diff --git a/BauSystem/BauSystem_Main/build.gradle.kts b/BauSystem/BauSystem_Main/build.gradle.kts
index c387bc36..c320e674 100644
--- a/BauSystem/BauSystem_Main/build.gradle.kts
+++ b/BauSystem/BauSystem_Main/build.gradle.kts
@@ -36,6 +36,7 @@ dependencies {
annotationProcessor(libs.classindex)
compileOnly(project(":SpigotCore", "default"))
compileOnly(project(":KotlinCore", "default"))
+ implementation(project(":HiderCore"))
compileOnly(libs.axiom)
compileOnly(libs.authlib)
diff --git a/BauSystem/BauSystem_Main/src/BauSystem.properties b/BauSystem/BauSystem_Main/src/BauSystem.properties
index c5adfb70..fdbe8ff3 100644
--- a/BauSystem/BauSystem_Main/src/BauSystem.properties
+++ b/BauSystem/BauSystem_Main/src/BauSystem.properties
@@ -35,8 +35,7 @@ SCOREBOARD_LOADER = Loader
SCOREBOARD_TPS = TPS
SCOREBOARD_TPS_FROZEN = §eFrozen
SCOREBOARD_TRACE_TICKS = Ticks
-SCOREBOARD_TECHHIDER = TechHider§8: §aOn
-SCOREBOARD_XRAY = XRay§8: §aOn
+SCOREBOARD_VIEW = View§8: §a{0}
SCOREBOARD_LOCK_TEAM = Bau Lock§8: §eTeam
SCOREBOARD_LOCK_SUPERVISOR = Bau Lock§8: §eSupervisor
SCOREBOARD_LOCK_TEAM_AND_SERVERTEAM = Bau Lock§8: §e(Server) Team
@@ -1033,6 +1032,11 @@ XRAY_HELP = §8/§exray §8- §7Toggle Xray
XRAY_GLOBAL = §cNo xray in global region
XRAY_ON = §aXray activated
XRAY_OFF = §cXray deactivated
+# HULLHIDER
+HULLHIDER_HELP = §8/§ehullhider §8- §7Toggle Hullhider
+HULLHIDER_GLOBAL = §cNo hullhider in global region
+HULLHIDER_ON = §aHullhider activated
+HULLHIDER_OFF = §cHullhider deactivated
# WorldEdit
COLORREPLACE_HELP = §8//§ecolorreplace §8[§7color§8] §8[§7color§8] §8- §7Replace all blocks of one color with another
TYPEREPLACE_HELP = §8//§etypereplace §8[§7type§8] §8[§7type§8] §8- §7Replace all blocks of one type with another
diff --git a/BauSystem/BauSystem_Main/src/BauSystem_de.properties b/BauSystem/BauSystem_Main/src/BauSystem_de.properties
index 9bee037c..3fb95eb8 100644
--- a/BauSystem/BauSystem_Main/src/BauSystem_de.properties
+++ b/BauSystem/BauSystem_Main/src/BauSystem_de.properties
@@ -35,8 +35,7 @@ SCOREBOARD_LOADER = Loader
SCOREBOARD_TPS = TPS
SCOREBOARD_TPS_FROZEN = §eEingefroren
SCOREBOARD_TRACE_TICKS = Ticks
-SCOREBOARD_TECHHIDER = TechHider§8: §aAn
-SCOREBOARD_XRAY = XRay§8: §aAn
+SCOREBOARD_VIEW = Ansicht§8: §a{0}
SCOREBOARD_LOCK_TEAM = Bau Lock§8: §eTeam
SCOREBOARD_LOCK_TEAM_AND_SERVERTEAM = Bau Lock§8: §e(Server-) Team
SCOREBOARD_LOCK_SERVERTEAM = Bau Lock§8: §eServerteam
@@ -966,6 +965,11 @@ XRAY_HELP = §8/§exray §8- §7Xray umschalten
XRAY_GLOBAL = §cKein Xray in der globalen region
XRAY_ON = §aXray aktiviert
XRAY_OFF = §cXray deaktiviert
+# HULLHIDER
+HULLHIDER_HELP = §8/§ehullhider §8- §7Hullhider umschalten
+HULLHIDER_GLOBAL = §cKein Hullhider in der globalen region
+HULLHIDER_ON = §aHullhider aktiviert
+HULLHIDER_OFF = §cHullhider deaktiviert
# WorldEdit
COLORREPLACE_HELP = §8//§ecolorreplace §8[§7color§8] §8[§7color§8] §8- §7Ersetzt eine Farbe mit einer anderen
TYPEREPLACE_HELP = §8//§etyreplace §8[§7type§8] §8[§7type§8] §8- §7Ersetzt einen Blockgruppe mit einer anderen
diff --git a/BauSystem/BauSystem_Main/src/de/steamwar/bausystem/features/hullhider/HullHiderCommand.java b/BauSystem/BauSystem_Main/src/de/steamwar/bausystem/features/hullhider/HullHiderCommand.java
new file mode 100644
index 00000000..08669a80
--- /dev/null
+++ b/BauSystem/BauSystem_Main/src/de/steamwar/bausystem/features/hullhider/HullHiderCommand.java
@@ -0,0 +1,177 @@
+/*
+ * This file is a part of the SteamWar software.
+ *
+ * Copyright (C) 2026 SteamWar.de-Serverteam
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Affero General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Affero General Public License for more details.
+ *
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program. If not, see .
+ */
+
+package de.steamwar.bausystem.features.hullhider;
+
+import de.steamwar.bausystem.BauSystem;
+import de.steamwar.bausystem.features.techhider.HiddenHull;
+import de.steamwar.bausystem.features.techhider.HidingRule;
+import de.steamwar.bausystem.features.techhider.TechHiderCommand;
+import de.steamwar.bausystem.features.xray.XrayCommand;
+import de.steamwar.bausystem.region.Point;
+import de.steamwar.bausystem.region.Region;
+import de.steamwar.command.SWCommand;
+import de.steamwar.hullhider.Hull;
+import de.steamwar.hullhider.HullHider;
+import de.steamwar.hullhider.HullRegion;
+import de.steamwar.hullhider.Viewers;
+import de.steamwar.linkage.Linked;
+import de.steamwar.linkage.LinkedInstance;
+import de.steamwar.linkage.LinkedTimer;
+import de.steamwar.techhider.ObfuscationConfig;
+import net.md_5.bungee.api.ChatMessageType;
+import org.bukkit.Bukkit;
+import org.bukkit.World;
+import org.bukkit.entity.Player;
+import org.bukkit.event.EventHandler;
+import org.bukkit.event.Listener;
+import org.bukkit.event.player.PlayerQuitEvent;
+
+import java.util.Collections;
+import java.util.List;
+import java.util.Map;
+import java.util.Set;
+import java.util.concurrent.ConcurrentHashMap;
+
+/**
+ * Hides the inside of the build area hull of a region from the players who toggle it, as the hull hider of a fight would.
+ */
+@Linked
+public class HullHiderCommand extends SWCommand implements Listener {
+
+ public HullHiderCommand() {
+ super("hullhider");
+ }
+
+ @Linked
+ // Only blocks are hidden, entities stay visible
+ private final HullHider hullHider = new HullHider<>(false);
+ // Read on netty threads by the BauTechHider
+ private final Map hulls = new ConcurrentHashMap<>();
+ private final Map hidingRules = new ConcurrentHashMap<>();
+ private final Map> hidden = new ConcurrentHashMap<>();
+
+ @LinkedInstance
+ public TechHiderCommand techHiderCommand;
+
+ @LinkedInstance
+ public XrayCommand xrayCommand;
+
+ @Register(description = "HULLHIDER_HELP")
+ public void toggleHider(@Validator Player player) {
+ Region region = Region.getRegion(player.getLocation());
+ if (region.getType().isGlobal()) {
+ BauSystem.MESSAGE.send("HULLHIDER_GLOBAL", player);
+ return;
+ }
+ if (!region.getGameModeConfig().Techhider.Active) {
+ return;
+ }
+
+ techHiderCommand.disable(region, player);
+ xrayCommand.disable(region, player);
+ if (hidden.getOrDefault(region, Collections.emptySet()).contains(player)) {
+ disable(region, player);
+ BauSystem.MESSAGE.sendPrefixless("HULLHIDER_OFF", player, ChatMessageType.ACTION_BAR);
+ } else {
+ enable(region, player);
+ BauSystem.MESSAGE.sendPrefixless("HULLHIDER_ON", player, ChatMessageType.ACTION_BAR);
+ }
+ }
+
+ private void enable(Region region, Player player) {
+ if (!hulls.containsKey(region)) {
+ Point min = region.getBuildArea().getMinPoint(true);
+ Point max = region.getBuildArea().getMaxPoint(true);
+ HullRegion hullRegion = HullRegion.fromInclusive(min.getX(), min.getY(), min.getZ(), max.getX(), max.getY(), max.getZ());
+
+ // The techhider of the gamemode is applied as well, its hidden blocks occlude as they are replaced by the obfuscation block
+ ObfuscationConfig obfuscation = ObfuscationConfig.of(region.getGameModeConfig().Techhider);
+ Hull hull = new Hull(BauSystem.getInstance(), world(), hullRegion, false, obfuscation, new Viewers.VisibleByDefault());
+ hullHider.addHull(region, hull);
+ hulls.put(region, new HiddenHull(hull, obfuscation.getObfuscationState()));
+ hidingRules.put(region, HidingRule.of(region.getBuildArea(), obfuscation));
+ }
+
+ hidden.computeIfAbsent(region, rg -> ConcurrentHashMap.newKeySet()).add(player);
+ // Added players see the hull blocks of a hull visible by default
+ hullHider.addViewer(player, region);
+ // Block changes by WorldEdit or Axiom do not update the hull, so it is rebuilt every time somebody enables it.
+ // This also resends the chunks to the player.
+ hullHider.initialize(region);
+ }
+
+ /**
+ * Stops hiding the hull of the region from the player, removing the hull if nobody uses it anymore.
+ */
+ public void disable(Region region, Player player) {
+ Set players = hidden.get(region);
+ if (players == null || !players.remove(player)) return;
+
+ if (players.isEmpty()) {
+ hidden.remove(region);
+ hulls.remove(region);
+ hidingRules.remove(region);
+ hullHider.removeHull(region);
+ } else {
+ hullHider.removeViewer(player, region);
+ hullHider.resendChunks(player, region);
+ }
+ }
+
+ public void addHidingRules(Player player, List rules) {
+ hidden.forEach((region, players) -> {
+ HidingRule rule = hidingRules.get(region);
+ if (rule != null && players.contains(player)) {
+ rules.add(rule);
+ }
+ });
+ }
+
+ public void addHiddenHulls(Player player, List hiddenHulls) {
+ hidden.forEach((region, players) -> {
+ HiddenHull hiddenHull = hulls.get(region);
+ if (hiddenHull != null && players.contains(player)) {
+ hiddenHulls.add(hiddenHull);
+ }
+ });
+ }
+
+ @LinkedTimer(delay = 1, period = 1)
+ private void onTick() {
+ if (hidden.isEmpty()) return;
+
+ hullHider.sendUncoveredBlocks();
+ }
+
+ private World world() {
+ return Bukkit.getWorlds().get(0);
+ }
+
+ @EventHandler
+ public void onPlayerQuit(PlayerQuitEvent event) {
+ for (Region region : hidden.keySet()) {
+ disable(region, event.getPlayer());
+ }
+ }
+
+ public boolean isActive(Region region, Player player) {
+ return hidden.getOrDefault(region, Collections.emptySet()).contains(player);
+ }
+}
diff --git a/BauSystem/BauSystem_Main/src/de/steamwar/bausystem/features/loader/Loader.java b/BauSystem/BauSystem_Main/src/de/steamwar/bausystem/features/loader/Loader.java
index dd6e3f6d..398436db 100644
--- a/BauSystem/BauSystem_Main/src/de/steamwar/bausystem/features/loader/Loader.java
+++ b/BauSystem/BauSystem_Main/src/de/steamwar/bausystem/features/loader/Loader.java
@@ -36,9 +36,11 @@ import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
+import org.bukkit.event.HandlerList;
import org.bukkit.event.Listener;
import org.bukkit.event.inventory.ClickType;
import org.bukkit.event.player.PlayerQuitEvent;
+import org.bukkit.scheduler.BukkitTask;
import java.util.ArrayList;
import java.util.List;
@@ -63,13 +65,14 @@ public class Loader implements Listener, SWPlayer.Component {
private List elements = new ArrayList<>();
private int currentElement = 0;
private long waitTime = 0;
+ private final BukkitTask task;
public Loader(Player p) {
this.p = p;
this.recorder = new LoaderRecorder(p, elements);
Bukkit.getPluginManager().registerEvents(this, BauSystem.getInstance());
- BauSystem.runTaskTimer(BauSystem.getInstance(), () -> {
+ task = BauSystem.runTaskTimer(BauSystem.getInstance(), () -> {
if (stage != Stage.RUNNING && stage != Stage.SINGLE) return;
if (!Permission.BUILD.hasPermission(p)) return;
if (waitTime > 0) {
@@ -136,13 +139,27 @@ public class Loader implements Listener, SWPlayer.Component {
}
public void stop() {
+ end();
+ if (getLoader(p) == this) {
+ SWPlayer.of(p).removeComponent(Loader.class);
+ }
+ }
+
+ // Also called when the loader is replaced by a new one
+ @Override
+ public void onUnmount(SWPlayer player) {
+ end();
+ }
+
+ private void end() {
stage = Stage.END;
if (recorder != null) {
recorder.stop();
recorder = null;
}
elements.clear();
- SWPlayer.of(p).removeComponent(Loader.class);
+ task.cancel();
+ HandlerList.unregisterAll(this);
}
public boolean setTicksBetweenShots(int delay) {
diff --git a/BauSystem/BauSystem_Main/src/de/steamwar/bausystem/features/observer/ObserverTracerListener.java b/BauSystem/BauSystem_Main/src/de/steamwar/bausystem/features/observer/ObserverTracerListener.java
index d823bff4..2cf8e639 100644
--- a/BauSystem/BauSystem_Main/src/de/steamwar/bausystem/features/observer/ObserverTracerListener.java
+++ b/BauSystem/BauSystem_Main/src/de/steamwar/bausystem/features/observer/ObserverTracerListener.java
@@ -24,6 +24,7 @@ import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
import de.steamwar.core.SWPlayer;
import de.steamwar.linkage.Linked;
+import de.steamwar.linkage.LinkedTimer;
import org.bukkit.Bukkit;
import org.bukkit.GameMode;
import org.bukkit.Material;
@@ -43,13 +44,12 @@ public class ObserverTracerListener implements Listener {
static Set enabled = new HashSet<>();
- public ObserverTracerListener() {
- Bukkit.getScheduler().runTaskTimer(BauSystem.getInstance(), () -> {
- SWPlayer.allWithSingleComponent(ObserverTracer.class).forEach(pair -> {
- if (pair.getSwPlayer().getPlayer().getGameMode() != GameMode.SPECTATOR) return;
- pair.getComponent().show();
- });
- }, 15L, 15L);
+ @LinkedTimer(delay = 15, period = 15)
+ private void showTracers() {
+ SWPlayer.allWithSingleComponent(ObserverTracer.class).forEach(pair -> {
+ if (pair.getSwPlayer().getPlayer().getGameMode() != GameMode.SPECTATOR) return;
+ pair.getComponent().show();
+ });
}
@EventHandler
diff --git a/BauSystem/BauSystem_Main/src/de/steamwar/bausystem/features/rayvisualizer/RayVisualizerCommand.java b/BauSystem/BauSystem_Main/src/de/steamwar/bausystem/features/rayvisualizer/RayVisualizerCommand.java
index af5d4eb0..469db717 100644
--- a/BauSystem/BauSystem_Main/src/de/steamwar/bausystem/features/rayvisualizer/RayVisualizerCommand.java
+++ b/BauSystem/BauSystem_Main/src/de/steamwar/bausystem/features/rayvisualizer/RayVisualizerCommand.java
@@ -28,6 +28,7 @@ import de.steamwar.command.SWCommand;
import de.steamwar.entity.CRay;
import de.steamwar.entity.REntityServer;
import de.steamwar.linkage.Linked;
+import de.steamwar.linkage.LinkedTimer;
import org.bukkit.*;
import org.bukkit.block.data.BlockData;
import org.bukkit.entity.Player;
@@ -104,15 +105,16 @@ public class RayVisualizerCommand extends SWCommand implements Listener {
public RayVisualizerCommand() {
super("rayvisualizer");
+ }
- Bukkit.getScheduler().runTaskTimer(BauSystem.getInstance(), () -> {
- if (server.getPlayers().isEmpty()) return;
- List primedList = WORLD.getEntitiesByClass(TNTPrimed.class)
- .stream().toList();
- rayData.reset();
- if (primedList.isEmpty()) return;
- calculateRays(primedList, primedList);
- }, 1, 1);
+ @LinkedTimer(delay = 1, period = 1)
+ private void updateRays() {
+ if (server.getPlayers().isEmpty()) return;
+ List primedList = WORLD.getEntitiesByClass(TNTPrimed.class)
+ .stream().toList();
+ rayData.reset();
+ if (primedList.isEmpty()) return;
+ calculateRays(primedList, primedList);
}
private void calculateRays(List fromTNTs, List toTNTs) {
diff --git a/BauSystem/BauSystem_Main/src/de/steamwar/bausystem/features/script/event/EventListener.java b/BauSystem/BauSystem_Main/src/de/steamwar/bausystem/features/script/event/EventListener.java
index 6265cec4..995583b3 100644
--- a/BauSystem/BauSystem_Main/src/de/steamwar/bausystem/features/script/event/EventListener.java
+++ b/BauSystem/BauSystem_Main/src/de/steamwar/bausystem/features/script/event/EventListener.java
@@ -27,6 +27,7 @@ import de.steamwar.bausystem.features.script.lua.libs.StorageLib;
import de.steamwar.bausystem.region.Region;
import de.steamwar.core.SWPlayer;
import de.steamwar.linkage.Linked;
+import de.steamwar.linkage.LinkedTimer;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.entity.EntityType;
@@ -47,13 +48,12 @@ import org.luaj.vm2.LuaValue;
@Linked
public class EventListener implements Listener {
- static {
- Bukkit.getScheduler().runTaskTimer(BauSystem.getInstance(), () -> {
- long millis = System.currentTimeMillis();
- SWPlayer.allWithSingleComponent(ScriptRunner.ScriptData.class)
- .filter(pair -> millis - pair.getComponent().getLastF() > 200)
- .forEach(pair -> pair.getComponent().setLastF(Long.MAX_VALUE));
- }, 1, 1);
+ @LinkedTimer(delay = 1, period = 1)
+ private static void resetLastF() {
+ long millis = System.currentTimeMillis();
+ SWPlayer.allWithSingleComponent(ScriptRunner.ScriptData.class)
+ .filter(pair -> millis - pair.getComponent().getLastF() > 200)
+ .forEach(pair -> pair.getComponent().setLastF(Long.MAX_VALUE));
}
@EventHandler(priority = EventPriority.MONITOR)
diff --git a/BauSystem/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/SimulatorCursor.java b/BauSystem/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/SimulatorCursor.java
index 6f674a71..271316f8 100644
--- a/BauSystem/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/SimulatorCursor.java
+++ b/BauSystem/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/SimulatorCursor.java
@@ -44,9 +44,9 @@ import de.steamwar.entity.REntity;
import de.steamwar.entity.REntityServer;
import de.steamwar.inventory.SWAnvilInv;
import de.steamwar.linkage.Linked;
+import de.steamwar.linkage.LinkedTimer;
import lombok.AllArgsConstructor;
import lombok.Getter;
-import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.entity.Player;
@@ -136,11 +136,10 @@ public class SimulatorCursor implements Listener {
private static final Map LAST_SNEAKS = new HashMap<>();
- static {
- Bukkit.getScheduler().runTaskTimer(BauSystem.getInstance(), () -> {
- long millis = System.currentTimeMillis();
- LAST_SNEAKS.entrySet().removeIf(entry -> millis - entry.getValue() > 200);
- }, 1, 1);
+ @LinkedTimer(delay = 1, period = 1)
+ private static void clearLastSneaks() {
+ long millis = System.currentTimeMillis();
+ LAST_SNEAKS.entrySet().removeIf(entry -> millis - entry.getValue() > 200);
}
@EventHandler(priority = EventPriority.HIGH)
diff --git a/BauSystem/BauSystem_Main/src/de/steamwar/bausystem/features/team/boundary/BoundaryViewer.java b/BauSystem/BauSystem_Main/src/de/steamwar/bausystem/features/team/boundary/BoundaryViewer.java
index fe242037..139155ef 100644
--- a/BauSystem/BauSystem_Main/src/de/steamwar/bausystem/features/team/boundary/BoundaryViewer.java
+++ b/BauSystem/BauSystem_Main/src/de/steamwar/bausystem/features/team/boundary/BoundaryViewer.java
@@ -19,11 +19,10 @@
package de.steamwar.bausystem.features.team.boundary;
-import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.region.Point;
import de.steamwar.bausystem.region.Region;
import de.steamwar.linkage.Linked;
-import org.bukkit.Bukkit;
+import de.steamwar.linkage.LinkedTimer;
import org.bukkit.Particle;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
@@ -38,17 +37,16 @@ public class BoundaryViewer implements Listener {
public static Set viewers = new HashSet<>();
- {
- Bukkit.getScheduler().runTaskTimer(BauSystem.getInstance(), () -> {
- if (viewers.isEmpty()) {
- return;
- }
- viewers.forEach(player -> {
- Region region = Region.getRegion(player.getLocation());
- if (region.getType().isGlobal()) return;
- showRegion(region, player);
- });
- }, 20, 20);
+ @LinkedTimer(delay = 20, period = 20)
+ private void showBoundaries() {
+ if (viewers.isEmpty()) {
+ return;
+ }
+ viewers.forEach(player -> {
+ Region region = Region.getRegion(player.getLocation());
+ if (region.getType().isGlobal()) return;
+ showRegion(region, player);
+ });
}
private void showRegion(Region region, Player player) {
diff --git a/BauSystem/BauSystem_Main/src/de/steamwar/bausystem/features/techhider/BauTechHider.java b/BauSystem/BauSystem_Main/src/de/steamwar/bausystem/features/techhider/BauTechHider.java
new file mode 100644
index 00000000..99a7f255
--- /dev/null
+++ b/BauSystem/BauSystem_Main/src/de/steamwar/bausystem/features/techhider/BauTechHider.java
@@ -0,0 +1,161 @@
+/*
+ * This file is a part of the SteamWar software.
+ *
+ * Copyright (C) 2026 SteamWar.de-Serverteam
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Affero General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Affero General Public License for more details.
+ *
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program. If not, see .
+ */
+
+package de.steamwar.bausystem.features.techhider;
+
+import de.steamwar.bausystem.features.hullhider.HullHiderCommand;
+import de.steamwar.bausystem.features.world.SpectatorListener;
+import de.steamwar.bausystem.features.xray.XrayCommand;
+import de.steamwar.linkage.Linked;
+import de.steamwar.linkage.LinkedInstance;
+import de.steamwar.techhider.AccessPrivilegeProvider;
+import de.steamwar.techhider.TechHider;
+import net.minecraft.world.level.block.Block;
+import net.minecraft.world.level.block.Blocks;
+import net.minecraft.world.level.block.entity.BlockEntityType;
+import net.minecraft.world.level.block.state.BlockState;
+import org.bukkit.entity.Player;
+
+import java.util.ArrayList;
+import java.util.List;
+
+/**
+ * The single TechHider of the server. It combines the hiding rules of the spectator techhider, /techhider and /xray and the hulls of /hullhider per player.
+ * Entities are never hidden.
+ */
+@Linked
+public class BauTechHider implements AccessPrivilegeProvider {
+
+ private static final HidingRule[] NO_RULES = new HidingRule[0];
+ private static final HiddenHull[] NO_HULLS = new HiddenHull[0];
+
+ // Injected after construction, until then nothing is hidden
+ @LinkedInstance
+ public XrayCommand xrayCommand;
+ @LinkedInstance
+ public TechHiderCommand techHiderCommand;
+ @LinkedInstance
+ public SpectatorListener spectatorListener;
+ @LinkedInstance
+ public HullHiderCommand hullHiderCommand;
+
+ public BauTechHider() {
+ new TechHider(this);
+ }
+
+ @Override
+ public ForPlayer forPlayer(Player p) {
+ if (xrayCommand == null || techHiderCommand == null || spectatorListener == null || hullHiderCommand == null) {
+ return new BauPlayerAccess(p, NO_RULES, NO_HULLS);
+ }
+
+ // Region rules first: where rules overlap, the first one decides the obfuscation block
+ List rules = new ArrayList<>();
+ xrayCommand.addHidingRules(p, rules);
+ techHiderCommand.addHidingRules(p, rules);
+ hullHiderCommand.addHidingRules(p, rules);
+ spectatorListener.addHidingRules(p, rules);
+
+ List hulls = new ArrayList<>();
+ hullHiderCommand.addHiddenHulls(p, hulls);
+ return new BauPlayerAccess(p, rules.toArray(NO_RULES), hulls.toArray(NO_HULLS));
+ }
+
+ @Override
+ public boolean isPlayerPrivilegedToPerformAction(Player p) {
+ return true;
+ }
+
+ /**
+ * Snapshot of the hiding rules of one player, taken once per outgoing packet on the netty thread.
+ */
+ private record BauPlayerAccess(Player player, HidingRule[] rules, HiddenHull[] hulls) implements ForPlayer {
+
+ @Override
+ public Player getPlayer() {
+ return player;
+ }
+
+ @Override
+ public boolean canAccessAllDataWithinChunk(int chunkX, int chunkZ) {
+ for (HidingRule rule : rules) {
+ if (rule.coversChunk(chunkX, chunkZ)) return false;
+ }
+ for (HiddenHull hull : hulls) {
+ if (!hull.hull().getRegion().chunkOutside(chunkX, chunkZ)) return false;
+ }
+ return true;
+ }
+
+ @Override
+ public boolean canAccessPosition(int blockX, int blockY, int blockZ) {
+ for (HiddenHull hull : hulls) {
+ if (hull.hull().isBlockHidden(player, blockX, blockY, blockZ)) return false;
+ }
+ return true;
+ }
+
+ @Override
+ public boolean canAccessBlock(int blockX, int blockY, int blockZ, Block block) {
+ for (HidingRule rule : rules) {
+ if (rule.covers(blockX, blockY, blockZ) && rule.obfuscation().hidesBlock(block)) return false;
+ }
+ return true;
+ }
+
+ @Override
+ public boolean canAccessBlockState(int blockX, int blockY, int blockZ, BlockState blockState) {
+ for (HidingRule rule : rules) {
+ if (rule.covers(blockX, blockY, blockZ) && rule.obfuscation().hidesBlockState(blockState)) return false;
+ }
+ return true;
+ }
+
+ @Override
+ public boolean canAccessEntity(int entityId) {
+ return true;
+ }
+
+ // Entities are not hidden, even if they spawn inside a hidden hull
+ @Override
+ public boolean canAccessEntitySpawn(int entityId, int blockX, int blockY, int blockZ) {
+ return true;
+ }
+
+ @Override
+ public boolean canAccessBlockEntity(int blockX, int blockY, int blockZ, BlockEntityType> type) {
+ for (HidingRule rule : rules) {
+ if (rule.covers(blockX, blockY, blockZ) && rule.obfuscation().hidesBlockEntity(type)) return false;
+ }
+ return true;
+ }
+
+ @Override
+ public BlockState getObfuscation(int blockX, int blockY, int blockZ) {
+ for (HidingRule rule : rules) {
+ if (rule.covers(blockX, blockY, blockZ)) return rule.obfuscation().getObfuscationState();
+ }
+ for (HiddenHull hull : hulls) {
+ if (hull.hull().getRegion().contains(blockX, blockY, blockZ)) return hull.obfuscation();
+ }
+ // Only asked for positions a rule or hull hides
+ return Blocks.END_STONE.defaultBlockState();
+ }
+ }
+}
diff --git a/BauSystem/BauSystem_Main/src/de/steamwar/bausystem/features/techhider/HiddenHull.java b/BauSystem/BauSystem_Main/src/de/steamwar/bausystem/features/techhider/HiddenHull.java
new file mode 100644
index 00000000..e2cff0c8
--- /dev/null
+++ b/BauSystem/BauSystem_Main/src/de/steamwar/bausystem/features/techhider/HiddenHull.java
@@ -0,0 +1,29 @@
+/*
+ * This file is a part of the SteamWar software.
+ *
+ * Copyright (C) 2026 SteamWar.de-Serverteam
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Affero General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Affero General Public License for more details.
+ *
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program. If not, see .
+ */
+
+package de.steamwar.bausystem.features.techhider;
+
+import de.steamwar.hullhider.Hull;
+import net.minecraft.world.level.block.state.BlockState;
+
+/**
+ * A hull a player may not view, and the block sent instead of its hidden blocks.
+ */
+public record HiddenHull(Hull hull, BlockState obfuscation) {
+}
diff --git a/BauSystem/BauSystem_Main/src/de/steamwar/bausystem/features/techhider/HidingRule.java b/BauSystem/BauSystem_Main/src/de/steamwar/bausystem/features/techhider/HidingRule.java
new file mode 100644
index 00000000..a7010e5a
--- /dev/null
+++ b/BauSystem/BauSystem_Main/src/de/steamwar/bausystem/features/techhider/HidingRule.java
@@ -0,0 +1,52 @@
+/*
+ * This file is a part of the SteamWar software.
+ *
+ * Copyright (C) 2026 SteamWar.de-Serverteam
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Affero General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Affero General Public License for more details.
+ *
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program. If not, see .
+ */
+
+package de.steamwar.bausystem.features.techhider;
+
+import de.steamwar.bausystem.region.Point;
+import de.steamwar.bausystem.region.Region;
+import de.steamwar.hullhider.HullRegion;
+import de.steamwar.techhider.ObfuscationConfig;
+
+/**
+ * Hides the blocks of an obfuscation config within an area, or everywhere if the area is null.
+ */
+public record HidingRule(HullRegion area, ObfuscationConfig obfuscation) {
+
+ public static HidingRule everywhere(ObfuscationConfig obfuscation) {
+ return new HidingRule(null, obfuscation);
+ }
+
+ /**
+ * Covers the area including its extension.
+ */
+ public static HidingRule of(Region.Area area, ObfuscationConfig obfuscation) {
+ Point min = area.getMinPoint(true);
+ Point max = area.getMaxPoint(true);
+ return new HidingRule(HullRegion.fromInclusive(min.getX(), min.getY(), min.getZ(), max.getX(), max.getY(), max.getZ()), obfuscation);
+ }
+
+ public boolean covers(int x, int y, int z) {
+ return area == null || area.contains(x, y, z);
+ }
+
+ public boolean coversChunk(int chunkX, int chunkZ) {
+ return area == null || !area.chunkOutside(chunkX, chunkZ);
+ }
+}
diff --git a/BauSystem/BauSystem_Main/src/de/steamwar/bausystem/features/techhider/TechHiderCommand.java b/BauSystem/BauSystem_Main/src/de/steamwar/bausystem/features/techhider/TechHiderCommand.java
index 2f401a59..0548e99a 100644
--- a/BauSystem/BauSystem_Main/src/de/steamwar/bausystem/features/techhider/TechHiderCommand.java
+++ b/BauSystem/BauSystem_Main/src/de/steamwar/bausystem/features/techhider/TechHiderCommand.java
@@ -21,17 +21,17 @@ package de.steamwar.bausystem.features.techhider;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
+import de.steamwar.bausystem.features.hullhider.HullHiderCommand;
import de.steamwar.bausystem.features.world.SpectatorListener;
import de.steamwar.bausystem.features.xray.XrayCommand;
import de.steamwar.bausystem.region.Region;
-import de.steamwar.bausystem.utils.ScoreboardElement;
import de.steamwar.command.PreviousArguments;
import de.steamwar.command.SWCommand;
import de.steamwar.command.TypeMapper;
import de.steamwar.core.CraftbukkitWrapper;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.LinkedInstance;
-import de.steamwar.techhider.legacy.TechHider;
+import de.steamwar.techhider.ObfuscationConfig;
import net.md_5.bungee.api.ChatMessageType;
import org.bukkit.Bukkit;
import org.bukkit.command.CommandSender;
@@ -41,21 +41,26 @@ import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerQuitEvent;
import java.util.*;
+import java.util.concurrent.ConcurrentHashMap;
import java.util.stream.Collectors;
@Linked
-public class TechHiderCommand extends SWCommand implements Listener, ScoreboardElement {
+public class TechHiderCommand extends SWCommand implements Listener {
public TechHiderCommand() {
super("techhider", "hider", "obfuscate", "hide", "hide-tech");
}
- private Map> techHiders = new HashMap<>();
- private Map> hidden = new HashMap<>();
+ // Read on netty threads by the BauTechHider
+ private Map> hidingRules = new ConcurrentHashMap<>();
+ private Map> hidden = new ConcurrentHashMap<>();
@LinkedInstance
public XrayCommand xrayCommand;
+ @LinkedInstance
+ public HullHiderCommand hullHiderCommand;
+
@Register(description = "TECHHIDER_HELP")
public void toggleHider(@Validator Player player) {
Region region = Region.getRegion(player.getLocation());
@@ -64,26 +69,20 @@ public class TechHiderCommand extends SWCommand implements Listener, ScoreboardE
return;
}
- Optional techHider = techHiders.computeIfAbsent(region, rg -> {
+ Optional hidingRule = hidingRules.computeIfAbsent(region, rg -> {
if (!region.getGameModeConfig().Techhider.Active) {
return Optional.empty();
}
- hidden.put(rg, new HashSet<>());
-
- TechHider current = new TechHider((p, cX, cY) -> {
- if (rg.getBuildArea().isChunkOutside(cX, cY)) return true;
- return !hidden.get(rg).contains(p);
- }, region.getGameModeConfig().Techhider.ObfuscateWith, region.getGameModeConfig().Techhider.HiddenBlocks, region.getGameModeConfig().Techhider.HiddenBlockEntities);
- current.enable();
-
- return Optional.of(current);
+ hidden.put(rg, ConcurrentHashMap.newKeySet());
+ return Optional.of(HidingRule.of(rg.getBuildArea(), ObfuscationConfig.of(rg.getGameModeConfig().Techhider)));
});
- if (!techHider.isPresent()) {
+ if (!hidingRule.isPresent()) {
return;
}
xrayCommand.disable(region, player);
+ hullHiderCommand.disable(region, player);
if (hidden.get(region).contains(player)) {
hidden.get(region).remove(player);
BauSystem.MESSAGE.sendPrefixless("TECHHIDER_OFF", player, ChatMessageType.ACTION_BAR);
@@ -128,6 +127,14 @@ public class TechHiderCommand extends SWCommand implements Listener, ScoreboardE
hidden.values().forEach(set -> set.remove(event.getPlayer()));
}
+ public void addHidingRules(Player player, List rules) {
+ hidden.forEach((region, players) -> {
+ if (players.contains(player)) {
+ hidingRules.getOrDefault(region, Optional.empty()).ifPresent(rules::add);
+ }
+ });
+ }
+
public void disable(Region region, Player player) {
hidden.computeIfPresent(region, (rg, set) -> {
set.remove(player);
@@ -135,19 +142,7 @@ public class TechHiderCommand extends SWCommand implements Listener, ScoreboardE
});
}
- @Override
- public ScoreboardGroup getGroup() {
- return ScoreboardGroup.OTHER;
- }
-
- @Override
- public int order() {
- return 0;
- }
-
- @Override
- public String get(Region region, Player p) {
- if (!hidden.getOrDefault(region, Collections.emptySet()).contains(p)) return null;
- return "§e" + BauSystem.MESSAGE.parse("SCOREBOARD_TECHHIDER", p);
+ public boolean isActive(Region region, Player player) {
+ return hidden.getOrDefault(region, Collections.emptySet()).contains(player);
}
}
diff --git a/BauSystem/BauSystem_Main/src/de/steamwar/bausystem/features/techhider/ViewScoreboardElement.java b/BauSystem/BauSystem_Main/src/de/steamwar/bausystem/features/techhider/ViewScoreboardElement.java
new file mode 100644
index 00000000..6b9dab13
--- /dev/null
+++ b/BauSystem/BauSystem_Main/src/de/steamwar/bausystem/features/techhider/ViewScoreboardElement.java
@@ -0,0 +1,70 @@
+/*
+ * This file is a part of the SteamWar software.
+ *
+ * Copyright (C) 2026 SteamWar.de-Serverteam
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Affero General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Affero General Public License for more details.
+ *
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program. If not, see .
+ */
+
+package de.steamwar.bausystem.features.techhider;
+
+import de.steamwar.bausystem.BauSystem;
+import de.steamwar.bausystem.features.hullhider.HullHiderCommand;
+import de.steamwar.bausystem.features.xray.XrayCommand;
+import de.steamwar.bausystem.region.Region;
+import de.steamwar.bausystem.utils.ScoreboardElement;
+import de.steamwar.linkage.Linked;
+import de.steamwar.linkage.LinkedInstance;
+import org.bukkit.entity.Player;
+
+/**
+ * Shows which of /techhider, /xray and /hullhider is active, at most one of them can be per region.
+ */
+@Linked
+public class ViewScoreboardElement implements ScoreboardElement {
+
+ @LinkedInstance
+ public TechHiderCommand techHiderCommand;
+
+ @LinkedInstance
+ public XrayCommand xrayCommand;
+
+ @LinkedInstance
+ public HullHiderCommand hullHiderCommand;
+
+ @Override
+ public ScoreboardGroup getGroup() {
+ return ScoreboardGroup.OTHER;
+ }
+
+ @Override
+ public int order() {
+ return 0;
+ }
+
+ @Override
+ public String get(Region region, Player p) {
+ String view;
+ if (techHiderCommand.isActive(region, p)) {
+ view = "TechHider";
+ } else if (xrayCommand.isActive(region, p)) {
+ view = "XRay";
+ } else if (hullHiderCommand.isActive(region, p)) {
+ view = "HullHider";
+ } else {
+ return null;
+ }
+ return "§e" + BauSystem.MESSAGE.parse("SCOREBOARD_VIEW", p, view);
+ }
+}
diff --git a/BauSystem/BauSystem_Main/src/de/steamwar/bausystem/features/tpslimit/TPSSystem.java b/BauSystem/BauSystem_Main/src/de/steamwar/bausystem/features/tpslimit/TPSSystem.java
index 2789c4bf..7c503168 100644
--- a/BauSystem/BauSystem_Main/src/de/steamwar/bausystem/features/tpslimit/TPSSystem.java
+++ b/BauSystem/BauSystem_Main/src/de/steamwar/bausystem/features/tpslimit/TPSSystem.java
@@ -50,6 +50,9 @@ import java.util.Arrays;
@Linked
public class TPSSystem implements Listener {
+ @Linked
+ private final TickManager tickManager = TickManager.impl;
+
public TPSSystem() {
if (TickManager.impl.canFreeze()) {
new TPSFreezeCommand();
@@ -68,7 +71,6 @@ public class TPSSystem implements Listener {
new TickDefaultCommand();
new TPSBaseCommand();
new TickBaseCommand();
- Bukkit.getPluginManager().registerEvents(TickManager.impl, BauSystem.getInstance());
}
@EventHandler
diff --git a/BauSystem/BauSystem_Main/src/de/steamwar/bausystem/features/world/AFKStopperListener.java b/BauSystem/BauSystem_Main/src/de/steamwar/bausystem/features/world/AFKStopperListener.java
index 5c061545..097ef2bc 100644
--- a/BauSystem/BauSystem_Main/src/de/steamwar/bausystem/features/world/AFKStopperListener.java
+++ b/BauSystem/BauSystem_Main/src/de/steamwar/bausystem/features/world/AFKStopperListener.java
@@ -23,6 +23,7 @@ import de.steamwar.bausystem.BauSystem;
import de.steamwar.core.CRIUWakeupEvent;
import de.steamwar.core.CheckpointUtils;
import de.steamwar.linkage.Linked;
+import de.steamwar.linkage.LinkedTimer;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.entity.Player;
@@ -38,17 +39,16 @@ public class AFKStopperListener implements Listener {
private long lastMovementTime = System.currentTimeMillis();
- public AFKStopperListener() {
- Bukkit.getScheduler().runTaskTimer(BauSystem.getInstance(), () -> {
- long currentTime = System.currentTimeMillis();
- if (currentTime - lastMovementTime > 10 * 60000) { // 10 Minutes
- for (Player p : Bukkit.getOnlinePlayers()) {
- p.kickPlayer(BauSystem.MESSAGE.parse("AFK_KICK_MESSAGE", p));
- }
- } else if (currentTime - lastMovementTime > 9 * 60000) {
- BauSystem.MESSAGE.broadcast("AFK_WARNING_MESSAGE");
+ @LinkedTimer(delay = 1, period = 1, unit = LinkedTimer.Unit.MINUTES)
+ private void checkAfk() {
+ long currentTime = System.currentTimeMillis();
+ if (currentTime - lastMovementTime > 10 * 60000) { // 10 Minutes
+ for (Player p : Bukkit.getOnlinePlayers()) {
+ p.kickPlayer(BauSystem.MESSAGE.parse("AFK_KICK_MESSAGE", p));
}
- }, 1200, 1200); //every minute
+ } else if (currentTime - lastMovementTime > 9 * 60000) {
+ BauSystem.MESSAGE.broadcast("AFK_WARNING_MESSAGE");
+ }
}
@EventHandler
diff --git a/BauSystem/BauSystem_Main/src/de/steamwar/bausystem/features/world/SpectatorListener.java b/BauSystem/BauSystem_Main/src/de/steamwar/bausystem/features/world/SpectatorListener.java
index 645600cd..ae32e0c1 100644
--- a/BauSystem/BauSystem_Main/src/de/steamwar/bausystem/features/world/SpectatorListener.java
+++ b/BauSystem/BauSystem_Main/src/de/steamwar/bausystem/features/world/SpectatorListener.java
@@ -22,10 +22,11 @@ package de.steamwar.bausystem.features.world;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.config.BauServer;
+import de.steamwar.bausystem.features.techhider.HidingRule;
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
import de.steamwar.linkage.Linked;
import de.steamwar.sql.BauweltMember;
-import de.steamwar.techhider.legacy.TechHider;
+import de.steamwar.techhider.ObfuscationConfig;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Material;
@@ -41,14 +42,18 @@ import org.bukkit.event.entity.EntityPickupItemEvent;
import org.bukkit.event.player.*;
import org.bukkit.util.Vector;
+import java.util.Collections;
import java.util.HashSet;
+import java.util.List;
import java.util.Set;
+import java.util.concurrent.ConcurrentHashMap;
@Linked
public class SpectatorListener implements Listener {
- private static final TechHider techHider;
- private static final Set NO_TECHHIDER = new HashSet<>();
+ private static final HidingRule SPECTATOR_RULE;
+ // Read on netty threads by the BauTechHider
+ private static final Set NO_TECHHIDER = ConcurrentHashMap.newKeySet();
static {
Set materials = new HashSet<>();
@@ -99,19 +104,12 @@ public class SpectatorListener implements Listener {
materials.add(Material.WATER);
materials.remove(Material.BARRIER);
materials.remove(Material.STONE);
- techHider = new TechHider((TechHider.LocationEvaluator) (player, i, i1) -> {
- return Permission.BUILD.hasPermission(player) || NO_TECHHIDER.contains(player);
- }, Material.END_STONE, materials, new HashSet<>());
+ SPECTATOR_RULE = HidingRule.everywhere(new ObfuscationConfig(Material.END_STONE, materials, Collections.emptySet()));
}
- private static void enableOrDisableTechhider() {
- boolean enable = Bukkit.getOnlinePlayers()
- .stream()
- .anyMatch(player -> !(Permission.BUILD.hasPermission(player) || NO_TECHHIDER.contains(player)));
- if (enable) {
- techHider.enable();
- } else {
- techHider.disable();
+ public void addHidingRules(Player player, List rules) {
+ if (!(Permission.BUILD.hasPermission(player) || NO_TECHHIDER.contains(player))) {
+ rules.add(SPECTATOR_RULE);
}
}
@@ -122,7 +120,6 @@ public class SpectatorListener implements Listener {
NO_TECHHIDER.add(player);
}
resendChunks(player);
- enableOrDisableTechhider();
}
private static void resendChunks(Player player) {
@@ -141,7 +138,6 @@ public class SpectatorListener implements Listener {
@EventHandler
public void onPlayerJoin(PlayerJoinEvent event) {
- enableOrDisableTechhider();
if (BauSystem.DEV_SERVER) return;
if (event.getPlayer().getUniqueId().equals(BauServer.getInstance().getOwner())) {
return;
@@ -163,7 +159,6 @@ public class SpectatorListener implements Listener {
@EventHandler
public void onBauMemberUpdate(BauMemberUpdateEvent event) {
- enableOrDisableTechhider();
if (!anySupervisorOnline(null) && !BauSystem.DEV_SERVER) {
Bukkit.getOnlinePlayers().forEach(player -> {
player.kickPlayer("");
@@ -180,7 +175,6 @@ public class SpectatorListener implements Listener {
@EventHandler
public void onPlayerQuit(PlayerQuitEvent event) {
NO_TECHHIDER.remove(event.getPlayer());
- Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), SpectatorListener::enableOrDisableTechhider, 1);
if (BauSystem.DEV_SERVER) return;
if (!anySupervisorOnline(event.getPlayer())) {
Bukkit.getOnlinePlayers().forEach(player -> {
diff --git a/BauSystem/BauSystem_Main/src/de/steamwar/bausystem/features/xray/XrayCommand.java b/BauSystem/BauSystem_Main/src/de/steamwar/bausystem/features/xray/XrayCommand.java
index aa90081c..c8f01679 100644
--- a/BauSystem/BauSystem_Main/src/de/steamwar/bausystem/features/xray/XrayCommand.java
+++ b/BauSystem/BauSystem_Main/src/de/steamwar/bausystem/features/xray/XrayCommand.java
@@ -21,14 +21,15 @@ package de.steamwar.bausystem.features.xray;
import com.comphenix.tinyprotocol.TinyProtocol;
import de.steamwar.bausystem.BauSystem;
+import de.steamwar.bausystem.features.hullhider.HullHiderCommand;
+import de.steamwar.bausystem.features.techhider.HidingRule;
import de.steamwar.bausystem.features.techhider.TechHiderCommand;
import de.steamwar.bausystem.region.Region;
-import de.steamwar.bausystem.utils.ScoreboardElement;
import de.steamwar.command.SWCommand;
import de.steamwar.core.CraftbukkitWrapper;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.LinkedInstance;
-import de.steamwar.techhider.legacy.TechHider;
+import de.steamwar.techhider.ObfuscationConfig;
import net.md_5.bungee.api.ChatMessageType;
import net.minecraft.network.protocol.game.ServerboundMovePlayerPacket;
import net.minecraft.server.level.ServerPlayer;
@@ -43,22 +44,27 @@ import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import java.util.*;
+import java.util.concurrent.ConcurrentHashMap;
import java.util.function.BiFunction;
@Linked
-public class XrayCommand extends SWCommand implements Listener, ScoreboardElement {
+public class XrayCommand extends SWCommand implements Listener {
public XrayCommand() {
super("xray");
}
- private Map> techHiders = new HashMap<>();
+ // Read on netty threads by the BauTechHider and the movement filter
+ private Map> hidingRules = new ConcurrentHashMap<>();
private Map> xrayedBlocks = new HashMap<>();
- private Map> hidden = new HashMap<>();
+ private Map> hidden = new ConcurrentHashMap<>();
@LinkedInstance
public TechHiderCommand techHiderCommand;
+ @LinkedInstance
+ public HullHiderCommand hullHiderCommand;
+
@Register(description = "XRAY_HELP")
public void toggleHider(@Validator Player player) {
Region region = Region.getRegion(player.getLocation());
@@ -67,23 +73,24 @@ public class XrayCommand extends SWCommand implements Listener, ScoreboardElemen
return;
}
- Optional techHider = techHiders.computeIfAbsent(region, rg -> {
+ Optional hidingRule = hidingRules.computeIfAbsent(region, rg -> {
if (!region.getGameModeConfig().Techhider.Active) {
return Optional.empty();
}
- hidden.put(rg, new HashSet<>());
+ hidden.put(rg, ConcurrentHashMap.newKeySet());
Set blocks = new HashSet<>(Arrays.asList(region.getGameModeConfig().Techhider.ObfuscateWith));
if (blocks.contains(Material.END_STONE)) blocks.add(Material.END_STONE_BRICKS);
xrayedBlocks.put(region, blocks);
- return Optional.of(createXray(rg, blocks));
+ return Optional.of(HidingRule.of(rg.getBuildArea(), new ObfuscationConfig(Material.STRUCTURE_VOID, blocks, Collections.emptySet())));
});
- if (!techHider.isPresent()) {
+ if (!hidingRule.isPresent()) {
return;
}
techHiderCommand.disable(region, player);
+ hullHiderCommand.disable(region, player);
if (hidden.get(region).contains(player)) {
hidden.get(region).remove(player);
BauSystem.MESSAGE.sendPrefixless("XRAY_OFF", player, ChatMessageType.ACTION_BAR);
@@ -139,13 +146,12 @@ public class XrayCommand extends SWCommand implements Listener, ScoreboardElemen
}
}
- private TechHider createXray(Region rg, Set obfuscate) {
- TechHider current = new TechHider((TechHider.LocationEvaluator) (p, cX, cY) -> {
- if (rg.getBuildArea().isChunkOutside(cX, cY)) return true;
- return !hidden.get(rg).contains(p);
- }, Material.STRUCTURE_VOID, obfuscate, new HashSet<>());
- current.enable();
- return current;
+ public void addHidingRules(Player player, List rules) {
+ hidden.forEach((region, players) -> {
+ if (players.contains(player)) {
+ hidingRules.getOrDefault(region, Optional.empty()).ifPresent(rules::add);
+ }
+ });
}
@EventHandler
@@ -160,19 +166,7 @@ public class XrayCommand extends SWCommand implements Listener, ScoreboardElemen
});
}
- @Override
- public ScoreboardGroup getGroup() {
- return ScoreboardGroup.OTHER;
- }
-
- @Override
- public int order() {
- return 0;
- }
-
- @Override
- public String get(Region region, Player p) {
- if (!hidden.getOrDefault(region, Collections.emptySet()).contains(p)) return null;
- return "§e" + BauSystem.MESSAGE.parse("SCOREBOARD_XRAY", p);
+ public boolean isActive(Region region, Player player) {
+ return hidden.getOrDefault(region, Collections.emptySet()).contains(player);
}
}
diff --git a/CommonCore/Linkage/src/de/steamwar/linkage/AbstractLinker.java b/CommonCore/Linkage/src/de/steamwar/linkage/AbstractLinker.java
index 4a2db53d..9959ecef 100644
--- a/CommonCore/Linkage/src/de/steamwar/linkage/AbstractLinker.java
+++ b/CommonCore/Linkage/src/de/steamwar/linkage/AbstractLinker.java
@@ -22,12 +22,18 @@ package de.steamwar.linkage;
import de.steamwar.linkage.api.Disable;
import de.steamwar.linkage.api.Enable;
import lombok.NonNull;
+import lombok.SneakyThrows;
import lombok.experimental.StandardException;
import java.io.BufferedReader;
import java.io.InputStreamReader;
+import java.lang.invoke.MethodHandle;
+import java.lang.invoke.MethodHandles;
+import java.lang.invoke.MethodType;
import java.lang.reflect.Field;
+import java.lang.reflect.Method;
import java.lang.reflect.Modifier;
+import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
@@ -38,6 +44,7 @@ public abstract class AbstractLinker {
protected final T plugin;
private Map, Object> instances = new HashMap<>();
+ private final List