Add the trail particle with duration and target

Trail particles fly from where they spawn to a target offset over the
chosen number of ticks, in the entry's colour. The target follows the
body like other offsets when the entry is placed relative to it.
This commit is contained in:
2026-10-26 10:10:17 +01:00
parent 8009098965
commit aef26b5e9f
8 changed files with 58 additions and 16 deletions
@@ -138,6 +138,10 @@ PARTICLE_PARAM_SPREAD_Z = §fStreuung Z
PARTICLE_PARAM_SPEED = §fGeschwindigkeit
PARTICLE_PARAM_COLORS = §fFarben
PARTICLE_PARAM_BLOCK = §fBlock
PARTICLE_PARAM_TRAIL_DURATION = §fSpurdauer (Ticks)
PARTICLE_PARAM_TRAIL_TARGET_X = §fSpurziel X
PARTICLE_PARAM_TRAIL_TARGET_Y = §fSpurziel Y
PARTICLE_PARAM_TRAIL_TARGET_Z = §fSpurziel Z
PARTICLE_PARAM_OFFSET_X = §fVersatz X
PARTICLE_PARAM_OFFSET_Y = §fVersatz Y
PARTICLE_PARAM_OFFSET_Z = §fVersatz Z
@@ -193,6 +197,7 @@ PARTICLE_TYPE_BLOCK_MARKER = §fBlockmarkierung
PARTICLE_TYPE_DUST_PILLAR = §fStaubsäule
PARTICLE_TYPE_FALLING_DUST = §fFallender Staub
PARTICLE_TYPE_ITEM = §fGegenstandssplitter
PARTICLE_TYPE_TRAIL = §fSpur
PARTICLE_TYPE_FLAME = §fFlamme
PARTICLE_TYPE_SMALL_FLAME = §fKleine Flamme
PARTICLE_TYPE_SOUL_FIRE_FLAME = §fSeelenfeuerflamme