forked from SteamWar/SteamWar
Introduce parameters, particle types, designs and entries that build the existing particle elements, store each of the 7 particle slots in its own UserConfig key, and let LobbyPlayer select a slot next to the old enum particles. Slots 4-5 need a team, 6-7 the server team.
41 lines
1.3 KiB
Java
41 lines
1.3 KiB
Java
/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2026 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.lobby.particle.design;
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import com.google.gson.JsonElement;
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import com.google.gson.JsonPrimitive;
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public class BooleanParameter extends Parameter<Boolean> {
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public BooleanParameter(String key, String nameKey, boolean defaultValue) {
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super(key, nameKey, defaultValue);
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}
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@Override
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public JsonElement toJson(Boolean value) {
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return new JsonPrimitive(value);
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}
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@Override
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protected Boolean read(JsonElement json) {
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return json.getAsBoolean();
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}
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}
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