Chaoscaot
  • Joined on 2025-01-14
Chaoscaot pushed to master at SteamWar/Website 2026-07-17 12:04:14 +02:00
eae0373417 src/content/events/2026-wgs.md aktualisiert
Chaoscaot created pull request SteamWar/Velocity#3 2026-07-13 21:51:56 +02:00
Update26
Chaoscaot created branch update26 in SteamWar/Velocity 2026-07-13 21:51:45 +02:00
Chaoscaot pushed to update26 at SteamWar/Velocity 2026-07-13 21:51:45 +02:00
67e16a308e Merge remote-tracking branch 'upstream/dev/4.0.0'
4bd30bac33 Bump netty to 4.2.16.Final
28c9f5a356 Small optimization to prevent blocking netty threads on UUID.randomUUID() (#1781)
da7427fb51 Set TitleActionbarPacket's default action to SET_ACTION_BAR (#1802)
b8d1f16b07 Setup encryption before possible disconnect (#1754)
Compare 10 commits »
Chaoscaot created pull request SteamWar/SteamWar#444 2026-07-06 01:13:27 +02:00
Replace Custom Observer with kotlinx StateFlows
Chaoscaot created branch swui/flows in SteamWar/SteamWar 2026-07-06 01:13:25 +02:00
Chaoscaot pushed to swui/flows at SteamWar/SteamWar 2026-07-06 01:13:25 +02:00
3a247de43d Replace Custom Observer with kotlinx StateFlows
Chaoscaot pushed to main at SteamWar/SteamWar 2026-07-05 14:40:00 +02:00
62e855ec1b Fix Reset
Chaoscaot pushed to main at SteamWar/SteamWar 2026-07-05 13:51:50 +02:00
6fd3e6f690 Fix Reset
Chaoscaot pushed to main at SteamWar/SteamWar 2026-07-05 13:46:03 +02:00
7acd51fd61 Fix Reset
Chaoscaot pushed to main at SteamWar/SteamWar 2026-07-05 13:41:20 +02:00
b278ca15f3 Fix Devserver
Chaoscaot pushed to main at SteamWar/SteamWar 2026-07-05 13:23:56 +02:00
029249c2b0 Fix Database Reset
Chaoscaot pushed to main at SteamWar/SteamWar 2026-07-05 13:18:51 +02:00
1ceb10439b Fix Database Reset
Chaoscaot pushed to main at SteamWar/SteamWar 2026-07-05 12:59:34 +02:00
a5dfe6ab7e Fix Database Reset
Chaoscaot pushed to master at SteamWar/Website 2026-07-05 12:38:46 +02:00
3434c93655 Update EventTeamChip component to handle optional team prop and improve display logic
Chaoscaot commented on pull request SteamWar/SteamWar#363 2026-06-29 17:23:45 +02:00
WIP: Remove unused code from Laufbau

Wäre mehr auf der Java Record/Kotlin Data-Class seite, da die Lombok sachen sich nicht mit Kotlin vertragen.

Chaoscaot commented on pull request SteamWar/SteamWar#363 2026-06-29 15:52:37 +02:00
WIP: Remove unused code from Laufbau

Kleine stilistische Diskussion: Wollen wir bei @Data-Klassen bleiben oder auf Java-Records gehen?

Chaoscaot deleted branch modular-fight-system from SteamWar/SteamWar 2026-06-22 17:09:49 +02:00
Chaoscaot closed pull request SteamWar/SteamWar#331 2026-06-22 17:09:44 +02:00
WIP: Modular Fight System