Commit Graph
5 Commits
Author SHA1 Message Date
YoyoNow b4661ea345 Add colour along the wing and sparkle to lobby wings
Both wing designs can colour their points from the spine to the tips
instead of changing colour over time, and a sparkle setting shows only a
share of the points each tick, which also lowers their cost. The angel
and phoenix drawn shapes are removed.
2026-10-26 13:34:23 +01:00
YoyoNow 47f0d9858b Place lobby particle entries relative to the body
Entries get a World/Body setting. In body mode offsets, heights and wings
follow the body's facing and lie along the body while gliding or swimming,
so wings stay on the back. Rings circle the body but keep their world
angle, so they do not turn with the player. New wings default to body;
presets and rewards stay in world mode and look exactly as before.
2026-10-26 09:49:11 +01:00
YoyoNow ef041272bb Refactor lobby particle runtime for multi-entry particles
Tick particles from per-player cached always/move lists, drop the
per-instance listeners in Delayed and RandomParticle, and compute
particle viewers once per tick instead of once per spawned point.
2026-10-26 09:47:43 +01:00
YoyoNow a03a3f45e8 Update copyright notices 2025-10-23 17:56:43 +02:00
YoyoNow 3366a30b0c Add BauSystem module
Fix ci java version
Fix LinkageProcessor
2024-08-05 13:28:50 +02:00