feat: Refactor EventEdit and EventFightList components for improved UI and functionality
All checks were successful
SteamWarCI Build successful

- Enhanced EventEdit component with AlertDialog for delete confirmation.
- Added Menubar component to EventFightList for batch editing options.
- Updated alert-dialog components to streamline props and improve reactivity.
- Refactored menubar components for better structure and usability.
- Improved accessibility and code readability across various components.
This commit is contained in:
2025-04-16 12:55:10 +02:00
parent 7757978668
commit 4da8fe50c0
23 changed files with 331 additions and 301 deletions

View File

@@ -2,30 +2,22 @@
import { Menubar as MenubarPrimitive } from "bits-ui";
import { cn } from "$lib/components/utils.js";
type $$Props = MenubarPrimitive.ItemProps & {
let {
ref = $bindable(null),
class: className,
inset = undefined,
...restProps
}: MenubarPrimitive.ItemProps & {
inset?: boolean;
};
type $$Events = MenubarPrimitive.ItemEvents;
let className: $$Props["class"] = undefined;
export let inset: $$Props["inset"] = undefined;
export { className as class };
} = $props();
</script>
<MenubarPrimitive.Item
bind:ref
class={cn(
"data-[highlighted]:bg-accent data-[highlighted]:text-accent-foreground relative flex cursor-default select-none items-center rounded-sm px-2 py-1.5 text-sm outline-none data-[disabled]:pointer-events-none data-[disabled]:opacity-50",
inset && "pl-8",
className
)}
{...$$restProps}
on:click
on:keydown
on:focusin
on:focusout
on:pointerleave
on:pointermove
on:pointerdown
>
<slot />
</MenubarPrimitive.Item>
{...restProps}
/>