feat: Add event collection and event page structure
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SteamWarCI Build successful
- Introduced a new events collection in config.ts with schema validation. - Created a new event markdown file for the WarGear event. - Updated German translations to include new event-related strings. - Modified PageLayout to support a wide layout option. - Enhanced announcements page to improve tag filtering and post rendering. - Implemented dynamic event pages with detailed event information and fight plans. - Added an index page for events to list all upcoming events.
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120
src/components/event/EleminationDisplay.svelte
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120
src/components/event/EleminationDisplay.svelte
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<script lang="ts">
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import type { ExtendedEvent, EventFight, ResponseGroups, ResponseRelation } from "@type/event.ts";
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import type { EleminationViewConfig } from "./types";
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import EventCard from "./EventCard.svelte";
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import EventFightChip from "./EventFightChip.svelte";
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import { onMount, onDestroy, tick } from "svelte";
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import { FightConnector, fightConnector } from "./connections.svelte.ts";
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const { event, config }: { event: ExtendedEvent; config: EleminationViewConfig } = $props();
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const defaultGroup: ResponseGroups = {
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id: -1,
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name: "Elimination",
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pointsPerWin: 0,
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pointsPerLoss: 0,
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pointsPerDraw: 0,
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type: "ELIMINATION_STAGE",
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points: null,
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};
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function buildStages(ev: ExtendedEvent, finalFightId: number): EventFight[][] {
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const fightMap = new Map<number, EventFight>(ev.fights.map((f) => [f.id, f]));
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const relationsByFight = new Map<number, ResponseRelation[]>();
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for (const rel of ev.relations) {
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const list = relationsByFight.get(rel.fight) ?? [];
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list.push(rel);
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relationsByFight.set(rel.fight, list);
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}
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const finalFight = fightMap.get(finalFightId);
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if (!finalFight) return [];
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const stages: EventFight[][] = [];
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let currentLayer: EventFight[] = [finalFight];
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const visited = new Set<number>([finalFight.id]);
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while (currentLayer.length) {
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stages.push(currentLayer);
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const nextLayer: EventFight[] = [];
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for (const fight of currentLayer) {
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const rels = relationsByFight.get(fight.id) ?? [];
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for (const rel of rels) {
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if (rel.type === "FIGHT" && rel.fromFight) {
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const src = fightMap.get(rel.fromFight.id) ?? rel.fromFight;
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if (src && !visited.has(src.id)) {
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visited.add(src.id);
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nextLayer.push(src);
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}
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}
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}
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}
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currentLayer = nextLayer;
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}
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stages.reverse();
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return stages;
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}
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function stageName(index: number, fights: EventFight[]): string {
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const count = fights.length;
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switch (count) {
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case 1:
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return `Finale`;
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case 2:
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return "Halbfinale";
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case 4:
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return "Viertelfinale";
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case 8:
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return "Achtelfinale";
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case 16:
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return "Sechzehntelfinale";
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default:
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return `Runde ${index + 1}`;
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}
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}
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const stages = $derived(buildStages(event, config.finalFight));
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const connector = $fightConnector;
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onDestroy(() => {
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connector.clearAllConnections();
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});
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function buildConnections() {
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if (!connector) return;
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connector.clearConnections();
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for (const rel of event.relations) {
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if (rel.type !== "FIGHT" || !rel.fromFight) continue;
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const fromEl = document.getElementById(`fight-${rel.fromFight.id}`) as HTMLElement | null;
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const toEl = document.getElementById(`fight-${rel.fight}-team-${rel.team.toLowerCase()}`) as HTMLElement | null;
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if (fromEl && toEl) {
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connector.addConnection(fromEl, toEl, "#9ca3af");
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}
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}
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}
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onMount(async () => {
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await tick();
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buildConnections();
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});
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</script>
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{#if stages.length === 0}
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<p class="text-gray-400 italic">Keine Eliminationsdaten gefunden.</p>
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{:else}
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<div class="flex gap-12">
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{#each stages as stage, index}
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<div class="flex flex-col justify-center">
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<EventCard title={stageName(index, stage)}>
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{#each stage as fight}
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<EventFightChip {fight} group={fight.group ?? defaultGroup} />
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{/each}
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</EventCard>
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</div>
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{/each}
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</div>
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{/if}
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