forked from SteamWar/SteamWar
Update DynamicRegionEditor
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+4
-8
@@ -20,7 +20,6 @@
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package de.steamwar.bausystem.region;
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import com.comphenix.tinyprotocol.TinyProtocol;
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import de.steamwar.Reflection;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.Permission;
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import de.steamwar.bausystem.region.dynamic.DynamicRegion;
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@@ -39,6 +38,7 @@ import de.steamwar.inventory.SWListInv;
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import lombok.NonNull;
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import net.md_5.bungee.api.ChatMessageType;
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import net.md_5.bungee.api.chat.TextComponent;
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import net.minecraft.network.protocol.game.ServerboundMovePlayerPacket;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.Material;
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@@ -61,18 +61,14 @@ import java.util.function.BiFunction;
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public class DynamicRegionEditor implements SWPlayer.Component, Listener {
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private static final Class<?> position = Reflection.getClass("net.minecraft.network.protocol.game.ServerboundMovePlayerPacket$Pos");
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private static final Class<?> look = Reflection.getClass("net.minecraft.network.protocol.game.ServerboundMovePlayerPacket$Rot");
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private static final Class<?> positionLook = Reflection.getClass("net.minecraft.network.protocol.game.ServerboundMovePlayerPacket$PosRot");
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static {
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BiFunction<Player, Object, Object> function = (player, object) -> {
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SWPlayer.of(player).getComponent(DynamicRegionEditor.class).ifPresent(DynamicRegionEditor::calcCursor);
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return object;
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};
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TinyProtocol.instance.addFilter(position, function);
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TinyProtocol.instance.addFilter(look, function);
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TinyProtocol.instance.addFilter(positionLook, function);
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TinyProtocol.instance.addFilter(ServerboundMovePlayerPacket.Pos.class, function);
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TinyProtocol.instance.addFilter(ServerboundMovePlayerPacket.Rot.class, function);
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TinyProtocol.instance.addFilter(ServerboundMovePlayerPacket.PosRot.class, function);
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}
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private final REntityServer entityServer = new REntityServer();
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@@ -48,6 +48,7 @@ tasks.register<DevServer>("DevBau21Dynamic") {
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dependsOn(":SpigotCore:shadowJar")
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dependsOn(":BauSystem:shadowJar")
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dependsOn(":SchematicSystem:shadowJar")
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template = "Bau21-Dynamic"
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dependsOn(":KotlinCore:shadowJar")
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template = "BauDynamic21"
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jar = "/jars/paper-1.21.6.jar"
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}
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@@ -1,26 +0,0 @@
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2026 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.entity;
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import org.bukkit.entity.Player;
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public interface RInteractionCallback {
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void call(Player player, RInteraction interaction, REntityServer.EntityAction entityAction);
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}
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