Refactoring
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@@ -22,8 +22,9 @@
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import { GLTFLoader } from "three/addons/loaders/GLTFLoader.js";
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import { OrbitControls } from "three/addons/controls/OrbitControls.js";
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import {onDestroy, onMount} from "svelte";
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import { CollectionEntry } from "astro:content";
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export let file: string;
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export let pub: CollectionEntry<"publics">;
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export let fov: number = 60;
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export let near: number = 1
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export let far: number = 1000;
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@@ -40,6 +41,10 @@
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let observer: ResizeObserver;
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onMount(() => {
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if (!pub.data["3d"]) {
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return;
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}
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scene = new THREE.Scene();
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scene.background = new THREE.Color(0x171717);
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camera = new THREE.PerspectiveCamera(fov, 1, near, far);
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@@ -52,8 +57,8 @@
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const loader = new GLTFLoader();
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loader.load(`/3d/${file}.glb`, (gltf) => {
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let s = scene.add(gltf.scene);
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loader.load(`/3d/${pub.id}.glb`, (gltf) => {
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scene.add(gltf.scene);
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let cube_bbox = new THREE.Box3();
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cube_bbox.setFromObject(gltf.scene);
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@@ -64,7 +69,9 @@
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camera.position.set(0, center.y, distance);
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controls.update();
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}, undefined, console.log);
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}, undefined, (e) => {
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console.error(e);
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});
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div.append(renderer.domElement);
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