {
logger.error("Can't load plugin {} due to missing dependency {}", candidate.getId(),
dependency.getId());
continue pluginLoad;
@ -125,7 +138,7 @@ public class VelocityPluginManager implements PluginManager {
PluginDescription realPlugin = loader.createPluginFromCandidate(candidate);
VelocityPluginContainer container = new VelocityPluginContainer(realPlugin);
pluginContainers.put(container, loader.createModule(container));
loadedPluginsById.add(realPlugin.getId());
loadedCandidates.put(realPlugin.getId(), realPlugin);
} catch (Throwable e) {
logger.error("Can't create module for plugin {}", candidate.getId(), e);
}

View File

@ -56,8 +56,7 @@ public class MinecraftDecoder extends ChannelInboundHandlerAdapter {
@Override
public void channelRead(ChannelHandlerContext ctx, Object msg) throws Exception {
if (msg instanceof ByteBuf) {
ByteBuf buf = (ByteBuf) msg;
if (msg instanceof ByteBuf buf) {
tryDecode(ctx, buf);
} else {
ctx.fireChannelRead(msg);
@ -147,4 +146,8 @@ public class MinecraftDecoder extends ChannelInboundHandlerAdapter {
this.state = state;
this.setProtocolVersion(registry.version);
}
public ProtocolUtils.Direction getDirection() {
return direction;
}
}

View File

@ -0,0 +1,94 @@
/*
* Copyright (C) 2023 Velocity Contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.velocitypowered.proxy.protocol.netty;
import com.velocitypowered.api.network.ProtocolVersion;
import com.velocitypowered.proxy.protocol.MinecraftPacket;
import com.velocitypowered.proxy.protocol.ProtocolUtils;
import com.velocitypowered.proxy.protocol.StateRegistry;
import io.netty.channel.ChannelDuplexHandler;
import io.netty.channel.ChannelHandlerContext;
import io.netty.util.ReferenceCountUtil;
import java.util.ArrayDeque;
import java.util.Queue;
import org.jetbrains.annotations.NotNull;
/**
* Queues up any pending PLAY packets while the client is in the CONFIG state.
*
* <p>Much of the Velocity API (i.e. chat messages) utilize PLAY packets, however the client is
* incapable of receiving these packets during the CONFIG state. Certain events such as the
* ServerPreConnectEvent may be called during this time, and we need to ensure that any API that
* uses these packets will work as expected.
*
* <p>This handler will queue up any packets that are sent to the client during this time, and send
* them once the client has (re)entered the PLAY state.
*/
public class PlayPacketQueueInboundHandler extends ChannelDuplexHandler {
private final StateRegistry.PacketRegistry.ProtocolRegistry registry;
private final Queue<Object> queue = new ArrayDeque<>();
/**
* Provides registries for client &amp; server bound packets.
*
* @param version the protocol version
*/
public PlayPacketQueueInboundHandler(ProtocolVersion version, ProtocolUtils.Direction direction) {
this.registry = StateRegistry.CONFIG.getProtocolRegistry(direction, version);
}
@Override
public void channelRead(ChannelHandlerContext ctx, Object msg) throws Exception {
if (msg instanceof final MinecraftPacket packet) {
// If the packet exists in the CONFIG state, we want to always
// ensure that it gets handled by the current handler
if (this.registry.containsPacket(packet)) {
ctx.fireChannelRead(msg);
return;
}
}
// Otherwise, queue the packet
this.queue.offer(msg);
}
@Override
public void channelInactive(@NotNull ChannelHandlerContext ctx) throws Exception {
this.releaseQueue(ctx, false);
super.channelInactive(ctx);
}
@Override
public void handlerRemoved(ChannelHandlerContext ctx) throws Exception {
this.releaseQueue(ctx, ctx.channel().isActive());
}
private void releaseQueue(ChannelHandlerContext ctx, boolean active) {
// Handle all the queued packets
Object msg;
while ((msg = this.queue.poll()) != null) {
if (active) {
ctx.fireChannelRead(msg);
} else {
ReferenceCountUtil.release(msg);
}
}
}
}

View File

@ -25,7 +25,7 @@ import io.netty.channel.ChannelDuplexHandler;
import io.netty.channel.ChannelHandlerContext;
import io.netty.channel.ChannelPromise;
import io.netty.util.ReferenceCountUtil;
import io.netty.util.internal.PlatformDependent;
import java.util.ArrayDeque;
import java.util.Queue;
import org.jetbrains.annotations.NotNull;
@ -40,38 +40,36 @@ import org.jetbrains.annotations.NotNull;
* <p>This handler will queue up any packets that are sent to the client during this time, and send
* them once the client has (re)entered the PLAY state.
*/
public class PlayPacketQueueHandler extends ChannelDuplexHandler {
public class PlayPacketQueueOutboundHandler extends ChannelDuplexHandler {
private final StateRegistry.PacketRegistry.ProtocolRegistry registry;
private final Queue<MinecraftPacket> queue = PlatformDependent.newMpscQueue();
private final Queue<MinecraftPacket> queue = new ArrayDeque<>();
/**
* Provides registries for client &amp; server bound packets.
*
* @param version the protocol version
*/
public PlayPacketQueueHandler(ProtocolVersion version, ProtocolUtils.Direction direction) {
this.registry =
StateRegistry.CONFIG.getProtocolRegistry(direction, version);
public PlayPacketQueueOutboundHandler(ProtocolVersion version, ProtocolUtils.Direction direction) {
this.registry = StateRegistry.CONFIG.getProtocolRegistry(direction, version);
}
@Override
public void write(ChannelHandlerContext ctx, Object msg, ChannelPromise promise)
throws Exception {
if (!(msg instanceof MinecraftPacket)) {
public void write(ChannelHandlerContext ctx, Object msg, ChannelPromise promise) throws Exception {
if (!(msg instanceof final MinecraftPacket packet)) {
ctx.write(msg, promise);
return;
}
// If the packet exists in the CONFIG state, we want to always
// ensure that it gets sent out to the client
if (this.registry.containsPacket(((MinecraftPacket) msg))) {
if (this.registry.containsPacket(packet)) {
ctx.write(msg, promise);
return;
}
// Otherwise, queue the packet
this.queue.offer((MinecraftPacket) msg);
this.queue.offer(packet);
}
@Override
@ -87,10 +85,6 @@ public class PlayPacketQueueHandler extends ChannelDuplexHandler {
}
private void releaseQueue(ChannelHandlerContext ctx, boolean active) {
if (this.queue.isEmpty()) {
return;
}
// Send out all the queued packets
MinecraftPacket packet;
while ((packet = this.queue.poll()) != null) {

View File

@ -21,7 +21,7 @@ import com.google.common.base.Preconditions;
import com.velocitypowered.api.network.ProtocolVersion;
import com.velocitypowered.api.proxy.player.ResourcePackInfo;
import com.velocitypowered.proxy.connection.MinecraftSessionHandler;
import com.velocitypowered.proxy.connection.player.VelocityResourcePackInfo;
import com.velocitypowered.proxy.connection.player.resourcepack.VelocityResourcePackInfo;
import com.velocitypowered.proxy.protocol.MinecraftPacket;
import com.velocitypowered.proxy.protocol.ProtocolUtils;
import com.velocitypowered.proxy.protocol.ProtocolUtils.Direction;

View File

@ -54,4 +54,8 @@ public class ChatAcknowledgementPacket implements MinecraftPacket {
"offset=" + offset +
'}';
}
public int offset() {
return offset;
}
}

View File

@ -23,7 +23,9 @@ import com.velocitypowered.proxy.protocol.MinecraftPacket;
import io.netty.channel.ChannelFuture;
import org.checkerframework.checker.nullness.qual.Nullable;
import java.time.Instant;
import java.util.BitSet;
import java.util.concurrent.CompletableFuture;
import java.util.concurrent.atomic.AtomicInteger;
import java.util.function.Function;
/**
@ -32,9 +34,10 @@ import java.util.function.Function;
*/
public class ChatQueue {
private final Object internalLock;
private final Object internalLock = new Object();
private final ConnectedPlayer player;
private CompletableFuture<WrappedPacket> packetFuture;
private final ChatState chatState = new ChatState();
private CompletableFuture<Void> head = CompletableFuture.completedFuture(null);
/**
* Instantiates a {@link ChatQueue} for a specific {@link ConnectedPlayer}.
@ -43,8 +46,19 @@ public class ChatQueue {
*/
public ChatQueue(ConnectedPlayer player) {
this.player = player;
this.packetFuture = CompletableFuture.completedFuture(new WrappedPacket(Instant.EPOCH, null));
this.internalLock = new Object();
}
private void queueTask(Task task) {
synchronized (internalLock) {
MinecraftConnection smc = player.ensureAndGetCurrentServer().ensureConnected();
head = head.thenCompose(v -> {
try {
return task.update(chatState, smc).exceptionally(ignored -> null);
} catch (Throwable ignored) {
return CompletableFuture.completedFuture(null);
}
});
}
}
/**
@ -52,121 +66,115 @@ public class ChatQueue {
* packets. This maintains order on the server-level for the client insertions of commands
* and messages. All entries are locked through an internal object lock.
*
* @param nextPacket the {@link CompletableFuture} which will provide the next-processed packet.
* @param timestamp the {@link Instant} timestamp of this packet so we can allow piggybacking.
* @param nextPacket a function mapping {@link LastSeenMessages} state to a {@link CompletableFuture} that will
* provide the next-processed packet. This should include the fixed {@link LastSeenMessages}.
* @param timestamp the new {@link Instant} timestamp of this packet to update the internal chat state.
* @param lastSeenMessages the new {@link LastSeenMessages} last seen messages to update the internal chat state.
*/
public void queuePacket(CompletableFuture<MinecraftPacket> nextPacket, Instant timestamp) {
synchronized (internalLock) { // wait for the lock to resolve - we don't want to drop packets
MinecraftConnection smc = player.ensureAndGetCurrentServer().ensureConnected();
CompletableFuture<WrappedPacket> nextInLine = WrappedPacket.wrap(timestamp, nextPacket);
this.packetFuture = awaitChat(smc, this.packetFuture,
nextInLine); // we await chat, binding `this.packetFuture` -> `nextInLine`
}
public void queuePacket(Function<LastSeenMessages, CompletableFuture<MinecraftPacket>> nextPacket, @Nullable Instant timestamp, @Nullable LastSeenMessages lastSeenMessages) {
queueTask((chatState, smc) -> {
LastSeenMessages newLastSeenMessages = chatState.updateFromMessage(timestamp, lastSeenMessages);
return nextPacket.apply(newLastSeenMessages).thenCompose(packet -> writePacket(packet, smc));
});
}
/**
* Hijacks the latest sent packet's timestamp to provide an in-order packet without polling the
* Hijacks the latest sent packet's chat state to provide an in-order packet without polling the
* physical, or prior packets sent through the stream.
*
* @param packet the {@link MinecraftPacket} to send.
* @param instantMapper the {@link InstantPacketMapper} which maps the prior timestamp and current
* packet to a new packet.
* @param <K> the type of base to expect when mapping the packet.
* @param <V> the type of packet for instantMapper type-checking.
* @param packetFunction a function that maps the prior {@link ChatState} into a new packet.
* @param <T> the type of packet to send.
*/
public <K, V extends MinecraftPacket> void hijack(K packet,
InstantPacketMapper<K, V> instantMapper) {
synchronized (internalLock) {
CompletableFuture<K> trueFuture = CompletableFuture.completedFuture(packet);
MinecraftConnection smc = player.ensureAndGetCurrentServer().ensureConnected();
this.packetFuture = hijackCurrentPacket(smc, this.packetFuture, trueFuture, instantMapper);
}
public <T extends MinecraftPacket> void queuePacket(Function<ChatState, T> packetFunction) {
queueTask((chatState, smc) -> {
T packet = packetFunction.apply(chatState);
return writePacket(packet, smc);
});
}
private static Function<WrappedPacket, WrappedPacket> writePacket(MinecraftConnection connection) {
return wrappedPacket -> {
if (!connection.isClosed()) {
ChannelFuture future = wrappedPacket.write(connection);
public void handleAcknowledgement(int offset) {
queueTask((chatState, smc) -> {
int ackCountToForward = chatState.accumulateAckCount(offset);
if (ackCountToForward > 0) {
return writePacket(new ChatAcknowledgementPacket(ackCountToForward), smc);
}
return CompletableFuture.completedFuture(null);
});
}
private static <T extends MinecraftPacket> CompletableFuture<Void> writePacket(T packet, MinecraftConnection smc) {
return CompletableFuture.runAsync(() -> {
if (!smc.isClosed()) {
ChannelFuture future = smc.write(packet);
if (future != null) {
future.awaitUninterruptibly();
}
}
return wrappedPacket;
};
}, smc.eventLoop());
}
private static <T extends MinecraftPacket> CompletableFuture<WrappedPacket> awaitChat(
MinecraftConnection connection,
CompletableFuture<WrappedPacket> binder,
CompletableFuture<WrappedPacket> future
) {
// the binder will run -> then the future will get the `write packet` caller
return binder.thenCompose(ignored -> future.thenApply(writePacket(connection)));
}
private static <K, V extends MinecraftPacket> CompletableFuture<WrappedPacket> hijackCurrentPacket(
MinecraftConnection connection,
CompletableFuture<WrappedPacket> binder,
CompletableFuture<K> future,
InstantPacketMapper<K, V> packetMapper
) {
CompletableFuture<WrappedPacket> awaitedFuture = new CompletableFuture<>();
// the binder will complete -> then the future will get the `write packet` caller
binder.whenComplete((previous, ignored) -> {
// map the new packet into a better "designed" packet with the hijacked packet's timestamp
WrappedPacket.wrap(previous.timestamp,
future.thenApply(item -> packetMapper.map(previous.timestamp, item)))
.thenApplyAsync(writePacket(connection), connection.eventLoop())
.whenComplete(
(packet, throwable) -> awaitedFuture.complete(throwable != null ? null : packet));
});
return awaitedFuture;
private interface Task {
CompletableFuture<Void> update(ChatState chatState, MinecraftConnection smc);
}
/**
* Provides an {@link Instant} based timestamp mapper from an existing object to create a packet.
* Tracks the last Secure Chat state that we received from the client. This is important to always have a valid 'last
* seen' state that is consistent with future and past updates from the client (which may be signed). This state is
* used to construct 'spoofed' command packets from the proxy to the server.
* <ul>
* <li>If we last forwarded a chat or command packet from the client, we have a known 'last seen' that we can
* reuse.</li>
* <li>If we last forwarded a {@link ChatAcknowledgementPacket}, the previous 'last seen' cannot be reused. We
* cannot predict an up-to-date 'last seen', as we do not know which messages the client actually saw.</li>
* <li>Therefore, we need to hold back any acknowledgement packets so that we can continue to reuse the last valid
* 'last seen' state.</li>
* <li>However, there is a limit to the number of messages that can remain unacknowledged on the server.</li>
* <li>To address this, we know that if the client has moved its 'last seen' window far enough, we can fill in the
* gap with dummy 'last seen', and it will never be checked.</li>
* </ul>
*
* @param <K> The base object type to map.
* @param <V> The resulting packet type.
* Note that this is effectively unused for 1.20.5+ clients, as commands without any signature do not send 'last seen'
* updates.
*/
public interface InstantPacketMapper<K, V extends MinecraftPacket> {
public static class ChatState {
private static final int MINIMUM_DELAYED_ACK_COUNT = LastSeenMessages.WINDOW_SIZE;
private static final BitSet DUMMY_LAST_SEEN_MESSAGES = new BitSet();
/**
* Maps a value into a packet with it and a timestamp.
*
* @param nextInstant the {@link Instant} timestamp to use for tracking.
* @param currentObject the current item to map to the packet.
* @return The resulting packet from the mapping.
*/
V map(Instant nextInstant, K currentObject);
}
public volatile Instant lastTimestamp = Instant.EPOCH;
private volatile BitSet lastSeenMessages = new BitSet();
private final AtomicInteger delayedAckCount = new AtomicInteger();
private static class WrappedPacket {
private final Instant timestamp;
private final MinecraftPacket packet;
private WrappedPacket(Instant timestamp, MinecraftPacket packet) {
this.timestamp = timestamp;
this.packet = packet;
private ChatState() {
}
@Nullable
public ChannelFuture write(MinecraftConnection connection) {
if (packet != null) {
return connection.write(packet);
public LastSeenMessages updateFromMessage(@Nullable Instant timestamp, @Nullable LastSeenMessages lastSeenMessages) {
if (timestamp != null) {
this.lastTimestamp = timestamp;
}
if (lastSeenMessages != null) {
// We held back some acknowledged messages, so flush that out now that we have a known 'last seen' state again
int delayedAckCount = this.delayedAckCount.getAndSet(0);
this.lastSeenMessages = lastSeenMessages.getAcknowledged();
return lastSeenMessages.offset(delayedAckCount);
}
return null;
}
private static CompletableFuture<WrappedPacket> wrap(Instant timestamp,
CompletableFuture<MinecraftPacket> nextPacket) {
return nextPacket
.thenApply(pkt -> new WrappedPacket(timestamp, pkt))
.exceptionally(ignored -> new WrappedPacket(timestamp, null));
public int accumulateAckCount(int ackCount) {
int delayedAckCount = this.delayedAckCount.addAndGet(ackCount);
int ackCountToForward = delayedAckCount - MINIMUM_DELAYED_ACK_COUNT;
if (ackCountToForward >= LastSeenMessages.WINDOW_SIZE) {
// Because we only forward acknowledgements above the window size, we don't have to shift the previous 'last seen' state
this.lastSeenMessages = DUMMY_LAST_SEEN_MESSAGES;
this.delayedAckCount.set(MINIMUM_DELAYED_ACK_COUNT);
return ackCountToForward;
}
return 0;
}
public LastSeenMessages createLastSeen() {
return new LastSeenMessages(0, lastSeenMessages);
}
}
}

View File

@ -23,11 +23,13 @@ import com.velocitypowered.proxy.connection.client.ConnectedPlayer;
import com.velocitypowered.proxy.protocol.MinecraftPacket;
import java.time.Instant;
import java.util.concurrent.CompletableFuture;
import java.util.function.BiFunction;
import java.util.function.Function;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.format.NamedTextColor;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import org.checkerframework.checker.nullness.qual.Nullable;
public interface CommandHandler<T extends MinecraftPacket> {
@ -53,11 +55,12 @@ public interface CommandHandler<T extends MinecraftPacket> {
}
default void queueCommandResult(VelocityServer server, ConnectedPlayer player,
Function<CommandExecuteEvent, CompletableFuture<MinecraftPacket>> futurePacketCreator,
String message, Instant timestamp) {
player.getChatQueue().queuePacket(
server.getCommandManager().callCommandEvent(player, message)
.thenComposeAsync(futurePacketCreator)
BiFunction<CommandExecuteEvent, LastSeenMessages, CompletableFuture<MinecraftPacket>> futurePacketCreator,
String message, Instant timestamp, @Nullable LastSeenMessages lastSeenMessages) {
CompletableFuture<CommandExecuteEvent> eventFuture = server.getCommandManager().callCommandEvent(player, message);
player.getChatQueue().queuePacket(
newLastSeenMessages -> eventFuture
.thenComposeAsync(event -> futurePacketCreator.apply(event, newLastSeenMessages))
.thenApply(pkt -> {
if (server.getConfiguration().isLogCommandExecutions()) {
logger.info("{} -> executed command /{}", player, message);
@ -68,6 +71,6 @@ public interface CommandHandler<T extends MinecraftPacket> {
player.sendMessage(
Component.translatable("velocity.command.generic-error", NamedTextColor.RED));
return null;
}), timestamp);
}), timestamp, lastSeenMessages);
}
}

View File

@ -24,7 +24,8 @@ import java.util.BitSet;
public class LastSeenMessages {
private static final int DIV_FLOOR = -Math.floorDiv(-20, 8);
public static final int WINDOW_SIZE = 20;
private static final int DIV_FLOOR = -Math.floorDiv(-WINDOW_SIZE, 8);
private int offset;
private BitSet acknowledged;
@ -33,6 +34,11 @@ public class LastSeenMessages {
this.acknowledged = new BitSet();
}
public LastSeenMessages(int offset, BitSet acknowledged) {
this.offset = offset;
this.acknowledged = acknowledged;
}
public LastSeenMessages(ByteBuf buf) {
this.offset = ProtocolUtils.readVarInt(buf);
@ -46,14 +52,18 @@ public class LastSeenMessages {
buf.writeBytes(Arrays.copyOf(acknowledged.toByteArray(), DIV_FLOOR));
}
public boolean isEmpty() {
return acknowledged.isEmpty();
}
public int getOffset() {
return this.offset;
}
public BitSet getAcknowledged() {
return acknowledged;
}
public LastSeenMessages offset(final int offset) {
return new LastSeenMessages(this.offset + offset, acknowledged);
}
@Override
public String toString() {
return "LastSeenMessages{" +

View File

@ -21,6 +21,7 @@ import com.velocitypowered.api.network.ProtocolVersion;
import com.velocitypowered.api.proxy.Player;
import com.velocitypowered.proxy.protocol.MinecraftPacket;
import com.velocitypowered.proxy.protocol.packet.chat.ChatType;
import com.velocitypowered.proxy.protocol.packet.chat.LastSeenMessages;
import java.time.Instant;
import net.kyori.adventure.identity.Identity;
import net.kyori.adventure.text.Component;
@ -36,6 +37,7 @@ public abstract class ChatBuilderV2 {
protected @Nullable Identity senderIdentity;
protected Instant timestamp;
protected ChatType type = ChatType.CHAT;
protected @Nullable LastSeenMessages lastSeenMessages;
protected ChatBuilderV2(ProtocolVersion version) {
this.version = version;
@ -77,6 +79,11 @@ public abstract class ChatBuilderV2 {
return this;
}
public ChatBuilderV2 setLastSeenMessages(LastSeenMessages lastSeenMessages) {
this.lastSeenMessages = lastSeenMessages;
return this;
}
public abstract MinecraftPacket toClient();
public abstract MinecraftPacket toServer();

View File

@ -91,11 +91,12 @@ public class KeyedChatHandler implements
});
}
chatQueue.queuePacket(
chatFuture.exceptionally((ex) -> {
newLastSeen -> chatFuture.exceptionally((ex) -> {
logger.error("Exception while handling player chat for {}", player, ex);
return null;
}),
packet.getExpiry()
packet.getExpiry(),
null
);
}

View File

@ -43,7 +43,7 @@ public class KeyedCommandHandler implements CommandHandler<KeyedPlayerCommandPac
@Override
public void handlePlayerCommandInternal(KeyedPlayerCommandPacket packet) {
queueCommandResult(this.server, this.player, event -> {
queueCommandResult(this.server, this.player, (event, newLastSeenMessages) -> {
CommandExecuteEvent.CommandResult result = event.getResult();
IdentifiedKey playerKey = player.getIdentifiedKey();
if (result == CommandExecuteEvent.CommandResult.denied()) {
@ -111,6 +111,6 @@ public class KeyedCommandHandler implements CommandHandler<KeyedPlayerCommandPac
}
return null;
});
}, packet.getCommand(), packet.getTimestamp());
}, packet.getCommand(), packet.getTimestamp(), null);
}
}

View File

@ -42,7 +42,7 @@ public class LegacyCommandHandler implements CommandHandler<LegacyChatPacket> {
@Override
public void handlePlayerCommandInternal(LegacyChatPacket packet) {
String command = packet.getMessage().substring(1);
queueCommandResult(this.server, this.player, event -> {
queueCommandResult(this.server, this.player, (event, newLastSeenMessages) -> {
CommandExecuteEvent.CommandResult result = event.getResult();
if (result == CommandExecuteEvent.CommandResult.denied()) {
return CompletableFuture.completedFuture(null);
@ -62,6 +62,6 @@ public class LegacyCommandHandler implements CommandHandler<LegacyChatPacket> {
}
return null;
});
}, command, Instant.now());
}, command, Instant.now(), null);
}
}

View File

@ -41,6 +41,7 @@ public class SessionChatBuilder extends ChatBuilderV2 {
@Override
public MinecraftPacket toServer() {
LastSeenMessages lastSeenMessages = this.lastSeenMessages != null ? this.lastSeenMessages : new LastSeenMessages();
if (message.startsWith("/")) {
if (version.noLessThan(ProtocolVersion.MINECRAFT_1_20_5)) {
UnsignedPlayerCommandPacket command = new UnsignedPlayerCommandPacket();
@ -52,7 +53,7 @@ public class SessionChatBuilder extends ChatBuilderV2 {
command.salt = 0L;
command.timeStamp = timestamp;
command.argumentSignatures = new SessionPlayerCommandPacket.ArgumentSignatures();
command.lastSeenMessages = new LastSeenMessages();
command.lastSeenMessages = lastSeenMessages;
return command;
}
} else {
@ -62,8 +63,8 @@ public class SessionChatBuilder extends ChatBuilderV2 {
chat.signature = new byte[0];
chat.timestamp = timestamp;
chat.salt = 0L;
chat.lastSeenMessages = new LastSeenMessages();
chat.lastSeenMessages = lastSeenMessages;
return chat;
}
}
}
}

View File

@ -29,6 +29,8 @@ import com.velocitypowered.proxy.protocol.packet.chat.ChatQueue;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import java.util.concurrent.CompletableFuture;
public class SessionChatHandler implements ChatHandler<SessionPlayerChatPacket> {
private static final Logger logger = LogManager.getLogger(SessionChatHandler.class);
@ -51,8 +53,9 @@ public class SessionChatHandler implements ChatHandler<SessionPlayerChatPacket>
ChatQueue chatQueue = this.player.getChatQueue();
EventManager eventManager = this.server.getEventManager();
PlayerChatEvent toSend = new PlayerChatEvent(player, packet.getMessage());
CompletableFuture<PlayerChatEvent> eventFuture = eventManager.fire(toSend);
chatQueue.queuePacket(
eventManager.fire(toSend)
newLastSeenMessages -> eventFuture
.thenApply(pme -> {
PlayerChatEvent.ChatResult chatResult = pme.getResult();
if (!chatResult.isAllowed()) {
@ -70,15 +73,17 @@ public class SessionChatHandler implements ChatHandler<SessionPlayerChatPacket>
}
return this.player.getChatBuilderFactory().builder().message(packet.message)
.setTimestamp(packet.timestamp)
.setLastSeenMessages(newLastSeenMessages)
.toServer();
}
return packet;
return packet.withLastSeenMessages(newLastSeenMessages);
})
.exceptionally((ex) -> {
logger.error("Exception while handling player chat for {}", player, ex);
return null;
}),
packet.getTimestamp()
packet.getTimestamp(),
packet.getLastSeenMessages()
);
}
}

View File

@ -18,13 +18,14 @@
package com.velocitypowered.proxy.protocol.packet.chat.session;
import com.velocitypowered.api.event.command.CommandExecuteEvent;
import com.velocitypowered.api.network.ProtocolVersion;
import com.velocitypowered.proxy.VelocityServer;
import com.velocitypowered.proxy.connection.client.ConnectedPlayer;
import com.velocitypowered.proxy.protocol.MinecraftPacket;
import com.velocitypowered.proxy.protocol.packet.chat.ChatAcknowledgementPacket;
import com.velocitypowered.proxy.protocol.packet.chat.CommandHandler;
import java.util.concurrent.CompletableFuture;
import net.kyori.adventure.text.Component;
import org.checkerframework.checker.nullness.qual.Nullable;
public class SessionCommandHandler implements CommandHandler<SessionPlayerCommandPacket> {
@ -41,78 +42,81 @@ public class SessionCommandHandler implements CommandHandler<SessionPlayerComman
return SessionPlayerCommandPacket.class;
}
@Nullable
private MinecraftPacket consumeCommand(SessionPlayerCommandPacket packet) {
if (packet.lastSeenMessages == null) {
return null;
}
if (packet.isSigned()) {
// Any signed message produced by the client *must* be passed through to the server in order to maintain a
// consistent state for future messages.
logger.fatal("A plugin tried to deny a command with signable component(s). "
+ "This is not supported. "
+ "Disconnecting player " + player.getUsername() + ". Command packet: " + packet);
player.disconnect(Component.text(
"A proxy plugin caused an illegal protocol state. "
+ "Contact your network administrator."));
return null;
}
// An unsigned command with a 'last seen' update will not happen as of 1.20.5+, but for earlier versions - we still
// need to pass through the acknowledgement
final int offset = packet.lastSeenMessages.getOffset();
if (offset != 0) {
return new ChatAcknowledgementPacket(offset);
}
return null;
}
@Nullable
private MinecraftPacket forwardCommand(SessionPlayerCommandPacket packet, String newCommand) {
if (newCommand.equals(packet.command)) {
return packet;
}
return modifyCommand(packet, newCommand);
}
@Nullable
private MinecraftPacket modifyCommand(SessionPlayerCommandPacket packet, String newCommand) {
if (packet.isSigned()) {
logger.fatal("A plugin tried to change a command with signed component(s). "
+ "This is not supported. "
+ "Disconnecting player " + player.getUsername() + ". Command packet: " + packet);
player.disconnect(Component.text(
"A proxy plugin caused an illegal protocol state. "
+ "Contact your network administrator."));
return null;
}
return this.player.getChatBuilderFactory()
.builder()
.setTimestamp(packet.timeStamp)
.setLastSeenMessages(packet.lastSeenMessages)
.asPlayer(this.player)
.message("/" + newCommand)
.toServer();
}
@Override
public void handlePlayerCommandInternal(SessionPlayerCommandPacket packet) {
queueCommandResult(this.server, this.player, event -> {
queueCommandResult(this.server, this.player, (event, newLastSeenMessages) -> {
SessionPlayerCommandPacket fixedPacket = packet.withLastSeenMessages(newLastSeenMessages);
CommandExecuteEvent.CommandResult result = event.getResult();
if (result == CommandExecuteEvent.CommandResult.denied()) {
if (packet.isSigned()) {
logger.fatal("A plugin tried to deny a command with signable component(s). "
+ "This is not supported. "
+ "Disconnecting player " + player.getUsername() + ". Command packet: " + packet);
player.disconnect(Component.text(
"A proxy plugin caused an illegal protocol state. "
+ "Contact your network administrator."));
}
// We seemingly can't actually do this if signed args exist, if not, we can probs keep stuff happy
if (player.getProtocolVersion().noLessThan(ProtocolVersion.MINECRAFT_1_19_3) && packet.lastSeenMessages != null) {
return CompletableFuture.completedFuture(new ChatAcknowledgementPacket(packet.lastSeenMessages.getOffset()));
}
return CompletableFuture.completedFuture(null);
return CompletableFuture.completedFuture(consumeCommand(fixedPacket));
}
String commandToRun = result.getCommand().orElse(packet.command);
String commandToRun = result.getCommand().orElse(fixedPacket.command);
if (result.isForwardToServer()) {
if (packet.isSigned() && commandToRun.equals(packet.command)) {
return CompletableFuture.completedFuture(packet);
} else {
if (packet.isSigned()) {
logger.fatal("A plugin tried to change a command with signed component(s). "
+ "This is not supported. "
+ "Disconnecting player " + player.getUsername() + ". Command packet: " + packet);
player.disconnect(Component.text(
"A proxy plugin caused an illegal protocol state. "
+ "Contact your network administrator."));
return CompletableFuture.completedFuture(null);
}
return CompletableFuture.completedFuture(this.player.getChatBuilderFactory()
.builder()
.setTimestamp(packet.timeStamp)
.asPlayer(this.player)
.message("/" + commandToRun)
.toServer());
}
return CompletableFuture.completedFuture(forwardCommand(fixedPacket, commandToRun));
}
return runCommand(this.server, this.player, commandToRun, hasRun -> {
if (!hasRun) {
if (packet.isSigned() && commandToRun.equals(packet.command)) {
return packet;
} else {
if (packet.isSigned()) {
logger.fatal("A plugin tried to change a command with signed component(s). "
+ "This is not supported. "
+ "Disconnecting player " + player.getUsername() + ". Command packet: " + packet);
player.disconnect(Component.text(
"A proxy plugin caused an illegal protocol state. "
+ "Contact your network administrator."));
return null;
}
return this.player.getChatBuilderFactory()
.builder()
.setTimestamp(packet.timeStamp)
.asPlayer(this.player)
.message("/" + commandToRun)
.toServer();
}
if (hasRun) {
return consumeCommand(fixedPacket);
}
if (player.getProtocolVersion().noLessThan(ProtocolVersion.MINECRAFT_1_19_3) && packet.lastSeenMessages != null) {
return new ChatAcknowledgementPacket(packet.lastSeenMessages.getOffset());
}
return null;
return forwardCommand(fixedPacket, commandToRun);
});
}, packet.command, packet.timeStamp);
}, packet.command, packet.timeStamp, packet.lastSeenMessages);
}
}

View File

@ -100,4 +100,15 @@ public class SessionPlayerChatPacket implements MinecraftPacket {
buf.readBytes(signature);
return signature;
}
public SessionPlayerChatPacket withLastSeenMessages(LastSeenMessages lastSeenMessages) {
SessionPlayerChatPacket packet = new SessionPlayerChatPacket();
packet.message = message;
packet.timestamp = timestamp;
packet.salt = salt;
packet.signed = signed;
packet.signature = signature;
packet.lastSeenMessages = lastSeenMessages;
return packet;
}
}

View File

@ -25,6 +25,8 @@ import com.velocitypowered.proxy.protocol.ProtocolUtils;
import com.velocitypowered.proxy.protocol.packet.chat.LastSeenMessages;
import com.velocitypowered.proxy.util.except.QuietDecoderException;
import io.netty.buffer.ByteBuf;
import org.checkerframework.checker.nullness.qual.Nullable;
import java.time.Instant;
import java.util.List;
@ -63,8 +65,7 @@ public class SessionPlayerCommandPacket implements MinecraftPacket {
}
public boolean isSigned() {
if (salt == 0) return false;
return !lastSeenMessages.isEmpty() || !argumentSignatures.isEmpty();
return !argumentSignatures.isEmpty();
}
@Override
@ -83,6 +84,21 @@ public class SessionPlayerCommandPacket implements MinecraftPacket {
'}';
}
public SessionPlayerCommandPacket withLastSeenMessages(@Nullable LastSeenMessages lastSeenMessages) {
if (lastSeenMessages == null) {
UnsignedPlayerCommandPacket packet = new UnsignedPlayerCommandPacket();
packet.command = command;
return packet;
}
SessionPlayerCommandPacket packet = new SessionPlayerCommandPacket();
packet.command = command;
packet.timeStamp = timeStamp;
packet.salt = salt;
packet.argumentSignatures = argumentSignatures;
packet.lastSeenMessages = lastSeenMessages;
return packet;
}
public static class ArgumentSignatures {
private final List<ArgumentSignature> entries;

View File

@ -19,7 +19,9 @@ package com.velocitypowered.proxy.protocol.packet.chat.session;
import com.velocitypowered.api.network.ProtocolVersion;
import com.velocitypowered.proxy.protocol.ProtocolUtils;
import com.velocitypowered.proxy.protocol.packet.chat.LastSeenMessages;
import io.netty.buffer.ByteBuf;
import org.checkerframework.checker.nullness.qual.Nullable;
public class UnsignedPlayerCommandPacket extends SessionPlayerCommandPacket {
@ -33,6 +35,11 @@ public class UnsignedPlayerCommandPacket extends SessionPlayerCommandPacket {
ProtocolUtils.writeString(buf, this.command);
}
@Override
public SessionPlayerCommandPacket withLastSeenMessages(@Nullable LastSeenMessages lastSeenMessages) {
return this;
}
public boolean isSigned() {
return false;
}

View File

@ -18,6 +18,7 @@
package com.velocitypowered.proxy.protocol.packet.config;
import com.velocitypowered.api.network.ProtocolVersion;
import com.velocitypowered.api.util.ServerLink;
import com.velocitypowered.proxy.connection.MinecraftSessionHandler;
import com.velocitypowered.proxy.protocol.MinecraftPacket;
import com.velocitypowered.proxy.protocol.ProtocolUtils;
@ -66,6 +67,13 @@ public class ClientboundServerLinksPacket implements MinecraftPacket {
}
public record ServerLink(int id, ComponentHolder displayName, String url) {
public ServerLink(com.velocitypowered.api.util.ServerLink link, ProtocolVersion protocolVersion) {
this(link.getBuiltInType().map(Enum::ordinal).orElse(-1),
link.getCustomLabel().map(c -> new ComponentHolder(protocolVersion, c)).orElse(null),
link.getUrl().toString());
}
private static ServerLink read(ByteBuf buf, ProtocolVersion version) {
if (buf.readBoolean()) {
return new ServerLink(ProtocolUtils.readVarInt(buf), null, ProtocolUtils.readString(buf));

View File

@ -19,6 +19,8 @@ package com.velocitypowered.proxy.server;
import com.google.common.base.Preconditions;
import com.google.common.collect.ImmutableList;
import com.velocitypowered.api.event.proxy.server.ServerRegisteredEvent;
import com.velocitypowered.api.event.proxy.server.ServerUnregisteredEvent;
import com.velocitypowered.api.proxy.server.RegisteredServer;
import com.velocitypowered.api.proxy.server.ServerInfo;
import com.velocitypowered.proxy.VelocityServer;
@ -84,6 +86,10 @@ public class ServerMap {
throw new IllegalArgumentException(
"Server with name " + serverInfo.getName() + " already registered");
} else if (existing == null) {
if (server != null) {
server.getEventManager().fireAndForget(new ServerRegisteredEvent(rs));
}
return rs;
} else {
return existing;
@ -107,5 +113,9 @@ public class ServerMap {
"Trying to remove server %s with differing information", serverInfo.getName());
Preconditions.checkState(servers.remove(lowerName, rs),
"Server with name %s replaced whilst unregistering", serverInfo.getName());
if (server != null) {
server.getEventManager().fireAndForget(new ServerUnregisteredEvent(rs));
}
}
}

View File

@ -1,8 +1,8 @@
# Config version. Do not change this
config-version = "2.7"
# What port should the proxy be bound to? By default, we'll bind to all addresses on port 25577.
bind = "0.0.0.0:25577"
# What port should the proxy be bound to? By default, we'll bind to all addresses on port 25565.
bind = "0.0.0.0:25565"
# What should be the MOTD? This gets displayed when the player adds your server to
# their server list. Only MiniMessage format is accepted.
@ -150,7 +150,7 @@ accepts-transfers = false
enabled = false
# If query is enabled, on what port should the query protocol listen on?
port = 25577
port = 25565
# This is the map name that is reported to the query services.
map = "Velocity"