Refactor event and fight repositories to use numeric IDs for groups; update datetime picker input handling; add new generator components for event fights and group phases.
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2025-09-16 18:03:29 +02:00
parent 5f12a0cc7a
commit a3b4a6d0c2
12 changed files with 387 additions and 36 deletions

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@ -18,12 +18,14 @@
-->
<script lang="ts">
import {createEventDispatcher} from "svelte";
import { Card } from "@components/ui/card";
interface Props {
children?: import('svelte').Snippet;
children?: import("svelte").Snippet;
ondrop: (event: DragEvent) => void;
}
let { children }: Props = $props();
let { children, ondrop }: Props = $props();
let dragover = $state(false);
@ -32,19 +34,16 @@
dragover = true;
}
const dispatch = createEventDispatcher();
function handleDrop(ev: DragEvent) {
ev.preventDefault();
dragover = false;
dispatch("drop", ev);
ondrop(ev);
}
</script>
<div class="w-56 bg-gray-800 p-4 rounded" class:border={dragover} class:m-px={!dragover} ondrop={handleDrop}
ondragover={handleDragOver} ondragleave={() => dragover = false} role="none">
<Card class="w-56 p-4 rounded m-px {dragover ? 'border-white' : ''}" ondrop={handleDrop} ondragover={handleDragOver} ondragleave={() => (dragover = false)} role="none">
{@render children?.()}
</div>
</Card>
<style>
div {

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@ -18,28 +18,28 @@
-->
<script lang="ts">
import { createBubbler } from 'svelte/legacy';
const bubble = createBubbler();
import type {Team} from "@type/team.ts";
import {brightness, colorFromTeam, lighten} from "../../util";
import type { Team } from "@type/team.ts";
import { brightness, colorFromTeam, lighten } from "../../util";
interface Props {
team: Team;
ondragstart: (event: DragEvent) => void;
}
let { team }: Props = $props();
let { team, ondragstart }: Props = $props();
let hover = $state(false);
</script>
<div class="rounded w-fit p-2 border-gray-600 border cursor-grab select-none m-1 flex place-items-center"
<div
class="rounded w-fit p-2 border-gray-600 border cursor-grab select-none m-1 flex place-items-center"
style:background-color={hover ? lighten(colorFromTeam(team)) : colorFromTeam(team)}
class:text-black={brightness(colorFromTeam(team))} draggable="true"
ondragstart={bubble('dragstart')}
onmouseenter={() => hover = true}
onmouseleave={() => hover = false}
role="figure">
class:text-black={brightness(colorFromTeam(team))}
draggable="true"
{ondragstart}
onmouseenter={() => (hover = true)}
onmouseleave={() => (hover = false)}
role="figure"
>
<span>{team.name}</span>
</div>

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@ -29,12 +29,14 @@
import Dashboard from "@components/moderator/pages/dashboard/Dashboard.svelte";
import Event from "@components/moderator/pages/event/Event.svelte";
import Pages from "@components/moderator/pages/pages/Pages.svelte";
import Generator from "@components/moderator/pages/generators/Generator.svelte";
const routes: RouteDefinition = {
"/": Dashboard,
"/events": Events,
"/players": Players,
"/event/:id": Event,
"/event/:id/generate": Generator,
"/pages": Pages,
};
</script>

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@ -25,7 +25,7 @@
let groupSelectOpen = $state(false);
async function handleGroupSave(group: GroupUpdateEdit) {
let g = await $eventRepo.createGroup(event.id.toString(), group);
let g = await $eventRepo.createGroup(event.id, group);
groups.push(g);
value = g.id;
createOpen = false;

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@ -202,8 +202,9 @@
<MenubarItem onclick={() => (createOpen = true)}>Fight Erstellen</MenubarItem>
<MenubarGroup>
<MenubarGroupHeading>Generatoren</MenubarGroupHeading>
<MenubarItem disabled>Gruppenphase</MenubarItem>
<MenubarItem disabled>K.O. Phase</MenubarItem>
<a href="#/event/{data.event.id}/generate">
<MenubarItem>Gruppenphase</MenubarItem>
</a>
</MenubarGroup>
</MenubarContent>
</MenubarMenu>

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@ -0,0 +1,22 @@
<script lang="ts">
import type { ExtendedEvent } from "@components/types/event";
import { Tabs, TabsList, TabsTrigger, TabsContent } from "@components/ui/tabs";
import GroupPhaseGenerator from "./gens/group/GroupPhaseGenerator.svelte";
let {
data,
}: {
data: ExtendedEvent;
} = $props();
</script>
<div class="m-4">
<Tabs value="group">
<TabsList class="mb-4">
<TabsTrigger value="group">Gruppenphase</TabsTrigger>
<TabsTrigger value="ko">K.O. Phase</TabsTrigger>
</TabsList>
<TabsContent value="group">
<GroupPhaseGenerator {data} />
</TabsContent>
</Tabs>
</div>

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@ -0,0 +1,22 @@
<script lang="ts">
import { eventRepo } from "@components/repo/event";
import FightsGenerator from "./FightsGenerator.svelte";
interface Props {
params: { id: number };
}
let { params }: Props = $props();
let id = params.id;
let future = $eventRepo.getEvent(id.toString());
</script>
{#await future}
<p>Loading...</p>
{:then event}
<FightsGenerator data={event} />
{:catch error}
<p class="text-red-500">Error loading event: {error.message}</p>
{/await}

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@ -0,0 +1,306 @@
<script lang="ts">
import DragAcceptor from "@components/admin/pages/generate/DragAcceptor.svelte";
import TeamChip from "@components/admin/pages/generate/TeamChip.svelte";
import { eventRepo } from "@components/repo/event";
import { fightRepo } from "@components/repo/fight";
import { gamemodes, maps } from "@components/stores/stores";
import type { ExtendedEvent } from "@components/types/event";
import type { Team } from "@components/types/team";
import { Button } from "@components/ui/button";
import { Card } from "@components/ui/card";
import DateTimePicker from "@components/ui/datetime-picker/DateTimePicker.svelte";
import { Dialog } from "@components/ui/dialog";
import { Input } from "@components/ui/input";
import { Label } from "@components/ui/label";
import { Select, SelectContent, SelectItem, SelectTrigger } from "@components/ui/select";
import { Slider } from "@components/ui/slider";
import { fromAbsolute, fromDate, parseDateTime, parseDuration } from "@internationalized/date";
import dayjs from "dayjs";
import { Plus } from "lucide-svelte";
import { replace } from "svelte-spa-router";
let {
data,
}: {
data: ExtendedEvent;
} = $props();
let teams = $derived(new Map<number, Team>(data.teams.map((team) => [team.id, team])));
let groups: number[][] = $state([]);
let teamsNotInGroup = $derived(data.teams.filter((team) => !groups.flat().includes(team.id)));
function dragToNewGroup(event: DragEvent) {
event.preventDefault();
let teamId = parseInt(event.dataTransfer!.getData("team"));
groups = [...groups.map((value) => value.filter((value1) => value1 != teamId)), [teamId]].filter((value) => value.length > 0);
}
function teamDragStart(ev: DragEvent, team: Team) {
ev.dataTransfer!.setData("team", team.id.toString());
}
let resetDragOver = $state(false);
function resetDragOverEvent(ev: DragEvent) {
resetDragOver = true;
ev.preventDefault();
}
function dropReset(ev: DragEvent) {
ev.preventDefault();
let teamId = parseInt(ev.dataTransfer!.getData("team"));
groups = groups.map((group) => group.filter((team) => team !== teamId)).filter((group) => group.length > 0);
resetDragOver = false;
}
function dropGroup(ev: DragEvent, groupIndex: number) {
ev.preventDefault();
let teamId = parseInt(ev.dataTransfer!.getData("team"));
groups = groups.map((group, i) => (i === groupIndex ? [...group.filter((value) => value != teamId), teamId] : group.filter((value) => value != teamId))).filter((group) => group.length > 0);
}
let startTime = $state(fromAbsolute(data.event.start, "Europe/Berlin"));
let gamemode = $state("");
let map = $state("");
let selectableGamemodes = $derived(
$gamemodes
.map((gamemode) => {
return {
name: gamemode,
value: gamemode,
};
})
.sort((a, b) => a.name.localeCompare(b.name))
);
let mapsStore = $derived(maps(gamemode));
let selectableMaps = $derived(
$mapsStore
.map((map) => {
return {
name: map,
value: map,
};
})
.sort((a, b) => a.name.localeCompare(b.name))
);
let roundTime = $state(30);
let startDelay = $state(30);
let showAutoGrouping = $state(false);
let groupCount = $state(Math.floor(data.teams.length / 2));
function createGroups() {
let teams = data.teams.map((team) => team.id).sort(() => Math.random() - 0.5);
groups = [];
for (let i = 0; i < groupCount; i++) {
groups.push([]);
}
while (teams.length > 0) {
groups[teams.length % groupCount].push(teams.pop() as number);
}
showAutoGrouping = false;
groups = groups.filter((group) => group.length > 0);
}
function generateGroups(groups: number[][]): number[][][][] {
const groupFights: number[][][][] = [];
groups.forEach((group) => {
let round = group.length + (group.length % 2) - 1;
let groupFight = [];
for (let i = 0; i < round; i++) {
let availableTeams = [...group];
if (group.length % 2 === 1) {
availableTeams = availableTeams.filter((team, index) => index !== i);
}
let roundFights = [];
while (availableTeams.length > 0) {
let team1 = availableTeams.pop() as number;
let team2 = availableTeams.at(i % availableTeams.length) as number;
availableTeams = availableTeams.filter((team) => team !== team2);
let fight = [team1, team2];
fight.sort(() => Math.random() - 0.5);
roundFights.push(fight);
}
groupFight.push(roundFights);
}
groupFights.push(groupFight);
});
return groupFights;
}
let groupsFights = $derived(generateGroups(groups));
let generateDisabled = $derived(groupsFights.length > 0 && groupsFights.every((value) => value.every((value1) => value1.length > 0)) && gamemode !== "" && map !== "");
async function generateFights() {
groupsFights.forEach((group, i) => {
$eventRepo
.createGroup(data.event.id, {
name: "Gruppe " + (i + 1),
type: "GROUP_STAGE",
})
.then((v) => {
group.forEach((round, j) => {
round.forEach(async (fight, k) => {
const blueTeam = teams.get(fight[0])!;
const redTeam = teams.get(fight[1])!;
let karte = map;
if (karte === "%random%") {
karte = selectableMaps[Math.floor(Math.random() * selectableMaps.length)].value;
}
await $fightRepo.createFight(data.event.id, {
blueTeam: blueTeam.id,
redTeam: redTeam.id,
group: v.id,
map: karte,
spectatePort: null,
spielmodus: gamemode,
start: dayjs(
startTime
.copy()
.add({
minutes: roundTime * j,
})
.add({
seconds: startDelay * (k + i * round.length),
})
.toDate()
),
});
});
});
});
});
await replace("#/event/" + data.event.id);
}
</script>
<div class="flex justify-between">
<Card
id="reseter"
class="flex w-fit p-2 border border-gray-700 rounded h-20 pt-6 relative {resetDragOver ? 'border-white' : ''}"
ondragover={resetDragOverEvent}
ondragleave={() => (resetDragOver = false)}
ondrop={dropReset}
role="group"
>
{#each teamsNotInGroup as team (team.id)}
<TeamChip {team} ondragstart={(ev) => teamDragStart(ev, team)} />
{/each}
</Card>
<div class="flex items-center mr-4">
<Button onclick={() => (showAutoGrouping = true)}>Automatische Gruppen</Button>
</div>
</div>
<div class="flex mt-4 gap-4 border-b border-gray-700 pb-4">
{#each groups as group, i (i)}
<DragAcceptor ondrop={(ev) => dropGroup(ev, i)}>
<h1>Gruppe {i + 1} ({group.length})</h1>
{#each group as teamId (teamId)}
<TeamChip team={teams.get(teamId)!} ondragstart={(ev) => teamDragStart(ev, teams.get(teamId)!)} />
{/each}
</DragAcceptor>
{/each}
<DragAcceptor ondrop={dragToNewGroup}>
<h1>Neue Gruppe</h1>
</DragAcceptor>
</div>
<div class="border-b mt-4 border-gray-700 pb-4">
<Label for="event-end">Startzeit</Label>
<DateTimePicker bind:value={startTime} />
<div class="mt-2">
<Label for="event-roundtime">Rundenzeit: {roundTime}m</Label>
<Slider id="event-roundtime" type="single" bind:value={roundTime} step={1} min={5} max={60} />
</div>
<div class="mt-2">
<Label for="event-member">Startverzögerung: {startDelay}</Label>
<Slider id="event-member" type="single" bind:value={startDelay} step={1} min={0} max={30} />
</div>
<div class="mt-2">
<Label for="fight-gamemode">Spielmodus</Label>
<Select type="single" bind:value={gamemode}>
<SelectTrigger id="fight-gamemode">{gamemode}</SelectTrigger>
<SelectContent>
{#each selectableGamemodes as gamemodeOption}
<SelectItem value={gamemodeOption.value}>{gamemodeOption.name}</SelectItem>
{/each}
</SelectContent>
</Select>
</div>
<div class="mt-2">
<Label for="fight-maps">Map</Label>
<Select type="single" bind:value={map}>
<SelectTrigger id="fight-maps">{map}</SelectTrigger>
<SelectContent>
<SelectItem value="%random%">Zufällige Map</SelectItem>
{#each selectableMaps as mapOption}
<SelectItem value={mapOption.value}>{mapOption.name}</SelectItem>
{/each}
</SelectContent>
</Select>
</div>
</div>
<div class="text-center mx-2">
{#each groupsFights as fightsGroup, i}
<div>
<h1 class="text-4xl">Gruppe: {i + 1}</h1>
{#each fightsGroup as fightsRound, j}
<div class="border-b border-gray-700">
<h1 class="text-2xl">Runde: {j + 1}</h1>
{#each fightsRound as fightTeams, k}
<div class="text-left p-4">
<span class="p-2 border border-gray-700 rounded"
>{new Intl.DateTimeFormat("de-DE", {
day: "2-digit",
month: "2-digit",
year: "2-digit",
hour: "2-digit",
minute: "2-digit",
second: "2-digit",
}).format(
startTime
.copy()
.add({
minutes: roundTime * j,
seconds: startDelay * (k + i * fightsRound.length),
})
.toDate()
)}</span
>
{teams.get(fightTeams[0])!.name} vs. {teams.get(fightTeams[1])!.name}
</div>
{/each}
</div>
{/each}
</div>
{/each}
</div>
<Button class="!p-4 fixed bottom-4 right-4" disabled={!generateDisabled} onclick={generateFights}>
<Plus />
</Button>
<style lang="scss">
:global(#reseter::before) {
content: "Reset";
position: absolute;
top: 0;
color: white;
}
:global(#reseter) {
min-width: 14rem;
}
</style>

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@ -150,7 +150,7 @@ export class EventRepo {
.then((value) => value.json())
.then((value) => z.array(ResponseGroupsSchema).parse(value));
}
public async createGroup(eventId: string, group: CreateEventGroup): Promise<ResponseGroups> {
public async createGroup(eventId: number, group: CreateEventGroup): Promise<ResponseGroups> {
CreateEventGroupSchema.parse(group);
return await fetchWithToken(this.token, `/events/${eventId}/groups`, {
method: "POST",

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@ -31,7 +31,7 @@ export interface CreateFight {
redTeam: number;
start: Dayjs;
spectatePort: number | null;
group: string | null;
group: number | null;
}
export interface UpdateFight {
@ -57,7 +57,6 @@ export class FightRepo {
return await fetchWithToken(this.token, `/events/${eventId}/fights`, {
method: "POST",
body: JSON.stringify({
event: eventId,
spielmodus: fight.spielmodus,
map: fight.map,
blueTeam: fight.blueTeam,

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@ -81,7 +81,7 @@
</PopoverTrigger>
<PopoverContent class="w-auto p-0">
<Input type="datetime-local" value={value.toDate().toISOString().slice(0, 16)} onchange={(e) => handleDateSelect(fromDate(e.target.valueAsDate, "Europe/Berlin"))} />
<Input type="datetime-local" value={value.toString().slice(0, 16)} onchange={(e) => handleDateSelect(fromDate(e.target.valueAsDate, "Europe/Berlin"))} />
<div class="sm:flex">
<Calendar mode="single" bind:value onValueChange={(date) => handleDateSelect(date)} initialFocus />
<div class="flex flex-col sm:flex-row sm:h-[300px] divide-y sm:divide-y-0 sm:divide-x">

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@ -13,7 +13,7 @@ SteamWar ist ein Minecraft Java Server.
<Tabs>
<TabItem label="Java Edition">
- IP: `steamwar.de`
- Empholene Version: `1.21.5`
- Empholene Version: `1.21.6`
</TabItem>
<TabItem label="Bedrock Edition">
- IP: `steamwar.de`