Add pointer cursor styling to interactive UI primitives
- Update buttons, inputs, menus, tabs, sliders, and dialogs to show pointer cursors - Keep disabled states unchanged
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@@ -17,7 +17,7 @@
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<MenubarPrimitive.SubTrigger
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bind:ref
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class={cn(
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"data-[highlighted]:bg-accent data-[state=open]:bg-accent data-[highlighted]:text-accent-foreground data-[state=open]:text-accent-foreground flex cursor-default select-none items-center rounded-sm px-2 py-1.5 text-sm outline-none data-[disabled]:pointer-events-none data-[disabled]:opacity-50",
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"data-[highlighted]:bg-accent data-[state=open]:bg-accent data-[highlighted]:text-accent-foreground data-[state=open]:text-accent-foreground flex cursor-pointer select-none items-center rounded-sm px-2 py-1.5 text-sm outline-none data-[disabled]:pointer-events-none data-[disabled]:opacity-50",
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inset && "pl-8",
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className
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)}
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