From 32797bd2a8ae3849d270b5b30baee25a97b86bea Mon Sep 17 00:00:00 2001 From: YoyoNow Date: Mon, 26 Oct 2026 10:12:02 +0100 Subject: [PATCH] Limit lobby particle speed to 0.2 Speed went up to 1, which makes most particles shoot several blocks away. It now goes up to 0.2; presets use at most 0.1. --- .../src/de/steamwar/lobby/particle/design/EntryParameters.java | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/LobbySystem/src/de/steamwar/lobby/particle/design/EntryParameters.java b/LobbySystem/src/de/steamwar/lobby/particle/design/EntryParameters.java index faa86fd5..6e012ab0 100644 --- a/LobbySystem/src/de/steamwar/lobby/particle/design/EntryParameters.java +++ b/LobbySystem/src/de/steamwar/lobby/particle/design/EntryParameters.java @@ -138,7 +138,8 @@ public class EntryParameters { public final DoubleParameter SPREAD_X = new DoubleParameter("spreadX", "PARTICLE_PARAM_SPREAD_X", 0, 0, 0.5, 0.01); public final DoubleParameter SPREAD_Y = new DoubleParameter("spreadY", "PARTICLE_PARAM_SPREAD_Y", 0, 0, 0.5, 0.01); public final DoubleParameter SPREAD_Z = new DoubleParameter("spreadZ", "PARTICLE_PARAM_SPREAD_Z", 0, 0, 0.5, 0.01); - public final DoubleParameter SPEED = new DoubleParameter("speed", "PARTICLE_PARAM_SPEED", 0.01, 0, 1, 0.01); + // For most particles the speed of their random spray; above 0.2 they shoot blocks away + public final DoubleParameter SPEED = new DoubleParameter("speed", "PARTICLE_PARAM_SPEED", 0.01, 0, 0.2, 0.01); public final GradientParameter COLORS = new GradientParameter("colors", "PARTICLE_PARAM_COLORS", 8); // Blocks that are also items, so they work for block and item particles alike public final ChoiceParameter BLOCK = new ChoiceParameter<>("block", "PARTICLE_PARAM_BLOCK", Material.STONE, List.of(