Commit Graph

917 Commits

Author SHA1 Message Date
Andrew Steinborn e57c6d00c0 Move AutoReadHolderHandler after MinecraftDecoder. 2020-08-04 11:57:23 -04:00
Andrew Steinborn 2a04932112 Fix typo in register() where the primary alias would be unregistered if other aliases were specified. 2020-08-03 08:07:42 -04:00
xDark a282afb5db Return earlier, predict list's size for tab clearing 2020-07-31 19:23:19 +03:00
Andrew Steinborn 933c81b9bf Fix legacy register command not allowing command overrides 2020-07-31 10:58:27 -04:00
Andrew Steinborn 5dcc0460a1 Merge pull request #340 from xxDark/channel-factory
Use channel factories to create new channels
2020-07-31 07:49:11 -04:00
xDark 76bef13377 Remove deprecated members 2020-07-31 14:17:31 +03:00
Andrew Steinborn a6964bd31c Update for breaking Adventure boss bar changes 2020-07-30 20:16:20 -04:00
Alexander Staeding 190bef375a Add shutdown methods to ProxyServer 2020-07-30 21:48:58 +02:00
xDark 6379936f32 Fix code style 2020-07-30 17:36:57 +03:00
xDark d65507d4d5 Use channel factories to create new channels 2020-07-30 17:34:37 +03:00
Andrew Steinborn e3a95b4783 Actually fix accidental breaking change not allowing aliases to be overridden. 2020-07-30 06:06:37 -04:00
Andrew Steinborn 7f1ee77a69 Fix accidential breaking change not allowing aliases to be overridden. 2020-07-30 06:03:29 -04:00
Andrew Steinborn 306221a92f Use default shutdown reason if the disconnect message is blank. 2020-07-30 06:01:38 -04:00
xDark 4958bb76e7 Add timeout property in default configuration 2020-07-29 17:30:24 +03:00
xDark b79f6ad827 Make initial read timeout configurable 2020-07-29 16:59:39 +03:00
Andrew Steinborn 4c5636e6f7 Lie about command invocation succeeding if there is a syntax error.
See https://github.com/VelocityPowered/Velocity/issues/337#issuecomment-665568793

This will need an API change to resolve, but it's late right now.
2020-07-29 06:20:16 -04:00
Andrew Steinborn b6a60b610a Resolve (most) issues flagged by @hugmanrique in 65e1b7be87
This still needs to be configurable, but this is a first step towards shifting towards a more intuitive behavior.
2020-07-29 05:51:40 -04:00
Andrew Steinborn 89f98ce57d Make Disposable interface implement Closeable 2020-07-29 05:34:15 -04:00
Andrew Steinborn c2db8d4ac1 Swallow Throwable since plugins are naughty and don't do the right thing -_- 2020-07-29 03:58:04 -04:00
Andrew Steinborn 65e1b7be87 Hints will override the default catch-all by default 2020-07-29 03:55:59 -04:00
Andrew Steinborn ae0bf6cfca Fix compile with JDK 8 2020-07-29 03:47:02 -04:00
Hugo Manrique 6cc6e0f641 New command API (#330) 2020-07-29 03:43:16 -04:00
Andrew Steinborn 5a515f37a3 Add missing allowed check. Fixes #335 2020-07-28 16:50:34 -04:00
Andrew Steinborn 7ab56d0ca0 Correctly populate the server address in the Forge case. Fixes #334 (correctly). 2020-07-27 17:24:04 -04:00
Andrew Steinborn c377ed4b57 Preserve plugin load order correctly 2020-07-25 17:21:42 -04:00
Andrew Steinborn 2a29813bde Well, this is embarassing. 2020-07-24 21:15:07 -04:00
Andrew Steinborn c3dcf9b1dd Strictly validate server ping state 2020-07-23 11:44:48 -04:00
Andrew Steinborn f34b5ac2fc Yet another breaking change in the Adventure API 2020-07-22 11:18:46 -04:00
Andrew Steinborn a55e690ad6 These aren't designed to be extended in any way. 2020-07-21 19:41:15 -04:00
Andrew Steinborn 250a35e53b Fix typo, thanks @hugmanrique for spotting this 2020-07-21 11:52:31 -04:00
Andrew Steinborn e32acbaae7 Disable Netty resource leak detector by default. 2020-07-21 11:20:15 -04:00
Andrew Steinborn c3e2321994 Update this with the true default. 2020-07-20 22:08:30 -04:00
Andrew Steinborn ecec5e487a Add logging to command executions by players (#332) 2020-07-20 22:03:07 -04:00
Andrew Steinborn cb261c6513 Better handle not failing over on a read timeout
The existing Velocity logic was pretty optimistic, hoping the player connection would stay alive long enough to accept a connection to another server. Now, if we notice a read timeout on the server end, we'll treat the disconnect as "unsafe" and disconnect the player immediately.

I've added a configuration option to solve the issue in the way BungeeCord does it. This could cause issues with servers that extensively modify the server pipeline and could degrade the user experience, though. Let's try this more conservative and see if it helps,
2020-07-20 21:55:33 -04:00
Andrew Steinborn f9f60e1489 Small code cleanups and switch more stuff to adventure 2020-07-19 18:23:47 -04:00
Tim da92d83b14 Make the logging of commands configurable 2020-07-19 21:49:12 +02:00
Tim a9df92d308 Add logging to command executions by players 2020-07-19 19:46:10 +02:00
Andrew Steinborn 21ad6a433f Add MessageRaw support to BungeeCordMessageResponder 2020-07-16 15:18:11 -04:00
Andrew Steinborn f6bdab8e53 Clean up unused import 2020-07-16 12:44:36 -04:00
Andrew Steinborn 4f19bfde3d Fix various problems with GS4QueryHandler 2020-07-16 12:44:02 -04:00
Andrew Steinborn 2296a9d8dd Fix compile error caused by adventure changes 2020-07-16 11:50:48 -04:00
Andrew Steinborn 72ce5c86ba Improve Velocity networking pipeline when under stress 2020-07-16 11:44:55 -04:00
Andrew Steinborn f93e227491 Further improvements to pipeline in the worst-case scenario. 2020-07-15 18:26:48 -04:00
Andrew Steinborn 98f1faf759 Work around ByteToMessageDecoder trying to be send more messages upstream when we wanted to discard them altogether 2020-07-15 16:52:48 -04:00
Andrew Steinborn ce74dcc483 Try not to be crafty here 2020-07-15 16:33:42 -04:00
Andrew Steinborn ff99b2b248 Convert all Velocity commands to use adventure text components 2020-07-14 21:31:32 -04:00
Mariell Hoversholm 9c8c851d12 Add async command suggestions 2020-07-15 00:28:22 +02:00
Andrew Steinborn 4c3d9de5fe Add ServerPostConnectEvent as a less confusing (and non-blocking) alternative to ServerConnectedEvent 2020-07-12 16:13:04 -04:00
Andrew Steinborn f841d7590a Remove unused parameter 2020-07-12 11:57:07 -04:00
Andrew Steinborn 21bc050f9c Fix Checkstyle issues again 2020-07-12 11:56:50 -04:00