resetDragOver = false} on:drop={dropReset} role="group"> {#each teamsNotInGroup as team (team.id)} teamDragStart(ev, team)}/> {/each}
{#each groups as group, i (i)} dropGroup(ev, i)}>

Group {i + 1} ({group.length})

{#each group as teamId (teamId)} teamDragStart(ev, teams.get(teamId))}/> {/each}
{/each}

Create Group

{#each groupsFights as fightsGroup, i}

Group: {i + 1}

{#each fightsGroup as fightsRound, j}

Round: {j + 1}

{#each fightsRound as fightTeams, k}
{startMoment.clone().add(roundTime * j, "minutes").add(startDelay * (k + (i * fightsRound.length)), "seconds").format("DD.MM.yyyy HH:mm:ss")} {teams.get(fightTeams[0]).name} vs. {teams.get(fightTeams[1]).name}
{/each}
{/each}
{/each}