/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see .
*/
package de.steamwar.towerrun.countdowns;
import de.steamwar.towerrun.TowerRun;
import de.steamwar.towerrun.state.GameStateToggleListener;
import de.steamwar.towerrun.state.GameStates;
import lombok.Getter;
import java.util.EnumSet;
public abstract class Countdown extends GameStateToggleListener {
@Getter
protected int time = defaultTime();
private de.steamwar.gamecore.countdown.Countdown countdown;
protected Countdown(EnumSet enabledStates) {
super(enabledStates);
}
int defaultTime() {
return 0;
}
void timerEnd() {
}
boolean timerShouldCancel() {
return true;
}
void run() {
}
void timerStart() {
}
void timerReset() {
}
public void setTime(int time) {
this.time = time;
if (countdown != null) {
countdown.setRemainingTime(time + 1);
}
}
@Override
public void enable() {
countdown = new de.steamwar.gamecore.countdown.Countdown(
TowerRun.getInstance(), defaultTime() + 1, 0, 20, false
) {
@Override
protected void onTick(int remaining) {
time = remaining;
if (timerShouldCancel()) {
reset();
time = defaultTime();
timerReset();
return;
}
if (time == defaultTime()) {
timerStart();
}
if (time > 0) {
run();
}
}
@Override
protected void onFinished() {
timerEnd();
}
};
countdown.enable();
}
@Override
public void disable() {
if (countdown != null) {
countdown.disable();
countdown = null;
}
}
}