Cleanup SchematicSystem

This commit is contained in:
2026-05-15 14:52:17 +02:00
parent fd266969f5
commit 13185f0e05
41 changed files with 194 additions and 1137 deletions
@@ -0,0 +1,339 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.schematicsystem.commands.schematiccommand;
import com.sk89q.worldedit.extent.clipboard.Clipboard;
import de.steamwar.core.Core;
import de.steamwar.data.CMDs;
import de.steamwar.inventory.*;
import de.steamwar.schematicsystem.SafeSchematicNode;
import de.steamwar.schematicsystem.SchematicSystem;
import de.steamwar.schematicsystem.autocheck.AutoChecker;
import de.steamwar.sql.*;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.event.inventory.ClickType;
import java.io.IOException;
import java.util.*;
import java.util.concurrent.atomic.AtomicBoolean;
import java.util.stream.Collectors;
import static de.steamwar.schematicsystem.commands.schematiccommand.SchematicCommandUtils.getUser;
public class GUI {
private GUI() {}
public static void list(Player player) {
SchematicSelector selector = new SchematicSelector(player, SchematicSelector.selectSchematic(), new SchematicSelectorInjectable() {
@Override
public String createTitle(Player player) {
return SchematicSystem.MESSAGE.parse("GUI_TITLE", player);
}
@Override
public void onListRender(SchematicSelector selector, SWListInv<SchematicNode> inv, SchematicNode parent) {
inv.setCallback(-999, (ClickType click) -> {
if(parent == null) {
player.closeInventory();
} else {
selector.reOpenDirUp();
}
});
if(parent == null) {
inv.setItem(49, Material.AIR, "", clickType -> {});
} else {
inv.setItem(49, Material.ANVIL, SchematicSystem.MESSAGE.parse("GUI_FOLDER_PROPERTIES", player), clickType -> {
info(selector.getPlayer(), parent, selector);
});
}
}
@Override
public AnvilInvCloseAction onAnvilInvCloseAction(SchematicSelector selector) {
return AnvilInvCloseAction.REOPEN;
}
}, node -> {});
selector.setCallback(node -> info(player, node, selector));
selector.setSingleDirOpen(false);
selector.open();
}
private static void setCloseLeftCallback(SWAnvilInv inv, Runnable action) {
AtomicBoolean left = new AtomicBoolean(false);
inv.addCloseCallback(() -> {
if(!left.get()) {
Bukkit.getScheduler().runTaskLater(SchematicSystem.getInstance(), action, 1);
}
});
inv.addLeftCallback(() -> {
left.set(true);
action.run();
});
}
private static void info(Player player, SchematicNode node, SchematicSelector back) {
SteamwarUser user = getUser(player);
SWInventory inv = new SWInventory(player, 9 * 2, node.generateBreadcrumbs(user));
if(!node.isDir()) {
inv.setItem(0, SWItem.getMaterial("WOOD_AXE"), SchematicSystem.MESSAGE.parse("GUI_INFO_LOAD", player), Arrays.asList(
SchematicSystem.MESSAGE.parse("GUI_LOAD_LATEST", player),
SchematicSystem.MESSAGE.parse("GUI_LOAD_REVISION", player)
), false, click -> {
if (click.isLeftClick()) {
player.closeInventory();
SchematicCommandUtils.loadSchem(player, node, -1);
} else if (click.isRightClick()) {
List<SWListInv.SWListEntry<Integer>> entries = new ArrayList<>();
List<NodeData> datas = NodeData.get(node);
for (int i = 0; i < datas.size(); i++) {
entries.add(new SWListInv.SWListEntry<>(new SWItem(SWItem.getMaterial(node.getItem()), "§e" + SchematicSystem.MESSAGE.parse("BLANK", player, datas.get(i).getCreatedAt())), i));
}
SWListInv<Integer> listInv = new SWListInv<>(player, SchematicSystem.MESSAGE.parse("GUI_LOAD_REVISION_TITLE", player, node.generateBreadcrumbs(user)), entries, (clickType, revision) -> {
if(revision == null) return;
player.closeInventory();
SchematicCommandUtils.loadSchem(player, node, revision);
});
listInv.setCallback(-999, click2 -> player.closeInventory());
listInv.open();
}
});
}
inv.setItem(9, new SWItem(SWItem.getMaterial("LEASH"), SchematicSystem.MESSAGE.parse("GUI_INFO_BACK", player), clickType -> {
back.reOpen();
}).setCustomModelData(CMDs.Schematic.BACK));
if(node.getOwner() == user.getId()){
if(!node.isDir() && node.getSchemtype().writeable()){
CheckedSchematic.getLastDeclinedOfNode(node.getId()).stream().findFirst().ifPresent(checkedSchematic ->
inv.setItem(1, SWItem.getDye(10), (byte) 10, SchematicSystem.MESSAGE.parse("GUI_INFO_STATUS", player, node.getSchemtype().name()), Collections.singletonList(SchematicSystem.MESSAGE.parse("GUI_INFO_STATUS_LORE", player, checkedSchematic.getDeclineReason().replaceAll("&", "§"))), false, click -> {}));
}
Material mat = SWItem.getMaterial(node.getItem());
inv.setItemEvent(node.isDir()?7:5, mat, SchematicSystem.MESSAGE.parse("GUI_INFO_MAT", player, mat.name()), Arrays.asList(SchematicSystem.MESSAGE.parse("CHANGE", player), SchematicSystem.MESSAGE.parse("CLICK_DRAG_ITEM", player)), false, event -> {
if(event.getCursor() != null && event.getCursor().getType() != Material.AIR) {
node.setItem(event.getCursor().getType().name());
info(player, node, back);
} else {
changeItem(player, node, back);
}
});
if(!node.isDir()) {
inv.setItem(6, SWItem.getMaterial(node.getSchemtype().getMaterial()), SchematicSystem.MESSAGE.parse("GUI_INFO_TYPE", player, node.getSchemtype().name()), Arrays.asList(SchematicSystem.MESSAGE.parse("CHANGE", player), SchematicSystem.MESSAGE.parse("CLICK", player)), node.getSchemtype().fightType(), click -> {
changeType(player, node);
});
inv.setItem(7, SWItem.getMaterial("MAGENTA_GLAZED_TERRACOTTA"), SchematicSystem.MESSAGE.parse("GUI_INFO_DOWNLOAD", player), click -> {
player.closeInventory();
SchematicCommandUtils.download(player, node);
});
if(node.getSchemtype().fightType()) {
inv.setItem(14, SWItem.getMaterial(node.replaceColor() ? "PINK_WOOL" : "LIGHT_GRAY_WOOL"), SchematicSystem.MESSAGE.parse("GUI_INFO_COLOR", player), Arrays.asList(SchematicSystem.MESSAGE.parse("CURRENT", player, SchematicSystem.MESSAGE.parse(node.replaceColor()?"ON":"OFF", player)), SchematicSystem.MESSAGE.parse("CHANGE", player), SchematicSystem.MESSAGE.parse("CLICK", player)), false, clickType -> {
node.setReplaceColor(!node.replaceColor());
info(player, node, back);
});
inv.setItem(13, SWItem.getMaterial(node.allowReplay() ? "EYE_OF_ENDER" : "ENDER_PEARL"), SchematicSystem.MESSAGE.parse("GUI_INFO_REPLAY", player), Arrays.asList(SchematicSystem.MESSAGE.parse("CURRENT", player, SchematicSystem.MESSAGE.parse(node.allowReplay()?"ON":"OFF", player)), SchematicSystem.MESSAGE.parse("GUI_INFO_REPLAY_OFF", player), SchematicSystem.MESSAGE.parse("CLICK", player)), false, clickType -> {
if(node.allowReplay()) {
SWInventory confInv = new SWInventory(player, 9, SchematicSystem.MESSAGE.parse("GUI_INFO_REPLAY_TITLE", player));
confInv.setItem(0, SWItem.getDye(10), (byte) 10, SchematicSystem.MESSAGE.parse("CONFIRM", player), type -> {
node.setAllowReplay(false);
info(player, node, back);
});
confInv.setItem(8, SWItem.getDye(1), (byte) 1, SchematicSystem.MESSAGE.parse("CANCEL", player), type -> {
info(player, node, back);
});
confInv.open();
}
});
}
}
SWItem skull = SWItem.getPlayerSkull("MHF_STEVE");
skull.setCallback(click -> {
player.closeInventory();
delmembers(player, node);
});
skull.setName(SchematicSystem.MESSAGE.parse("GUI_INFO_MEMBER", player));
inv.setItem(8, skull);
inv.setItem(16, Material.NAME_TAG, SchematicSystem.MESSAGE.parse("GUI_INFO_RENAME", player), clickType -> {
SWAnvilInv anvilInv = new SWAnvilInv(player, SchematicSystem.MESSAGE.parse("GUI_INFO_RENAME_TITLE", player, node.getName()), node.getName());
anvilInv.setItem(mat, Collections.singletonList(Core.MESSAGE.parse("SCHEM_SELECTOR_CLICK_BACK", player)), false);
anvilInv.setCallback(s -> {
SafeSchematicNode.Result result = SafeSchematicNode.setName(user, node, s);
if(result.isSuccessful()) {
info(player, SchematicNode.byIdAndUser(user, node.getId()), back);
} else {
result.sendError(player);
}
});
setCloseLeftCallback(anvilInv, () -> info(player, node, back));
anvilInv.open();
});
if(node.getOwner() != 0) {
inv.setItem(17, SWItem.getDye(1), (byte) 1, SchematicSystem.MESSAGE.parse("GUI_INFO_DELETE", player), click -> {
delete(player, node, back);
});
}
}else{
if(!node.isDir()) {
inv.setItem(4, SWItem.getMaterial("CAULDRON_ITEM"), SchematicSystem.MESSAGE.parse("GUI_INFO_TYPE", player, node.getSchemtype().name()), Collections.emptyList(), node.getSchemtype().fightType(), click -> {});
}
SteamwarUser owneruser = SteamwarUser.byId(node.getOwner());
SWItem skull = SWItem.getPlayerSkull(owneruser.getUserName());
skull.setName(SchematicSystem.MESSAGE.parse("GUI_INFO_MEMBER_FROM", player, owneruser.getUserName()));
inv.setItem(8, skull.getItemStack(), clickType -> {});
if(NodeMember.getNodeMember(node.getId(), user.getId()) != null) {
inv.setItem(17, SWItem.getDye(1), (byte) 1, SchematicSystem.MESSAGE.parse("GUI_INFO_MEMBER_REMOVE", player), click -> {
delete(player, node, back);
});
}
}
if(node.getOwner() == user.getId() || NodeMember.getNodeMember(node.getId(), user.getId()) != null) {
inv.setItem(15, Material.ARROW, SchematicSystem.MESSAGE.parse("GUI_INFO_MOVE", player), clickType -> {
SchematicSelector selector = new SchematicSelector(player, SchematicSelector.selectDirectory(), npar -> {
if(npar != null && SchematicNode.parentsOfNode(user, npar.getId()).stream().anyMatch(n -> n.getId() == node.getId())) {
SchematicSystem.MESSAGE.send("COMMAND_MOVE_RECURSIVE", player);
return;
}
if(node.getOwner() == user.getId()) {
SafeSchematicNode.Result result = SafeSchematicNode.setParent(user, node, npar);
if(result.isSuccessful()) {
info(player, SchematicNode.getSchematicNode(node.getId()), back);
} else {
result.sendError(player);
}
} else {
NodeMember.getNodeMember(node.getId(), user.getId()).setParentId(Optional.ofNullable(npar).map(SchematicNode::getId).orElse(null));
}
});
selector.open();
});
}
inv.setCallback(-999, click -> back.reOpen());
inv.open();
}
static void changeType(Player p, SchematicNode schem){
Clipboard clipboard = null;
try {
clipboard = new SchematicData(schem).load();
} catch (IOException ignored) { }
Clipboard finalClipboard = clipboard;
List<SchematicType> types = SchematicType.values().parallelStream()
.filter(SchematicType::isAssignable)
.filter(type -> finalClipboard == null || SchematicSystem.getGameModeConfig(type) == null || AutoChecker.impl.sizeCheck(finalClipboard, SchematicSystem.getGameModeConfig(type)).fastOk())
.collect(Collectors.toList());
List<SWListInv.SWListEntry<SchematicType>> items = types.stream()
.map(type -> new SWListInv.SWListEntry<>(new SWItem(SWItem.getMaterial(type.getMaterial()), type.name(), Collections.emptyList(), type.fightType(), null), type))
.collect(Collectors.toList());
items.addAll(SchematicType.values().stream()
.filter(SchematicType::isAssignable)
.filter(type -> !types.contains(type))
.map(type -> new SWListInv.SWListEntry<>(new SWItem(SWItem.getMaterial(type.getMaterial()), SchematicSystem.MESSAGE.parse("GUI_CHANGE_TYPE_NOT_POSSIBLE_COLOR", p, type.name()), Collections.singletonList(SchematicSystem.MESSAGE.parse("GUI_CHANGE_TYPE_NOT_POSSIBLE", p)), false, null), (SchematicType) null))
.collect(Collectors.toList()));
SWListInv<SchematicType> inv = new SWListInv<>(p, SchematicSystem.MESSAGE.parse("GUI_CHANGE_TYPE", p), items, (clickType, schematicType) -> {
if(schematicType == null) return;
p.closeInventory();
SchematicCommandUtils.changeType(p, schem, schematicType, null);
});
inv.setCallback(-999, (ClickType click) -> p.closeInventory());
inv.open();
}
private static void deleteOwn(Player p, SchematicNode schem, SchematicSelector back){
SteamwarUser user = getUser(p);
SWInventory inv = new SWInventory(p, 9, SchematicSystem.MESSAGE.parse("GUI_DELETE_OWN_TITLE", p, schem.generateBreadcrumbs(user)));
inv.setItem(0, SWItem.getDye(1), (byte) 1, SchematicSystem.MESSAGE.parse("CONFIRM", p), click -> {
p.performCommand("schematic delete " + schem.generateBreadcrumbs(user));
if(back != null) {
if(schem.isDir()) {
back.reOpenDirUp();
} else {
back.reOpen();
}
}
});
inv.setItem(8, SWItem.getDye(14), (byte) 14, SchematicSystem.MESSAGE.parse("CANCEL", p), click -> p.closeInventory());
inv.setCallback(-999, click -> p.closeInventory());
inv.open();
}
private static void deleteMembership(Player p, SchematicNode schem, SchematicSelector back){
SteamwarUser user = getUser(p);
SWInventory inv = new SWInventory(p, 9, SchematicSystem.MESSAGE.parse("GUI_DELETE_MEMBER_TITLE", p, schem.generateBreadcrumbs(user)));
inv.setItem(0, SWItem.getDye(1), (byte) 1, SchematicSystem.MESSAGE.parse("CONFIRM", p), click -> {
NodeMember member = NodeMember.getNodeMember(schem.getId(), user.getId());
if(member != null)
member.delete();
SchematicSystem.MESSAGE.send("GUI_DELETE_MEMBER_DONE", p, schem.generateBreadcrumbs(user));
if(back != null) {
if(schem.isDir()) {
back.reOpenDirUp();
} else {
back.reOpen();
}
}
});
inv.setItem(8, SWItem.getDye(14), (byte) 14, SchematicSystem.MESSAGE.parse("CANCEL", p), click -> p.closeInventory());
inv.setCallback(-999, click -> p.closeInventory());
inv.open();
}
static void delete(Player p, SchematicNode schem, SchematicSelector back){
if(SteamwarUser.get(p.getUniqueId()).getId() == schem.getOwner())
deleteOwn(p, schem, back);
else
deleteMembership(p, schem, back);
}
static void delmembers(Player p, SchematicNode schem){
List<SWListInv.SWListEntry<NodeMember>> members = new LinkedList<>();
for(NodeMember member : schem.getMembers()){
SteamwarUser user = SteamwarUser.byId(member.getMember());
members.add(new SWListInv.SWListEntry<>(SWItem.getPlayerSkull(user.getUserName()), member));
}
SWListInv<NodeMember> inv = new SWListInv<>(p, SchematicSystem.MESSAGE.parse("GUI_DELETE_MEMBERS_TITLE", p), members, (clickType, member) -> {
member.delete();
p.closeInventory();
delmembers(p, schem);
});
inv.setCallback(-999, (ClickType click) -> p.closeInventory());
inv.open();
}
private static void changeItem(Player p, SchematicNode schem, SchematicSelector back){
UtilGui.openMaterialSelector(p, SchematicSystem.MESSAGE.parse("GUI_CHANGE_ITEM", p), material -> {
schem.setItem(material.name());
p.closeInventory();
info(p, schem, back);
});
}
}