Merge branch 'master' into page-redesign
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2026-04-23 12:11:04 +02:00
2 changed files with 4 additions and 4 deletions

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@@ -10,7 +10,7 @@ tags:
## Diese Version ist nicht die Aktuelle! ## Diese Version ist nicht die Aktuelle!
Bite schaue [hier](/events/2026-OsterEvent)! Bite schaue [hier](/events/2026-osterevent)!
Ahoi Matrosen, Ahoi Matrosen,

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@@ -56,7 +56,7 @@ After the 6th shot the amount of projectiles may decrease, and must not increase
Between individual shots of an automatic cannon must be at least 4 seconds of delay (40 redstone ticks, 80 game ticks). Between individual shots of an automatic cannon must be at least 4 seconds of delay (40 redstone ticks, 80 game ticks).
A MiniWarGear may be equipped with up to two automatic cannons. A MiniWarGear may be equipped with up to two automatic cannons.
## Brücke ## Bridge
A MiniWarGear must feature a command bridge in the form of a clearly distinguishable room. A MiniWarGear must feature a command bridge in the form of a clearly distinguishable room.
The command bridge must be separated from the rest of the MiniWarGear by doors, fence gates, trapdoors or pistons. The command bridge must be separated from the rest of the MiniWarGear by doors, fence gates, trapdoors or pistons.
@@ -69,7 +69,7 @@ A command bridge must adhere to the following conditions:
- Controls for at least 4 headlights that are visible from the opposing position - Controls for at least 4 headlights that are visible from the opposing position
- Controls for automatic cannons (if any are installed) - Controls for automatic cannons (if any are installed)
- Controls for shield technology (if there is any) - Controls for shield technology (if there is any)
- The command bridge is the only place where dispensers which aim at the opponent may be controlled - The command bridge is the only place where dispensers which shoot fireballs or arrows at the opponent may be controlled
## Design ## Design