Add pointer cursor styling to interactive UI primitives
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- Update buttons, inputs, menus, tabs, sliders, and dialogs to show pointer cursors
- Keep disabled states unchanged
This commit is contained in:
2026-05-19 10:19:23 +02:00
parent 4c434f8511
commit 413c84e293
27 changed files with 27 additions and 27 deletions
@@ -17,7 +17,7 @@
<MenubarPrimitive.SubTrigger
bind:ref
class={cn(
"data-[highlighted]:bg-accent data-[state=open]:bg-accent data-[highlighted]:text-accent-foreground data-[state=open]:text-accent-foreground flex cursor-default select-none items-center rounded-sm px-2 py-1.5 text-sm outline-none data-[disabled]:pointer-events-none data-[disabled]:opacity-50",
"data-[highlighted]:bg-accent data-[state=open]:bg-accent data-[highlighted]:text-accent-foreground data-[state=open]:text-accent-foreground flex cursor-pointer select-none items-center rounded-sm px-2 py-1.5 text-sm outline-none data-[disabled]:pointer-events-none data-[disabled]:opacity-50",
inset && "pl-8",
className
)}