Chaoscaot
  • Joined on 2025-01-14
Chaoscaot pushed to main at SteamWar/SteamWar 2025-11-12 22:53:15 +01:00
afcf3a1906 Fix Schematic Move
Chaoscaot closed issue SteamWar/SteamWar#218 2025-11-12 22:53:09 +01:00
//schem move Fehler
Chaoscaot pushed to main at SteamWar/SteamWar 2025-11-11 18:45:17 +01:00
81715736ae Refactor TeamTable to introduce default values for color and deleted, and make address column nullable.
36691c6fea Refactor TeamTable to introduce default values for color and deleted, and make address column nullable.
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Chaoscaot pushed to Lobby/refactor-leaderboard at SteamWar/SteamWar 2025-11-11 17:39:47 +01:00
d0c1413ea6 Refactor Leaderboard to Kotlin, leveraging Exposed library for database operations, and update LeaderboardManager for compatibility.
5f7c5f0a18 Merge remote-tracking branch 'origin/Lobby/refactor-leaderboard' into Lobby/refactor-leaderboard
9e9f405e30 Refactor leaderboard management: replace UserConfig-based implementation with new Leaderboard SQL class, update related classes to use LeaderboardManager, and fix query/logic for best time retrieval.
e6848b27a0 Refactor FightTable to use WinningTeam enum for win column and adjust related logic.
93d0011b46 Update openMaterialSelector to exclude non-item materials in UtilGui.
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Chaoscaot pushed to main at SteamWar/SteamWar 2025-11-11 17:25:44 +01:00
e6848b27a0 Refactor FightTable to use WinningTeam enum for win column and adjust related logic.
Chaoscaot closed issue SteamWar/SteamWar#201 2025-11-11 17:25:43 +01:00
Fight Table - win sollte ein enum sein
Chaoscaot closed issue SteamWar/SteamWar#211 2025-11-11 17:22:56 +01:00
Material ändern von Schematics schmeißt Fehler
Chaoscaot pushed to main at SteamWar/SteamWar 2025-11-11 17:20:55 +01:00
93d0011b46 Update openMaterialSelector to exclude non-item materials in UtilGui.
Chaoscaot pushed to main at SteamWar/SteamWar 2025-11-11 00:18:21 +01:00
d5708c110c Refactor NodeDataTable to use default current timestamp for createdAt and ensure schemData reads blob as bytes.
Chaoscaot pushed to main at SteamWar/SteamWar 2025-11-11 00:15:26 +01:00
f23c1215b7 Refactor NodeDataTable to use insert instead of insertIgnore and add blobParam import.
Chaoscaot pushed to master at SteamWar/Website 2025-11-10 14:31:17 +01:00
b4099c6b88 fix: Correct sorting method for group points in GroupDisplay component
Chaoscaot pushed to master at SteamWar/Website 2025-11-10 14:25:45 +01:00
bf6df41fc2 feat: Add Halloween 2025 event details and structure
Chaoscaot pushed to main at SteamWar/SteamWar 2025-11-10 14:18:18 +01:00
dc56b67ff6 Sort fights by start time in descending order and refactor saveFromStream method to use useDb block.
Chaoscaot pushed to master at SteamWar/Website 2025-11-10 12:37:43 +01:00
c3bb62f3fb feat: Add event collection and event page structure
Chaoscaot pushed to main at SteamWar/SteamWar 2025-11-10 12:27:08 +01:00
13c4a3ff8b Sort fights by start time in descending order and refactor saveFromStream method to use useDb block.
Chaoscaot pushed to main at SteamWar/SteamWar 2025-11-10 12:24:59 +01:00
7e5a13989b Sort fights by start time in descending order and refactor saveFromStream method to use useDb block.
Chaoscaot pushed to main at SteamWar/SteamWar 2025-11-10 11:57:19 +01:00
990a03ca6c Add Exposed library dependencies to WebsiteBackend build script.
Chaoscaot pushed to main at SteamWar/SteamWar 2025-11-10 11:50:45 +01:00
5ca15aa117 Refactor PersonalKitTable to use explicit ID column initialization and update create method to utilize insert operation.
Chaoscaot pushed to main at SteamWar/SteamWar 2025-11-10 11:40:39 +01:00
9b459bd12c Refactor PersonalKitTable to use explicit ID column initialization and update create method to utilize insert operation.
Chaoscaot pushed to main at SteamWar/SteamWar 2025-11-10 11:40:26 +01:00
b20d37e252 Refactor PersonalKitTable to use explicit ID column initialization and update create method to utilize insert operation.