Commit Graph

2285 Commits

Author SHA1 Message Date
ccb904eeb1 Update for Minecraft 1.13.1 support 2018-08-22 20:53:53 -04:00
d9c35a680a Plugins can get plugin messages now. 2018-08-22 18:59:10 -04:00
c36f417b1e Add support for sending plugin messages over the wire 2018-08-22 00:53:02 -04:00
8352f7fa70 Add disconnect API call 2018-08-22 00:47:29 -04:00
db9f668290 Merge branch 'plugin-messages' 2018-08-22 00:27:29 -04:00
d94b58e45e One last try, this ought to work. 2018-08-22 00:03:06 -04:00
8ea1aef173 I'm crazy 2018-08-21 23:58:42 -04:00
f6f48e9b2d This should do it 2018-08-21 23:58:17 -04:00
13215f132e Debugging Jenkins here... 2018-08-21 23:47:29 -04:00
7263c1046f Attempt 2 at Maven repo, now with modified Docker base image 2018-08-21 23:42:31 -04:00
fd65887f1f Attempt 1 at Maven repo! 2018-08-21 23:35:09 -04:00
6bb7bc7081 Merge branch 'master' into plugin-messages 2018-08-21 23:29:05 -04:00
bc48fcb9a8 Preparing for maven repo deployment. 2018-08-21 23:26:41 -04:00
55041aa1b1 Add basic implementation. 2018-08-21 23:03:09 -04:00
3ed499c7c0 Note that these classes are immutable. 2018-08-21 22:45:55 -04:00
2b6786e1fa Started work on plugin messaging API. 2018-08-21 22:41:30 -04:00
7b84da2fa7 Cleaning up some stuff in the proxy implementation. 2018-08-21 22:29:01 -04:00
2d0c826ec9 Introduce ServerConnection interface
This will become very useful for plugin messaging support.
2018-08-21 21:51:31 -04:00
9c4e43e1b0 Merge pull request #44 from Minecrell/meta-cleanup
Various improvements to plugin metadata
2018-08-21 17:34:41 -04:00
16f9514972 Merge pull request #45 from phase/feature/fallback-server
Fallback to next server on connection error
2018-08-21 17:33:20 -04:00
c43c6cbea2 Add plugin description 2018-08-21 23:13:25 +02:00
65de126934 Fallback to next server on connection error
Closes #11

Co-authored-by: Dylan Keir <jinjaproductionz@gmail.com>
Signed-off-by: Jadon Fowler <jadonflower@gmail.com>
2018-08-21 11:45:07 -07:00
830b1d4798 Various improvements to plugin metadata
- Add plugin (display) name and plugin URL
 - Make everything except plugin ID optional (instead of empty string)
 - Exclude empty properties from generated velocity-plugin.json
 - Make plugin author list immutable
 - Other (minor) cleanup and refactoring
2018-08-21 20:37:10 +02:00
fcf5ad157f Merge pull request #43 from kashike/authors
allow more than one author
2018-08-21 13:41:09 -04:00
c4fdac9591 allow more than one author 2018-08-21 09:09:48 -07:00
a028467e66 Plugin API (#34)
The Velocity API has had a lot of community input (special thanks to @hugmanrique who started the work, @lucko who contributed permissions support, and @Minecrell for providing initial feedback and an initial version of ServerListPlus).

While the API is far from complete, there is enough available for people to start doing useful stuff with Velocity.
2018-08-20 19:30:32 -04:00
8e836a5066 Merge pull request #39 from Leymooo/packet-handle
Fix PacketMapping toString/equals/hashCode, do not handle Chat and Ta…
2018-08-19 09:13:01 -04:00
381b2033d5 Rename packetDecoding field to onlyEncode 2018-08-17 02:02:22 +03:00
9469065b3c Fix PacketMapping toString/equals/hashCode, do not handle Chat and TabCompleteResponse packets from backend 2018-08-15 20:52:50 +03:00
718f615d3f Simplify and improve the startup timer. 2018-08-13 07:23:49 -04:00
ebdf5854dd Merge pull request #36 from MatrixTunnel/feature/start-time
Add startup time to log messages
2018-08-13 06:05:17 -04:00
dbe207d0c2 Add startup time to log messages 2018-08-13 00:44:55 -07:00
bb489c5574 Merge pull request #35 from kashike/patch-1
bump text to 1.12-1.6.4
2018-08-13 01:09:27 -04:00
37093d7385 bump text to 1.12-1.6.4 2018-08-12 14:19:02 -07:00
671df77c1f Forward the keep-alive packet directly onto the client.
This improves anti-cheat compatibility.
2018-08-12 08:06:50 -04:00
5787709ed3 Merge pull request #32 from Leymooo/no-scoreboards
Don't handle scoreboards from backend server
2018-08-12 07:31:11 -04:00
6a2b945ed6 Do not handle scoreboards from backend
Changes in StateRegistry will allow to us skip packets decode which we don't want handle in BackendPlaySessionHandler for a specific versions
Also do not handle respawn packet
2018-08-12 13:35:13 +03:00
69430c7c1f Merge pull request #33 from kashike/log
minor shuffle to log messages
2018-08-12 04:47:53 -04:00
6a3a5a0458 minor shuffle to log messages 2018-08-12 01:36:37 -07:00
21e72556c9 Correctly handle rapid disconnects. Fixes #31 2018-08-11 06:46:40 -04:00
8068f72729 Fix up player info forwarding. 2018-08-11 00:22:24 -04:00
95bd152fee More protocol sanity. 2018-08-10 23:44:52 -04:00
8bf3b99b10 Make sure the client has time to respond to the player info packet.
Apparently, Minecraft 1.13 can take a little too long to respond to
Velocity's player info forwarding packet. This especially noticeable in
offline mode: by the time the client does respond, Velocity has already
completed the login process and tried connecting to the server (it is
very quick under offline mode).

Noticed by Leymooo.
2018-08-10 23:40:51 -04:00
7130942032 Merge pull request #28 from MatrixTunnel/feature/ratelime-config
Add login ratelimit configuration
2018-08-10 21:57:58 -04:00
6e4f90dfae Add ratelimit tests 2018-08-10 18:57:10 -07:00
1cf19e9152 Merge pull request #30 from kashike/fu
use fastutil's Object2IntOpenHashMap
2018-08-10 21:39:50 -04:00
e9959f81fb use fastutil's Object2IntOpenHashMap 2018-08-10 18:35:54 -07:00
8998bc7c8f Presize the maps.
TODO: Replace that ugly autoboxed primitive without excessively blowing
up the size of the JAR
2018-08-10 20:56:22 -04:00
738be8d535 Merge pull request #29 from MatrixTunnel/fix/compression-config
Fix invalid compression values not stopping proxy
2018-08-10 20:32:58 -04:00
479592c009 Fix invalid compression values not stopping proxy 2018-08-10 11:13:53 -07:00