forked from SteamWar/SteamWar
Tick particles from per-player cached always/move lists, drop the per-instance listeners in Delayed and RandomParticle, and compute particle viewers once per tick instead of once per spawned point.
Tick particles from per-player cached always/move lists, drop the per-instance listeners in Delayed and RandomParticle, and compute particle viewers once per tick instead of once per spawned point.