forked from SteamWar/SteamWar
HullHider#removeHull stops hiding a hull: it shows the entities and REntities the hull hid and resends its chunks to everybody who could not view it. A hull is enabled again by adding and initialising it. Hull#resendChunks only resends chunks the player has loaded. HullHider now resends the chunks to non-viewers after initialising a hull itself, so FightHullHider no longer does it.
114 lines
3.5 KiB
Java
114 lines
3.5 KiB
Java
/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2026 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.hullhider;
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import lombok.AllArgsConstructor;
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import lombok.Getter;
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import org.bukkit.Location;
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/**
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* Immutable block box a {@link Hull} covers. The minimum is inclusive, the maximum exclusive.
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*/
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@Getter
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@AllArgsConstructor
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public final class HullRegion {
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public static HullRegion fromSize(int minX, int minY, int minZ, int sizeX, int sizeY, int sizeZ) {
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return new HullRegion(minX, minY, minZ, minX + sizeX, minY + sizeY, minZ + sizeZ);
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}
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public static HullRegion fromInclusive(int minX, int minY, int minZ, int maxX, int maxY, int maxZ) {
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return new HullRegion(minX, minY, minZ, maxX + 1, maxY + 1, maxZ + 1);
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}
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private final int minX;
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private final int minY;
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private final int minZ;
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private final int maxX;
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private final int maxY;
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private final int maxZ;
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public int getSizeX() {
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return maxX - minX;
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}
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public int getSizeY() {
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return maxY - minY;
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}
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public int getSizeZ() {
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return maxZ - minZ;
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}
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public int volume() {
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return getSizeX() * getSizeY() * getSizeZ();
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}
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public boolean contains(int x, int y, int z) {
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return minX <= x && x < maxX && minY <= y && y < maxY && minZ <= z && z < maxZ;
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}
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public boolean contains(Location location) {
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return contains(location.getBlockX(), location.getBlockY(), location.getBlockZ());
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}
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public boolean chunkOutside(int chunkX, int chunkZ) {
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return chunkX < (minX >> 4) || chunkX > ((maxX - 1) >> 4) || chunkZ < (minZ >> 4) || chunkZ > ((maxZ - 1) >> 4);
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}
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/**
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* @return the index of the block within a bitset of {@link #volume()} bits, only valid for contained blocks
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*/
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public int toIndex(int x, int y, int z) {
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return ((y - minY) * getSizeZ() + (z - minZ)) * getSizeX() + (x - minX);
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}
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public void forEach(BlockConsumer executor) {
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for (int x = minX; x < maxX; x++) {
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for (int y = minY; y < maxY; y++) {
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for (int z = minZ; z < maxZ; z++) {
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executor.accept(x, y, z);
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}
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}
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}
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}
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public void forEachChunk(ChunkConsumer executor) {
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for (int chunkX = minX >> 4; chunkX <= (maxX - 1) >> 4; chunkX++) {
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for (int chunkZ = minZ >> 4; chunkZ <= (maxZ - 1) >> 4; chunkZ++) {
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executor.accept(chunkX, chunkZ);
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}
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}
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}
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public interface BlockConsumer {
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void accept(int x, int y, int z);
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}
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public interface ChunkConsumer {
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void accept(int chunkX, int chunkZ);
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}
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@Override
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public String toString() {
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return minX + "," + minY + "," + minZ + "->" + maxX + "," + maxY + "," + maxZ;
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}
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}
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