forked from SteamWar/SteamWar
Format code
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+1
-2
@@ -146,8 +146,7 @@ public class Loadtimer implements Listener {
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if ((stage == Stage.COUNTING || stage == Stage.ACTIVATED)) {
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stage = Stage.IGNITION;
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ignite = TPSUtils.currentRealTick.get();
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if (activate == -1)
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activate = TPSUtils.currentRealTick.get();
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if (activate == -1) activate = TPSUtils.currentRealTick.get();
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if (finishOnActive) {
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stage = Stage.END;
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print();
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+4
-2
@@ -40,16 +40,18 @@ public class LoadtimerCommand extends SWCommand {
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public void start(@Validator Player p, TimerMode mode) {
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Region r = Region.getRegion(p.getLocation());
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if (r.getType().isGlobal()) return;
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if (!Loadtimer.hasTimer(r))
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if (!Loadtimer.hasTimer(r)) {
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Loadtimer.createLoadtimer(r, mode == TimerMode.HALF);
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}
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}
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@Register(value = "stop", description = "LOADTIMER_HELP_STOP")
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public void stop(@Validator Player p) {
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Region r = Region.getRegion(p.getLocation());
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if (r.getType().isGlobal()) return;
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if (Loadtimer.hasTimer(r))
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if (Loadtimer.hasTimer(r)) {
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Loadtimer.getTimer(r).delete();
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}
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}
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public enum TimerMode {
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+2
-1
@@ -46,8 +46,9 @@ public class LoadtimerGuiItem extends BauGuiItem {
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@Override
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public ItemStack getItem(Player player) {
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Region r = Region.getRegion(player.getLocation());
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if (r.getType().isGlobal())
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if (r.getType().isGlobal()) {
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return new SWItem(Material.BOWL, BauSystem.MESSAGE.parse("LOADTIMER_GUI_GLOBAL", player)).getItemStack();
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}
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if (Loadtimer.hasTimer(r)) {
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return new SWItem(Material.BOW, BauSystem.MESSAGE.parse("LOADTIMER_GUI_STOP", player)).getItemStack();
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} else {
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