Fix SteamEditWand

This commit is contained in:
2026-09-05 09:50:47 +02:00
parent 8a7f65e000
commit 0113788da2
@@ -20,6 +20,7 @@
package de.steamwar.core.worldedit;
import com.comphenix.tinyprotocol.TinyProtocol;
import com.sk89q.worldedit.IncompleteRegionException;
import com.sk89q.worldedit.LocalSession;
import com.sk89q.worldedit.bukkit.BukkitAdapter;
import com.sk89q.worldedit.bukkit.WorldEditPlugin;
@@ -121,13 +122,7 @@ public class SteamEditWand implements Listener {
}
public void setLocation(Location location) {
float distance = (float) player.getLocation().distanceSquared(location);
wireframe.setPos1And2(location, location);
float width = distance / 1600;
width = ((int) (width * 16)) / 16F;
width = Math.max(width, 1 / 16F);
width = Math.min(width, 1 / 2F);
wireframe.setWidth(width);
wireframe.setBlock(WorldEditRendererCUIEditor.Type.CURSOR.getMaterial(player).createBlockData());
}
}
@@ -338,7 +333,11 @@ public class SteamEditWand implements Listener {
}
private void selectPos1(RegionSelector regionSelector, Player player, LocalSession session, BlockVector3 pos1) {
if (!pos1.equals(regionSelector.getPrimaryPosition())) {
try {
if (!pos1.equals(regionSelector.getPrimaryPosition())) {
SWPlayer.of(player).setComponent(new Pos1Message(regionSelector, player, session, pos1));
}
} catch (IncompleteRegionException e) {
SWPlayer.of(player).setComponent(new Pos1Message(regionSelector, player, session, pos1));
}
regionSelector.selectPrimary(pos1, PermissiveSelectorLimits.getInstance());
@@ -362,7 +361,11 @@ public class SteamEditWand implements Listener {
}
private void selectPos2(RegionSelector regionSelector, Player player, LocalSession session, BlockVector3 pos2) {
if (regionSelector.getVertices().size() == 2 && !pos2.equals(regionSelector.getVertices().get(1))) {
try {
if (regionSelector.getVertices().size() == 2 && !pos2.equals(regionSelector.getVertices().get(1))) {
SWPlayer.of(player).setComponent(new Pos2Message(regionSelector, player, session, pos2));
}
} catch (IncompleteRegionException e) {
SWPlayer.of(player).setComponent(new Pos2Message(regionSelector, player, session, pos2));
}
regionSelector.selectSecondary(pos2, PermissiveSelectorLimits.getInstance());