Commit Graph

1054 Commits

Author SHA1 Message Date
Andrew Steinborn 084b741375 Don't repeat validation in AvailableCommands
When deserializing an AvailableCommands packet, we do a few sanity checks to ensure the packet is valid. Some of this work was repeated for each cycle (notably the root) so we now check the children and any redirects are defined only once.
2020-11-24 12:03:34 -05:00
Andrew Steinborn 329e2b0dc9 Use our fork's removeChildByName 2020-11-16 13:09:47 -05:00
Andrew Steinborn 7ead4add67 Support custom mod argument tunneling (#390) 2020-11-16 02:58:00 -05:00
Andrew Steinborn 44f872eea4 Better validate addresses in configuration. Fixes #385 2020-11-07 20:43:58 -05:00
A248 46da2553fb Permit passing PluginContainer to PluginManager#addToClasspath 2020-11-07 14:53:09 -05:00
Andrew Steinborn d51f357fa8 Avoid unneeded copy in BackendPlaySessionHandler plugin messages 2020-11-07 10:57:03 -05:00
Andrew Steinborn 8a3b6403da Wrap plugin message copies in unreleasable copies.
Trying to track down a very weird issue that barely makes sense to me.
2020-11-07 09:40:09 -05:00
Andrew Steinborn fb888c3b8a Store players in VelocityRegisteredServer by UUID instead.
Fixes an issue where players would be repeated in /glist and the like.
2020-11-06 09:38:26 -05:00
Andrew Steinborn cc89a2a1e5 We don't need to retain/release the mod list buffer in readModList 2020-11-05 20:04:31 -05:00
Gabik21 18f9368427 Fix ping response being delayed on 1.7 2020-11-05 12:32:35 +01:00
Andrew Steinborn 54c5effe27 Fix typos. 2020-11-03 16:06:30 -05:00
Andrew Steinborn d708716ef6 Use slower server switching sequence for Legacy Forge clients 2020-11-03 15:58:03 -05:00
Andrew Steinborn 325ab19102 Move out VarintByteDecoder to improve escape analysis 2020-11-03 12:55:02 -05:00
Andrew Steinborn 9adba81d23 Use ByteBuf#clear() instead of skipping readable bytes 2020-11-02 22:44:53 -05:00
Andrew Steinborn 7944544606 Small cleanup in TransitionSessionHandler 2020-10-31 18:32:42 -04:00
Andrew Steinborn 4fb7e02326 Fix Checkstyle error 2020-10-30 06:35:35 -04:00
Andrew Steinborn 9a0affbca9 Fix disconnect issues in 1.7-specific logic. 2020-10-30 06:34:28 -04:00
Andrew Steinborn cace7cc428 Fix typo resulting in BungeeCord plugin messaging not working 2020-10-28 20:44:50 -04:00
Andrew Steinborn ba8d6fe42a Really Velocity 1.1.1. Fix a missed case of 7bec4b2f1. 2020-10-28 19:06:43 -04:00
Andrew Steinborn 7bec4b2f12 Don't let clients fake being the BungeeCord plugin message channel 2020-10-28 18:54:51 -04:00
Andrew Steinborn 36ff6f63ae Use the fallback description if the backend server description is null
This is technically incorrect but it seems like this is the best we can do...
2020-10-28 17:11:19 -04:00
Andrew Steinborn 4ccbb2cde2 Fix TabCompleteResponse not using Adventure to read tooltips. 2020-10-27 07:29:08 -04:00
Andrew Steinborn 9f424522ac Authors should be a JSON array 2020-10-26 21:00:08 -04:00
Andrew Steinborn 536049995d Fix SpotBugs complaint 2020-10-26 20:58:20 -04:00
Five (Xer) 01070f8fd2 Velocity Dump Cleanup 2020-10-27 01:43:09 +01:00
Five (Xer) 140eaaf5ab Velocity Dump WIP Part 2 2020-10-27 01:40:32 +01:00
Five (Xer) 6331e1af3e Velocity Dump WIP 2020-10-27 01:36:20 +01:00
A248 278930a008 Handle exceptions relating to CompletableFuture operations
Solves #374
2020-10-26 13:52:04 -04:00
Andrew Steinborn 8995b64dc6 Do not use the GAME_INFO chat type. 2020-10-22 03:02:09 -04:00
Andrew Steinborn a6e708c98e Fix Adventure sendActionBar implementation and add proper action bar sending for 1.16.2 2020-10-20 14:26:08 -04:00
Andrew Steinborn e20c37fcba Reintroduce two-packet respawn sequence for older clients
Fixes #372
2020-10-15 15:38:51 -04:00
Andrew Steinborn 6e00dbe2b7 Fix compile errors 2020-10-14 16:08:20 -04:00
Andrew Steinborn cffc6d0a81 Fix Checkstyle error 2020-10-14 13:58:28 -04:00
Riley Park 60e917b4a1 Player has an identity 2020-10-13 22:36:51 -07:00
Andrew Steinborn 59d8bd4c78 Plugins need to be stored in a LinkedHashMap too. 2020-10-11 14:36:56 -04:00
Andrew Steinborn 7fea1c4cb2 Fix modern forwarding if a user connects over IPv6(?!?)
You don't see this every day...
2020-10-10 10:58:32 -04:00
Andrew Steinborn f58b78e896 Fix typo that emitted full responses for basic ones and vice versa 2020-10-08 14:43:34 -04:00
Andrew Steinborn 5072e1085a Revert server list ping changes
They are broken with ping passthrough.
2020-10-06 11:05:36 -04:00
Andrew Steinborn 706fea8a3c Fix checkstyle error 2020-10-04 15:31:59 -04:00
Andrew Steinborn 3bf252cf45 Start optimizing server list ping. 2020-10-04 15:30:28 -04:00
Andrew Steinborn cb74210cd8 Ensure synchronous shutdown if the user kills the process. 2020-10-02 00:23:08 -04:00
Riley Park cc6546bea9 Update for Adventure changes 2020-09-28 05:36:35 -07:00
Andrew Steinborn a0a0966f99 Minor code cleanup 2020-09-23 01:02:19 -04:00
Andrew Steinborn b61321f4f7 Shorten name of DurationUtils#toTicks 2020-09-21 11:27:47 -04:00
Frank van der Heijden 2b6c271cc7 Add ability to check for command alias existence in api module 2020-09-13 19:11:40 +02:00
Andrew Steinborn 7650eedb7a Fix compile error due to yet another breaking change in Adventure 2020-09-10 10:58:00 -04:00
Andrew Steinborn 1dd900194d Share instances of the custom Gson type serializers 2020-09-03 16:04:21 -04:00
Andrew Steinborn 5d287306c2 Small code cleanups 2020-09-01 03:25:15 -04:00
Andrew Steinborn 5a26b4e03d Fix coding error that caused players to time out if moving to another server fails
Thanks to @Gabik21 for noticing this bug.
2020-08-30 20:58:15 -04:00
Andrew Steinborn 764c8ed3e5 Fix compile error
While we're at it, change the newly-introduced shutdown API to use a generic Adventure component instead.
2020-08-30 07:09:52 -04:00