Revert HullHider to EntityDeathEvent

This commit is contained in:
2026-10-03 18:15:03 +02:00
parent c07b47b42d
commit 1d88d3a8e0
@@ -36,7 +36,7 @@ import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority; import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener; import org.bukkit.event.Listener;
import org.bukkit.event.block.BlockPhysicsEvent; import org.bukkit.event.block.BlockPhysicsEvent;
import org.bukkit.event.entity.EntityRemoveEvent; import org.bukkit.event.entity.EntityDeathEvent;
import org.bukkit.event.entity.EntitySpawnEvent; import org.bukkit.event.entity.EntitySpawnEvent;
import org.bukkit.event.player.PlayerJoinEvent; import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.player.PlayerQuitEvent; import org.bukkit.event.player.PlayerQuitEvent;
@@ -163,7 +163,7 @@ public class HullHider implements Listener {
} }
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true) @EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void onDeath(EntityRemoveEvent e) { public void onDeath(EntityDeathEvent e) {
for (Hull hull : hulls) { for (Hull hull : hulls) {
hull.removeEntity(e.getEntity()); hull.removeEntity(e.getEntity());
} }