Add configurable particle slot model

Introduce parameters, particle types, designs and entries that build the
existing particle elements, store each of the 7 particle slots in its own
UserConfig key, and let LobbyPlayer select a slot next to the old enum
particles. Slots 4-5 need a team, 6-7 the server team.
This commit is contained in:
2026-10-26 09:47:49 +01:00
parent ef041272bb
commit 1980375e73
22 changed files with 1396 additions and 5 deletions
@@ -0,0 +1,74 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.lobby.particle.slot;
import com.google.gson.JsonParser;
import de.steamwar.lobby.LobbySystem;
import de.steamwar.lobby.particle.ParticleRequirement;
import de.steamwar.sql.UserConfig;
import lombok.experimental.UtilityClass;
import java.util.logging.Level;
@UtilityClass
public class ParticleSlots {
public final int COUNT = 7;
private final String KEY_PREFIX = "lobby-particle-slot-";
// Slots 1-3 for everyone, 4-5 for team members, 6-7 for the server team
public ParticleRequirement requirement(int index) {
if (index < 3) return ParticleRequirement.NO_REQUIRMENT;
if (index < 5) return ParticleRequirement.TEAM_MEMBER;
return ParticleRequirement.SERVER_TEAM;
}
public String defaultName(int index) {
return "Slot " + (index + 1);
}
public ParticleSlot load(int userId, int index) {
String saved = UserConfig.getConfig(userId, key(index));
if (saved == null) {
return null;
}
try {
return ParticleSlot.fromJson(JsonParser.parseString(saved).getAsJsonObject(), defaultName(index));
} catch (RuntimeException e) {
LobbySystem.getInstance().getLogger().log(Level.WARNING, "Could not load particle slot " + (index + 1) + " of user " + userId, e);
return null;
}
}
public void save(int userId, int index, ParticleSlot slot) {
if (slot == null) {
UserConfig.removePlayerConfig(userId, key(index));
} else {
UserConfig.updatePlayerConfig(userId, key(index), slot.toJson().toString());
}
}
private String key(int index) {
if (index < 0 || index >= COUNT) {
throw new IllegalArgumentException("Invalid particle slot " + index);
}
return KEY_PREFIX + (index + 1);
}
}