forked from SteamWar/SteamWar
Add /hullhider to BauSystem
/hullhider hides the inside of the build area hull of a region from the players who toggle it, like the hull hider of a fight. Each region gets its own hull while somebody uses it; it is rebuilt every time somebody enables it, as WorldEdit and Axiom changes do not update it. /techhider, /xray and /hullhider exclude each other per player and region. Which players may see the hull contents is now decided by Viewers, a sealed class with HiddenByDefault (fight) and VisibleByDefault (bau). Added players are stored in a set; isViewer alone defines what being added means.
This commit is contained in:
@@ -32,6 +32,7 @@ import de.steamwar.fightsystem.states.StateDependentListener;
|
||||
import de.steamwar.fightsystem.states.StateDependentTask;
|
||||
import de.steamwar.hullhider.Hull;
|
||||
import de.steamwar.hullhider.HullHider;
|
||||
import de.steamwar.hullhider.Viewers;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.entity.Player;
|
||||
@@ -56,7 +57,7 @@ public class FightHullHider {
|
||||
|
||||
Fight.teams().forEach(team -> {
|
||||
Region region = team.getSchemRegion();
|
||||
hullHider.addHull(team, new Hull(FightSystem.getPlugin(), Config.world, region.toHullRegion(), region.getMinY() != Config.PlayerRegion.getMinY(), Config.GameModeConfig.Techhider.HiddenBlocks));
|
||||
hullHider.addHull(team, new Hull(FightSystem.getPlugin(), Config.world, region.toHullRegion(), region.getMinY() != Config.PlayerRegion.getMinY(), Config.GameModeConfig.Techhider.HiddenBlocks, new Viewers.HiddenByDefault()));
|
||||
});
|
||||
|
||||
new StateDependentListener(TechHiderWrapper.ENABLED, FightState.All, new MembershipListener());
|
||||
@@ -109,7 +110,13 @@ public class FightHullHider {
|
||||
|
||||
FightTeam team = Fight.getPlayerTeam(player);
|
||||
FightPlayer fp = Fight.getFightPlayer(player);
|
||||
hullHider.forEach((hullTeam, hull) -> hullHider.setViewer(player, hullTeam, Config.isReferee(player) || hullTeam == team || (fp != null && fp.canEntern())));
|
||||
hullHider.forEach((hullTeam, hull) -> {
|
||||
if (Config.isReferee(player) || hullTeam == team || (fp != null && fp.canEntern())) {
|
||||
hullHider.addViewer(player, hullTeam);
|
||||
} else {
|
||||
hullHider.removeViewer(player, hullTeam);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
public void blockUpdate(Block block, Material changedType) {
|
||||
|
||||
Reference in New Issue
Block a user