Files
Website/src/components/moderator/components/FightEdit.svelte
2025-09-28 10:26:08 +02:00

171 lines
7.3 KiB
Svelte

<script lang="ts">
import GroupSelector from "./GroupSelector.svelte";
import type { EventFight, EventFightEdit, ResponseGroups, ResponseRelation, SWEvent } from "@type/event";
import { fromAbsolute } from "@internationalized/date";
import { Label } from "@components/ui/label";
import DateTimePicker from "@components/ui/datetime-picker/DateTimePicker.svelte";
import { Popover, PopoverContent, PopoverTrigger } from "@components/ui/popover";
import { gamemodes, maps } from "@components/stores/stores";
import { CommandInput, CommandList, CommandEmpty, CommandGroup, CommandItem, Command } from "@components/ui/command";
import { ChevronsUpDown, Check } from "lucide-svelte";
import { Button } from "@components/ui/button";
import { cn } from "@components/utils";
import { Select, SelectContent, SelectItem, SelectTrigger } from "@components/ui/select";
import type { Snippet } from "svelte";
import { Input } from "@components/ui/input";
import TeamSelector from "./TeamSelector.svelte";
import type { EventModel } from "../pages/event/eventmodel.svelte";
let {
fight,
actions,
onSave,
data,
}: {
fight: EventFight | null;
actions: Snippet<[boolean, () => void]>;
onSave: (fight: EventFightEdit) => void;
data: EventModel;
} = $props();
let fightModus = $state(fight?.spielmodus);
let fightMap = $state(fight?.map);
let fightBlueTeam = $state(fight?.blueTeam);
let fightRedTeam = $state(fight?.redTeam);
let fightStart = $state(fight?.start ? fromAbsolute(fight.start, "Europe/Berlin") : fromAbsolute(data.event.start, "Europe/Berlin"));
let fightErgebnis = $state(fight?.ergebnis ?? 0);
let fightSpectatePort = $state(fight?.spectatePort?.toString() ?? null);
let fightGroup = $state(fight?.group?.id ?? null);
let mapsStore = $derived(maps(fightModus ?? "null"));
let gamemodeSelectOpen = $state(false);
let mapSelectOpen = $state(false);
let dirty = $derived(
fightModus !== fight?.spielmodus ||
fightMap !== fight?.map ||
fightBlueTeam?.id !== fight?.blueTeam?.id ||
fightRedTeam?.id !== fight?.redTeam?.id ||
fightStart.toDate().getTime() !== fight?.start ||
fightErgebnis !== fight?.ergebnis ||
fightSpectatePort !== (fight?.spectatePort?.toString() ?? null) ||
fightGroup !== (fight?.group?.id ?? null)
);
let loading = $state(false);
async function submit() {
loading = true;
try {
await onSave({
spielmodus: fightModus!,
map: fightMap!,
blueTeam: fightBlueTeam!,
redTeam: fightRedTeam!,
start: fightStart?.toDate().getTime(),
ergebnis: fightErgebnis,
spectatePort: fightSpectatePort ? +fightSpectatePort : null,
group: fightGroup,
});
} finally {
loading = false;
}
}
</script>
<div class="flex flex-col gap-2">
<Label for="fight-modus">Modus</Label>
<Popover bind:open={gamemodeSelectOpen}>
<PopoverTrigger>
{#snippet child({ props })}
<Button variant="outline" class="justify-between" {...props} role="combobox">
{$gamemodes.find((value) => value === fightModus) || fightModus || "Select a modus type..."}
<ChevronsUpDown class="ml-2 size-4 shrink-0 opacity-50" />
</Button>
{/snippet}
</PopoverTrigger>
<PopoverContent class="p-0">
<Command>
<CommandInput placeholder="Search Fight Modus..." />
<CommandList>
<CommandEmpty>No fight modus found.</CommandEmpty>
<CommandGroup>
{#each $gamemodes as modus}
<CommandItem
value={modus}
onSelect={() => {
fightModus = modus;
gamemodeSelectOpen = false;
}}
>
<Check class={cn("mr-2 size-4", modus !== fightModus && "text-transparent")} />
{modus}
</CommandItem>
{/each}
</CommandGroup>
</CommandList>
</Command>
</PopoverContent>
</Popover>
<Label for="fight-map">Map</Label>
<Popover bind:open={mapSelectOpen}>
<PopoverTrigger>
{#snippet child({ props })}
<Button variant="outline" class="justify-between" {...props} role="combobox">
{$mapsStore.find((value) => value === fightMap) || fightMap || "Select a map..."}
<ChevronsUpDown class="ml-2 size-4 shrink-0 opacity-50" />
</Button>
{/snippet}
</PopoverTrigger>
<PopoverContent class="p-0">
<Command>
<CommandInput placeholder="Search Maps..." />
<CommandList>
<CommandEmpty>No map found.</CommandEmpty>
<CommandGroup>
{#each $mapsStore as map}
<CommandItem
value={map}
onSelect={() => {
fightMap = map;
mapSelectOpen = false;
}}
>
<Check class={cn("mr-2 size-4", map !== fightMap && "text-transparent")} />
{map}
</CommandItem>
{/each}
</CommandGroup>
</CommandList>
</Command>
</PopoverContent>
</Popover>
<Label>Blue Team</Label>
<TeamSelector bind:selectedTeam={fightBlueTeam} {data} fightId={fight?.id} team="BLUE" />
<Label>Red Team</Label>
<TeamSelector bind:selectedTeam={fightRedTeam} {data} fightId={fight?.id} team="RED" />
<Label>Start</Label>
<DateTimePicker bind:value={fightStart} />
{#if fight !== null}
<Label for="fight-ergebnis">Ergebnis</Label>
<Select type="single" value={fightErgebnis?.toString()} onValueChange={(v) => (fightErgebnis = +v)}>
<SelectTrigger>
{fightErgebnis === 0 ? "Unentschieden" : (fightErgebnis === 1 ? fightBlueTeam?.name : fightRedTeam?.name) + " gewinnt"}
</SelectTrigger>
<SelectContent>
<SelectItem value={"0"}>Unentschieden</SelectItem>
<SelectItem value={"1"}>{fightBlueTeam?.name ?? "Team Blau"} gewinnt</SelectItem>
<SelectItem value={"2"}>{fightRedTeam?.name ?? "Team Blau"} gewinnt</SelectItem>
</SelectContent>
</Select>
{/if}
<Label for="fight-group">Gruppe</Label>
<GroupSelector event={data.event} bind:value={fightGroup} bind:groups={data.groups}></GroupSelector>
<Label for="spectate-port">Spectate Port</Label>
<Input id="spectate-port" bind:value={fightSpectatePort} type="number" placeholder="2001" />
</div>
{@render actions(dirty && !loading, submit)}