Improve items for GameModeConfig

This commit is contained in:
2026-08-24 20:05:58 +02:00
parent 72b70a62e1
commit 5a52771ec1
12 changed files with 200 additions and 101 deletions
@@ -75,9 +75,9 @@ public class AutoChecker {
BlockPos pos = new BlockPos(x, y, z);
if (AutoCheckerItems.impl.getInventoryMaterials().contains(material)) {
if (type.Schematic.ItemsInInventory.containsKey(material)) {
checkInventory(result, block, material, pos, type);
if (result.getDispenserItems().getOrDefault(pos, 0) > 0) {
if (!result.getInventoryItemCounts().getOrDefault(pos, Collections.emptyMap()).isEmpty()) {
result.getBlockCounts().merge(material, 1, Integer::sum);
}
} else {
@@ -93,19 +93,6 @@ public class AutoChecker {
return result;
}
private static final Map<Material, Set<Material>> itemsInInv = new EnumMap<>(Material.class);
static {
itemsInInv.put(Material.BUCKET, EnumSet.of(Material.DISPENSER));
itemsInInv.put(Material.TNT, EnumSet.of(Material.CHEST, Material.BARREL, Material.SHULKER_BOX, Material.BLACK_SHULKER_BOX, Material.BLUE_SHULKER_BOX,
Material.BROWN_SHULKER_BOX, Material.CYAN_SHULKER_BOX, Material.GRAY_SHULKER_BOX, Material.GREEN_SHULKER_BOX, Material.LIGHT_BLUE_SHULKER_BOX,
Material.LIGHT_GRAY_SHULKER_BOX, Material.LIME_SHULKER_BOX, Material.MAGENTA_SHULKER_BOX, Material.ORANGE_SHULKER_BOX,
Material.PINK_SHULKER_BOX, Material.PURPLE_SHULKER_BOX, Material.RED_SHULKER_BOX, Material.WHITE_SHULKER_BOX, Material.YELLOW_SHULKER_BOX));
itemsInInv.put(Material.FIRE_CHARGE, EnumSet.of(Material.DISPENSER));
itemsInInv.put(Material.ARROW, EnumSet.of(Material.DISPENSER));
AutoCheckerItems.impl.getAllowedMaterialsInInventory().forEach(material -> itemsInInv.put(material, AutoCheckerItems.impl.getInventoryMaterials()));
}
private void checkInventory(AutoChecker.BlockScanResult result, BaseBlock block, Material material, BlockPos pos, GameModeConfig<Material, String> type) {
CompoundTag nbt = block.getNbtData();
if (nbt == null) {
@@ -122,7 +109,8 @@ public class AutoChecker {
List<CompoundTag> items = nbt.getList("Items", CompoundTag.class);
if (items.isEmpty()) return; // Leeres Inventar
int counter = 0;
Map<Material, Integer> itemCaps = type.Schematic.ItemsInInventory.getOrDefault(material, Collections.emptyMap());
Map<Material, Integer> itemCounts = new EnumMap<>(Material.class);
int windChargeCount = 0;
for (CompoundTag item : items) {
if (!item.containsKey("id")) {
@@ -136,16 +124,19 @@ public class AutoChecker {
if (type.Schematic.Type.getName().equals("wargearseason26") && material == Material.DISPENSER && itemType == Material.WIND_CHARGE) {
windChargeCount += item.getInt("count");
} else if (!itemsInInv.getOrDefault(itemType, EnumSet.noneOf(Material.class)).contains(material)) {
} else if (!itemCaps.containsKey(itemType)) {
result.getForbiddenItems().computeIfAbsent(pos, blockVector3 -> new HashSet<>()).add(itemType);
} else if (material == Material.DISPENSER && (itemType == Material.ARROW || itemType == Material.FIRE_CHARGE)) {
counter += item.getInt("count");
} else {
itemCounts.merge(itemType, item.getInt("count"), Integer::sum);
}
if (item.containsKey("tag")) {
result.getForbiddenNbt().computeIfAbsent(pos, blockVector3 -> new HashSet<>()).add(itemType);
}
}
result.getDispenserItems().put(pos, counter);
if (!itemCounts.isEmpty()) {
result.getInventoryItemCounts().put(pos, itemCounts);
result.getInventoryBlockType().put(pos, material);
}
result.getWindChargeCount().put(pos, windChargeCount);
}
@@ -156,7 +147,8 @@ public class AutoChecker {
private final List<BlockPos> defunctNbt = new ArrayList<>();
private final List<BlockPos> records = new ArrayList<>();
private final Map<Material, List<BlockPos>> designBlocks = new EnumMap<>(Material.class);
private final Map<BlockPos, Integer> dispenserItems = new HashMap<>();
private final Map<BlockPos, Map<Material, Integer>> inventoryItemCounts = new HashMap<>();
private final Map<BlockPos, Material> inventoryBlockType = new HashMap<>();
private final Map<BlockPos, Integer> windChargeCount = new HashMap<>();
private final Map<BlockPos, Set<Material>> forbiddenItems = new HashMap<>();
private final Map<BlockPos, Set<Material>> forbiddenNbt = new HashMap<>();