feat: Refactor EventEdit and EventFightList components for improved UI and functionality
All checks were successful
SteamWarCI Build successful

- Enhanced EventEdit component with AlertDialog for delete confirmation.
- Added Menubar component to EventFightList for batch editing options.
- Updated alert-dialog components to streamline props and improve reactivity.
- Refactored menubar components for better structure and usability.
- Improved accessibility and code readability across various components.
This commit is contained in:
2025-04-16 12:55:10 +02:00
parent 7757978668
commit 4da8fe50c0
23 changed files with 331 additions and 301 deletions

View File

@@ -1,27 +1,19 @@
<script lang="ts">
import { Menubar as MenubarPrimitive } from "bits-ui";
import { cn, flyAndScale } from "$lib/components/utils.js";
import { cn } from "$lib/components/utils.js";
type $$Props = MenubarPrimitive.SubContentProps;
type $$Events = MenubarPrimitive.SubContentEvents;
let className: $$Props["class"] = undefined;
export let transition: $$Props["transition"] = flyAndScale;
export let transitionConfig: $$Props["transitionConfig"] = { x: -10, y: 0 };
export { className as class };
let {
ref = $bindable(null),
class: className,
...restProps
}: MenubarPrimitive.SubContentProps = $props();
</script>
<MenubarPrimitive.SubContent
{transition}
{transitionConfig}
bind:ref
class={cn(
"bg-popover text-popover-foreground z-50 min-w-max rounded-md border p-1 focus:outline-none",
className
)}
{...$$restProps}
on:focusout
on:pointermove
on:keydown
>
<slot />
</MenubarPrimitive.SubContent>
{...restProps}
/>