forked from SteamWar/SteamWar
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@@ -1,18 +1,20 @@
|
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/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify it under the terms of the
|
||||
* GNU Affero General Public License as published by the Free Software Foundation, either version 3
|
||||
* of the License, or (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
|
||||
* even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License along with this program.
|
||||
* If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem;
|
||||
@@ -44,6 +46,7 @@ import de.steamwar.linkage.SpigotLinker;
|
||||
import de.steamwar.message.Message;
|
||||
import lombok.Getter;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.GameRule;
|
||||
import org.bukkit.command.CommandSender;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
@@ -69,7 +72,6 @@ public class BauSystem extends JavaPlugin implements Listener {
|
||||
@Getter
|
||||
private static BauSystem instance;
|
||||
|
||||
@Getter
|
||||
private SpigotLinker linker;
|
||||
|
||||
@Override
|
||||
@@ -127,6 +129,8 @@ public class BauSystem extends JavaPlugin implements Listener {
|
||||
TraceRecorder.instance.init();
|
||||
|
||||
new WorldEditRendererCUIEditor();
|
||||
|
||||
Bukkit.getWorlds().get(0).setGameRule(GameRule.SEND_COMMAND_FEEDBACK, false);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
@@ -182,8 +186,7 @@ public class BauSystem extends JavaPlugin implements Listener {
|
||||
|
||||
@Override
|
||||
public void run() {
|
||||
if (TickManager.impl.isFrozen())
|
||||
return;
|
||||
if (TickManager.impl.isFrozen()) return;
|
||||
if (counter >= delay) {
|
||||
runnable.run();
|
||||
cancel();
|
||||
@@ -201,8 +204,7 @@ public class BauSystem extends JavaPlugin implements Listener {
|
||||
|
||||
@Override
|
||||
public void run() {
|
||||
if (TickManager.impl.isFrozen())
|
||||
return;
|
||||
if (TickManager.impl.isFrozen()) return;
|
||||
if (counter >= (first ? delay : period)) {
|
||||
first = false;
|
||||
runnable.run();
|
||||
@@ -218,4 +220,4 @@ public class BauSystem extends JavaPlugin implements Listener {
|
||||
AtomicReference<BukkitTask> task = new AtomicReference<>();
|
||||
task.set(runTaskTimer(plugin, () -> consumer.accept(task.get()), delay, period));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -36,7 +36,7 @@ public class BauServer {
|
||||
private Integer owner;
|
||||
|
||||
public UUID getOwner() {
|
||||
return SteamwarUser.get(getOwnerID()).getUUID();
|
||||
return SteamwarUser.byId(getOwnerID()).getUUID();
|
||||
}
|
||||
|
||||
public int getOwnerID() {
|
||||
|
||||
@@ -47,7 +47,7 @@ public class InfoCommand extends SWCommand {
|
||||
|
||||
@Register(description = "BAU_INFO_COMMAND_HELP")
|
||||
public void genericCommand(Player p) {
|
||||
BauSystem.MESSAGE.send("BAU_INFO_COMMAND_OWNER", p, SteamwarUser.get(bauServer.getOwnerID()).getUserName());
|
||||
BauSystem.MESSAGE.send("BAU_INFO_COMMAND_OWNER", p, SteamwarUser.byId(bauServer.getOwnerID()).getUserName());
|
||||
Region region = Region.getRegion(p.getLocation());
|
||||
for (Flag flag : Flag.getFlags()) {
|
||||
if (!region.getFlags().has(flag).isApplicable()) continue;
|
||||
@@ -97,7 +97,7 @@ public class InfoCommand extends SWCommand {
|
||||
st.append("§8, ");
|
||||
}
|
||||
st.append("§7");
|
||||
st.append(SteamwarUser.get(bauweltMembers.get(i).getMemberID()).getUserName());
|
||||
st.append(SteamwarUser.byId(bauweltMembers.get(i).getMemberID()).getUserName());
|
||||
}
|
||||
return st.toString();
|
||||
}
|
||||
|
||||
+2
-3
@@ -31,7 +31,6 @@ import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.command.TypeMapper;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.LinkedInstance;
|
||||
import de.steamwar.sql.BauweltMember;
|
||||
import de.steamwar.sql.Punishment;
|
||||
import de.steamwar.sql.SchematicNode;
|
||||
import de.steamwar.sql.SteamwarUser;
|
||||
@@ -198,7 +197,7 @@ public class TestblockCommand extends SWCommand {
|
||||
@Override
|
||||
public List<String> tabCompletes(CommandSender commandSender, PreviousArguments previousArguments, String s) {
|
||||
List<String> stringList = new ArrayList<>(SchematicNode.getNodeTabcomplete(SteamwarUser.get(((Player) commandSender).getUniqueId()), s));
|
||||
stringList.addAll(SchematicNode.getNodeTabcomplete(SteamwarUser.get(0), s));
|
||||
stringList.addAll(SchematicNode.getNodeTabcomplete(SteamwarUser.byId(0), s));
|
||||
return stringList;
|
||||
}
|
||||
|
||||
@@ -206,7 +205,7 @@ public class TestblockCommand extends SWCommand {
|
||||
public SchematicNode map(CommandSender commandSender, PreviousArguments previousArguments, String s) {
|
||||
SchematicNode node = SchematicNode.getNodeFromPath(SteamwarUser.get(((Player) commandSender).getUniqueId()), s);
|
||||
if (node == null) {
|
||||
node = SchematicNode.getNodeFromPath(SteamwarUser.get(0), s);
|
||||
node = SchematicNode.getNodeFromPath(SteamwarUser.byId(0), s);
|
||||
}
|
||||
return node;
|
||||
}
|
||||
|
||||
+1
-1
@@ -38,7 +38,7 @@ public class ScriptHelper {
|
||||
BookMeta meta = (BookMeta) itemStack.getItemMeta();
|
||||
if(!writeable) {
|
||||
meta.setTitle(script.getName());
|
||||
meta.setAuthor(SteamwarUser.get(script.getUserId()).getUserName());
|
||||
meta.setAuthor(SteamwarUser.byId(script.getUserId()).getUserName());
|
||||
}
|
||||
meta.setPages(getScriptPages(script));
|
||||
itemStack.setItemMeta(meta);
|
||||
|
||||
+1
-1
@@ -89,7 +89,7 @@ public class StorageLib implements LuaLib, Enable, Disable {
|
||||
jsonObject.keySet().forEach(key -> {
|
||||
map.put(key, fromJson(jsonObject.get(key)));
|
||||
});
|
||||
SteamwarUser steamwarUser = SteamwarUser.get(Integer.parseInt(playerStorage.getName().substring(0, playerStorage.getName().length() - ".json".length())));
|
||||
SteamwarUser steamwarUser = SteamwarUser.byId(Integer.parseInt(playerStorage.getName().substring(0, playerStorage.getName().length() - ".json".length())));
|
||||
PLAYER_STORAGE.put(steamwarUser.getUUID(), map);
|
||||
} catch (Exception e) {}
|
||||
}
|
||||
|
||||
+15
-15
@@ -1,18 +1,20 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify it under the terms of the
|
||||
* GNU Affero General Public License as published by the Free Software Foundation, either version 3
|
||||
* of the License, or (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
|
||||
* even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License along with this program.
|
||||
* If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.simulator;
|
||||
@@ -20,9 +22,7 @@ package de.steamwar.bausystem.features.simulator;
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.SWUtils;
|
||||
import de.steamwar.bausystem.features.simulator.data.Simulator;
|
||||
import de.steamwar.bausystem.features.simulator.display.SimulatorCursor;
|
||||
import de.steamwar.bausystem.features.simulator.execute.SimulatorExecutor;
|
||||
import de.steamwar.bausystem.features.simulator.SimulatorCursorManager;
|
||||
import de.steamwar.command.PreviousArguments;
|
||||
import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.command.TypeMapper;
|
||||
@@ -40,7 +40,7 @@ import java.util.Collection;
|
||||
public class SimulatorCommand extends SWCommand {
|
||||
|
||||
@LinkedInstance
|
||||
public SimulatorCursorManager cursorManager;
|
||||
public SimulatorCursor simulatorCursor;
|
||||
|
||||
public SimulatorCommand() {
|
||||
super("sim", "simulator");
|
||||
@@ -49,12 +49,12 @@ public class SimulatorCommand extends SWCommand {
|
||||
@Register(description = "SIMULATOR_HELP")
|
||||
public void genericCommand(@Validator Player p) {
|
||||
SWUtils.giveItemToPlayer(p, SimulatorStorage.getWand(p));
|
||||
cursorManager.showCursor(p, null);
|
||||
simulatorCursor.calcCursor(p);
|
||||
}
|
||||
|
||||
@Register(value = "change", description = "SIMULATOR_CHANGE_HELP")
|
||||
public void change(@Validator Player p) {
|
||||
if (!SimulatorUtils.isSimulatorItem(p.getInventory().getItemInMainHand()) && !SimulatorUtils.isSimulatorItem(p.getInventory().getItemInOffHand())) {
|
||||
if (!SimulatorCursor.isSimulatorItem(p.getInventory().getItemInMainHand()) && !SimulatorCursor.isSimulatorItem(p.getInventory().getItemInOffHand())) {
|
||||
BauSystem.MESSAGE.send("SIMULATOR_NO_SIM_IN_HAND", p);
|
||||
return;
|
||||
}
|
||||
|
||||
+472
@@ -0,0 +1,472 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.simulator;
|
||||
|
||||
import com.comphenix.tinyprotocol.TinyProtocol;
|
||||
import de.steamwar.Reflection;
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.SWUtils;
|
||||
import de.steamwar.bausystem.features.simulator.data.Simulator;
|
||||
import de.steamwar.bausystem.features.simulator.data.SimulatorElement;
|
||||
import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
|
||||
import de.steamwar.bausystem.features.simulator.data.observer.ObserverElement;
|
||||
import de.steamwar.bausystem.features.simulator.data.observer.ObserverPhase;
|
||||
import de.steamwar.bausystem.features.simulator.data.redstone.RedstoneElement;
|
||||
import de.steamwar.bausystem.features.simulator.data.redstone.RedstonePhase;
|
||||
import de.steamwar.bausystem.features.simulator.data.tnt.TNTElement;
|
||||
import de.steamwar.bausystem.features.simulator.data.tnt.TNTPhase;
|
||||
import de.steamwar.bausystem.features.simulator.execute.SimulatorExecutor;
|
||||
import de.steamwar.bausystem.features.simulator.gui.SimulatorGroupGui;
|
||||
import de.steamwar.bausystem.features.simulator.gui.SimulatorGui;
|
||||
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
|
||||
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
|
||||
import de.steamwar.bausystem.utils.ItemUtils;
|
||||
import de.steamwar.bausystem.utils.RayTraceUtils;
|
||||
import de.steamwar.entity.REntity;
|
||||
import de.steamwar.entity.REntityServer;
|
||||
import de.steamwar.entity.RFallingBlockEntity;
|
||||
import de.steamwar.inventory.SWAnvilInv;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.MinVersion;
|
||||
import lombok.AllArgsConstructor;
|
||||
import lombok.Getter;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.block.Action;
|
||||
import org.bukkit.event.player.*;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
import java.util.*;
|
||||
import java.util.function.BiFunction;
|
||||
import java.util.function.Function;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
@Linked
|
||||
@MinVersion(19)
|
||||
public class SimulatorCursor implements Listener {
|
||||
|
||||
private static final World WORLD = Bukkit.getWorlds().get(0);
|
||||
private Class<?> position = Reflection.getClass("net.minecraft.network.protocol.game.ServerboundMovePlayerPacket$Pos");
|
||||
private Class<?> look = Reflection.getClass("net.minecraft.network.protocol.game.ServerboundMovePlayerPacket$Rot");
|
||||
private Class<?> positionLook = Reflection.getClass("net.minecraft.network.protocol.game.ServerboundMovePlayerPacket$PosRot");
|
||||
|
||||
private static Map<Player, CursorType> cursorType = Collections.synchronizedMap(new HashMap<>());
|
||||
private static Map<Player, REntityServer> cursors = Collections.synchronizedMap(new HashMap<>());
|
||||
private static final Set<Player> calculating = new HashSet<>();
|
||||
|
||||
public static boolean isSimulatorItem(ItemStack itemStack) {
|
||||
return ItemUtils.isItem(itemStack, "simulator");
|
||||
}
|
||||
|
||||
public SimulatorCursor() {
|
||||
BiFunction<Player, Object, Object> function = (player, object) -> {
|
||||
calcCursor(player);
|
||||
return object;
|
||||
};
|
||||
TinyProtocol.instance.addFilter(position, function);
|
||||
TinyProtocol.instance.addFilter(look, function);
|
||||
TinyProtocol.instance.addFilter(positionLook, function);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerJoin(PlayerJoinEvent event) {
|
||||
if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
|
||||
calcCursor(event.getPlayer());
|
||||
}, 0);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerDropItem(PlayerDropItemEvent event) {
|
||||
if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
calcCursor(event.getPlayer());
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerItemHeld(PlayerItemHeldEvent event) {
|
||||
if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
|
||||
calcCursor(event.getPlayer());
|
||||
}, 1);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onBauMemberUpdate(BauMemberUpdateEvent event) {
|
||||
event.getChanged().forEach(SimulatorCursor::calcCursor);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerQuit(PlayerQuitEvent event) {
|
||||
cursorType.remove(event.getPlayer());
|
||||
cursors.remove(event.getPlayer());
|
||||
synchronized (calculating) {
|
||||
calculating.remove(event.getPlayer());
|
||||
}
|
||||
}
|
||||
|
||||
private static final Map<Player, Long> LAST_SNEAKS = new HashMap<>();
|
||||
|
||||
static {
|
||||
Bukkit.getScheduler().runTaskTimer(BauSystem.getInstance(), () -> {
|
||||
long millis = System.currentTimeMillis();
|
||||
LAST_SNEAKS.entrySet().removeIf(entry -> millis - entry.getValue() > 200);
|
||||
}, 1, 1);
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGH)
|
||||
public void onPlayerToggleSneak(PlayerToggleSneakEvent event) {
|
||||
if (!event.isSneaking()) return;
|
||||
Player player = event.getPlayer();
|
||||
if (!isSimulatorItem(player.getInventory().getItemInMainHand()) && !isSimulatorItem(player.getInventory().getItemInOffHand())) {
|
||||
return;
|
||||
}
|
||||
if (LAST_SNEAKS.containsKey(player)) {
|
||||
CursorType currentType = cursorType.getOrDefault(player, CursorType.TNT);
|
||||
if (currentType == CursorType.TNT) {
|
||||
cursorType.put(player, CursorType.REDSTONE_BLOCK);
|
||||
} else {
|
||||
cursorType.put(player, CursorType.TNT);
|
||||
}
|
||||
calcCursor(player);
|
||||
} else {
|
||||
LAST_SNEAKS.put(player, System.currentTimeMillis());
|
||||
}
|
||||
}
|
||||
|
||||
public static CursorType getCursorType(Player player) {
|
||||
return cursorType.getOrDefault(player, CursorType.TNT);
|
||||
}
|
||||
|
||||
public static void setCursorType(Player player, CursorType cursorType) {
|
||||
SimulatorCursor.cursorType.put(player, cursorType);
|
||||
calcCursor(player);
|
||||
}
|
||||
|
||||
public static void calcCursor(Player player) {
|
||||
synchronized (calculating) {
|
||||
if (calculating.contains(player)) return;
|
||||
calculating.add(player);
|
||||
}
|
||||
if (!Permission.BUILD.hasPermission(player) || (!isSimulatorItem(player.getInventory().getItemInMainHand()) && !isSimulatorItem(player.getInventory().getItemInOffHand()))) {
|
||||
if (removeCursor(player) || SimulatorWatcher.show(null, player)) {
|
||||
SWUtils.sendToActionbar(player, "");
|
||||
}
|
||||
synchronized (calculating) {
|
||||
calculating.remove(player);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
Simulator simulator = SimulatorStorage.getSimulator(player);
|
||||
if (simulator != null && simulator.getStabGenerator() != null) {
|
||||
removeCursor(player);
|
||||
SimulatorWatcher.show(null, player);
|
||||
SWUtils.sendToActionbar(player, "§cGenerating Stab");
|
||||
synchronized (calculating) {
|
||||
calculating.remove(player);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
SimulatorWatcher.show(simulator, player);
|
||||
List<REntity> entities = SimulatorWatcher.getEntitiesOfSimulator(simulator);
|
||||
RayTraceUtils.RRayTraceResult rayTraceResult = RayTraceUtils.traceREntity(player, player.getLocation(), entities);
|
||||
if (rayTraceResult == null) {
|
||||
removeCursor(player);
|
||||
if (simulator == null) {
|
||||
SWUtils.sendToActionbar(player, "§eSelect Simulator");
|
||||
} else {
|
||||
SWUtils.sendToActionbar(player, "§eOpen Simulator");
|
||||
}
|
||||
synchronized (calculating) {
|
||||
calculating.remove(player);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
showCursor(player, rayTraceResult, simulator != null);
|
||||
synchronized (calculating) {
|
||||
calculating.remove(player);
|
||||
}
|
||||
}
|
||||
|
||||
private static synchronized boolean removeCursor(Player player) {
|
||||
REntityServer entityServer = cursors.get(player);
|
||||
boolean hadCursor = entityServer != null && !entityServer.getEntities().isEmpty();
|
||||
if (entityServer != null) {
|
||||
entityServer.getEntities().forEach(REntity::die);
|
||||
}
|
||||
return hadCursor;
|
||||
}
|
||||
|
||||
private static synchronized void showCursor(Player player, RayTraceUtils.RRayTraceResult rayTraceResult, boolean hasSimulatorSelected) {
|
||||
REntityServer entityServer = cursors.computeIfAbsent(player, __ -> {
|
||||
REntityServer rEntityServer = new REntityServer();
|
||||
rEntityServer.addPlayer(player);
|
||||
return rEntityServer;
|
||||
});
|
||||
|
||||
CursorType type = cursorType.getOrDefault(player, CursorType.TNT);
|
||||
REntity hitEntity = rayTraceResult.getHitEntity();
|
||||
Location location = hitEntity != null ? new Vector(hitEntity.getX(), hitEntity.getY(), hitEntity.getZ()).toLocation(WORLD) :
|
||||
type.position.apply(player, rayTraceResult).toLocation(WORLD);
|
||||
|
||||
Material material = hitEntity != null ? Material.GLASS : type.getMaterial();
|
||||
List<RFallingBlockEntity> entities = entityServer.getEntitiesByType(RFallingBlockEntity.class);
|
||||
entities.removeIf(rFallingBlockEntity -> {
|
||||
if (rFallingBlockEntity.getMaterial() != material) {
|
||||
rFallingBlockEntity.die();
|
||||
return true;
|
||||
}
|
||||
rFallingBlockEntity.move(location);
|
||||
return false;
|
||||
});
|
||||
if (entities.isEmpty()) {
|
||||
RFallingBlockEntity rFallingBlockEntity = new RFallingBlockEntity(entityServer, location, material);
|
||||
rFallingBlockEntity.setNoGravity(true);
|
||||
if (material == Material.GLASS) {
|
||||
rFallingBlockEntity.setGlowing(true);
|
||||
}
|
||||
}
|
||||
|
||||
if (hasSimulatorSelected) {
|
||||
if (hitEntity != null) {
|
||||
SWUtils.sendToActionbar(player, "§eEdit Position");
|
||||
} else {
|
||||
SWUtils.sendToActionbar(player, "§eAdd new " + type.name);
|
||||
}
|
||||
} else {
|
||||
SWUtils.sendToActionbar(player, "§eCreate new Simulator");
|
||||
}
|
||||
}
|
||||
|
||||
public static Vector getPosFree(Player player, RayTraceUtils.RRayTraceResult result) {
|
||||
Vector pos = result.getHitPosition();
|
||||
|
||||
BlockFace face = result.getHitBlockFace();
|
||||
if (face != null) {
|
||||
switch (face) {
|
||||
case DOWN:
|
||||
pos.setY(pos.getY() - 0.98);
|
||||
break;
|
||||
case EAST:
|
||||
pos.setX(pos.getX() + 0.49);
|
||||
break;
|
||||
case WEST:
|
||||
pos.setX(pos.getX() - 0.49);
|
||||
break;
|
||||
case NORTH:
|
||||
pos.setZ(pos.getZ() - 0.49);
|
||||
break;
|
||||
case SOUTH:
|
||||
pos.setZ(pos.getZ() + 0.49);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
if (face.getModY() == 0 && player.isSneaking()) {
|
||||
pos.setY(pos.getY() - 0.49);
|
||||
}
|
||||
}
|
||||
|
||||
if (!player.isSneaking()) {
|
||||
pos.setX(pos.getBlockX() + 0.5);
|
||||
if (face == null || face.getModY() == 0)
|
||||
pos.setY(pos.getBlockY() + 0.0);
|
||||
pos.setZ(pos.getBlockZ() + 0.5);
|
||||
}
|
||||
|
||||
return pos;
|
||||
}
|
||||
|
||||
private static Vector getPosBlockAligned(Player player, RayTraceUtils.RRayTraceResult result) {
|
||||
Vector pos = result.getHitPosition();
|
||||
|
||||
BlockFace face = result.getHitBlockFace();
|
||||
if (face != null) {
|
||||
switch (face) {
|
||||
case DOWN:
|
||||
pos.setY(pos.getY() - 0.98);
|
||||
break;
|
||||
case EAST:
|
||||
pos.setX(pos.getX() + 0.49);
|
||||
break;
|
||||
case WEST:
|
||||
pos.setX(pos.getX() - 0.49);
|
||||
break;
|
||||
case NORTH:
|
||||
pos.setZ(pos.getZ() - 0.49);
|
||||
break;
|
||||
case SOUTH:
|
||||
pos.setZ(pos.getZ() + 0.49);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
pos.setX(pos.getBlockX() + 0.5);
|
||||
if (pos.getY() - pos.getBlockY() != 0 && face == BlockFace.UP) {
|
||||
pos.setY(pos.getBlockY() + 1.0);
|
||||
} else {
|
||||
pos.setY(pos.getBlockY());
|
||||
}
|
||||
pos.setZ(pos.getBlockZ() + 0.5);
|
||||
return pos;
|
||||
}
|
||||
|
||||
@Getter
|
||||
@AllArgsConstructor
|
||||
public enum CursorType {
|
||||
TNT(Material.TNT, Material.GUNPOWDER, SimulatorCursor::getPosFree, "TNT", vector -> new TNTElement(vector).add(new TNTPhase())),
|
||||
REDSTONE_BLOCK(Material.REDSTONE_BLOCK, Material.REDSTONE, SimulatorCursor::getPosBlockAligned, "Redstone Block", vector -> new RedstoneElement(vector).add(new RedstonePhase())),
|
||||
OBSERVER(Material.OBSERVER, Material.QUARTZ, SimulatorCursor::getPosBlockAligned, "Observer", vector -> new ObserverElement(vector).add(new ObserverPhase())),
|
||||
;
|
||||
|
||||
public final Material material;
|
||||
public final Material nonSelectedMaterial;
|
||||
public final BiFunction<Player, RayTraceUtils.RRayTraceResult, Vector> position;
|
||||
public final String name;
|
||||
public final Function<Vector, SimulatorElement<?>> elementFunction;
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerInteract(PlayerInteractEvent event) {
|
||||
if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
if (!ItemUtils.isItem(event.getItem(), "simulator")) {
|
||||
return;
|
||||
}
|
||||
|
||||
event.setCancelled(true);
|
||||
Player player = event.getPlayer();
|
||||
Simulator simulator = SimulatorStorage.getSimulator(player);
|
||||
|
||||
if (event.getAction() == Action.LEFT_CLICK_BLOCK || event.getAction() == Action.LEFT_CLICK_AIR) {
|
||||
if (simulator == null) {
|
||||
return;
|
||||
}
|
||||
SimulatorExecutor.run(event.getPlayer(), simulator, null);
|
||||
return;
|
||||
}
|
||||
|
||||
if (event.getAction() != Action.RIGHT_CLICK_BLOCK && event.getAction() != Action.RIGHT_CLICK_AIR) {
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
RayTraceUtils.RRayTraceResult rayTraceResult = RayTraceUtils.traceREntity(player, player.getLocation(), SimulatorWatcher.getEntitiesOfSimulator(simulator));
|
||||
if (simulator == null) {
|
||||
if (rayTraceResult == null) {
|
||||
SimulatorStorage.openSimulatorSelector(player);
|
||||
} else {
|
||||
SWAnvilInv anvilInv = new SWAnvilInv(player, "Name");
|
||||
anvilInv.setCallback(s -> {
|
||||
Simulator sim = SimulatorStorage.getSimulator(s);
|
||||
if (sim != null) {
|
||||
BauSystem.MESSAGE.send("SIMULATOR_NAME_ALREADY_EXISTS", player);
|
||||
return;
|
||||
}
|
||||
if (!s.matches("[a-zA-Z_0-9-]+")) {
|
||||
BauSystem.MESSAGE.send("SIMULATOR_NAME_INVALID", player);
|
||||
return;
|
||||
}
|
||||
sim = new Simulator(s);
|
||||
SimulatorStorage.addSimulator(s, sim);
|
||||
createElement(player, rayTraceResult, sim);
|
||||
SimulatorStorage.setSimulator(player, sim);
|
||||
});
|
||||
anvilInv.open();
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
if (rayTraceResult == null) {
|
||||
new SimulatorGui(player, simulator).open();
|
||||
return;
|
||||
}
|
||||
|
||||
if (rayTraceResult.getHitEntity() != null) {
|
||||
REntity hitEntity = rayTraceResult.getHitEntity();
|
||||
Vector vector = new Vector(hitEntity.getX(), hitEntity.getY(), hitEntity.getZ());
|
||||
List<SimulatorElement<?>> elements = simulator.getGroups().stream().map(SimulatorGroup::getElements).flatMap(List::stream).filter(element -> {
|
||||
return element.getWorldPos().distanceSquared(vector) < (1 / 16.0) * (1 / 16.0);
|
||||
}).collect(Collectors.toList());
|
||||
|
||||
switch (elements.size()) {
|
||||
case 0:
|
||||
return;
|
||||
case 1:
|
||||
// Open single element present in Simulator
|
||||
SimulatorElement<?> element = elements.get(0);
|
||||
SimulatorGroup group1 = element.getGroup(simulator);
|
||||
SimulatorBaseGui back = new SimulatorGui(player, simulator);
|
||||
if (group1.getElements().size() > 1) {
|
||||
back = new SimulatorGroupGui(player, simulator, group1, back);
|
||||
}
|
||||
element.open(player, simulator, group1, back);
|
||||
break;
|
||||
default:
|
||||
List<SimulatorGroup> parents = elements.stream().map(e -> e.getGroup(simulator)).distinct().collect(Collectors.toList());
|
||||
if (parents.size() == 1) {
|
||||
// Open multi element present in Simulator in existing group
|
||||
SimulatorGui simulatorGui = new SimulatorGui(player, simulator);
|
||||
new SimulatorGroupGui(player, simulator, parents.get(0), simulatorGui).open();
|
||||
} else {
|
||||
// Open multi element present in Simulator in implicit group
|
||||
SimulatorGroup group2 = new SimulatorGroup();
|
||||
group2.setMaterial(null);
|
||||
group2.getElements().addAll(elements);
|
||||
SimulatorGui simulatorGui = new SimulatorGui(player, simulator);
|
||||
new SimulatorGroupGui(player, simulator, group2, simulatorGui).open();
|
||||
}
|
||||
break;
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
// Add new Element to current simulator
|
||||
createElement(player, rayTraceResult, simulator);
|
||||
}
|
||||
|
||||
private void createElement(Player player, RayTraceUtils.RRayTraceResult rayTraceResult, Simulator simulator) {
|
||||
CursorType type = cursorType.getOrDefault(player, CursorType.TNT);
|
||||
Vector vector = type.position.apply(player, rayTraceResult);
|
||||
if (type == CursorType.REDSTONE_BLOCK) {
|
||||
vector.subtract(new Vector(0.5, 0, 0.5));
|
||||
}
|
||||
SimulatorElement<?> element = type.elementFunction.apply(vector);
|
||||
SimulatorGroup group = new SimulatorGroup().add(element);
|
||||
simulator.getGroups().add(group);
|
||||
SimulatorGui simulatorGui = new SimulatorGui(player, simulator);
|
||||
element.open(player, simulator, group, simulatorGui);
|
||||
SimulatorWatcher.update(simulator);
|
||||
calcCursor(player);
|
||||
}
|
||||
}
|
||||
-103
@@ -1,103 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify it under the terms of the
|
||||
* GNU Affero General Public License as published by the Free Software Foundation, either version 3
|
||||
* of the License, or (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
|
||||
* even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License along with this program.
|
||||
* If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.simulator;
|
||||
|
||||
|
||||
import de.steamwar.bausystem.features.simulator.data.Simulator;
|
||||
import de.steamwar.bausystem.features.simulator.display.ASimulatorCursor;
|
||||
import de.steamwar.bausystem.features.simulator.display.EmptySimulatorCursor;
|
||||
import de.steamwar.bausystem.features.simulator.display.SimulatorCursor;
|
||||
import de.steamwar.bausystem.features.simulator.display.SimulatorCursorMode;
|
||||
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.MinVersion;
|
||||
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
|
||||
import org.bukkit.event.Listener;
|
||||
|
||||
import org.bukkit.event.player.*;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import java.util.*;
|
||||
|
||||
// TODO fix memory leak when players leave the server
|
||||
// TODO fix cursor not being hidden when player deequips simulator item
|
||||
|
||||
@Linked
|
||||
@MinVersion(19)
|
||||
public class SimulatorCursorManager implements Listener {
|
||||
public static final SimulatorCursorManager INSTANCE = new SimulatorCursorManager();
|
||||
|
||||
private final Map<Player, Map<Simulator, ASimulatorCursor>> openCursorsByPlayerBySimulator = new HashMap<>();
|
||||
private final Map<Player, ASimulatorCursor> activeCursorByPlayer = new HashMap<>();
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerItemEquip(PlayerItemHeldEvent event) {
|
||||
ItemStack newItem = event.getPlayer().getInventory().getItem(event.getNewSlot());
|
||||
if (SimulatorUtils.isSimulatorItem(newItem)) {
|
||||
Simulator simulator = SimulatorStorage.getSimulator(newItem);
|
||||
showCursor(event.getPlayer(), simulator);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Shows the cursor for the given simulator to the given player. Shows an empty cursor if the
|
||||
* simulator is null.
|
||||
*/
|
||||
public void showCursor(Player player, Simulator simulator) {
|
||||
var currentActiveCursor = activeCursorByPlayer.get(player);
|
||||
if (currentActiveCursor != null) {
|
||||
currentActiveCursor.hide();
|
||||
}
|
||||
|
||||
var cursorMode = currentActiveCursor != null ? currentActiveCursor.getCursorMode() : SimulatorCursorMode.TNT;
|
||||
|
||||
var cursorsBySimulator = openCursorsByPlayerBySimulator.computeIfAbsent(player, __ -> new HashMap<>());
|
||||
var cursor = cursorsBySimulator.get(simulator);
|
||||
if (cursor == null) {
|
||||
if (simulator == null) {
|
||||
ASimulatorCursor emptyCursor = new EmptySimulatorCursor(player, cursorMode);
|
||||
cursorsBySimulator.put(simulator, emptyCursor);
|
||||
cursor = emptyCursor;
|
||||
} else {
|
||||
ASimulatorCursor newCursor = new SimulatorCursor(simulator, player, cursorMode);
|
||||
cursorsBySimulator.put(simulator, newCursor);
|
||||
cursor = newCursor;
|
||||
}
|
||||
}
|
||||
|
||||
cursor.show();
|
||||
}
|
||||
|
||||
public Optional<SimulatorCursorMode> getActiveCursorMode(Player player) {
|
||||
var currentActiveCursor = activeCursorByPlayer.get(player);
|
||||
if (currentActiveCursor != null) {
|
||||
return Optional.of(currentActiveCursor.getCursorMode());
|
||||
} else {
|
||||
return Optional.empty();
|
||||
}
|
||||
}
|
||||
|
||||
public void setActiveCursorMode(Player player, SimulatorCursorMode mode) {
|
||||
var currentActiveCursor = activeCursorByPlayer.get(player);
|
||||
if (currentActiveCursor != null) {
|
||||
currentActiveCursor.setCursorMode(mode);
|
||||
}
|
||||
}
|
||||
}
|
||||
+25
-27
@@ -1,18 +1,20 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify it under the terms of the
|
||||
* GNU Affero General Public License as published by the Free Software Foundation, either version 3
|
||||
* of the License, or (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
|
||||
* even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License along with this program.
|
||||
* If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.simulator;
|
||||
@@ -54,13 +56,12 @@ public class SimulatorStorage implements Enable {
|
||||
|
||||
public static Simulator getSimulator(Player player) {
|
||||
Simulator simulator = getSimulator(player.getInventory().getItemInMainHand());
|
||||
if (simulator != null)
|
||||
return simulator;
|
||||
if (simulator != null) return simulator;
|
||||
return getSimulator(player.getInventory().getItemInOffHand());
|
||||
}
|
||||
|
||||
public static Simulator getSimulator(ItemStack itemStack) {
|
||||
if (!SimulatorUtils.isSimulatorItem(itemStack)) {
|
||||
if (!SimulatorCursor.isSimulatorItem(itemStack)) {
|
||||
return null;
|
||||
}
|
||||
String selection = ItemUtils.getTag(itemStack, simulatorSelection);
|
||||
@@ -85,11 +86,11 @@ public class SimulatorStorage implements Enable {
|
||||
YAPIONFormatSimulatorLoader yapionFormatSimulatorLoader = new YAPIONFormatSimulatorLoader();
|
||||
|
||||
File[] files = simulatorsDir.listFiles();
|
||||
if (files == null)
|
||||
return;
|
||||
if (files == null) return;
|
||||
for (File file : files) {
|
||||
try {
|
||||
List<Simulator> simulators = simFormatSimulatorLoader.load(file).orElse(null);
|
||||
List<Simulator> simulators = simFormatSimulatorLoader.load(file)
|
||||
.orElse(null);
|
||||
if (simulators != null) {
|
||||
simulators.forEach(simulator -> {
|
||||
simulatorMap.put(simulator.getName(), simulator);
|
||||
@@ -101,7 +102,8 @@ public class SimulatorStorage implements Enable {
|
||||
}
|
||||
|
||||
try {
|
||||
List<Simulator> simulators = simulatorFormatSimulatorLoader.load(file).orElse(null);
|
||||
List<Simulator> simulators = simulatorFormatSimulatorLoader.load(file)
|
||||
.orElse(null);
|
||||
if (simulators != null) {
|
||||
simulators.forEach(simulator -> {
|
||||
simulatorMap.put(simulator.getName(), simulator);
|
||||
@@ -114,7 +116,8 @@ public class SimulatorStorage implements Enable {
|
||||
}
|
||||
|
||||
try {
|
||||
List<Simulator> simulators = yapionFormatSimulatorLoader.load(file).orElse(null);
|
||||
List<Simulator> simulators = yapionFormatSimulatorLoader.load(file)
|
||||
.orElse(null);
|
||||
if (simulators != null) {
|
||||
simulators.forEach(simulator -> {
|
||||
simulatorMap.put(simulator.getName(), simulator);
|
||||
@@ -128,8 +131,7 @@ public class SimulatorStorage implements Enable {
|
||||
}
|
||||
|
||||
public static void openSimulatorSelector(Player player) {
|
||||
SimulatorPageGui<Simulator> simulatorPageGui = new SimulatorPageGui<Simulator>(player, null, 6 * 9,
|
||||
simulatorMap.values().stream().sorted(Comparator.comparing(Simulator::getName)).collect(Collectors.toList())) {
|
||||
SimulatorPageGui<Simulator> simulatorPageGui = new SimulatorPageGui<Simulator>(player, null, 6 * 9, simulatorMap.values().stream().sorted(Comparator.comparing(Simulator::getName)).collect(Collectors.toList())) {
|
||||
@Override
|
||||
public String baseTitle() {
|
||||
return "Simulators";
|
||||
@@ -169,11 +171,7 @@ public class SimulatorStorage implements Enable {
|
||||
}
|
||||
|
||||
public static ItemStack getWand(Player p) {
|
||||
ItemStack itemStack = new SWItem(Material.BLAZE_ROD, BauSystem.MESSAGE.parse("SIMULATOR_WAND_NAME", p),
|
||||
Arrays.asList(BauSystem.MESSAGE.parse("SIMULATOR_WAND_LORE_1", p), BauSystem.MESSAGE.parse("SIMULATOR_WAND_LORE_2", p),
|
||||
BauSystem.MESSAGE.parse("SIMULATOR_WAND_LORE_3", p), BauSystem.MESSAGE.parse("SIMULATOR_WAND_LORE_4", p),
|
||||
BauSystem.MESSAGE.parse("SIMULATOR_WAND_LORE_5", p)),
|
||||
false, null).getItemStack();
|
||||
ItemStack itemStack = new SWItem(Material.BLAZE_ROD, BauSystem.MESSAGE.parse("SIMULATOR_WAND_NAME", p), Arrays.asList(BauSystem.MESSAGE.parse("SIMULATOR_WAND_LORE_1", p), BauSystem.MESSAGE.parse("SIMULATOR_WAND_LORE_2", p), BauSystem.MESSAGE.parse("SIMULATOR_WAND_LORE_3", p), BauSystem.MESSAGE.parse("SIMULATOR_WAND_LORE_4", p), BauSystem.MESSAGE.parse("SIMULATOR_WAND_LORE_5", p)), false, null).getItemStack();
|
||||
ItemMeta itemMeta = itemStack.getItemMeta();
|
||||
itemMeta.setCustomModelData(1);
|
||||
itemStack.setItemMeta(itemMeta);
|
||||
@@ -185,9 +183,9 @@ public class SimulatorStorage implements Enable {
|
||||
ItemStack mainHand = player.getInventory().getItemInMainHand();
|
||||
ItemStack offHand = player.getInventory().getItemInOffHand();
|
||||
ItemStack itemStack;
|
||||
if (SimulatorUtils.isSimulatorItem(mainHand)) {
|
||||
if (SimulatorCursor.isSimulatorItem(mainHand)) {
|
||||
itemStack = mainHand;
|
||||
} else if (SimulatorUtils.isSimulatorItem(offHand)) {
|
||||
} else if (SimulatorCursor.isSimulatorItem(offHand)) {
|
||||
itemStack = offHand;
|
||||
} else {
|
||||
itemStack = null;
|
||||
|
||||
-12
@@ -1,12 +0,0 @@
|
||||
package de.steamwar.bausystem.features.simulator;
|
||||
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import de.steamwar.bausystem.utils.ItemUtils;
|
||||
import lombok.experimental.UtilityClass;
|
||||
|
||||
@UtilityClass
|
||||
public class SimulatorUtils {
|
||||
public static boolean isSimulatorItem(ItemStack itemStack) {
|
||||
return ItemUtils.isItem(itemStack, "simulator");
|
||||
}
|
||||
}
|
||||
+129
@@ -0,0 +1,129 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.simulator;
|
||||
|
||||
import de.steamwar.bausystem.features.simulator.data.Simulator;
|
||||
import de.steamwar.bausystem.features.simulator.data.SimulatorElement;
|
||||
import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
|
||||
import de.steamwar.bausystem.features.simulator.storage.SimulatorSaver;
|
||||
import de.steamwar.bausystem.shared.Pair;
|
||||
import de.steamwar.entity.REntity;
|
||||
import de.steamwar.entity.REntityServer;
|
||||
import de.steamwar.entity.RFallingBlockEntity;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.MinVersion;
|
||||
import lombok.experimental.UtilityClass;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.player.PlayerQuitEvent;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
import java.util.*;
|
||||
import java.util.concurrent.atomic.AtomicBoolean;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
@UtilityClass
|
||||
public class SimulatorWatcher {
|
||||
|
||||
private final World WORLD = Bukkit.getWorlds().get(0);
|
||||
private Map<Simulator, REntityServer> entityServers = new HashMap<>();
|
||||
private Map<Player, Pair<Simulator, Runnable>> watchers = new HashMap<>();
|
||||
|
||||
public void watch(Player player, Simulator simulator, Runnable watcher) {
|
||||
if (simulator == null || watcher == null) {
|
||||
watchers.remove(player);
|
||||
} else {
|
||||
watchers.put(player, new Pair<>(simulator, watcher));
|
||||
}
|
||||
}
|
||||
|
||||
public synchronized void update(Simulator simulator) {
|
||||
REntityServer rEntityServer = entityServers.get(simulator);
|
||||
if (rEntityServer != null) {
|
||||
rEntityServer.getEntities().forEach(REntity::die);
|
||||
createSim(rEntityServer, simulator);
|
||||
}
|
||||
|
||||
new ArrayList<>(watchers.values()).forEach(simulatorRunnablePair -> {
|
||||
if (simulatorRunnablePair.getKey() == simulator) {
|
||||
simulatorRunnablePair.getValue().run();
|
||||
}
|
||||
});
|
||||
SimulatorSaver.saveSimulator(SimulatorStorage.simulatorsDir, simulator);
|
||||
}
|
||||
|
||||
@Linked
|
||||
@MinVersion(19)
|
||||
public static class QuitListener implements Listener {
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerQuit(PlayerQuitEvent event) {
|
||||
watchers.remove(event.getPlayer());
|
||||
show(null, event.getPlayer());
|
||||
}
|
||||
}
|
||||
|
||||
private REntityServer createSim(REntityServer server, Simulator simulator) {
|
||||
if (simulator == null) {
|
||||
return null;
|
||||
}
|
||||
Map<Vector, Set<Class<?>>> positionCache = new HashMap<>();
|
||||
simulator.getGroups().stream().map(group -> group.getElements().stream().map(element -> new Pair<>(group, element)).collect(Collectors.toList())).flatMap(List::stream).forEach(pair -> {
|
||||
SimulatorGroup group = pair.getKey();
|
||||
SimulatorElement<?> element = pair.getValue();
|
||||
|
||||
boolean wasNotPresent = positionCache.computeIfAbsent(element.getPosition(), __ -> new HashSet<>())
|
||||
.add(element.getClass());
|
||||
if (!wasNotPresent) return;
|
||||
Material material = group.isDisabled() || element.isDisabled() ? element.getWorldDisabledMaterial() : element.getWorldMaterial();
|
||||
Location location = element.getWorldPos().toLocation(WORLD);
|
||||
RFallingBlockEntity rFallingBlockEntity = new RFallingBlockEntity(server, location, material);
|
||||
rFallingBlockEntity.setNoGravity(true);
|
||||
});
|
||||
return server;
|
||||
}
|
||||
|
||||
public synchronized boolean show(Simulator sim, Player player) {
|
||||
AtomicBoolean removed = new AtomicBoolean();
|
||||
entityServers.forEach((simulator, rEntityServer) -> {
|
||||
if (rEntityServer == null) return;
|
||||
if (rEntityServer.getPlayers().contains(player) && sim != simulator) {
|
||||
rEntityServer.removePlayer(player);
|
||||
removed.set(true);
|
||||
}
|
||||
});
|
||||
if (sim == null) return removed.get();
|
||||
entityServers.computeIfAbsent(sim, __ -> createSim(new REntityServer(), sim)).addPlayer(player);
|
||||
return removed.get();
|
||||
}
|
||||
|
||||
synchronized List<REntity> getEntitiesOfSimulator(Simulator simulator) {
|
||||
REntityServer entityServer = entityServers.get(simulator);
|
||||
if (entityServer == null) {
|
||||
return Collections.emptyList();
|
||||
}
|
||||
return entityServer.getEntities();
|
||||
}
|
||||
}
|
||||
-54
@@ -1,54 +0,0 @@
|
||||
package de.steamwar.bausystem.features.simulator.display;
|
||||
|
||||
import java.util.List;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.player.PlayerToggleSneakEvent;
|
||||
import de.steamwar.bausystem.utils.cursor.Cursor;
|
||||
import de.steamwar.entity.REntityServer;
|
||||
import lombok.Getter;
|
||||
|
||||
public abstract class ASimulatorCursor extends Cursor implements Listener {
|
||||
protected final Player owner;
|
||||
|
||||
@Getter
|
||||
protected SimulatorCursorMode cursorMode;
|
||||
|
||||
protected ASimulatorCursor(Player owner, REntityServer targetServer, SimulatorCursorMode cursorMode) {
|
||||
super(targetServer, owner, Material.GLASS, Material.TNT, List.of(Cursor.CursorMode.FREE, Cursor.CursorMode.BLOCK_ALIGNED));
|
||||
this.cursorMode = cursorMode;
|
||||
this.owner = owner;
|
||||
}
|
||||
|
||||
public void swapCursorMode() {
|
||||
cursorMode = cursorMode.switchType();
|
||||
setCursorMaterial(cursorMode.getMaterial());
|
||||
setAllowedCursorModes(cursorMode.getAllowedCursorModes());
|
||||
}
|
||||
|
||||
public void setCursorMode(SimulatorCursorMode mode) {
|
||||
this.cursorMode = mode;
|
||||
setCursorMaterial(cursorMode.getMaterial());
|
||||
setAllowedCursorModes(cursorMode.getAllowedCursorModes());
|
||||
}
|
||||
|
||||
public void hide() {
|
||||
super.hide();
|
||||
super.getTargetServer().removePlayer(owner);
|
||||
}
|
||||
|
||||
public void show() {
|
||||
super.show();
|
||||
super.getTargetServer().addPlayer(owner);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerShift(PlayerToggleSneakEvent event) {
|
||||
if (event.getPlayer() != owner) {
|
||||
return;
|
||||
}
|
||||
swapCursorMode();
|
||||
}
|
||||
}
|
||||
-47
@@ -1,47 +0,0 @@
|
||||
package de.steamwar.bausystem.features.simulator.display;
|
||||
|
||||
import java.util.Optional;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.block.Action;
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.features.simulator.SimulatorStorage;
|
||||
import de.steamwar.bausystem.features.simulator.data.Simulator;
|
||||
import de.steamwar.bausystem.features.simulator.data.SimulatorElement;
|
||||
import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
|
||||
import de.steamwar.entity.REntityServer;
|
||||
import de.steamwar.inventory.SWAnvilInv;
|
||||
|
||||
public class EmptySimulatorCursor extends ASimulatorCursor {
|
||||
public EmptySimulatorCursor(Player owner, SimulatorCursorMode cursorMode) {
|
||||
super(owner, new REntityServer(), cursorMode);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onClick(Optional<Location> clickedLocation, boolean clickedOnEntity, Action clickAction) {
|
||||
if (clickAction == Action.RIGHT_CLICK_AIR) {
|
||||
SimulatorStorage.openSimulatorSelector(owner);
|
||||
} else if (clickAction == Action.RIGHT_CLICK_BLOCK) {
|
||||
SWAnvilInv anvilInv = new SWAnvilInv(owner, "Name");
|
||||
anvilInv.setCallback(name -> {
|
||||
Simulator sim = SimulatorStorage.getSimulator(name);
|
||||
if (sim != null) {
|
||||
BauSystem.MESSAGE.send("SIMULATOR_NAME_ALREADY_EXISTS", owner);
|
||||
return;
|
||||
}
|
||||
if (!name.matches("[a-zA-Z_0-9-]+")) {
|
||||
BauSystem.MESSAGE.send("SIMULATOR_NAME_INVALID", owner);
|
||||
return;
|
||||
}
|
||||
sim = new Simulator(name);
|
||||
SimulatorStorage.addSimulator(name, sim);
|
||||
SimulatorElement<?> element = cursorMode.getElementFunction().apply(clickedLocation.get().toVector());
|
||||
SimulatorGroup group = new SimulatorGroup();
|
||||
group.add(element);
|
||||
sim.add(group);
|
||||
SimulatorStorage.setSimulator(owner, sim);
|
||||
});
|
||||
anvilInv.open();
|
||||
}
|
||||
}
|
||||
}
|
||||
-69
@@ -1,69 +0,0 @@
|
||||
package de.steamwar.bausystem.features.simulator.display;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Optional;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.block.Action;
|
||||
import org.bukkit.util.Vector;
|
||||
import de.steamwar.bausystem.features.simulator.data.Simulator;
|
||||
import de.steamwar.bausystem.features.simulator.data.SimulatorElement;
|
||||
import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
|
||||
import de.steamwar.bausystem.features.simulator.execute.SimulatorExecutor;
|
||||
import de.steamwar.bausystem.features.simulator.gui.SimulatorGroupGui;
|
||||
import de.steamwar.bausystem.features.simulator.gui.SimulatorGui;
|
||||
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
|
||||
|
||||
public class SimulatorCursor extends ASimulatorCursor {
|
||||
private final Simulator simulator;
|
||||
|
||||
public SimulatorCursor(Simulator simulator, Player owner, SimulatorCursorMode cursorMode) {
|
||||
super(owner, SimulatorRenderer.renderSimulator(simulator), cursorMode);
|
||||
|
||||
this.simulator = simulator;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void onClick(Optional<Location> clickedLocation, boolean clickedOnEntity, Action clickAction) {
|
||||
if (clickAction == Action.LEFT_CLICK_AIR || clickAction == Action.LEFT_CLICK_BLOCK) {
|
||||
SimulatorExecutor.run(owner, simulator, null);
|
||||
} else if (!clickedOnEntity || clickedLocation.isEmpty()) {
|
||||
new SimulatorGui(owner, simulator);
|
||||
} else {
|
||||
Vector vector = clickedLocation.get().toVector();
|
||||
List<SimulatorElement<?>> elements = simulator.getGroups().stream().map(SimulatorGroup::getElements).flatMap(List::stream)
|
||||
.filter(element -> element.getWorldPos().distanceSquared(vector) < (1 / 16.0) * (1 / 16.0)).toList();
|
||||
|
||||
switch (elements.size()) {
|
||||
case 0:
|
||||
return;
|
||||
case 1:
|
||||
// Open single element present in Simulator
|
||||
SimulatorElement<?> element = elements.get(0);
|
||||
SimulatorGroup group1 = element.getGroup(simulator);
|
||||
SimulatorBaseGui back = new SimulatorGui(owner, simulator);
|
||||
if (group1.getElements().size() > 1) {
|
||||
back = new SimulatorGroupGui(owner, simulator, group1, back);
|
||||
}
|
||||
element.open(owner, simulator, group1, back);
|
||||
break;
|
||||
default:
|
||||
List<SimulatorGroup> parents = elements.stream().map(e -> e.getGroup(simulator)).distinct().toList();
|
||||
if (parents.size() == 1) {
|
||||
// Open multi element present in Simulator in existing group
|
||||
SimulatorGui simulatorGui = new SimulatorGui(owner, simulator);
|
||||
new SimulatorGroupGui(owner, simulator, parents.get(0), simulatorGui).open();
|
||||
} else {
|
||||
// Open multi element present in Simulator in implicit group
|
||||
SimulatorGroup group2 = new SimulatorGroup();
|
||||
group2.setMaterial(null);
|
||||
group2.getElements().addAll(elements);
|
||||
SimulatorGui simulatorGui = new SimulatorGui(owner, simulator);
|
||||
new SimulatorGroupGui(owner, simulator, group2, simulatorGui).open();
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
-41
@@ -1,41 +0,0 @@
|
||||
package de.steamwar.bausystem.features.simulator.display;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.function.Function;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.util.Vector;
|
||||
import de.steamwar.bausystem.features.simulator.data.SimulatorElement;
|
||||
import de.steamwar.bausystem.features.simulator.data.observer.ObserverElement;
|
||||
import de.steamwar.bausystem.features.simulator.data.observer.ObserverPhase;
|
||||
import de.steamwar.bausystem.features.simulator.data.redstone.RedstoneElement;
|
||||
import de.steamwar.bausystem.features.simulator.data.redstone.RedstonePhase;
|
||||
import de.steamwar.bausystem.features.simulator.data.tnt.TNTElement;
|
||||
import de.steamwar.bausystem.features.simulator.data.tnt.TNTPhase;
|
||||
import de.steamwar.bausystem.utils.cursor.Cursor.CursorMode;
|
||||
import lombok.AllArgsConstructor;
|
||||
import lombok.Getter;
|
||||
|
||||
@AllArgsConstructor
|
||||
@Getter
|
||||
public enum SimulatorCursorMode {
|
||||
TNT(Material.TNT, Material.GUNPOWDER, "TNT", vector -> new TNTElement(vector).add(new TNTPhase()),
|
||||
List.of(CursorMode.FREE, CursorMode.BLOCK_ALIGNED)), REDSTONE_BLOCK(Material.REDSTONE_BLOCK, Material.REDSTONE_WIRE, "Redstone Block",
|
||||
vector -> new RedstoneElement(vector).add(new RedstonePhase()), List.of(CursorMode.BLOCK_ALIGNED)), OBSERVER(Material.OBSERVER, Material.QUARTZ,
|
||||
"Observer", vector -> new ObserverElement(vector).add(new ObserverPhase()), List.of(CursorMode.BLOCK_ALIGNED)),;
|
||||
|
||||
public final Material material;
|
||||
public final Material nonSelectedMaterial;
|
||||
public final String name;
|
||||
public final Function<Vector, SimulatorElement<?>> elementFunction;
|
||||
public final List<CursorMode> allowedCursorModes;
|
||||
|
||||
public SimulatorCursorMode switchType() {
|
||||
if (this == TNT) {
|
||||
return REDSTONE_BLOCK;
|
||||
}
|
||||
if (this == REDSTONE_BLOCK) {
|
||||
return OBSERVER;
|
||||
}
|
||||
return TNT;
|
||||
}
|
||||
}
|
||||
-78
@@ -1,78 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify it under the terms of the
|
||||
* GNU Affero General Public License as published by the Free Software Foundation, either version 3
|
||||
* of the License, or (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
|
||||
* even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License along with this program.
|
||||
* If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.simulator.display;
|
||||
|
||||
import de.steamwar.bausystem.features.simulator.SimulatorStorage;
|
||||
import de.steamwar.bausystem.features.simulator.data.Simulator;
|
||||
import de.steamwar.bausystem.features.simulator.data.SimulatorElement;
|
||||
import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
|
||||
import de.steamwar.bausystem.features.simulator.storage.SimulatorSaver;
|
||||
import de.steamwar.bausystem.shared.Pair;
|
||||
import de.steamwar.entity.REntity;
|
||||
import de.steamwar.entity.REntityServer;
|
||||
import de.steamwar.entity.RFallingBlockEntity;
|
||||
|
||||
import lombok.experimental.UtilityClass;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
import java.util.*;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
@UtilityClass
|
||||
public class SimulatorRenderer implements Listener {
|
||||
private final World WORLD = Bukkit.getWorlds().get(0);
|
||||
private Map<Simulator, REntityServer> entityServers = new HashMap<>();
|
||||
|
||||
public synchronized void update(Simulator simulator) {
|
||||
renderSimulator(simulator);
|
||||
|
||||
SimulatorSaver.saveSimulator(SimulatorStorage.simulatorsDir, simulator);
|
||||
}
|
||||
|
||||
public REntityServer renderSimulator(Simulator simulator) {
|
||||
if (simulator == null) {
|
||||
return null;
|
||||
}
|
||||
|
||||
REntityServer server = entityServers.computeIfAbsent(simulator, __ -> new REntityServer());
|
||||
|
||||
server.getEntities().forEach(REntity::die);
|
||||
|
||||
Map<Vector, Set<Class<?>>> positionCache = new HashMap<>();
|
||||
simulator.getGroups().stream().map(group -> group.getElements().stream().map(element -> new Pair<>(group, element)).toList()).flatMap(List::stream)
|
||||
.forEach(pair -> {
|
||||
SimulatorGroup group = pair.getKey();
|
||||
SimulatorElement<?> element = pair.getValue();
|
||||
|
||||
boolean wasNotPresent = positionCache.computeIfAbsent(element.getPosition(), __ -> new HashSet<>()).add(element.getClass());
|
||||
if (!wasNotPresent)
|
||||
return;
|
||||
Material material = group.isDisabled() || element.isDisabled() ? element.getWorldDisabledMaterial() : element.getWorldMaterial();
|
||||
Location location = element.getWorldPos().toLocation(WORLD);
|
||||
RFallingBlockEntity rFallingBlockEntity = new RFallingBlockEntity(server, location, material);
|
||||
rFallingBlockEntity.setNoGravity(true);
|
||||
});
|
||||
return server;
|
||||
}
|
||||
}
|
||||
+2
-2
@@ -20,7 +20,7 @@
|
||||
package de.steamwar.bausystem.features.simulator.execute;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.features.simulator.display.SimulatorRenderer;
|
||||
import de.steamwar.bausystem.features.simulator.SimulatorWatcher;
|
||||
import de.steamwar.bausystem.utils.bossbar.BauSystemBossbar;
|
||||
import de.steamwar.bausystem.utils.bossbar.BossBarService;
|
||||
import org.bukkit.Bukkit;
|
||||
@@ -72,7 +72,7 @@ public abstract class StabStep {
|
||||
|
||||
protected final void stop() {
|
||||
data.simulator.setStabGenerator(null);
|
||||
SimulatorRenderer.update(data.simulator);
|
||||
SimulatorWatcher.update(data.simulator);
|
||||
|
||||
for (Player player : Bukkit.getOnlinePlayers()) {
|
||||
BauSystemBossbar bossbar = BossBarService.instance.get(player, data.region, "simulator_stab_generator");
|
||||
|
||||
+20
-18
@@ -1,35 +1,35 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify it under the terms of the
|
||||
* GNU Affero General Public License as published by the Free Software Foundation, either version 3
|
||||
* of the License, or (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
|
||||
* even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License along with this program.
|
||||
* If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.simulator.gui;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.features.simulator.SimulatorCursorManager;
|
||||
import de.steamwar.bausystem.features.simulator.SimulatorCursor;
|
||||
import de.steamwar.bausystem.features.simulator.data.Simulator;
|
||||
import de.steamwar.bausystem.features.simulator.display.SimulatorCursorMode;
|
||||
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
|
||||
import de.steamwar.data.CMDs;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.Collections;
|
||||
|
||||
public class SimulatorCursorSwitcherGui extends SimulatorBaseGui {
|
||||
private final SimulatorCursorManager cursorManager = BauSystem.getInstance().getLinker().get(SimulatorCursorManager.class).orElseThrow();
|
||||
|
||||
private SimulatorBaseGui back;
|
||||
|
||||
@@ -50,12 +50,14 @@ public class SimulatorCursorSwitcherGui extends SimulatorBaseGui {
|
||||
}).setCustomModelData(CMDs.BACK));
|
||||
|
||||
int slot = 2;
|
||||
SimulatorCursorMode currentType = cursorManager.getActiveCursorMode(player).orElse(SimulatorCursorMode.TNT);
|
||||
for (SimulatorCursorMode type : SimulatorCursorMode.values()) {
|
||||
SimulatorCursor.CursorType currentType = SimulatorCursor.getCursorType(player);
|
||||
for (SimulatorCursor.CursorType type : SimulatorCursor.CursorType.values()) {
|
||||
boolean selected = type == currentType;
|
||||
SWItem swItem = new SWItem(selected ? type.material : type.nonSelectedMaterial, "§e" + type.name)
|
||||
.setCustomModelData(selected ? 0 : CMDs.Simulator.NEW_PHASE).setLore(Collections.singletonList("§eClick to select")).setCallback(click -> {
|
||||
cursorManager.setActiveCursorMode(player, type);
|
||||
.setCustomModelData(selected ? 0 : CMDs.Simulator.NEW_PHASE)
|
||||
.setLore(Collections.singletonList("§eClick to select"))
|
||||
.setCallback(click -> {
|
||||
SimulatorCursor.setCursorType(player, type);
|
||||
player.closeInventory();
|
||||
});
|
||||
inventory.setItem(slot, swItem);
|
||||
|
||||
+16
-17
@@ -1,26 +1,28 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify it under the terms of the
|
||||
* GNU Affero General Public License as published by the Free Software Foundation, either version 3
|
||||
* of the License, or (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
|
||||
* even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License along with this program.
|
||||
* If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.simulator.gui;
|
||||
|
||||
import de.steamwar.bausystem.features.simulator.SimulatorWatcher;
|
||||
import de.steamwar.bausystem.features.simulator.data.Simulator;
|
||||
import de.steamwar.bausystem.features.simulator.data.SimulatorElement;
|
||||
import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
|
||||
import de.steamwar.bausystem.features.simulator.display.SimulatorRenderer;
|
||||
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
|
||||
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorPageGui;
|
||||
import de.steamwar.inventory.InvCallback;
|
||||
@@ -36,11 +38,8 @@ public class SimulatorGroupChooserGui extends SimulatorPageGui<SimulatorGroup> {
|
||||
private final SimulatorGroup parent;
|
||||
private final SimulatorBaseGui back;
|
||||
|
||||
public SimulatorGroupChooserGui(Player player, Simulator simulator, SimulatorElement<?> subject,
|
||||
SimulatorGroup parent, SimulatorBaseGui back) {
|
||||
super(player, simulator, 6 * 9,
|
||||
simulator.getGroups().stream().filter(e -> e != parent).filter(e -> subject.canBeInGroup(e))
|
||||
.collect(Collectors.toList()));
|
||||
public SimulatorGroupChooserGui(Player player, Simulator simulator, SimulatorElement<?> subject, SimulatorGroup parent, SimulatorBaseGui back) {
|
||||
super(player, simulator, 6 * 9, simulator.getGroups().stream().filter(e -> e != parent).filter(e -> subject.canBeInGroup(e)).collect(Collectors.toList()));
|
||||
this.subject = subject;
|
||||
this.parent = parent;
|
||||
this.back = back;
|
||||
@@ -57,7 +56,7 @@ public class SimulatorGroupChooserGui extends SimulatorPageGui<SimulatorGroup> {
|
||||
simulator.getGroups().add(newParent);
|
||||
parent.getElements().remove(subject);
|
||||
back.open();
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
if (parent.getElements().size() == 1) {
|
||||
parent.setDisabled(false);
|
||||
parent.setMaterial(Material.BARREL);
|
||||
@@ -84,7 +83,7 @@ public class SimulatorGroupChooserGui extends SimulatorPageGui<SimulatorGroup> {
|
||||
parent.setMaterial(Material.BARREL);
|
||||
}
|
||||
back.open();
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
};
|
||||
return simulatorGroup.toItem(player, invCallback, invCallback);
|
||||
}
|
||||
|
||||
+27
-28
@@ -1,26 +1,28 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify it under the terms of the
|
||||
* GNU Affero General Public License as published by the Free Software Foundation, either version 3
|
||||
* of the License, or (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
|
||||
* even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License along with this program.
|
||||
* If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.simulator.gui;
|
||||
|
||||
import de.steamwar.bausystem.features.simulator.SimulatorWatcher;
|
||||
import de.steamwar.bausystem.features.simulator.data.Simulator;
|
||||
import de.steamwar.bausystem.features.simulator.data.SimulatorElement;
|
||||
import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
|
||||
import de.steamwar.bausystem.features.simulator.display.SimulatorRenderer;
|
||||
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
|
||||
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorPageGui;
|
||||
import de.steamwar.data.CMDs;
|
||||
@@ -58,7 +60,7 @@ public class SimulatorGroupGui extends SimulatorPageGui<SimulatorElement<?>> {
|
||||
}
|
||||
|
||||
if (simulatorGroup.getElements().removeIf(element -> element.getPhases().isEmpty())) {
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
}
|
||||
if (simulatorGroup.getElements().size() < 2) {
|
||||
back.open();
|
||||
@@ -73,12 +75,11 @@ public class SimulatorGroupGui extends SimulatorPageGui<SimulatorElement<?>> {
|
||||
|
||||
inventory.setItem(8, new SWItem(Material.BARRIER, "§eDelete", clickType -> {
|
||||
simulatorGroup.getElements().clear();
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.DELETE));
|
||||
|
||||
inventory.setItem(4, simulatorGroup.toItem(player, clickType -> {
|
||||
if (simulatorGroup.getMaterial() == null)
|
||||
return;
|
||||
if (simulatorGroup.getMaterial() == null) return;
|
||||
new SimulatorMaterialGui(player, simulator, simulatorGroup::getMaterial, simulatorGroup::setMaterial, this).open();
|
||||
}, clickType -> {
|
||||
}));
|
||||
@@ -86,19 +87,17 @@ public class SimulatorGroupGui extends SimulatorPageGui<SimulatorElement<?>> {
|
||||
inventory.setItem(48, new SWItem(Material.REPEATER, "§eSettings", clickType -> {
|
||||
new SimulatorGroupSettingsGui(player, simulator, simulatorGroup, this).open();
|
||||
}).setCustomModelData(CMDs.Simulator.SETTINGS));
|
||||
boolean disabled = simulatorGroup.getMaterial() == null ? simulatorGroup.getElements().stream().allMatch(SimulatorElement::isDisabled)
|
||||
: simulatorGroup.isDisabled();
|
||||
inventory.setItem(50,
|
||||
new SWItem(disabled ? Material.ENDER_PEARL : Material.ENDER_EYE, simulatorGroup.isDisabled() ? "§cDisabled" : "§aEnabled", clickType -> {
|
||||
if (simulatorGroup.getMaterial() == null) {
|
||||
simulatorGroup.getElements().forEach(simulatorElement -> {
|
||||
simulatorElement.setDisabled(!disabled);
|
||||
});
|
||||
} else {
|
||||
simulatorGroup.setDisabled(!disabled);
|
||||
}
|
||||
SimulatorRenderer.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.ENABLED_OR_DISABLED));
|
||||
boolean disabled = simulatorGroup.getMaterial() == null ? simulatorGroup.getElements().stream().allMatch(SimulatorElement::isDisabled) : simulatorGroup.isDisabled();
|
||||
inventory.setItem(50, new SWItem(disabled ? Material.ENDER_PEARL : Material.ENDER_EYE, simulatorGroup.isDisabled() ? "§cDisabled" : "§aEnabled", clickType -> {
|
||||
if (simulatorGroup.getMaterial() == null) {
|
||||
simulatorGroup.getElements().forEach(simulatorElement -> {
|
||||
simulatorElement.setDisabled(!disabled);
|
||||
});
|
||||
} else {
|
||||
simulatorGroup.setDisabled(!disabled);
|
||||
}
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.ENABLED_OR_DISABLED));
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
+106
-110
@@ -1,26 +1,28 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify it under the terms of the
|
||||
* GNU Affero General Public License as published by the Free Software Foundation, either version 3
|
||||
* of the License, or (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
|
||||
* even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License along with this program.
|
||||
* If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.simulator.gui;
|
||||
|
||||
import de.steamwar.bausystem.features.simulator.SimulatorWatcher;
|
||||
import de.steamwar.bausystem.features.simulator.data.Simulator;
|
||||
import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
|
||||
import de.steamwar.bausystem.features.simulator.data.tnt.TNTElement;
|
||||
import de.steamwar.bausystem.features.simulator.display.SimulatorRenderer;
|
||||
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorAnvilGui;
|
||||
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
|
||||
import de.steamwar.data.CMDs;
|
||||
@@ -35,8 +37,7 @@ public class SimulatorGroupSettingsGui extends SimulatorBaseGui {
|
||||
private final SimulatorGroup simulatorGroup;
|
||||
private final SimulatorBaseGui back;
|
||||
|
||||
public SimulatorGroupSettingsGui(Player player, Simulator simulator, SimulatorGroup simulatorGroup,
|
||||
SimulatorBaseGui back) {
|
||||
public SimulatorGroupSettingsGui(Player player, Simulator simulator, SimulatorGroup simulatorGroup, SimulatorBaseGui back) {
|
||||
super(player, simulator, 5 * 9);
|
||||
this.simulatorGroup = simulatorGroup;
|
||||
this.back = back;
|
||||
@@ -61,169 +62,164 @@ public class SimulatorGroupSettingsGui extends SimulatorBaseGui {
|
||||
|
||||
// Material Chooser
|
||||
inventory.setItem(4, simulatorGroup.toItem(player, clickType -> {
|
||||
if (simulatorGroup.getMaterial() == null)
|
||||
return;
|
||||
new SimulatorMaterialGui(player, simulator, simulatorGroup::getMaterial, simulatorGroup::setMaterial, this)
|
||||
.open();
|
||||
if (simulatorGroup.getMaterial() == null) return;
|
||||
new SimulatorMaterialGui(player, simulator, simulatorGroup::getMaterial, simulatorGroup::setMaterial, this).open();
|
||||
}, clickType -> {
|
||||
}));
|
||||
|
||||
// Base Tick
|
||||
int baseTicks = simulatorGroup.getBaseTick();
|
||||
inventory.setItem(9,
|
||||
new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
|
||||
simulatorGroup.changeBaseTicks(clickType.isShiftClick() ? 5 : 1);
|
||||
SimulatorRenderer.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
|
||||
inventory.setItem(9, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
|
||||
simulatorGroup.changeBaseTicks(clickType.isShiftClick() ? 5 : 1);
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
|
||||
SWItem baseTick = new SWItem(Material.REPEATER, "§eTicks§8:§7 " + baseTicks, clickType -> {
|
||||
new SimulatorAnvilGui<>(player, "Ticks", baseTicks + "", Integer::parseInt, integer -> {
|
||||
if (integer < 0)
|
||||
return false;
|
||||
if (integer < 0) return false;
|
||||
simulatorGroup.changeBaseTicks(integer - baseTicks);
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
return true;
|
||||
}, this).setItem(Material.REPEATER).open();
|
||||
});
|
||||
baseTick.getItemStack().setAmount(Math.max(1, Math.min(baseTicks, 64)));
|
||||
inventory.setItem(18, baseTick);
|
||||
inventory.setItem(27, new SWItem(SWItem.getDye(baseTicks > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"),
|
||||
false, clickType -> {
|
||||
if (baseTicks - (clickType.isShiftClick() ? 5 : 1) < 0) {
|
||||
simulatorGroup.changeBaseTicks(-baseTicks);
|
||||
} else {
|
||||
simulatorGroup.changeBaseTicks(clickType.isShiftClick() ? -5 : -1);
|
||||
}
|
||||
SimulatorRenderer.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
|
||||
inventory.setItem(27, new SWItem(SWItem.getDye(baseTicks > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
|
||||
if (baseTicks - (clickType.isShiftClick() ? 5 : 1) < 0) {
|
||||
simulatorGroup.changeBaseTicks(-baseTicks);
|
||||
} else {
|
||||
simulatorGroup.changeBaseTicks(clickType.isShiftClick() ? -5 : -1);
|
||||
}
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
|
||||
|
||||
boolean allTNT = simulatorGroup.getElements().stream().allMatch(TNTElement.class::isInstance);
|
||||
|
||||
if (allTNT) {
|
||||
// Subpixel Alignment
|
||||
inventory.setItem(21, new SWItem(Material.SUNFLOWER, "§7Align§8: §eCenter", clickType -> {
|
||||
simulatorGroup.getElements().stream().map(TNTElement.class::cast).forEach(tntElement -> {
|
||||
tntElement.alignX(0);
|
||||
tntElement.alignZ(0);
|
||||
});
|
||||
SimulatorRenderer.update(simulator);
|
||||
simulatorGroup.getElements().stream()
|
||||
.map(TNTElement.class::cast)
|
||||
.forEach(tntElement -> {
|
||||
tntElement.alignX(0);
|
||||
tntElement.alignZ(0);
|
||||
});
|
||||
SimulatorWatcher.update(simulator);
|
||||
}));
|
||||
|
||||
// Z
|
||||
SWItem negativZItem = new SWItem(Material.OAK_BUTTON, "§7Align§8: §eNegativ Z", clickType -> {
|
||||
simulatorGroup.getElements().stream().map(TNTElement.class::cast).forEach(tntElement -> {
|
||||
if (tntElement.getAlignment().getZ() != -1)
|
||||
tntElement.alignZ(-1);
|
||||
});
|
||||
SimulatorRenderer.update(simulator);
|
||||
simulatorGroup.getElements().stream()
|
||||
.map(TNTElement.class::cast)
|
||||
.forEach(tntElement -> {
|
||||
if (tntElement.getAlignment().getZ() != -1) tntElement.alignZ(-1);
|
||||
});
|
||||
SimulatorWatcher.update(simulator);
|
||||
});
|
||||
negativZItem.setEnchanted(
|
||||
simulatorGroup.getElements().stream().map(TNTElement.class::cast)
|
||||
.allMatch(tntElement -> tntElement.getAlignment().getZ() == -1));
|
||||
negativZItem.setEnchanted(simulatorGroup.getElements().stream()
|
||||
.map(TNTElement.class::cast)
|
||||
.allMatch(tntElement -> tntElement.getAlignment().getZ() == -1));
|
||||
inventory.setItem(20, negativZItem);
|
||||
|
||||
SWItem positivZItem = new SWItem(Material.OAK_BUTTON, "§7Align§8: §ePositiv Z", clickType -> {
|
||||
simulatorGroup.getElements().stream().map(TNTElement.class::cast).forEach(tntElement -> {
|
||||
if (tntElement.getAlignment().getZ() != 1)
|
||||
tntElement.alignZ(1);
|
||||
});
|
||||
SimulatorRenderer.update(simulator);
|
||||
simulatorGroup.getElements().stream()
|
||||
.map(TNTElement.class::cast)
|
||||
.forEach(tntElement -> {
|
||||
if (tntElement.getAlignment().getZ() != 1) tntElement.alignZ(1);
|
||||
});
|
||||
SimulatorWatcher.update(simulator);
|
||||
});
|
||||
positivZItem.setEnchanted(
|
||||
simulatorGroup.getElements().stream().map(TNTElement.class::cast)
|
||||
.allMatch(tntElement -> tntElement.getAlignment().getZ() == 1));
|
||||
positivZItem.setEnchanted(simulatorGroup.getElements().stream()
|
||||
.map(TNTElement.class::cast)
|
||||
.allMatch(tntElement -> tntElement.getAlignment().getZ() == 1));
|
||||
inventory.setItem(22, positivZItem);
|
||||
|
||||
// X
|
||||
SWItem negativXItem = new SWItem(Material.STONE_BUTTON, "§7Align§8: §eNegativ X", clickType -> {
|
||||
simulatorGroup.getElements().stream().map(TNTElement.class::cast).forEach(tntElement -> {
|
||||
if (tntElement.getAlignment().getX() != -1)
|
||||
tntElement.alignX(-1);
|
||||
});
|
||||
simulatorGroup.getElements().stream()
|
||||
.map(TNTElement.class::cast)
|
||||
.forEach(tntElement -> {
|
||||
if (tntElement.getAlignment().getX() != -1) tntElement.alignX(-1);
|
||||
});
|
||||
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
});
|
||||
negativXItem.setEnchanted(
|
||||
simulatorGroup.getElements().stream().map(TNTElement.class::cast)
|
||||
.allMatch(tntElement -> tntElement.getAlignment().getX() == -1));
|
||||
negativXItem.setEnchanted(simulatorGroup.getElements().stream()
|
||||
.map(TNTElement.class::cast)
|
||||
.allMatch(tntElement -> tntElement.getAlignment().getX() == -1));
|
||||
inventory.setItem(12, negativXItem);
|
||||
|
||||
SWItem positivXItem = new SWItem(Material.STONE_BUTTON, "§7Align§8: §ePositiv X", clickType -> {
|
||||
simulatorGroup.getElements().stream().map(TNTElement.class::cast).forEach(tntElement -> {
|
||||
if (tntElement.getAlignment().getX() != 1)
|
||||
tntElement.alignX(1);
|
||||
});
|
||||
SimulatorRenderer.update(simulator);
|
||||
SWItem positivXItem = new SWItem(Material.STONE_BUTTON, "§7Align§8: §ePositiv X", clickType -> {
|
||||
simulatorGroup.getElements().stream()
|
||||
.map(TNTElement.class::cast)
|
||||
.forEach(tntElement -> {
|
||||
if (tntElement.getAlignment().getX() != 1) tntElement.alignX(1);
|
||||
});
|
||||
SimulatorWatcher.update(simulator);
|
||||
});
|
||||
positivXItem.setEnchanted(
|
||||
simulatorGroup.getElements().stream().map(TNTElement.class::cast)
|
||||
.allMatch(tntElement -> tntElement.getAlignment().getX() == -1));
|
||||
positivXItem.setEnchanted(simulatorGroup.getElements().stream()
|
||||
.map(TNTElement.class::cast)
|
||||
.allMatch(tntElement -> tntElement.getAlignment().getX() == -1));
|
||||
inventory.setItem(30, positivXItem);
|
||||
}
|
||||
|
||||
// Pos X
|
||||
inventory.setItem(15, new SWItem(SWItem.getDye(10), "§e+1",
|
||||
Arrays.asList(allTNT ? "§7Shift§8: §e+0.0625" : "§7Shift§8: §e+5"), false, clickType -> {
|
||||
simulatorGroup.move(clickType.isShiftClick() ? (allTNT ? 0.0625 : 5) : 1, 0, 0);
|
||||
SimulatorRenderer.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
|
||||
//Pos X
|
||||
inventory.setItem(15, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList(allTNT ? "§7Shift§8: §e+0.0625" : "§7Shift§8: §e+5"), false, clickType -> {
|
||||
simulatorGroup.move(clickType.isShiftClick() ? (allTNT ? 0.0625 : 5) : 1, 0, 0);
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
|
||||
inventory.setItem(24, new SWItem(Material.PAPER, "§eX", clickType -> {
|
||||
new SimulatorAnvilGui<>(player, "Relative X", "", Double::parseDouble, number -> {
|
||||
if (!allTNT) {
|
||||
if(!allTNT){
|
||||
number = (double) Math.round(number);
|
||||
}
|
||||
simulatorGroup.move(number, 0, 0);
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
return true;
|
||||
}, this).setItem(Material.PAPER).open();
|
||||
}));
|
||||
inventory.setItem(33, new SWItem(SWItem.getDye(1), "§e-1",
|
||||
Arrays.asList(allTNT ? "§7Shift§8: §e-0.0625" : "§7Shift§8: §e-5"), false, clickType -> {
|
||||
simulatorGroup.move(clickType.isShiftClick() ? (allTNT ? -0.0625 : -5) : -1, 0, 0);
|
||||
SimulatorRenderer.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
|
||||
inventory.setItem(33, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList(allTNT ? "§7Shift§8: §e-0.0625" : "§7Shift§8: §e-5"), false, clickType -> {
|
||||
simulatorGroup.move(clickType.isShiftClick() ? (allTNT ? -0.0625 : -5) : -1, 0, 0);
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
|
||||
|
||||
// Pos Y
|
||||
inventory.setItem(16, new SWItem(SWItem.getDye(10), "§e+1",
|
||||
Arrays.asList(allTNT ? "§7Shift§8: §e+0.0625" : "§7Shift§8: §e+5"), false, clickType -> {
|
||||
simulatorGroup.move(0, clickType.isShiftClick() ? (allTNT ? 0.0625 : 5) : 1, 0);
|
||||
SimulatorRenderer.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
|
||||
//Pos Y
|
||||
inventory.setItem(16, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList(allTNT ? "§7Shift§8: §e+0.0625" : "§7Shift§8: §e+5"), false, clickType -> {
|
||||
simulatorGroup.move(0, clickType.isShiftClick() ? (allTNT ? 0.0625 : 5) : 1, 0);
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
|
||||
inventory.setItem(25, new SWItem(Material.PAPER, "§eY", clickType -> {
|
||||
new SimulatorAnvilGui<>(player, "Relative Y", "", Double::parseDouble, number -> {
|
||||
if (!allTNT) {
|
||||
if(!allTNT){
|
||||
number = (double) Math.round(number);
|
||||
}
|
||||
simulatorGroup.move(0, number, 0);
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
return true;
|
||||
}, this).setItem(Material.PAPER).open();
|
||||
}));
|
||||
inventory.setItem(34, new SWItem(SWItem.getDye(1), "§e-1",
|
||||
Arrays.asList(allTNT ? "§7Shift§8: §e-0.0625" : "§7Shift§8: §e-5"), false, clickType -> {
|
||||
simulatorGroup.move(0, clickType.isShiftClick() ? (allTNT ? -0.0625 : -5) : -1, 0);
|
||||
SimulatorRenderer.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.ENABLED_OR_DISABLED));
|
||||
inventory.setItem(34, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList(allTNT ? "§7Shift§8: §e-0.0625" : "§7Shift§8: §e-5"), false, clickType -> {
|
||||
simulatorGroup.move(0, clickType.isShiftClick() ? (allTNT ? -0.0625 : -5) : -1, 0);
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.ENABLED_OR_DISABLED));
|
||||
|
||||
// Pos Z
|
||||
inventory.setItem(17, new SWItem(SWItem.getDye(10), "§e+1",
|
||||
Arrays.asList(allTNT ? "§7Shift§8: §e+0.0625" : "§7Shift§8: §e+5"), false, clickType -> {
|
||||
simulatorGroup.move(0, 0, clickType.isShiftClick() ? (allTNT ? 0.0625 : 5) : 1);
|
||||
SimulatorRenderer.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
|
||||
//Pos Z
|
||||
inventory.setItem(17, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList(allTNT ? "§7Shift§8: §e+0.0625" : "§7Shift§8: §e+5"), false, clickType -> {
|
||||
simulatorGroup.move(0, 0, clickType.isShiftClick() ? (allTNT ? 0.0625 : 5) : 1);
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
|
||||
inventory.setItem(26, new SWItem(Material.PAPER, "§eZ", clickType -> {
|
||||
new SimulatorAnvilGui<>(player, "Relative Z", "", Double::parseDouble, number -> {
|
||||
if (!allTNT) {
|
||||
if(!allTNT){
|
||||
number = (double) Math.round(number);
|
||||
}
|
||||
simulatorGroup.move(0, 0, number);
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
return true;
|
||||
}, this).setItem(Material.PAPER).open();
|
||||
}));
|
||||
inventory.setItem(35, new SWItem(SWItem.getDye(1), "§e-1",
|
||||
Arrays.asList(allTNT ? "§7Shift§8: §e-0.0625" : "§7Shift§8: §e-5"), false, clickType -> {
|
||||
simulatorGroup.move(0, 0, clickType.isShiftClick() ? (allTNT ? -0.0625 : -5) : -1);
|
||||
SimulatorRenderer.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
|
||||
inventory.setItem(35, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList(allTNT ? "§7Shift§8: §e-0.0625" : "§7Shift§8: §e-5"), false, clickType -> {
|
||||
simulatorGroup.move(0, 0, clickType.isShiftClick() ? (allTNT ? -0.0625 : -5) : -1);
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
|
||||
}
|
||||
}
|
||||
|
||||
+17
-21
@@ -1,30 +1,29 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify it under the terms of the
|
||||
* GNU Affero General Public License as published by the Free Software Foundation, either version 3
|
||||
* of the License, or (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
|
||||
* even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License along with this program.
|
||||
* If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.simulator.gui;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.features.simulator.SimulatorCursorManager;
|
||||
import de.steamwar.bausystem.features.simulator.SimulatorCursor;
|
||||
import de.steamwar.bausystem.features.simulator.SimulatorWatcher;
|
||||
import de.steamwar.bausystem.features.simulator.data.Simulator;
|
||||
import de.steamwar.bausystem.features.simulator.data.SimulatorElement;
|
||||
import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
|
||||
import de.steamwar.bausystem.features.simulator.display.SimulatorCursor;
|
||||
import de.steamwar.bausystem.features.simulator.display.SimulatorCursorMode;
|
||||
import de.steamwar.bausystem.features.simulator.display.SimulatorRenderer;
|
||||
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorPageGui;
|
||||
import de.steamwar.data.CMDs;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
@@ -33,8 +32,6 @@ import org.bukkit.entity.Player;
|
||||
|
||||
public class SimulatorGui extends SimulatorPageGui<SimulatorGroup> {
|
||||
|
||||
private final SimulatorCursorManager cursorManager = BauSystem.getInstance().getLinker().get(SimulatorCursorManager.class).orElseThrow();
|
||||
|
||||
public SimulatorGui(Player player, Simulator simulator) {
|
||||
super(player, simulator, 6 * 9, simulator.getGroups());
|
||||
}
|
||||
@@ -46,15 +43,14 @@ public class SimulatorGui extends SimulatorPageGui<SimulatorGroup> {
|
||||
|
||||
@Override
|
||||
public void headerAndFooter() {
|
||||
if (simulator.getGroups().removeIf(element -> element.getElements().isEmpty()
|
||||
|| element.getElements().stream().allMatch(simulatorElement -> simulatorElement.getPhases().isEmpty()))) {
|
||||
SimulatorRenderer.update(simulator);
|
||||
if (simulator.getGroups().removeIf(element -> element.getElements().isEmpty() || element.getElements().stream().allMatch(simulatorElement -> simulatorElement.getPhases().isEmpty()))) {
|
||||
SimulatorWatcher.update(simulator);
|
||||
}
|
||||
|
||||
inventory.setItem(4, simulator.toItem(player, clickType -> {
|
||||
new SimulatorMaterialGui(player, simulator, simulator::getMaterial, simulator::setMaterial, this).open();
|
||||
}));
|
||||
SimulatorCursorMode cursorType = cursorManager.getActiveCursorMode(player).orElse(SimulatorCursorMode.TNT);
|
||||
SimulatorCursor.CursorType cursorType = SimulatorCursor.getCursorType(player);
|
||||
inventory.setItem(48, new SWItem(cursorType.material, "§7Placing §8-§e " + cursorType.name, clickType -> {
|
||||
new SimulatorCursorSwitcherGui(player, simulator, this).open();
|
||||
}));
|
||||
|
||||
+23
-19
@@ -1,24 +1,26 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify it under the terms of the
|
||||
* GNU Affero General Public License as published by the Free Software Foundation, either version 3
|
||||
* of the License, or (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
|
||||
* even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License along with this program.
|
||||
* If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.simulator.gui;
|
||||
|
||||
import de.steamwar.bausystem.features.simulator.SimulatorWatcher;
|
||||
import de.steamwar.bausystem.features.simulator.data.Simulator;
|
||||
import de.steamwar.bausystem.features.simulator.display.SimulatorRenderer;
|
||||
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
|
||||
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorPageGui;
|
||||
import de.steamwar.data.CMDs;
|
||||
@@ -34,8 +36,11 @@ import java.util.stream.Collectors;
|
||||
|
||||
public class SimulatorMaterialGui extends SimulatorPageGui<Material> {
|
||||
|
||||
private static final List<Material> MATERIALS = Arrays.stream(Material.values()).filter(material -> !material.isAir())
|
||||
.filter(material -> !material.isLegacy()).filter(Material::isItem).collect(Collectors.toList());
|
||||
private static final List<Material> MATERIALS = Arrays.stream(Material.values())
|
||||
.filter(material -> !material.isAir())
|
||||
.filter(material -> !material.isLegacy())
|
||||
.filter(Material::isItem)
|
||||
.collect(Collectors.toList());
|
||||
|
||||
private final Supplier<Material> currentMaterial;
|
||||
private Material material;
|
||||
@@ -55,7 +60,7 @@ public class SimulatorMaterialGui extends SimulatorPageGui<Material> {
|
||||
return true;
|
||||
}
|
||||
change.accept(player.getItemOnCursor().getType());
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -76,10 +81,9 @@ public class SimulatorMaterialGui extends SimulatorPageGui<Material> {
|
||||
|
||||
@Override
|
||||
public SWItem convert(Material material) {
|
||||
return new SWItem(material, "§eNew Material", Arrays.asList(material == this.material ? "§eSelected" : "§eClick to select"), material == this.material,
|
||||
clickType -> {
|
||||
change.accept(material);
|
||||
SimulatorRenderer.update(simulator);
|
||||
});
|
||||
return new SWItem(material, "§eNew Material", Arrays.asList(material == this.material ? "§eSelected" : "§eClick to select"), material == this.material, clickType -> {
|
||||
change.accept(material);
|
||||
SimulatorWatcher.update(simulator);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
+43
-35
@@ -1,27 +1,29 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify it under the terms of the
|
||||
* GNU Affero General Public License as published by the Free Software Foundation, either version 3
|
||||
* of the License, or (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
|
||||
* even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License along with this program.
|
||||
* If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.simulator.gui;
|
||||
|
||||
import de.steamwar.bausystem.features.simulator.SimulatorWatcher;
|
||||
import de.steamwar.bausystem.features.simulator.data.Simulator;
|
||||
import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
|
||||
import de.steamwar.bausystem.features.simulator.data.observer.ObserverElement;
|
||||
import de.steamwar.bausystem.features.simulator.data.observer.ObserverPhase;
|
||||
import de.steamwar.bausystem.features.simulator.display.SimulatorRenderer;
|
||||
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
|
||||
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorScrollGui;
|
||||
import de.steamwar.data.CMDs;
|
||||
@@ -58,7 +60,7 @@ public class SimulatorObserverGui extends SimulatorScrollGui<ObserverPhase> {
|
||||
public void headerAndFooter() {
|
||||
if (observer.getPhases().isEmpty()) {
|
||||
back.open();
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -85,7 +87,7 @@ public class SimulatorObserverGui extends SimulatorScrollGui<ObserverPhase> {
|
||||
|
||||
inventory.setItem(8, new SWItem(Material.BARRIER, "§eDelete", clickType -> {
|
||||
observer.getPhases().clear();
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.DELETE));
|
||||
|
||||
// Material Chooser
|
||||
@@ -99,11 +101,10 @@ public class SimulatorObserverGui extends SimulatorScrollGui<ObserverPhase> {
|
||||
}).setCustomModelData(CMDs.Simulator.SETTINGS));
|
||||
|
||||
// Enable/Disable
|
||||
inventory.setItem(48,
|
||||
new SWItem(observer.isDisabled() ? Material.ENDER_PEARL : Material.ENDER_EYE, observer.isDisabled() ? "§cDisabled" : "§aEnabled", clickType -> {
|
||||
observer.setDisabled(!observer.isDisabled());
|
||||
SimulatorRenderer.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.ENABLED_OR_DISABLED));
|
||||
inventory.setItem(48, new SWItem(observer.isDisabled() ? Material.ENDER_PEARL : Material.ENDER_EYE, observer.isDisabled() ? "§cDisabled" : "§aEnabled", clickType -> {
|
||||
observer.setDisabled(!observer.isDisabled());
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.ENABLED_OR_DISABLED));
|
||||
|
||||
// Group chooser
|
||||
inventory.setItem(51, new SWItem(Material.LEAD, "§eJoin Group", clickType -> {
|
||||
@@ -138,7 +139,7 @@ public class SimulatorObserverGui extends SimulatorScrollGui<ObserverPhase> {
|
||||
SWItem observer = new SWItem(Material.OBSERVER, "§eObserver", lore, false, clickType -> {
|
||||
if (clickType == ClickType.MIDDLE) {
|
||||
this.observer.getPhases().remove(observerPhase);
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
} else {
|
||||
new SimulatorObserverPhaseSettingsGui(player, simulator, this.observer, observerPhase, this).open();
|
||||
}
|
||||
@@ -147,35 +148,42 @@ public class SimulatorObserverGui extends SimulatorScrollGui<ObserverPhase> {
|
||||
|
||||
Supplier<Integer> getter = observerPhase::getTickOffset;
|
||||
Consumer<Integer> setter = observerPhase::setTickOffset;
|
||||
return new SWItem[] {new SWItem(SWItem.getDye(getter.get() < max ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8:§e +5"), false, clickType -> {
|
||||
setter.accept(Math.min(max, getter.get() + (clickType.isShiftClick() ? 5 : 1)));
|
||||
SimulatorRenderer.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED), observer,
|
||||
return new SWItem[] {
|
||||
new SWItem(SWItem.getDye(getter.get() < max ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8:§e +5"), false, clickType -> {
|
||||
setter.accept(Math.min(max, getter.get() + (clickType.isShiftClick() ? 5 : 1)));
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED),
|
||||
observer,
|
||||
new SWItem(SWItem.getDye(getter.get() > min ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8:§e -5"), false, clickType -> {
|
||||
setter.accept(Math.max(min, getter.get() - (clickType.isShiftClick() ? 5 : 1)));
|
||||
SimulatorRenderer.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED), new SWItem(Material.ANVIL, "§eEdit Activation", clickType -> {
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED),
|
||||
new SWItem(Material.ANVIL, "§eEdit Activation", clickType -> {
|
||||
new SimulatorObserverPhaseSettingsGui(player, simulator, this.observer, observerPhase, this).open();
|
||||
}).setCustomModelData(CMDs.Simulator.EDIT_ACTIVATION),};
|
||||
}).setCustomModelData(CMDs.Simulator.EDIT_ACTIVATION),
|
||||
};
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem[] lastColumn() {
|
||||
return new SWItem[] {new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8:§e +5"), false, clickType -> {
|
||||
addNewPhase(clickType.isShiftClick());
|
||||
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED), new SWItem(Material.QUARTZ, "§eObserver§8:§a New Phase", clickType -> {
|
||||
addNewPhase(false);
|
||||
}).setCustomModelData(CMDs.Simulator.NEW_PHASE), new SWItem(SWItem.getDye(8), "§7", clickType -> {
|
||||
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED),};
|
||||
return new SWItem[]{
|
||||
new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8:§e +5"), false, clickType -> {
|
||||
addNewPhase(clickType.isShiftClick());
|
||||
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED),
|
||||
new SWItem(Material.QUARTZ, "§eObserver§8:§a New Phase", clickType -> {
|
||||
addNewPhase(false);
|
||||
}).setCustomModelData(CMDs.Simulator.NEW_PHASE),
|
||||
new SWItem(SWItem.getDye(8), "§7", clickType -> {
|
||||
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED),
|
||||
};
|
||||
}
|
||||
|
||||
private void addNewPhase(boolean shift) {
|
||||
ObserverPhase lastElement = observer.getPhases().get(observer.getPhases().size() - 1);
|
||||
ObserverPhase newPhase = new ObserverPhase(lastElement.getTickOffset() + 4);
|
||||
if (shift)
|
||||
newPhase.setTickOffset(newPhase.getTickOffset() + 5);
|
||||
if (shift) newPhase.setTickOffset(newPhase.getTickOffset() + 5);
|
||||
scroll += 2;
|
||||
observer.add(newPhase);
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
}
|
||||
}
|
||||
|
||||
+44
-50
@@ -1,27 +1,29 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify it under the terms of the
|
||||
* GNU Affero General Public License as published by the Free Software Foundation, either version 3
|
||||
* of the License, or (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
|
||||
* even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License along with this program.
|
||||
* If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.simulator.gui;
|
||||
|
||||
import de.steamwar.bausystem.features.simulator.SimulatorWatcher;
|
||||
import de.steamwar.bausystem.features.simulator.data.Simulator;
|
||||
import de.steamwar.bausystem.features.simulator.data.SimulatorPhase;
|
||||
import de.steamwar.bausystem.features.simulator.data.observer.ObserverElement;
|
||||
import de.steamwar.bausystem.features.simulator.data.observer.ObserverPhase;
|
||||
import de.steamwar.bausystem.features.simulator.display.SimulatorRenderer;
|
||||
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorAnvilGui;
|
||||
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
|
||||
import de.steamwar.core.Core;
|
||||
@@ -39,8 +41,7 @@ public class SimulatorObserverPhaseSettingsGui extends SimulatorBaseGui {
|
||||
private final ObserverPhase observer;
|
||||
private final SimulatorBaseGui back;
|
||||
|
||||
public SimulatorObserverPhaseSettingsGui(Player player, Simulator simulator, ObserverElement observerElement, ObserverPhase observer,
|
||||
SimulatorBaseGui back) {
|
||||
public SimulatorObserverPhaseSettingsGui(Player player, Simulator simulator, ObserverElement observerElement, ObserverPhase observer, SimulatorBaseGui back) {
|
||||
super(player, simulator, 5 * 9);
|
||||
this.observerElement = observerElement;
|
||||
this.observer = observer;
|
||||
@@ -73,7 +74,7 @@ public class SimulatorObserverPhaseSettingsGui extends SimulatorBaseGui {
|
||||
inventory.setItem(8, new SWItem(Material.BARRIER, "§eDelete", clickType -> {
|
||||
observerElement.getPhases().remove(observer);
|
||||
back.open();
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.DELETE));
|
||||
|
||||
int index = observerElement.getPhases().indexOf(observer);
|
||||
@@ -93,19 +94,18 @@ public class SimulatorObserverPhaseSettingsGui extends SimulatorBaseGui {
|
||||
max = Integer.MAX_VALUE - 4;
|
||||
}
|
||||
|
||||
// Tick Offset
|
||||
//Tick Offset
|
||||
int offset = observer.getTickOffset();
|
||||
inventory.setItem(10, new SWItem(SWItem.getDye(offset < max ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
|
||||
observer.setTickOffset(Math.min(max, offset + (clickType.isShiftClick() ? 5 : 1)));
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
|
||||
|
||||
SWItem offsetItem = new SWItem(Material.REPEATER, "§eStart at§8:§7 " + offset, clickType -> {
|
||||
new SimulatorAnvilGui<>(player, "Start at", offset + "", Integer::parseInt, integer -> {
|
||||
if (integer < 0)
|
||||
return false;
|
||||
if (integer < 0) return false;
|
||||
observer.setTickOffset(Math.min(Math.max(integer, min), max));
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
return true;
|
||||
}, this).setItem(Material.REPEATER).open();
|
||||
});
|
||||
@@ -114,66 +114,60 @@ public class SimulatorObserverPhaseSettingsGui extends SimulatorBaseGui {
|
||||
|
||||
inventory.setItem(28, new SWItem(SWItem.getDye(offset > min ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
|
||||
observer.setTickOffset(Math.max(min, offset - (clickType.isShiftClick() ? 5 : 1)));
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
|
||||
|
||||
// Order
|
||||
//Order
|
||||
int order = observer.getOrder();
|
||||
inventory.setItem(13,
|
||||
new SWItem(SWItem.getDye(order < SimulatorPhase.ORDER_LIMIT ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
|
||||
observer.setOrder(Math.min(SimulatorPhase.ORDER_LIMIT, order + (clickType.isShiftClick() ? 5 : 1)));
|
||||
SimulatorRenderer.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
|
||||
inventory.setItem(13, new SWItem(SWItem.getDye(order < SimulatorPhase.ORDER_LIMIT ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
|
||||
observer.setOrder(Math.min(SimulatorPhase.ORDER_LIMIT, order + (clickType.isShiftClick() ? 5 : 1)));
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
|
||||
|
||||
Material negativeNumbers = Material.getMaterial(Core.getVersion() >= 19 ? "RECOVERY_COMPASS" : "FIREWORK_STAR");
|
||||
SWItem orderItem = new SWItem(order >= 0 ? Material.COMPASS : negativeNumbers, "§eActivation Order§8:§7 " + order, clickType -> {
|
||||
new SimulatorAnvilGui<>(player, "Activation Order", order + "", Integer::parseInt, integer -> {
|
||||
if (integer < -SimulatorPhase.ORDER_LIMIT)
|
||||
return false;
|
||||
if (integer > SimulatorPhase.ORDER_LIMIT)
|
||||
return false;
|
||||
if (integer < -SimulatorPhase.ORDER_LIMIT) return false;
|
||||
if (integer > SimulatorPhase.ORDER_LIMIT) return false;
|
||||
observer.setOrder(integer);
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
return true;
|
||||
}, this).setItem(order >= 0 ? Material.COMPASS : negativeNumbers).open();
|
||||
});
|
||||
orderItem.getItemStack().setAmount(Math.max(1, Math.min(Math.abs(order), 30)));
|
||||
inventory.setItem(22, orderItem);
|
||||
|
||||
inventory.setItem(31,
|
||||
new SWItem(SWItem.getDye(order > -SimulatorPhase.ORDER_LIMIT ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
|
||||
observer.setOrder(Math.max(-SimulatorPhase.ORDER_LIMIT, order - (clickType.isShiftClick() ? 5 : 1)));
|
||||
SimulatorRenderer.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
|
||||
inventory.setItem(31, new SWItem(SWItem.getDye(order > -SimulatorPhase.ORDER_LIMIT ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
|
||||
observer.setOrder(Math.max(-SimulatorPhase.ORDER_LIMIT, order - (clickType.isShiftClick() ? 5 : 1)));
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
|
||||
|
||||
// Update orientation
|
||||
inventory.setItem(25, new SWItem(Material.SUNFLOWER, "§7", clickType -> {
|
||||
}));
|
||||
inventory.setItem(15, new SWItem(observer.getOrientation() == BlockFace.UP ? Material.LIME_CONCRETE : Material.GRAY_CONCRETE, "§eUp", clickType -> {
|
||||
observer.setOrientation(BlockFace.UP);
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
}));
|
||||
inventory.setItem(33, new SWItem(observer.getOrientation() == BlockFace.DOWN ? Material.RED_CONCRETE : Material.GRAY_CONCRETE, "§eDown", clickType -> {
|
||||
observer.setOrientation(BlockFace.DOWN);
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
}));
|
||||
inventory.setItem(16, new SWItem(observer.getOrientation() == BlockFace.NORTH ? Material.LIME_WOOL : Material.GRAY_WOOL, "§eNorth", clickType -> {
|
||||
observer.setOrientation(BlockFace.NORTH);
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
}));
|
||||
inventory.setItem(34, new SWItem(observer.getOrientation() == BlockFace.SOUTH ? Material.RED_WOOL : Material.GRAY_WOOL, "§eSouth", clickType -> {
|
||||
observer.setOrientation(BlockFace.SOUTH);
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
}));
|
||||
inventory.setItem(24, new SWItem(observer.getOrientation() == BlockFace.EAST ? Material.LIME_STAINED_GLASS : Material.GRAY_STAINED_GLASS, "§eEast", clickType -> {
|
||||
observer.setOrientation(BlockFace.EAST);
|
||||
SimulatorWatcher.update(simulator);
|
||||
}));
|
||||
inventory.setItem(26, new SWItem(observer.getOrientation() == BlockFace.WEST ? Material.RED_STAINED_GLASS : Material.GRAY_STAINED_GLASS, "§eWest", clickType -> {
|
||||
observer.setOrientation(BlockFace.WEST);
|
||||
SimulatorWatcher.update(simulator);
|
||||
}));
|
||||
inventory.setItem(24,
|
||||
new SWItem(observer.getOrientation() == BlockFace.EAST ? Material.LIME_STAINED_GLASS : Material.GRAY_STAINED_GLASS, "§eEast", clickType -> {
|
||||
observer.setOrientation(BlockFace.EAST);
|
||||
SimulatorRenderer.update(simulator);
|
||||
}));
|
||||
inventory.setItem(26,
|
||||
new SWItem(observer.getOrientation() == BlockFace.WEST ? Material.RED_STAINED_GLASS : Material.GRAY_STAINED_GLASS, "§eWest", clickType -> {
|
||||
observer.setOrientation(BlockFace.WEST);
|
||||
SimulatorRenderer.update(simulator);
|
||||
}));
|
||||
}
|
||||
}
|
||||
|
||||
+30
-29
@@ -1,25 +1,27 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify it under the terms of the
|
||||
* GNU Affero General Public License as published by the Free Software Foundation, either version 3
|
||||
* of the License, or (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
|
||||
* even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License along with this program.
|
||||
* If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.simulator.gui;
|
||||
|
||||
import de.steamwar.bausystem.features.simulator.SimulatorWatcher;
|
||||
import de.steamwar.bausystem.features.simulator.data.Simulator;
|
||||
import de.steamwar.bausystem.features.simulator.data.observer.ObserverElement;
|
||||
import de.steamwar.bausystem.features.simulator.display.SimulatorRenderer;
|
||||
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorAnvilGui;
|
||||
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
|
||||
import de.steamwar.data.CMDs;
|
||||
@@ -66,14 +68,13 @@ public class SimulatorObserverSettingsGui extends SimulatorBaseGui {
|
||||
int baseTicks = observer.getBaseTick();
|
||||
inventory.setItem(9, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
|
||||
observer.changeBaseTicks(clickType.isShiftClick() ? 5 : 1);
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
|
||||
SWItem baseTick = new SWItem(Material.REPEATER, "§eTicks§8:§7 " + baseTicks, clickType -> {
|
||||
new SimulatorAnvilGui<>(player, "Ticks", baseTicks + "", Integer::parseInt, integer -> {
|
||||
if (integer < 0)
|
||||
return false;
|
||||
if (integer < 0) return false;
|
||||
observer.changeBaseTicks(integer - baseTicks);
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
return true;
|
||||
}, this).setItem(Material.REPEATER).open();
|
||||
});
|
||||
@@ -85,58 +86,58 @@ public class SimulatorObserverSettingsGui extends SimulatorBaseGui {
|
||||
} else {
|
||||
observer.changeBaseTicks(clickType.isShiftClick() ? -5 : -1);
|
||||
}
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
|
||||
|
||||
// Pos X
|
||||
inventory.setItem(15, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
|
||||
//Pos X
|
||||
inventory.setItem(15, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
|
||||
observer.move(clickType.isShiftClick() ? 5 : 1, 0, 0);
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
|
||||
inventory.setItem(24, new SWItem(Material.PAPER, "§eX§8:§7 " + observer.getPosition().getBlockX(), clickType -> {
|
||||
new SimulatorAnvilGui<>(player, "X", observer.getPosition().getBlockX() + "", Integer::parseInt, i -> {
|
||||
observer.getPosition().setX(i);
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
return true;
|
||||
}, this).open();
|
||||
}));
|
||||
inventory.setItem(33, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
|
||||
observer.move(clickType.isShiftClick() ? -5 : -1, 0, 0);
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
|
||||
|
||||
// Pos Y
|
||||
//Pos Y
|
||||
inventory.setItem(16, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
|
||||
observer.move(0, clickType.isShiftClick() ? 5 : 1, 0);
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.ENABLED_OR_DISABLED));
|
||||
inventory.setItem(25, new SWItem(Material.PAPER, "§eY§8:§7 " + observer.getPosition().getBlockY(), clickType -> {
|
||||
new SimulatorAnvilGui<>(player, "Y", observer.getPosition().getBlockY() + "", Integer::parseInt, i -> {
|
||||
observer.getPosition().setY(i);
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
return true;
|
||||
}, this).open();
|
||||
}));
|
||||
inventory.setItem(34, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
|
||||
observer.move(0, clickType.isShiftClick() ? -5 : -1, 0);
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
|
||||
|
||||
// Pos Z
|
||||
//Pos Z
|
||||
inventory.setItem(17, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
|
||||
observer.move(0, 0, clickType.isShiftClick() ? 5 : 1);
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.ENABLED_OR_DISABLED));
|
||||
inventory.setItem(26, new SWItem(Material.PAPER, "§eZ§8:§7 " + observer.getPosition().getBlockZ(), clickType -> {
|
||||
new SimulatorAnvilGui<>(player, "Z", observer.getPosition().getBlockZ() + "", Integer::parseInt, i -> {
|
||||
observer.getPosition().setZ(i);
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
return true;
|
||||
}, this).open();
|
||||
}));
|
||||
inventory.setItem(35, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
|
||||
observer.move(0, 0, clickType.isShiftClick() ? -5 : -1);
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
|
||||
}
|
||||
}
|
||||
|
||||
+50
-43
@@ -1,27 +1,29 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify it under the terms of the
|
||||
* GNU Affero General Public License as published by the Free Software Foundation, either version 3
|
||||
* of the License, or (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
|
||||
* even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License along with this program.
|
||||
* If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.simulator.gui;
|
||||
|
||||
import de.steamwar.bausystem.features.simulator.SimulatorWatcher;
|
||||
import de.steamwar.bausystem.features.simulator.data.Simulator;
|
||||
import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
|
||||
import de.steamwar.bausystem.features.simulator.data.redstone.RedstoneElement;
|
||||
import de.steamwar.bausystem.features.simulator.data.redstone.RedstonePhase;
|
||||
import de.steamwar.bausystem.features.simulator.display.SimulatorRenderer;
|
||||
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
|
||||
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorScrollGui;
|
||||
import de.steamwar.data.CMDs;
|
||||
@@ -59,7 +61,7 @@ public class SimulatorRedstoneGui extends SimulatorScrollGui<SimulatorRedstoneGu
|
||||
public void headerAndFooter() {
|
||||
if (redstone.getPhases().isEmpty()) {
|
||||
back.open();
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -91,7 +93,7 @@ public class SimulatorRedstoneGui extends SimulatorScrollGui<SimulatorRedstoneGu
|
||||
|
||||
inventory.setItem(8, new SWItem(Material.BARRIER, "§eDelete", clickType -> {
|
||||
redstone.getPhases().clear();
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.DELETE));
|
||||
|
||||
// Material Chooser
|
||||
@@ -105,11 +107,10 @@ public class SimulatorRedstoneGui extends SimulatorScrollGui<SimulatorRedstoneGu
|
||||
}).setCustomModelData(CMDs.Simulator.SETTINGS));
|
||||
|
||||
// Enable/Disable
|
||||
inventory.setItem(48,
|
||||
new SWItem(redstone.isDisabled() ? Material.ENDER_PEARL : Material.ENDER_EYE, redstone.isDisabled() ? "§cDisabled" : "§aEnabled", clickType -> {
|
||||
redstone.setDisabled(!redstone.isDisabled());
|
||||
SimulatorRenderer.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.ENABLED_OR_DISABLED));
|
||||
inventory.setItem(48, new SWItem(redstone.isDisabled() ? Material.ENDER_PEARL : Material.ENDER_EYE, redstone.isDisabled() ? "§cDisabled" : "§aEnabled", clickType -> {
|
||||
redstone.setDisabled(!redstone.isDisabled());
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.ENABLED_OR_DISABLED));
|
||||
|
||||
// Group chooser
|
||||
inventory.setItem(51, new SWItem(Material.LEAD, "§eJoin Group", clickType -> {
|
||||
@@ -150,49 +151,55 @@ public class SimulatorRedstoneGui extends SimulatorScrollGui<SimulatorRedstoneGu
|
||||
lore.add("");
|
||||
lore.add("§7Click§8:§e Edit");
|
||||
lore.add("§7Middle-Click§8:§e Remove");
|
||||
SWItem redstone = new SWItem(redstoneSubPhase.place ? Material.REDSTONE_BLOCK : Material.STONE, redstoneSubPhase.place ? "§eActivate" : "§eDeactivate",
|
||||
lore, false, clickType -> {
|
||||
if (clickType == ClickType.MIDDLE) {
|
||||
this.redstone.getPhases().remove(redstoneSubPhase.phase);
|
||||
SimulatorRenderer.update(simulator);
|
||||
} else {
|
||||
new SimulatorRedstonePhaseSettingsGui(player, simulator, this.redstone, redstoneSubPhase.phase, this).open();
|
||||
}
|
||||
});
|
||||
SWItem redstone = new SWItem(redstoneSubPhase.place ? Material.REDSTONE_BLOCK : Material.STONE, redstoneSubPhase.place ? "§eActivate" : "§eDeactivate", lore, false, clickType -> {
|
||||
if (clickType == ClickType.MIDDLE) {
|
||||
this.redstone.getPhases().remove(redstoneSubPhase.phase);
|
||||
SimulatorWatcher.update(simulator);
|
||||
} else {
|
||||
new SimulatorRedstonePhaseSettingsGui(player, simulator, this.redstone, redstoneSubPhase.phase, this).open();
|
||||
}
|
||||
});
|
||||
redstone.getItemStack().setAmount(Math.max(1, Math.min(time, 64)));
|
||||
|
||||
Supplier<Integer> getter = redstoneSubPhase.place ? redstoneSubPhase.phase::getTickOffset : redstoneSubPhase.phase::getLifetime;
|
||||
Consumer<Integer> setter = redstoneSubPhase.place ? redstoneSubPhase.phase::setTickOffset : redstoneSubPhase.phase::setLifetime;
|
||||
return new SWItem[] {new SWItem(SWItem.getDye(getter.get() < max ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8:§e +5"), false, clickType -> {
|
||||
setter.accept(Math.min(max, getter.get() + (clickType.isShiftClick() ? 5 : 1)));
|
||||
SimulatorRenderer.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED), redstone,
|
||||
return new SWItem[] {
|
||||
new SWItem(SWItem.getDye(getter.get() < max ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8:§e +5"), false, clickType -> {
|
||||
setter.accept(Math.min(max, getter.get() + (clickType.isShiftClick() ? 5 : 1)));
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED),
|
||||
redstone,
|
||||
new SWItem(SWItem.getDye(getter.get() > min ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8:§e -5"), false, clickType -> {
|
||||
setter.accept(Math.max(min, getter.get() - (clickType.isShiftClick() ? 5 : 1)));
|
||||
SimulatorRenderer.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED), new SWItem(Material.ANVIL, "§eEdit Activation", clickType -> {
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED),
|
||||
new SWItem(Material.ANVIL, "§eEdit Activation", clickType -> {
|
||||
new SimulatorRedstonePhaseSettingsGui(player, simulator, this.redstone, redstoneSubPhase.phase, this).open();
|
||||
}).setCustomModelData(CMDs.Simulator.EDIT_ACTIVATION),};
|
||||
}).setCustomModelData(CMDs.Simulator.EDIT_ACTIVATION),
|
||||
};
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem[] lastColumn() {
|
||||
return new SWItem[] {new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8:§e +5"), false, clickType -> {
|
||||
addNewPhase(clickType.isShiftClick());
|
||||
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED), new SWItem(Material.REDSTONE, "§eRedstone§8:§a New Phase", clickType -> {
|
||||
addNewPhase(false);
|
||||
}).setCustomModelData(CMDs.Simulator.NEW_PHASE), new SWItem(SWItem.getDye(8), "§7", clickType -> {
|
||||
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED),};
|
||||
return new SWItem[]{
|
||||
new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8:§e +5"), false, clickType -> {
|
||||
addNewPhase(clickType.isShiftClick());
|
||||
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED),
|
||||
new SWItem(Material.REDSTONE, "§eRedstone§8:§a New Phase", clickType -> {
|
||||
addNewPhase(false);
|
||||
}).setCustomModelData(CMDs.Simulator.NEW_PHASE),
|
||||
new SWItem(SWItem.getDye(8), "§7", clickType -> {
|
||||
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED),
|
||||
};
|
||||
}
|
||||
|
||||
private void addNewPhase(boolean shift) {
|
||||
RedstonePhase lastElement = redstone.getPhases().get(redstone.getPhases().size() - 1);
|
||||
RedstonePhase newPhase = new RedstonePhase(lastElement.getTickOffset() + lastElement.getLifetime() + 1);
|
||||
if (shift)
|
||||
newPhase.setTickOffset(newPhase.getTickOffset() + 5);
|
||||
if (shift) newPhase.setTickOffset(newPhase.getTickOffset() + 5);
|
||||
scroll += 2;
|
||||
redstone.add(newPhase);
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
}
|
||||
|
||||
@AllArgsConstructor
|
||||
|
||||
+37
-42
@@ -1,27 +1,29 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify it under the terms of the
|
||||
* GNU Affero General Public License as published by the Free Software Foundation, either version 3
|
||||
* of the License, or (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
|
||||
* even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License along with this program.
|
||||
* If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.simulator.gui;
|
||||
|
||||
import de.steamwar.bausystem.features.simulator.SimulatorWatcher;
|
||||
import de.steamwar.bausystem.features.simulator.data.Simulator;
|
||||
import de.steamwar.bausystem.features.simulator.data.SimulatorPhase;
|
||||
import de.steamwar.bausystem.features.simulator.data.redstone.RedstoneElement;
|
||||
import de.steamwar.bausystem.features.simulator.data.redstone.RedstonePhase;
|
||||
import de.steamwar.bausystem.features.simulator.display.SimulatorRenderer;
|
||||
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorAnvilGui;
|
||||
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
|
||||
import de.steamwar.core.Core;
|
||||
@@ -37,8 +39,7 @@ public class SimulatorRedstonePhaseSettingsGui extends SimulatorBaseGui {
|
||||
private final RedstonePhase redstone;
|
||||
private final SimulatorBaseGui back;
|
||||
|
||||
public SimulatorRedstonePhaseSettingsGui(Player player, Simulator simulator, RedstoneElement redstoneElement, RedstonePhase redstone,
|
||||
SimulatorBaseGui back) {
|
||||
public SimulatorRedstonePhaseSettingsGui(Player player, Simulator simulator, RedstoneElement redstoneElement, RedstonePhase redstone, SimulatorBaseGui back) {
|
||||
super(player, simulator, 5 * 9);
|
||||
this.redstoneElement = redstoneElement;
|
||||
this.redstone = redstone;
|
||||
@@ -71,7 +72,7 @@ public class SimulatorRedstonePhaseSettingsGui extends SimulatorBaseGui {
|
||||
inventory.setItem(8, new SWItem(Material.BARRIER, "§eDelete", clickType -> {
|
||||
redstoneElement.getPhases().remove(redstone);
|
||||
back.open();
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.DELETE));
|
||||
|
||||
int index = redstoneElement.getPhases().indexOf(redstone);
|
||||
@@ -94,19 +95,18 @@ public class SimulatorRedstonePhaseSettingsGui extends SimulatorBaseGui {
|
||||
maxOffset = Integer.MAX_VALUE - 5;
|
||||
}
|
||||
|
||||
// Tick Offset
|
||||
//Tick Offset
|
||||
int offset = redstone.getTickOffset();
|
||||
inventory.setItem(10, new SWItem(SWItem.getDye(offset < maxOffset ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
|
||||
redstone.setTickOffset(Math.min(maxOffset, offset + (clickType.isShiftClick() ? 5 : 1)));
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
|
||||
|
||||
SWItem offsetItem = new SWItem(Material.REPEATER, "§eStart at§8:§7 " + offset, clickType -> {
|
||||
new SimulatorAnvilGui<>(player, "Start at", offset + "", Integer::parseInt, integer -> {
|
||||
if (integer < 0)
|
||||
return false;
|
||||
if (integer < 0) return false;
|
||||
redstone.setTickOffset(Math.min(Math.max(integer, min), maxOffset));
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
return true;
|
||||
}, this).setItem(Material.REPEATER).open();
|
||||
});
|
||||
@@ -115,22 +115,21 @@ public class SimulatorRedstonePhaseSettingsGui extends SimulatorBaseGui {
|
||||
|
||||
inventory.setItem(28, new SWItem(SWItem.getDye(offset > min ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
|
||||
redstone.setTickOffset(Math.max(min, offset - (clickType.isShiftClick() ? 5 : 1)));
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
|
||||
|
||||
// Lifetime
|
||||
//Lifetime
|
||||
int lifetime = redstone.getLifetime();
|
||||
inventory.setItem(11, new SWItem(SWItem.getDye(lifetime < maxLifetime ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
|
||||
redstone.setLifetime(Math.min(maxLifetime, lifetime + (clickType.isShiftClick() ? 5 : 1)));
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
|
||||
|
||||
SWItem lifetimeItem = new SWItem(Material.CLOCK, "§eActivation Time§8:§7 " + lifetime, clickType -> {
|
||||
new SimulatorAnvilGui<>(player, "Activation Time", lifetime + "", Integer::parseInt, integer -> {
|
||||
if (integer < 0)
|
||||
return false;
|
||||
if (integer < 0) return false;
|
||||
redstone.setLifetime(Math.min(integer, maxLifetime));
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
return true;
|
||||
}, this).setItem(Material.CLOCK).open();
|
||||
});
|
||||
@@ -139,36 +138,32 @@ public class SimulatorRedstonePhaseSettingsGui extends SimulatorBaseGui {
|
||||
|
||||
inventory.setItem(29, new SWItem(SWItem.getDye(lifetime > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
|
||||
redstone.setLifetime(Math.max(0, lifetime - (clickType.isShiftClick() ? 5 : 1)));
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
|
||||
|
||||
// Order
|
||||
//Order
|
||||
int order = redstone.getOrder();
|
||||
inventory.setItem(13,
|
||||
new SWItem(SWItem.getDye(order < SimulatorPhase.ORDER_LIMIT ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
|
||||
redstone.setOrder(Math.min(SimulatorPhase.ORDER_LIMIT, order + (clickType.isShiftClick() ? 5 : 1)));
|
||||
SimulatorRenderer.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
|
||||
inventory.setItem(13, new SWItem(SWItem.getDye(order < SimulatorPhase.ORDER_LIMIT ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
|
||||
redstone.setOrder(Math.min(SimulatorPhase.ORDER_LIMIT, order + (clickType.isShiftClick() ? 5 : 1)));
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
|
||||
|
||||
Material negativeNumbers = Material.getMaterial(Core.getVersion() >= 19 ? "RECOVERY_COMPASS" : "FIREWORK_STAR");
|
||||
SWItem orderItem = new SWItem(order >= 0 ? Material.COMPASS : negativeNumbers, "§eActivation Order§8:§7 " + order, clickType -> {
|
||||
new SimulatorAnvilGui<>(player, "Activation Order", order + "", Integer::parseInt, integer -> {
|
||||
if (integer < -SimulatorPhase.ORDER_LIMIT)
|
||||
return false;
|
||||
if (integer > SimulatorPhase.ORDER_LIMIT)
|
||||
return false;
|
||||
if (integer < -SimulatorPhase.ORDER_LIMIT) return false;
|
||||
if (integer > SimulatorPhase.ORDER_LIMIT) return false;
|
||||
redstone.setOrder(integer);
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
return true;
|
||||
}, this).setItem(order >= 0 ? Material.COMPASS : negativeNumbers).open();
|
||||
});
|
||||
orderItem.getItemStack().setAmount(Math.max(1, Math.min(Math.abs(order), 30)));
|
||||
inventory.setItem(22, orderItem);
|
||||
|
||||
inventory.setItem(31,
|
||||
new SWItem(SWItem.getDye(order > -SimulatorPhase.ORDER_LIMIT ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
|
||||
redstone.setOrder(Math.max(-SimulatorPhase.ORDER_LIMIT, order - (clickType.isShiftClick() ? 5 : 1)));
|
||||
SimulatorRenderer.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
|
||||
inventory.setItem(31, new SWItem(SWItem.getDye(order > -SimulatorPhase.ORDER_LIMIT ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
|
||||
redstone.setOrder(Math.max(-SimulatorPhase.ORDER_LIMIT, order - (clickType.isShiftClick() ? 5 : 1)));
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
|
||||
}
|
||||
}
|
||||
|
||||
+29
-28
@@ -1,25 +1,27 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify it under the terms of the
|
||||
* GNU Affero General Public License as published by the Free Software Foundation, either version 3
|
||||
* of the License, or (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
|
||||
* even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License along with this program.
|
||||
* If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.simulator.gui;
|
||||
|
||||
import de.steamwar.bausystem.features.simulator.SimulatorWatcher;
|
||||
import de.steamwar.bausystem.features.simulator.data.Simulator;
|
||||
import de.steamwar.bausystem.features.simulator.data.redstone.RedstoneElement;
|
||||
import de.steamwar.bausystem.features.simulator.display.SimulatorRenderer;
|
||||
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorAnvilGui;
|
||||
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
|
||||
import de.steamwar.data.CMDs;
|
||||
@@ -65,14 +67,13 @@ public class SimulatorRedstoneSettingsGui extends SimulatorBaseGui {
|
||||
int baseTicks = redstone.getBaseTick();
|
||||
inventory.setItem(9, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
|
||||
redstone.changeBaseTicks(clickType.isShiftClick() ? 5 : 1);
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
|
||||
SWItem baseTick = new SWItem(Material.REPEATER, "§eTicks§8:§7 " + baseTicks, clickType -> {
|
||||
new SimulatorAnvilGui<>(player, "Ticks", baseTicks + "", Integer::parseInt, integer -> {
|
||||
if (integer < 0)
|
||||
return false;
|
||||
if (integer < 0) return false;
|
||||
redstone.changeBaseTicks(integer - baseTicks);
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
return true;
|
||||
}, this).setItem(Material.REPEATER).open();
|
||||
});
|
||||
@@ -84,58 +85,58 @@ public class SimulatorRedstoneSettingsGui extends SimulatorBaseGui {
|
||||
} else {
|
||||
redstone.changeBaseTicks(clickType.isShiftClick() ? -5 : -1);
|
||||
}
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
|
||||
|
||||
// Pos X
|
||||
//Pos X
|
||||
inventory.setItem(15, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
|
||||
redstone.move(clickType.isShiftClick() ? 5 : 1, 0, 0);
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
|
||||
inventory.setItem(24, new SWItem(Material.PAPER, "§eX§8:§7 " + redstone.getPosition().getBlockX(), clickType -> {
|
||||
new SimulatorAnvilGui<>(player, "X", redstone.getPosition().getBlockX() + "", Integer::parseInt, i -> {
|
||||
redstone.getPosition().setX(i);
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
return true;
|
||||
}, this).open();
|
||||
}));
|
||||
inventory.setItem(33, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
|
||||
redstone.move(clickType.isShiftClick() ? -5 : -1, 0, 0);
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
|
||||
|
||||
// Pos Y
|
||||
//Pos Y
|
||||
inventory.setItem(16, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
|
||||
redstone.move(0, clickType.isShiftClick() ? 5 : 1, 0);
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
|
||||
inventory.setItem(25, new SWItem(Material.PAPER, "§eY§8:§7 " + redstone.getPosition().getBlockY(), clickType -> {
|
||||
new SimulatorAnvilGui<>(player, "Y", redstone.getPosition().getBlockY() + "", Integer::parseInt, i -> {
|
||||
redstone.getPosition().setY(i);
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
return true;
|
||||
}, this).open();
|
||||
}));
|
||||
inventory.setItem(34, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
|
||||
redstone.move(0, clickType.isShiftClick() ? -5 : -1, 0);
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
|
||||
|
||||
// Pos Z
|
||||
//Pos Z
|
||||
inventory.setItem(17, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
|
||||
redstone.move(0, 0, clickType.isShiftClick() ? 5 : 1);
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
|
||||
inventory.setItem(26, new SWItem(Material.PAPER, "§eZ§8:§7 " + redstone.getPosition().getBlockZ(), clickType -> {
|
||||
new SimulatorAnvilGui<>(player, "Z", redstone.getPosition().getBlockZ() + "", Integer::parseInt, i -> {
|
||||
redstone.getPosition().setZ(i);
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
return true;
|
||||
}, this).open();
|
||||
}));
|
||||
inventory.setItem(35, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
|
||||
redstone.move(0, 0, clickType.isShiftClick() ? -5 : -1);
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
|
||||
}
|
||||
}
|
||||
|
||||
+31
-31
@@ -1,24 +1,26 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify it under the terms of the
|
||||
* GNU Affero General Public License as published by the Free Software Foundation, either version 3
|
||||
* of the License, or (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
|
||||
* even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License along with this program.
|
||||
* If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.simulator.gui;
|
||||
|
||||
import de.steamwar.bausystem.features.simulator.SimulatorWatcher;
|
||||
import de.steamwar.bausystem.features.simulator.data.Simulator;
|
||||
import de.steamwar.bausystem.features.simulator.display.SimulatorRenderer;
|
||||
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
|
||||
import de.steamwar.data.CMDs;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
@@ -53,52 +55,50 @@ public class SimulatorSettingsGui extends SimulatorBaseGui {
|
||||
new SimulatorMaterialGui(player, simulator, simulator::getMaterial, simulator::setMaterial, this).open();
|
||||
}));
|
||||
|
||||
// AutoTrace
|
||||
inventory.setItem(19, new SWItem(simulator.isAutoTrace() ? Material.CHAIN_COMMAND_BLOCK : Material.COMMAND_BLOCK,
|
||||
"§eAutoTrace§8: " + (simulator.isAutoTrace() ? "§aOn" : "§cOff"), clickType -> {
|
||||
simulator.setAutoTrace(!simulator.isAutoTrace());
|
||||
SimulatorRenderer.update(simulator);
|
||||
}));
|
||||
inventory.setItem(20, new SWItem(simulator.isAutoTestblock() ? Material.END_STONE : Material.BARRIER,
|
||||
"§eTestblock§8: " + (simulator.isAutoTestblock() ? "§aOn" : "§cOff"), clickType -> {
|
||||
simulator.setAutoTestblock(!simulator.isAutoTestblock());
|
||||
SimulatorRenderer.update(simulator);
|
||||
}));
|
||||
//AutoTrace
|
||||
inventory.setItem(19, new SWItem(simulator.isAutoTrace() ? Material.CHAIN_COMMAND_BLOCK : Material.COMMAND_BLOCK, "§eAutoTrace§8: " + (simulator.isAutoTrace() ? "§aOn" : "§cOff"), clickType -> {
|
||||
simulator.setAutoTrace(!simulator.isAutoTrace());
|
||||
SimulatorWatcher.update(simulator);
|
||||
}));
|
||||
inventory.setItem(20, new SWItem(simulator.isAutoTestblock() ? Material.END_STONE : Material.BARRIER, "§eTestblock§8: " + (simulator.isAutoTestblock() ? "§aOn" : "§cOff"), clickType -> {
|
||||
simulator.setAutoTestblock(!simulator.isAutoTestblock());
|
||||
SimulatorWatcher.update(simulator);
|
||||
}));
|
||||
|
||||
// Pos X
|
||||
//Pos X
|
||||
inventory.setItem(15, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
|
||||
simulator.move(clickType.isShiftClick() ? 5 : 1, 0, 0);
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
|
||||
inventory.setItem(24, new SWItem(Material.PAPER, "§eX", clickType -> {
|
||||
}));
|
||||
inventory.setItem(33, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
|
||||
simulator.move(clickType.isShiftClick() ? -5 : -1, 0, 0);
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
|
||||
|
||||
// Pos Y
|
||||
//Pos Y
|
||||
inventory.setItem(16, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
|
||||
simulator.move(0, clickType.isShiftClick() ? 5 : 1, 0);
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
|
||||
inventory.setItem(25, new SWItem(Material.PAPER, "§eY", clickType -> {
|
||||
}));
|
||||
inventory.setItem(34, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
|
||||
simulator.move(0, clickType.isShiftClick() ? -5 : -1, 0);
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
|
||||
|
||||
// Pos Z
|
||||
//Pos Z
|
||||
inventory.setItem(17, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
|
||||
simulator.move(0, 0, clickType.isShiftClick() ? 5 : 1);
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
|
||||
inventory.setItem(26, new SWItem(Material.PAPER, "§eZ", clickType -> {
|
||||
}));
|
||||
inventory.setItem(35, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
|
||||
simulator.move(0, 0, clickType.isShiftClick() ? -5 : -1);
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
|
||||
}
|
||||
}
|
||||
|
||||
+53
-51
@@ -1,27 +1,29 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify it under the terms of the
|
||||
* GNU Affero General Public License as published by the Free Software Foundation, either version 3
|
||||
* of the License, or (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
|
||||
* even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License along with this program.
|
||||
* If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.simulator.gui;
|
||||
|
||||
import de.steamwar.bausystem.features.simulator.SimulatorWatcher;
|
||||
import de.steamwar.bausystem.features.simulator.data.Simulator;
|
||||
import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
|
||||
import de.steamwar.bausystem.features.simulator.data.tnt.TNTElement;
|
||||
import de.steamwar.bausystem.features.simulator.data.tnt.TNTPhase;
|
||||
import de.steamwar.bausystem.features.simulator.display.SimulatorRenderer;
|
||||
import de.steamwar.bausystem.features.simulator.execute.SimulatorStabGenerator;
|
||||
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorAnvilGui;
|
||||
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
|
||||
@@ -58,7 +60,7 @@ public class SimulatorTNTGui extends SimulatorScrollGui<TNTPhase> {
|
||||
public void headerAndFooter() {
|
||||
if (tnt.getPhases().isEmpty()) {
|
||||
back.open();
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -85,7 +87,7 @@ public class SimulatorTNTGui extends SimulatorScrollGui<TNTPhase> {
|
||||
|
||||
inventory.setItem(8, new SWItem(Material.BARRIER, "§eDelete", clickType -> {
|
||||
tnt.getPhases().clear();
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.DELETE));
|
||||
|
||||
// Material Chooser
|
||||
@@ -96,18 +98,16 @@ public class SimulatorTNTGui extends SimulatorScrollGui<TNTPhase> {
|
||||
inventory.setItem(47, new SWItem(Material.REPEATER, "§eSettings", clickType -> {
|
||||
new SimulatorTNTSettingsGui(player, simulator, tnt, this).open();
|
||||
}).setCustomModelData(CMDs.Simulator.SETTINGS));
|
||||
inventory.setItem(48,
|
||||
new SWItem(tnt.isDisabled() ? Material.ENDER_PEARL : Material.ENDER_EYE, tnt.isDisabled() ? "§cDisabled" : "§aEnabled", clickType -> {
|
||||
tnt.setDisabled(!tnt.isDisabled());
|
||||
SimulatorRenderer.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.ENABLED_OR_DISABLED));
|
||||
inventory.setItem(48, new SWItem(tnt.isDisabled() ? Material.ENDER_PEARL : Material.ENDER_EYE, tnt.isDisabled() ? "§cDisabled" : "§aEnabled", clickType -> {
|
||||
tnt.setDisabled(!tnt.isDisabled());
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.ENABLED_OR_DISABLED));
|
||||
if (Core.getVersion() > 19) {
|
||||
inventory.setItem(49, new SWItem(Material.CALIBRATED_SCULK_SENSOR, "§eCreate Stab", click -> {
|
||||
new SimulatorAnvilGui<>(player, "Depth Limit", "", Integer::parseInt, depthLimit -> {
|
||||
if (depthLimit <= 0)
|
||||
return false;
|
||||
if (depthLimit <= 0) return false;
|
||||
simulator.setStabGenerator(new SimulatorStabGenerator(Region.getRegion(player.getLocation()), simulator, tnt, depthLimit));
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
return true;
|
||||
}, null).open();
|
||||
}).setCustomModelData(CMDs.Simulator.CREATE_STAB));
|
||||
@@ -117,7 +117,7 @@ public class SimulatorTNTGui extends SimulatorScrollGui<TNTPhase> {
|
||||
tntElement.add(new TNTPhase());
|
||||
parent.add(tntElement);
|
||||
new SimulatorGroupGui(player, simulator, parent, new SimulatorGui(player, simulator)).open();
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.MAKE_GROUP));
|
||||
inventory.setItem(51, new SWItem(Material.LEAD, "§eJoin Group", clickType -> {
|
||||
new SimulatorGroupChooserGui(player, simulator, tnt, tnt.getGroup(simulator), this).open();
|
||||
@@ -126,50 +126,52 @@ public class SimulatorTNTGui extends SimulatorScrollGui<TNTPhase> {
|
||||
|
||||
@Override
|
||||
public SWItem[] column(TNTPhase tntSetting, int index) {
|
||||
SWItem tnt = new SWItem(Material.TNT, "§eTNT§8:§7 " + tntSetting.getCount(),
|
||||
Arrays.asList("§7Tick§8: §e" + tntSetting.getTickOffset(), "§7Fuse§8:§e " + tntSetting.getLifetime(), "",
|
||||
"§7Order§8:§e " + tntSetting.getOrder(), "", "§7X-Jump§8: " + (tntSetting.isXJump() ? "§aOn" : "§cOff"),
|
||||
"§7Y-Jump§8: " + (tntSetting.isYJump() ? "§aOn" : "§cOff"), "§7Z-Jump§8: " + (tntSetting.isZJump() ? "§aOn" : "§cOff"), "",
|
||||
"§7Click§8:§e Edit", "§7Middle-Click§8:§e Remove"),
|
||||
false, clickType -> {
|
||||
if (clickType == ClickType.MIDDLE) {
|
||||
this.tnt.getPhases().remove(tntSetting);
|
||||
SimulatorRenderer.update(simulator);
|
||||
} else {
|
||||
new SimulatorTNTPhaseSettingsGui(player, simulator, this.tnt, tntSetting, this).open();
|
||||
}
|
||||
});
|
||||
SWItem tnt = new SWItem(Material.TNT, "§eTNT§8:§7 " + tntSetting.getCount(), Arrays.asList("§7Tick§8: §e" + tntSetting.getTickOffset(), "§7Fuse§8:§e " + tntSetting.getLifetime(), "", "§7Order§8:§e " + tntSetting.getOrder(), "", "§7X-Jump§8: " + (tntSetting.isXJump() ? "§aOn" : "§cOff"), "§7Y-Jump§8: " + (tntSetting.isYJump() ? "§aOn" : "§cOff"), "§7Z-Jump§8: " + (tntSetting.isZJump() ? "§aOn" : "§cOff"), "", "§7Click§8:§e Edit", "§7Middle-Click§8:§e Remove"), false, clickType -> {
|
||||
if (clickType == ClickType.MIDDLE) {
|
||||
this.tnt.getPhases().remove(tntSetting);
|
||||
SimulatorWatcher.update(simulator);
|
||||
} else {
|
||||
new SimulatorTNTPhaseSettingsGui(player, simulator, this.tnt, tntSetting, this).open();
|
||||
}
|
||||
});
|
||||
tnt.getItemStack().setAmount(Math.min(tntSetting.getCount(), 64));
|
||||
|
||||
return new SWItem[] {new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8:§e +5"), false, clickType -> {
|
||||
tntSetting.setCount(tntSetting.getCount() + (clickType.isShiftClick() ? 5 : 1));
|
||||
SimulatorRenderer.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED), tnt,
|
||||
return new SWItem[]{
|
||||
new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8:§e +5"), false, clickType -> {
|
||||
tntSetting.setCount(tntSetting.getCount() + (clickType.isShiftClick() ? 5 : 1));
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED),
|
||||
tnt,
|
||||
new SWItem(SWItem.getDye(tntSetting.getCount() > 1 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8:§e -5"), false, clickType -> {
|
||||
tntSetting.setCount(Math.max(1, tntSetting.getCount() - (clickType.isShiftClick() ? 5 : 1)));
|
||||
SimulatorRenderer.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED), new SWItem(Material.ANVIL, "§eEdit Phase", clickType -> {
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED),
|
||||
new SWItem(Material.ANVIL, "§eEdit Phase", clickType -> {
|
||||
new SimulatorTNTPhaseSettingsGui(player, simulator, this.tnt, tntSetting, this).open();
|
||||
}).setCustomModelData(CMDs.Simulator.EDIT_ACTIVATION),};
|
||||
}).setCustomModelData(CMDs.Simulator.EDIT_ACTIVATION),
|
||||
};
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem[] lastColumn() {
|
||||
return new SWItem[] {new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8:§e +5"), false, clickType -> {
|
||||
addNewPhase(clickType.isShiftClick());
|
||||
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED), new SWItem(Material.GUNPOWDER, "§eTNT§8:§a New Phase", clickType -> {
|
||||
addNewPhase(false);
|
||||
}).setCustomModelData(CMDs.Simulator.NEW_PHASE), new SWItem(SWItem.getDye(8), "§7", clickType -> {
|
||||
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED),};
|
||||
return new SWItem[]{
|
||||
new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8:§e +5"), false, clickType -> {
|
||||
addNewPhase(clickType.isShiftClick());
|
||||
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED),
|
||||
new SWItem(Material.GUNPOWDER, "§eTNT§8:§a New Phase", clickType -> {
|
||||
addNewPhase(false);
|
||||
}).setCustomModelData(CMDs.Simulator.NEW_PHASE),
|
||||
new SWItem(SWItem.getDye(8), "§7", clickType -> {
|
||||
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED),
|
||||
};
|
||||
}
|
||||
|
||||
private void addNewPhase(boolean shift) {
|
||||
TNTPhase lastElement = tnt.getPhases().get(tnt.getPhases().size() - 1);
|
||||
TNTPhase newPhase = new TNTPhase(lastElement.getTickOffset() + 1);
|
||||
if (shift)
|
||||
newPhase.setCount(newPhase.getCount() + 5);
|
||||
if (shift) newPhase.setCount(newPhase.getCount() + 5);
|
||||
scroll++;
|
||||
tnt.add(newPhase);
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
}
|
||||
}
|
||||
|
||||
+56
-64
@@ -1,27 +1,29 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify it under the terms of the
|
||||
* GNU Affero General Public License as published by the Free Software Foundation, either version 3
|
||||
* of the License, or (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
|
||||
* even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License along with this program.
|
||||
* If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.simulator.gui;
|
||||
|
||||
import de.steamwar.bausystem.features.simulator.SimulatorWatcher;
|
||||
import de.steamwar.bausystem.features.simulator.data.Simulator;
|
||||
import de.steamwar.bausystem.features.simulator.data.SimulatorPhase;
|
||||
import de.steamwar.bausystem.features.simulator.data.tnt.TNTElement;
|
||||
import de.steamwar.bausystem.features.simulator.data.tnt.TNTPhase;
|
||||
import de.steamwar.bausystem.features.simulator.display.SimulatorRenderer;
|
||||
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorAnvilGui;
|
||||
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
|
||||
import de.steamwar.core.Core;
|
||||
@@ -66,26 +68,25 @@ public class SimulatorTNTPhaseSettingsGui extends SimulatorBaseGui {
|
||||
new SimulatorMaterialGui(player, simulator, tntElement::getMaterial, tntElement::setMaterial, this).open();
|
||||
}));
|
||||
|
||||
// Delete
|
||||
//Delete
|
||||
inventory.setItem(8, new SWItem(Material.BARRIER, "§eDelete", clickType -> {
|
||||
tntElement.getPhases().remove(tnt);
|
||||
back.open();
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.DELETE));
|
||||
|
||||
// Count
|
||||
//Count
|
||||
int count = tnt.getCount();
|
||||
inventory.setItem(9, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
|
||||
tnt.setCount(count + (clickType.isShiftClick() ? 5 : 1));
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
|
||||
|
||||
SWItem countItem = new SWItem(Material.TNT, "§eCount§8:§7 " + count, clickType -> {
|
||||
new SimulatorAnvilGui<>(player, "Count", count + "", Integer::parseInt, integer -> {
|
||||
if (integer < 1)
|
||||
return false;
|
||||
if (integer < 1) return false;
|
||||
tnt.setCount(integer);
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
return true;
|
||||
}, this).setItem(Material.TNT).open();
|
||||
});
|
||||
@@ -94,22 +95,21 @@ public class SimulatorTNTPhaseSettingsGui extends SimulatorBaseGui {
|
||||
|
||||
inventory.setItem(27, new SWItem(SWItem.getDye(count > 1 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
|
||||
tnt.setCount(Math.max(1, count - (clickType.isShiftClick() ? 5 : 1)));
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
|
||||
|
||||
// Tick Offset
|
||||
//Tick Offset
|
||||
int offset = tnt.getTickOffset();
|
||||
inventory.setItem(10, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
|
||||
tnt.setTickOffset(offset + (clickType.isShiftClick() ? 5 : 1));
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
|
||||
|
||||
SWItem offsetItem = new SWItem(Material.REPEATER, "§eStart at§8:§7 " + offset, clickType -> {
|
||||
new SimulatorAnvilGui<>(player, "Start at", offset + "", Integer::parseInt, integer -> {
|
||||
if (integer < 0)
|
||||
return false;
|
||||
if (integer < 0) return false;
|
||||
tnt.setTickOffset(integer);
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
return true;
|
||||
}, this).setItem(Material.REPEATER).open();
|
||||
});
|
||||
@@ -118,22 +118,21 @@ public class SimulatorTNTPhaseSettingsGui extends SimulatorBaseGui {
|
||||
|
||||
inventory.setItem(28, new SWItem(SWItem.getDye(offset > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
|
||||
tnt.setTickOffset(Math.max(0, offset - (clickType.isShiftClick() ? 5 : 1)));
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
|
||||
|
||||
// Lifetime
|
||||
//Lifetime
|
||||
int lifetime = tnt.getLifetime();
|
||||
inventory.setItem(11, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
|
||||
tnt.setLifetime(lifetime + (clickType.isShiftClick() ? 5 : 1));
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
|
||||
|
||||
SWItem lifetimeItem = new SWItem(Material.CLOCK, "§eLifetime§8:§7 " + lifetime, clickType -> {
|
||||
new SimulatorAnvilGui<>(player, "Lifetime", lifetime + "", Integer::parseInt, integer -> {
|
||||
if (integer < 1)
|
||||
return false;
|
||||
if (integer < 1) return false;
|
||||
tnt.setLifetime(integer);
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
return true;
|
||||
}, this).setItem(Material.CLOCK).open();
|
||||
});
|
||||
@@ -142,63 +141,56 @@ public class SimulatorTNTPhaseSettingsGui extends SimulatorBaseGui {
|
||||
|
||||
inventory.setItem(29, new SWItem(SWItem.getDye(lifetime > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
|
||||
tnt.setLifetime(Math.max(1, lifetime - (clickType.isShiftClick() ? 5 : 1)));
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
|
||||
|
||||
// Order
|
||||
//Order
|
||||
int order = tnt.getOrder();
|
||||
inventory.setItem(13,
|
||||
new SWItem(SWItem.getDye(order < SimulatorPhase.ORDER_LIMIT ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
|
||||
tnt.setOrder(Math.min(SimulatorPhase.ORDER_LIMIT, order + (clickType.isShiftClick() ? 5 : 1)));
|
||||
SimulatorRenderer.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
|
||||
inventory.setItem(13, new SWItem(SWItem.getDye(order < SimulatorPhase.ORDER_LIMIT ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
|
||||
tnt.setOrder(Math.min(SimulatorPhase.ORDER_LIMIT, order + (clickType.isShiftClick() ? 5 : 1)));
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
|
||||
|
||||
Material negativeNumbers = Material.getMaterial(Core.getVersion() >= 19 ? "RECOVERY_COMPASS" : "FIREWORK_STAR");
|
||||
SWItem orderItem = new SWItem(order >= 0 ? Material.COMPASS : negativeNumbers, "§eCalculation Order§8:§7 " + order, clickType -> {
|
||||
new SimulatorAnvilGui<>(player, "Calculation Order", order + "", Integer::parseInt, integer -> {
|
||||
if (integer < -SimulatorPhase.ORDER_LIMIT)
|
||||
return false;
|
||||
if (integer > SimulatorPhase.ORDER_LIMIT)
|
||||
return false;
|
||||
if (integer < -SimulatorPhase.ORDER_LIMIT) return false;
|
||||
if (integer > SimulatorPhase.ORDER_LIMIT) return false;
|
||||
tnt.setOrder(integer);
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
return true;
|
||||
}, this).setItem(order >= 0 ? Material.COMPASS : negativeNumbers).open();
|
||||
});
|
||||
orderItem.getItemStack().setAmount(Math.max(1, Math.min(Math.abs(order), 30)));
|
||||
inventory.setItem(22, orderItem);
|
||||
|
||||
inventory.setItem(31,
|
||||
new SWItem(SWItem.getDye(order > -SimulatorPhase.ORDER_LIMIT ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
|
||||
tnt.setOrder(Math.max(-SimulatorPhase.ORDER_LIMIT, order - (clickType.isShiftClick() ? 5 : 1)));
|
||||
SimulatorRenderer.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
|
||||
inventory.setItem(31, new SWItem(SWItem.getDye(order > -SimulatorPhase.ORDER_LIMIT ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
|
||||
tnt.setOrder(Math.max(-SimulatorPhase.ORDER_LIMIT, order - (clickType.isShiftClick() ? 5 : 1)));
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
|
||||
|
||||
// Jump
|
||||
SWItem jumpX =
|
||||
new SWItem(tnt.isXJump() ? Material.LIME_WOOL : Material.RED_WOOL, "§7TNT §eJump X§8: " + (tnt.isZJump() ? "§aon" : "§coff"), clickType -> {
|
||||
tnt.setXJump(!tnt.isXJump());
|
||||
SimulatorRenderer.update(simulator);
|
||||
});
|
||||
//Jump
|
||||
SWItem jumpX = new SWItem(tnt.isXJump() ? Material.LIME_WOOL : Material.RED_WOOL, "§7TNT §eJump X§8: " + (tnt.isZJump() ? "§aon" : "§coff"), clickType -> {
|
||||
tnt.setXJump(!tnt.isXJump());
|
||||
SimulatorWatcher.update(simulator);
|
||||
});
|
||||
inventory.setItem(33, jumpX);
|
||||
|
||||
SWItem jumpY =
|
||||
new SWItem(tnt.isYJump() ? Material.LIME_WOOL : Material.RED_WOOL, "§7TNT §eJump Y§8: " + (tnt.isYJump() ? "§aon" : "§coff"), clickType -> {
|
||||
tnt.setYJump(!tnt.isYJump());
|
||||
SimulatorRenderer.update(simulator);
|
||||
});
|
||||
SWItem jumpY = new SWItem(tnt.isYJump() ? Material.LIME_WOOL : Material.RED_WOOL, "§7TNT §eJump Y§8: " + (tnt.isYJump() ? "§aon" : "§coff"), clickType -> {
|
||||
tnt.setYJump(!tnt.isYJump());
|
||||
SimulatorWatcher.update(simulator);
|
||||
});
|
||||
inventory.setItem(16, jumpY);
|
||||
|
||||
SWItem jumpZ =
|
||||
new SWItem(tnt.isZJump() ? Material.LIME_WOOL : Material.RED_WOOL, "§7TNT §eJump Z§8: " + (tnt.isZJump() ? "§aon" : "§coff"), clickType -> {
|
||||
tnt.setZJump(!tnt.isZJump());
|
||||
SimulatorRenderer.update(simulator);
|
||||
});
|
||||
SWItem jumpZ = new SWItem(tnt.isZJump() ? Material.LIME_WOOL : Material.RED_WOOL, "§7TNT §eJump Z§8: " + (tnt.isZJump() ? "§aon" : "§coff"), clickType -> {
|
||||
tnt.setZJump(!tnt.isZJump());
|
||||
SimulatorWatcher.update(simulator);
|
||||
});
|
||||
inventory.setItem(35, jumpZ);
|
||||
|
||||
SWItem jumpAll = new SWItem(Material.TNT, "§7TNT §eJump §8: " + (tnt.hasJump() ? "§aon" : "§coff"), clickType -> {
|
||||
tnt.setJump(!tnt.hasJump());
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
});
|
||||
inventory.setItem(25, jumpAll);
|
||||
}
|
||||
|
||||
+36
-39
@@ -1,25 +1,27 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify it under the terms of the
|
||||
* GNU Affero General Public License as published by the Free Software Foundation, either version 3
|
||||
* of the License, or (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
|
||||
* even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License along with this program.
|
||||
* If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.simulator.gui;
|
||||
|
||||
import de.steamwar.bausystem.features.simulator.SimulatorWatcher;
|
||||
import de.steamwar.bausystem.features.simulator.data.Simulator;
|
||||
import de.steamwar.bausystem.features.simulator.data.tnt.TNTElement;
|
||||
import de.steamwar.bausystem.features.simulator.display.SimulatorRenderer;
|
||||
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorAnvilGui;
|
||||
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
|
||||
import de.steamwar.data.CMDs;
|
||||
@@ -74,14 +76,13 @@ public class SimulatorTNTSettingsGui extends SimulatorBaseGui {
|
||||
int baseTicks = tnt.getBaseTick();
|
||||
inventory.setItem(9, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
|
||||
tnt.changeBaseTicks(clickType.isShiftClick() ? 5 : 1);
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
|
||||
SWItem baseTick = new SWItem(Material.REPEATER, "§eTicks§8:§7 " + baseTicks, clickType -> {
|
||||
new SimulatorAnvilGui<>(player, "Ticks", baseTicks + "", Integer::parseInt, integer -> {
|
||||
if (integer < 0)
|
||||
return false;
|
||||
if (integer < 0) return false;
|
||||
tnt.changeBaseTicks(integer - baseTicks);
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
return true;
|
||||
}, this).setItem(Material.REPEATER).open();
|
||||
});
|
||||
@@ -93,46 +94,42 @@ public class SimulatorTNTSettingsGui extends SimulatorBaseGui {
|
||||
} else {
|
||||
tnt.changeBaseTicks(clickType.isShiftClick() ? -5 : -1);
|
||||
}
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
|
||||
|
||||
// Subpixel Alignment
|
||||
inventory.setItem(21, new SWItem(Material.SUNFLOWER, "§7Align§8: §eCenter", clickType -> {
|
||||
tnt.alignX(0);
|
||||
tnt.alignZ(0);
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
}));
|
||||
|
||||
// Z
|
||||
SWItem negativZItem = new SWItem(Material.OAK_BUTTON, "§7Align§8: §eNegativ Z", clickType -> {
|
||||
if (tnt.getAlignment().getZ() != -1)
|
||||
tnt.alignZ(-1);
|
||||
SimulatorRenderer.update(simulator);
|
||||
if (tnt.getAlignment().getZ() != -1) tnt.alignZ(-1);
|
||||
SimulatorWatcher.update(simulator);
|
||||
});
|
||||
negativZItem.setEnchanted(tnt.getAlignment().getZ() == -1);
|
||||
inventory.setItem(20, negativZItem);
|
||||
|
||||
SWItem positivZItem = new SWItem(Material.OAK_BUTTON, "§7Align§8: §ePositiv Z", clickType -> {
|
||||
if (tnt.getAlignment().getZ() != 1)
|
||||
tnt.alignZ(1);
|
||||
SimulatorRenderer.update(simulator);
|
||||
if (tnt.getAlignment().getZ() != 1) tnt.alignZ(1);
|
||||
SimulatorWatcher.update(simulator);
|
||||
});
|
||||
positivZItem.setEnchanted(tnt.getAlignment().getZ() == 1);
|
||||
inventory.setItem(22, positivZItem);
|
||||
|
||||
// X
|
||||
SWItem negativXItem = new SWItem(Material.STONE_BUTTON, "§7Align§8: §eNegativ X", clickType -> {
|
||||
if (tnt.getAlignment().getX() != -1)
|
||||
tnt.alignX(-1);
|
||||
SimulatorRenderer.update(simulator);
|
||||
if (tnt.getAlignment().getX() != -1) tnt.alignX(-1);
|
||||
SimulatorWatcher.update(simulator);
|
||||
});
|
||||
negativXItem.setEnchanted(tnt.getAlignment().getX() == -1);
|
||||
inventory.setItem(12, negativXItem);
|
||||
|
||||
SWItem positivXItem = new SWItem(Material.STONE_BUTTON, "§7Align§8: §ePositiv X", clickType -> {
|
||||
if (tnt.getAlignment().getX() != 1)
|
||||
tnt.alignX(1);
|
||||
SimulatorRenderer.update(simulator);
|
||||
SWItem positivXItem = new SWItem(Material.STONE_BUTTON, "§7Align§8: §ePositiv X", clickType -> {
|
||||
if(tnt.getAlignment().getX() != 1) tnt.alignX(1);
|
||||
SimulatorWatcher.update(simulator);
|
||||
});
|
||||
positivXItem.setEnchanted(tnt.getAlignment().getX() == 1);
|
||||
inventory.setItem(30, positivXItem);
|
||||
@@ -140,52 +137,52 @@ public class SimulatorTNTSettingsGui extends SimulatorBaseGui {
|
||||
// Pos X
|
||||
inventory.setItem(15, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+0.0625"), false, clickType -> {
|
||||
tnt.move(clickType.isShiftClick() ? 0.0625 : 1, 0, 0);
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
|
||||
inventory.setItem(24, new SWItem(Material.PAPER, "§eX§8:§7 " + tnt.getPosition().getX(), clickType -> {
|
||||
new SimulatorAnvilGui<>(player, "X", tnt.getPosition().getX() + "", Double::parseDouble, d -> {
|
||||
tnt.getPosition().setX(d);
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
return true;
|
||||
}, this).open();
|
||||
}));
|
||||
inventory.setItem(33, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-0.0625"), false, clickType -> {
|
||||
tnt.move(clickType.isShiftClick() ? -0.0625 : -1, 0, 0);
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
|
||||
|
||||
// Pos Y
|
||||
inventory.setItem(16, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+0.0625"), false, clickType -> {
|
||||
tnt.move(0, clickType.isShiftClick() ? 0.0625 : 1, 0);
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
|
||||
inventory.setItem(25, new SWItem(Material.PAPER, "§eY§8:§7 " + tnt.getPosition().getY(), clickType -> {
|
||||
new SimulatorAnvilGui<>(player, "Y", tnt.getPosition().getY() + "", Double::parseDouble, d -> {
|
||||
tnt.getPosition().setY(d);
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
return true;
|
||||
}, this).open();
|
||||
}));
|
||||
inventory.setItem(34, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-0.0625"), false, clickType -> {
|
||||
tnt.move(0, clickType.isShiftClick() ? -0.0625 : -1, 0);
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
|
||||
|
||||
// Pos Z
|
||||
inventory.setItem(17, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+0.0625"), false, clickType -> {
|
||||
tnt.move(0, 0, clickType.isShiftClick() ? 0.0625 : 1);
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
|
||||
inventory.setItem(26, new SWItem(Material.PAPER, "§eZ§8:§7 " + tnt.getPosition().getZ(), clickType -> {
|
||||
new SimulatorAnvilGui<>(player, "Z", tnt.getPosition().getZ() + "", Double::parseDouble, d -> {
|
||||
tnt.getPosition().setZ(d);
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
return true;
|
||||
}, this).open();
|
||||
}));
|
||||
inventory.setItem(35, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-0.0625"), false, clickType -> {
|
||||
tnt.move(0, 0, clickType.isShiftClick() ? -0.0625 : -1);
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
|
||||
}
|
||||
}
|
||||
|
||||
+21
-14
@@ -1,24 +1,26 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify it under the terms of the
|
||||
* GNU Affero General Public License as published by the Free Software Foundation, either version 3
|
||||
* of the License, or (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
|
||||
* even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License along with this program.
|
||||
* If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.simulator.gui.base;
|
||||
|
||||
import de.steamwar.bausystem.features.simulator.SimulatorWatcher;
|
||||
import de.steamwar.bausystem.features.simulator.data.Simulator;
|
||||
import de.steamwar.bausystem.features.simulator.display.SimulatorRenderer;
|
||||
import de.steamwar.core.Core;
|
||||
import de.steamwar.inventory.SWInventory;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
@@ -43,8 +45,7 @@ public abstract class SimulatorBaseGui {
|
||||
}
|
||||
|
||||
public final void open() {
|
||||
if (!shouldOpen())
|
||||
return;
|
||||
if (!shouldOpen()) return;
|
||||
|
||||
String newTitle = title();
|
||||
String originalTitle = player.getOpenInventory().getTitle();
|
||||
@@ -57,6 +58,7 @@ public abstract class SimulatorBaseGui {
|
||||
setup();
|
||||
if (player.getOpenInventory().getTopInventory() != inv) {
|
||||
inventory.open();
|
||||
SimulatorWatcher.watch(player, simulator, this::open);
|
||||
}
|
||||
if (Core.getVersion() > 19) {
|
||||
player.getOpenInventory().setTitle(title());
|
||||
@@ -68,6 +70,7 @@ public abstract class SimulatorBaseGui {
|
||||
}
|
||||
if (player.getOpenInventory().getTopInventory() == inv) {
|
||||
inventory.open();
|
||||
SimulatorWatcher.watch(player, simulator, this::open);
|
||||
}
|
||||
return;
|
||||
}
|
||||
@@ -79,7 +82,11 @@ public abstract class SimulatorBaseGui {
|
||||
return inv;
|
||||
});
|
||||
setup();
|
||||
inventory.addCloseCallback(clickType -> {
|
||||
SimulatorWatcher.watch(player, null, null);
|
||||
});
|
||||
|
||||
SimulatorWatcher.watch(player, simulator, this::open);
|
||||
if (simulator != null && simulator.getStabGenerator() != null) {
|
||||
populateStabGenerator();
|
||||
} else {
|
||||
@@ -91,7 +98,7 @@ public abstract class SimulatorBaseGui {
|
||||
private void populateStabGenerator() {
|
||||
inventory.setItem(22, new SWItem(Material.BARRIER, "§cCancel Stab Generator", click -> {
|
||||
simulator.getStabGenerator().cancel();
|
||||
SimulatorRenderer.update(simulator);
|
||||
SimulatorWatcher.update(simulator);
|
||||
}));
|
||||
}
|
||||
|
||||
|
||||
+1
-1
@@ -54,7 +54,7 @@ public class YAPIONFormatSimulatorLoader implements SimulatorLoader {
|
||||
}
|
||||
|
||||
String name = file.getName().substring(0, file.getName().length() - 7);
|
||||
SteamwarUser steamwarUser = SteamwarUser.get(Integer.parseInt(name));
|
||||
SteamwarUser steamwarUser = SteamwarUser.byId(Integer.parseInt(name));
|
||||
|
||||
List<Simulator> simulators = new ArrayList<>();
|
||||
for (String s : yapionObject.getKeys()) {
|
||||
|
||||
@@ -87,6 +87,7 @@ public class MaterialLazyInit {
|
||||
Block block = Bukkit.getWorlds().get(0).getBlockAt(0, 0, 0);
|
||||
block.setType(material);
|
||||
unmoveable = block.getPistonMoveReaction() == PistonMoveReaction.BLOCK || block.getPistonMoveReaction() == PistonMoveReaction.IGNORE || block.getState() instanceof TileState;
|
||||
block.setType(Material.AIR);
|
||||
}
|
||||
|
||||
if (material.isItem() && material != Material.AIR) {
|
||||
|
||||
+1
-1
@@ -41,7 +41,7 @@ public class AntiBauAddMemberFix implements Listener {
|
||||
}
|
||||
if (BauweltMember.getBauMember(BauServer.getInstance().getOwner(), event.getPlayer().getUniqueId()) == null) {
|
||||
event.getPlayer().kickPlayer("");
|
||||
throw new SecurityException("The player " + event.getPlayer().getName() + " joined on the server of " + SteamwarUser.get(BauServer.getInstance().getOwnerID()).getUserName() + " without being added!");
|
||||
throw new SecurityException("The player " + event.getPlayer().getName() + " joined on the server of " + SteamwarUser.byId(BauServer.getInstance().getOwnerID()).getUserName() + " without being added!");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,203 +0,0 @@
|
||||
package de.steamwar.bausystem.utils.cursor;
|
||||
|
||||
import de.steamwar.bausystem.utils.RayTraceUtils;
|
||||
import de.steamwar.entity.REntity;
|
||||
import de.steamwar.entity.REntityServer;
|
||||
import de.steamwar.entity.RFallingBlockEntity;
|
||||
import lombok.AllArgsConstructor;
|
||||
import lombok.Getter;
|
||||
import lombok.Setter;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.block.Action;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
import java.util.Comparator;
|
||||
import java.util.List;
|
||||
import java.util.Optional;
|
||||
import java.util.function.BiFunction;
|
||||
import java.util.function.Predicate;
|
||||
|
||||
@Getter
|
||||
public abstract class Cursor {
|
||||
private final World WORLD = Bukkit.getWorlds().get(0);
|
||||
|
||||
private final REntityServer targetServer;
|
||||
private final REntityServer cursorServer;
|
||||
|
||||
private final Player owner;
|
||||
private final Material highlightMaterial;
|
||||
|
||||
private RFallingBlockEntity cursorEntity;
|
||||
|
||||
private Location cursorLocation;
|
||||
private boolean isHittingEntity = false;
|
||||
|
||||
@Setter
|
||||
private Material cursorMaterial;
|
||||
@Setter
|
||||
private List<CursorMode> allowedCursorModes;
|
||||
private boolean visible = true;
|
||||
|
||||
|
||||
|
||||
protected Cursor(REntityServer targetServer, Player owner, Material highlightMaterial, Material cursorMaterial, List<CursorMode> allowedModes) {
|
||||
this.targetServer = targetServer;
|
||||
this.owner = owner;
|
||||
this.highlightMaterial = highlightMaterial;
|
||||
this.cursorMaterial = cursorMaterial;
|
||||
this.allowedCursorModes = allowedModes;
|
||||
|
||||
cursorServer = new REntityServer();
|
||||
cursorServer.addPlayer(owner);
|
||||
|
||||
CursorManager.getInstance().registerCursor(this);
|
||||
}
|
||||
|
||||
public void render() {
|
||||
if (!visible)
|
||||
return;
|
||||
|
||||
RayTraceUtils.RRayTraceResult rayTraceResult = RayTraceUtils.traceREntity(owner, owner.getLocation(), targetServer.getEntities());
|
||||
if (rayTraceResult == null) {
|
||||
if (cursorEntity != null)
|
||||
cursorEntity.die();
|
||||
cursorEntity = null;
|
||||
return;
|
||||
}
|
||||
|
||||
REntity hitEntity = rayTraceResult.getHitEntity() == cursorEntity ? null : rayTraceResult.getHitEntity();
|
||||
|
||||
|
||||
Material activeCursorMaterial = hitEntity == null ? cursorMaterial : highlightMaterial;
|
||||
CursorMode activeCursorMode = allowedCursorModes.stream().filter((mode) -> mode.isActive.test(owner)).min(Comparator.comparingInt(a -> a.priority))
|
||||
.orElse(CursorMode.BLOCK_ALIGNED);
|
||||
|
||||
Location activeCursorLocation = hitEntity == null ? activeCursorMode.positionTransform.apply(owner, rayTraceResult).toLocation(WORLD)
|
||||
: new Vector(hitEntity.getX(), hitEntity.getY(), hitEntity.getZ()).toLocation(WORLD);
|
||||
|
||||
cursorLocation = activeCursorLocation;
|
||||
isHittingEntity = hitEntity != null;
|
||||
|
||||
if (cursorEntity == null) {
|
||||
cursorEntity = new RFallingBlockEntity(cursorServer, activeCursorLocation, activeCursorMaterial);
|
||||
cursorEntity.setNoGravity(true);
|
||||
} else if (cursorEntity.getMaterial() == activeCursorMaterial) {
|
||||
cursorEntity.move(activeCursorLocation);
|
||||
} else {
|
||||
cursorEntity.die();
|
||||
cursorEntity = new RFallingBlockEntity(cursorServer, activeCursorLocation, activeCursorMaterial);
|
||||
cursorEntity.setNoGravity(true);
|
||||
if (activeCursorMaterial == highlightMaterial) {
|
||||
cursorEntity.setGlowing(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void hide() {
|
||||
visible = false;
|
||||
if (cursorEntity != null) {
|
||||
cursorEntity.die();
|
||||
cursorEntity = null;
|
||||
}
|
||||
}
|
||||
|
||||
public void show() {
|
||||
visible = true;
|
||||
}
|
||||
|
||||
final void handleClick(Action action) {
|
||||
if (!visible)
|
||||
return;
|
||||
|
||||
onClick(Optional.ofNullable(this.cursorLocation), isHittingEntity, action);
|
||||
}
|
||||
|
||||
public void close() {
|
||||
cursorServer.close();
|
||||
CursorManager.getInstance().unregisterCursor(this);
|
||||
}
|
||||
|
||||
@AllArgsConstructor
|
||||
public enum CursorMode {
|
||||
FREE(1, (player, rayTraceResult) -> {
|
||||
Vector pos = rayTraceResult.getHitPosition();
|
||||
|
||||
BlockFace face = rayTraceResult.getHitBlockFace();
|
||||
if (face != null) {
|
||||
switch (face) {
|
||||
case DOWN:
|
||||
pos.setY(pos.getY() - 0.98);
|
||||
break;
|
||||
case EAST:
|
||||
pos.setX(pos.getX() + 0.49);
|
||||
break;
|
||||
case WEST:
|
||||
pos.setX(pos.getX() - 0.49);
|
||||
break;
|
||||
case NORTH:
|
||||
pos.setZ(pos.getZ() - 0.49);
|
||||
break;
|
||||
case SOUTH:
|
||||
pos.setZ(pos.getZ() + 0.49);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
if (face.getModY() == 0 && player.isSneaking()) {
|
||||
pos.setY(pos.getY() - 0.49);
|
||||
}
|
||||
}
|
||||
|
||||
return pos;
|
||||
}, (player) -> player.isSneaking()),
|
||||
|
||||
BLOCK_ALIGNED(0, (player, rayTraceResult) -> {
|
||||
Vector pos = rayTraceResult.getHitPosition();
|
||||
|
||||
BlockFace face = rayTraceResult.getHitBlockFace();
|
||||
if (face != null) {
|
||||
switch (face) {
|
||||
case DOWN:
|
||||
pos.setY(pos.getY() - 0.98);
|
||||
break;
|
||||
case EAST:
|
||||
pos.setX(pos.getX() + 0.49);
|
||||
break;
|
||||
case WEST:
|
||||
pos.setX(pos.getX() - 0.49);
|
||||
break;
|
||||
case NORTH:
|
||||
pos.setZ(pos.getZ() - 0.49);
|
||||
break;
|
||||
case SOUTH:
|
||||
pos.setZ(pos.getZ() + 0.49);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
pos.setX(pos.getBlockX() + 0.5);
|
||||
if (pos.getY() - pos.getBlockY() != 0 && face == BlockFace.UP) {
|
||||
pos.setY(pos.getBlockY() + 1.0);
|
||||
} else {
|
||||
pos.setY(pos.getBlockY());
|
||||
}
|
||||
pos.setZ(pos.getBlockZ() + 0.5);
|
||||
return pos;
|
||||
}, (player) -> true);
|
||||
|
||||
|
||||
private final int priority;
|
||||
private final BiFunction<Player, RayTraceUtils.RRayTraceResult, Vector> positionTransform;
|
||||
private final Predicate<Player> isActive;
|
||||
}
|
||||
|
||||
public abstract void onClick(Optional<Location> cursorLocation, boolean didHitEntity, Action action);
|
||||
}
|
||||
@@ -1,118 +0,0 @@
|
||||
package de.steamwar.bausystem.utils.cursor;
|
||||
|
||||
import com.comphenix.tinyprotocol.TinyProtocol;
|
||||
import de.steamwar.Reflection;
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import lombok.Getter;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.player.PlayerInteractEvent;
|
||||
import org.bukkit.event.player.PlayerQuitEvent;
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.HashSet;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Set;
|
||||
import java.util.function.BiFunction;
|
||||
|
||||
@Linked
|
||||
public class CursorManager implements Listener {
|
||||
@Getter
|
||||
private static CursorManager instance;
|
||||
|
||||
private final Set<Player> calculationActive = new HashSet<>();
|
||||
private final Map<Player, List<Cursor>> activeCursors = new HashMap<>();
|
||||
|
||||
public CursorManager() {
|
||||
if (instance == null) {
|
||||
instance = this;
|
||||
}
|
||||
|
||||
BiFunction<Player, Object, Object> function = (player, object) -> {
|
||||
updateCursors(player);
|
||||
return object;
|
||||
};
|
||||
|
||||
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
|
||||
Set<Player> playersWithActiveCursor = activeCursors.keySet();
|
||||
|
||||
playersWithActiveCursor.forEach(this::updateCursors);
|
||||
}, 0);
|
||||
|
||||
Class<?> positionPacketClass = Reflection.getClass("net.minecraft.network.protocol.game.ServerboundMovePlayerPacket$Pos");
|
||||
Class<?> lookPacketClass = Reflection.getClass("net.minecraft.network.protocol.game.ServerboundMovePlayerPacket$Rot");
|
||||
Class<?> positionLookPacketClass = Reflection.getClass("net.minecraft.network.protocol.game.ServerboundMovePlayerPacket$PosRot");
|
||||
|
||||
TinyProtocol.instance.addFilter(positionPacketClass, function);
|
||||
TinyProtocol.instance.addFilter(lookPacketClass, function);
|
||||
TinyProtocol.instance.addFilter(positionLookPacketClass, function);
|
||||
}
|
||||
|
||||
void registerCursor(Cursor cursor) {
|
||||
List<Cursor> cursorsOfPlayer = activeCursors.getOrDefault(cursor.getOwner(), new ArrayList<>());
|
||||
cursorsOfPlayer.add(cursor);
|
||||
activeCursors.put(cursor.getOwner(), cursorsOfPlayer);
|
||||
}
|
||||
|
||||
void unregisterCursor(Cursor cursor) {
|
||||
List<Cursor> cursorsOfPlayer = activeCursors.get(cursor.getOwner());
|
||||
if (cursorsOfPlayer != null) {
|
||||
cursorsOfPlayer.remove(cursor);
|
||||
if (cursorsOfPlayer.isEmpty()) {
|
||||
activeCursors.remove(cursor.getOwner());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void closeCursorsOf(Player player) {
|
||||
List<Cursor> cursorsOfPlayer = activeCursors.remove(player);
|
||||
if (cursorsOfPlayer != null) {
|
||||
new ArrayList<>(cursorsOfPlayer).forEach(Cursor::close);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
private void updateCursors(Player player) {
|
||||
if (!activeCursors.containsKey(player)) {
|
||||
return;
|
||||
}
|
||||
|
||||
synchronized (calculationActive) {
|
||||
if (calculationActive.contains(player)) {
|
||||
return;
|
||||
} else {
|
||||
calculationActive.add(player);
|
||||
}
|
||||
}
|
||||
|
||||
List<Cursor> cursors = activeCursors.get(player);
|
||||
|
||||
if (cursors != null) {
|
||||
cursors.forEach(Cursor::render);
|
||||
}
|
||||
|
||||
synchronized (calculationActive) {
|
||||
calculationActive.remove(player);
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
private void handlePlayerInteract(PlayerInteractEvent event) {
|
||||
Player player = event.getPlayer();
|
||||
|
||||
List<Cursor> cursorsOfPlayer = activeCursors.get(player);
|
||||
if (cursorsOfPlayer != null) {
|
||||
cursorsOfPlayer.forEach(cursor -> cursor.handleClick(event.getAction()));
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
private void handlePlayerQuit(PlayerQuitEvent event) {
|
||||
closeCursorsOf(event.getPlayer());
|
||||
}
|
||||
}
|
||||
+6
-1
@@ -84,7 +84,12 @@ public class FixedFlagStorage implements FlagStorage {
|
||||
|
||||
@Override
|
||||
public void clear() {
|
||||
flagMap.clear();
|
||||
for (Flag flag : Flag.getFlags()) {
|
||||
if (flag == Flag.TESTBLOCK) continue;
|
||||
if (flag == Flag.COLOR) continue;
|
||||
if (flag == Flag.CHANGED) continue;
|
||||
flagMap.remove(flag);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
+6
-1
@@ -91,7 +91,12 @@ public class FixedGlobalFlagStorage implements FlagStorage {
|
||||
|
||||
@Override
|
||||
public void clear() {
|
||||
flagMap.clear();
|
||||
for (Flag flag : Flag.getFlags()) {
|
||||
if (flag == Flag.TESTBLOCK) continue;
|
||||
if (flag == Flag.COLOR) continue;
|
||||
if (flag == Flag.CHANGED) continue;
|
||||
flagMap.remove(flag);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -50,5 +50,6 @@ tasks.register<DevServer>("DevBau21") {
|
||||
description = "Run a 1.21 Dev Bau"
|
||||
dependsOn(":SpigotCore:shadowJar")
|
||||
dependsOn(":BauSystem:shadowJar")
|
||||
dependsOn(":SchematicSystem:shadowJar")
|
||||
template = "Bau21"
|
||||
}
|
||||
|
||||
@@ -0,0 +1,27 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2024 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
plugins {
|
||||
steamwar.java
|
||||
}
|
||||
|
||||
dependencies {
|
||||
testImplementation(libs.junit)
|
||||
testImplementation(libs.hamcrest)
|
||||
}
|
||||
@@ -0,0 +1,32 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2024 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
plugins {
|
||||
steamwar.java
|
||||
}
|
||||
|
||||
java {
|
||||
sourceCompatibility = JavaVersion.VERSION_11
|
||||
targetCompatibility = JavaVersion.VERSION_11
|
||||
}
|
||||
|
||||
dependencies {
|
||||
implementation(project(":CommandFramework:CommandFrameworkBase", "default"))
|
||||
annotationProcessor(project(":CommandFramework:CommandFrameworkBase", "default"))
|
||||
}
|
||||
+5
@@ -0,0 +1,5 @@
|
||||
de.steamwar.command.annotationprocessor.impl.CachedAnnotationProcessor
|
||||
de.steamwar.command.annotationprocessor.impl.MapperAnnotationProcessor
|
||||
de.steamwar.command.annotationprocessor.impl.RegisterAnnotationProcessor
|
||||
de.steamwar.command.annotationprocessor.impl.SupplierAnnotationProcessor
|
||||
de.steamwar.command.annotationprocessor.impl.ValidatorAnnotationProcessor
|
||||
+16
-18
@@ -17,29 +17,27 @@
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.sql;
|
||||
package de.steamwar.command;
|
||||
|
||||
import de.steamwar.sql.internal.Field;
|
||||
import de.steamwar.sql.internal.Statement;
|
||||
import de.steamwar.sql.internal.Table;
|
||||
import lombok.AllArgsConstructor;
|
||||
import lombok.Getter;
|
||||
|
||||
import java.sql.Timestamp;
|
||||
import javax.lang.model.element.AnnotationMirror;
|
||||
import java.lang.annotation.Annotation;
|
||||
|
||||
@AllArgsConstructor
|
||||
public class Session {
|
||||
public class HandlerForAnnotationMirror<A extends Annotation> implements Handler.AnnotationWrapper<A> {
|
||||
|
||||
private static final Table<Session> table = new Table<>(Session.class);
|
||||
private static final Statement insert = table.insert(Table.PRIMARY);
|
||||
private A annotation;
|
||||
|
||||
public static void insertSession(int userID, Timestamp startTime){
|
||||
insert.update(userID, startTime);
|
||||
@Getter
|
||||
private AnnotationMirror annotationMirror;
|
||||
|
||||
public HandlerForAnnotationMirror(A annotation, AnnotationMirror annotationMirror) {
|
||||
this.annotation = annotation;
|
||||
this.annotationMirror = annotationMirror;
|
||||
}
|
||||
|
||||
@Field(keys = {Table.PRIMARY})
|
||||
private int userId;
|
||||
@Field(keys = {Table.PRIMARY})
|
||||
private Timestamp startTime;
|
||||
@Field(def = "CURRENT_TIMESTAMP")
|
||||
private Timestamp endTime;
|
||||
@Override
|
||||
public A getAnnotation() {
|
||||
return annotation;
|
||||
}
|
||||
}
|
||||
+68
@@ -0,0 +1,68 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.command;
|
||||
|
||||
import lombok.Getter;
|
||||
|
||||
import javax.lang.model.element.ExecutableElement;
|
||||
import javax.lang.model.element.VariableElement;
|
||||
import javax.lang.model.util.Elements;
|
||||
import javax.lang.model.util.Types;
|
||||
import java.util.List;
|
||||
|
||||
public class HandlerForExecutableElement implements Handler.MethodWrapper {
|
||||
|
||||
@Getter
|
||||
private final ExecutableElement method;
|
||||
private final Types types;
|
||||
private final Elements elements;
|
||||
|
||||
public HandlerForExecutableElement(ExecutableElement method, Types types, Elements elements) {
|
||||
this.method = method;
|
||||
this.types = types;
|
||||
this.elements = elements;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getName() {
|
||||
return method.getSimpleName().toString();
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getParameterCount() {
|
||||
return method.getParameters().size();
|
||||
}
|
||||
|
||||
@Override
|
||||
public Handler.TypeWrapper getReturnType() {
|
||||
return new HandlerForTypeMirror(method.getReturnType(), types, elements);
|
||||
}
|
||||
|
||||
@Override
|
||||
public Handler.ParameterWrapper[] getParameters() {
|
||||
Handler.ParameterWrapper[] parameters = new Handler.ParameterWrapper[method.getParameters().size()];
|
||||
List<? extends VariableElement> variableElements = method.getParameters();
|
||||
for (int i = 0; i < parameters.length; i++) {
|
||||
VariableElement variableElement = variableElements.get(i);
|
||||
parameters[i] = new HandlerForVariableElement(variableElement, types, elements, i == parameters.length - 1 && method.isVarArgs());
|
||||
}
|
||||
return parameters;
|
||||
}
|
||||
}
|
||||
+121
@@ -0,0 +1,121 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.command;
|
||||
|
||||
import javax.lang.model.element.Element;
|
||||
import javax.lang.model.element.ElementKind;
|
||||
import javax.lang.model.type.ArrayType;
|
||||
import javax.lang.model.type.DeclaredType;
|
||||
import javax.lang.model.type.TypeKind;
|
||||
import javax.lang.model.type.TypeMirror;
|
||||
import javax.lang.model.util.Elements;
|
||||
import javax.lang.model.util.Types;
|
||||
|
||||
public class HandlerForTypeMirror implements Handler.TypeWrapper {
|
||||
|
||||
private final TypeMirror type;
|
||||
private final Types types;
|
||||
private final Elements elements;
|
||||
|
||||
public HandlerForTypeMirror(TypeMirror type, Types types, Elements elements) {
|
||||
this.type = type;
|
||||
this.types = types;
|
||||
this.elements = elements;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isAssignableTo(Class<?> clazz) {
|
||||
return types.isAssignable(types.erasure(type), types.erasure(elements.getTypeElement(clazz.getTypeName()).asType()));
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isAssignableTo(Handler.TypeWrapper type) {
|
||||
if (type instanceof ForClass) {
|
||||
return isAssignableTo(((ForClass) type).getClazz());
|
||||
} else if (type instanceof HandlerForTypeMirror) {
|
||||
return types.isAssignable(types.erasure(this.type), types.erasure(((HandlerForTypeMirror) type).type));
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isPrimitive() {
|
||||
return type.getKind().isPrimitive();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isArray() {
|
||||
return type instanceof ArrayType;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isEnum() {
|
||||
if (type.getKind() != TypeKind.DECLARED) {
|
||||
return false;
|
||||
}
|
||||
|
||||
DeclaredType declaredType = (DeclaredType) type;
|
||||
Element element = declaredType.asElement();
|
||||
|
||||
return element.getKind() == ElementKind.ENUM;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean is(Class<?> clazz) {
|
||||
if (type.getKind() == TypeKind.VOID && clazz == Void.TYPE) {
|
||||
return true;
|
||||
} else if (type.getKind().isPrimitive() && clazz.isPrimitive()) {
|
||||
return type.toString().equals(clazz.getTypeName());
|
||||
} else if (!type.getKind().isPrimitive() && !clazz.isPrimitive()) {
|
||||
return types.isSameType(types.erasure(type), types.erasure(elements.getTypeElement(clazz.getTypeName()).asType()));
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean is(Handler.TypeWrapper type) {
|
||||
if (type instanceof ForClass) {
|
||||
return is(((ForClass) type).getClazz());
|
||||
} else if (type instanceof HandlerForTypeMirror) {
|
||||
return types.isSameType(types.erasure(this.type), types.erasure(((HandlerForTypeMirror) type).type));
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Handler.TypeWrapper getComponentType() {
|
||||
if (type instanceof ArrayType) {
|
||||
return new HandlerForTypeMirror(((ArrayType) type).getComponentType(), types, elements);
|
||||
} else {
|
||||
return new HandlerForTypeMirror(null, types, elements);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getName() {
|
||||
return type.toString();
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getTypeName() {
|
||||
return type.toString();
|
||||
}
|
||||
}
|
||||
+151
@@ -0,0 +1,151 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.command;
|
||||
|
||||
import de.steamwar.command.utils.Pair;
|
||||
import lombok.Getter;
|
||||
|
||||
import javax.lang.model.element.AnnotationMirror;
|
||||
import javax.lang.model.element.VariableElement;
|
||||
import javax.lang.model.util.Elements;
|
||||
import javax.lang.model.util.Types;
|
||||
import java.lang.annotation.Annotation;
|
||||
import java.lang.annotation.Repeatable;
|
||||
import java.lang.reflect.Method;
|
||||
import java.util.Arrays;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.function.Function;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
public class HandlerForVariableElement implements Handler.ParameterWrapper {
|
||||
|
||||
@Getter
|
||||
private final VariableElement parameter;
|
||||
private final Types types;
|
||||
private final Elements elements;
|
||||
private final boolean varArgs;
|
||||
|
||||
public HandlerForVariableElement(VariableElement variableElement, Types types, Elements elements, boolean varArgs) {
|
||||
this.parameter = variableElement;
|
||||
this.types = types;
|
||||
this.elements = elements;
|
||||
this.varArgs = varArgs;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Handler.TypeWrapper getType() {
|
||||
return new HandlerForTypeMirror(parameter.asType(), types, elements);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isVarArgs() {
|
||||
return varArgs;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isAnnotationPresent(Class<? extends Annotation> annotation) {
|
||||
return parameter.getAnnotation(annotation) != null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public <A extends Annotation> Handler.AnnotationWrapper<A> getAnnotation(Class<A> annotation) {
|
||||
A ann = parameter.getAnnotation(annotation);
|
||||
AnnotationMirror annMirror = parameter.getAnnotationMirrors()
|
||||
.stream()
|
||||
.filter(am -> new HandlerForTypeMirror(am.getAnnotationType(), types, elements).is(annotation))
|
||||
.findFirst()
|
||||
.orElse(null);
|
||||
return new HandlerForAnnotationMirror<>(ann, annMirror);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getName() {
|
||||
return parameter.getSimpleName().toString();
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<Handler.AnnotationWrapper<?>> getAnnotations() {
|
||||
return parameter.getAnnotationMirrors()
|
||||
.stream()
|
||||
.collect(Collectors.toMap(Function.identity(), annotationMirror -> {
|
||||
Class<?> clazz = getClass(annotationMirror.getAnnotationType().toString());
|
||||
if (clazz == null) return null;
|
||||
return parameter.getAnnotation((Class<? extends Annotation>) clazz);
|
||||
}))
|
||||
.entrySet()
|
||||
.stream()
|
||||
.filter(entry -> entry.getValue() != null)
|
||||
.collect(Collectors.toMap(Map.Entry::getKey, entry -> {
|
||||
Annotation annotation = entry.getValue();
|
||||
try {
|
||||
Method method = annotation.annotationType().getMethod("value");
|
||||
Class<?> returnType = method.getReturnType();
|
||||
if (!returnType.isArray()) {
|
||||
return List.of(annotation);
|
||||
}
|
||||
Class<?> innerReturnType = returnType.getComponentType();
|
||||
if (!(innerReturnType.isAnnotation() && innerReturnType.isAnnotationPresent(Repeatable.class))) {
|
||||
return List.of(annotation);
|
||||
}
|
||||
Repeatable repeatable = innerReturnType.getAnnotation(Repeatable.class);
|
||||
Class<? extends Annotation> containerType = repeatable.value();
|
||||
if (containerType == returnType) {
|
||||
throw new UnsupportedOperationException("Repeatable annotation must have a container annotation");
|
||||
}
|
||||
try {
|
||||
return Arrays.asList((Annotation[]) method.invoke(annotation));
|
||||
} catch (Exception e) {
|
||||
return List.of(annotation);
|
||||
}
|
||||
} catch (NoSuchMethodException e) {
|
||||
return List.of(annotation);
|
||||
}
|
||||
}))
|
||||
.entrySet()
|
||||
.stream()
|
||||
.flatMap(entry -> {
|
||||
return entry.getValue()
|
||||
.stream()
|
||||
.map(annotation -> new Pair<AnnotationMirror, Annotation>(entry.getKey(), annotation));
|
||||
})
|
||||
.filter(pair -> pair.b.annotationType().isAnnotationPresent(Handler.Implementation.class))
|
||||
.map(pair -> new HandlerForAnnotationMirror<>(pair.b, pair.a))
|
||||
.collect(Collectors.toList());
|
||||
}
|
||||
|
||||
private Class<?> getClass(String name) {
|
||||
try {
|
||||
return Class.forName(name);
|
||||
} catch (ClassNotFoundException e) {
|
||||
// Ignore
|
||||
}
|
||||
if (!name.contains(".")) return null;
|
||||
Class<?> outerClass = getClass(name.substring(0, name.lastIndexOf('.')));
|
||||
if (outerClass == null) return null;
|
||||
name = name.substring(name.lastIndexOf('.') + 1);
|
||||
for (Class<?> declaredClass : outerClass.getDeclaredClasses()) {
|
||||
if (declaredClass.getSimpleName().equals(name)) {
|
||||
return declaredClass;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
}
|
||||
+156
@@ -0,0 +1,156 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.command.annotationprocessor;
|
||||
|
||||
import de.steamwar.command.Handler;
|
||||
import de.steamwar.command.HandlerForAnnotationMirror;
|
||||
import de.steamwar.command.HandlerForExecutableElement;
|
||||
import de.steamwar.command.HandlerForVariableElement;
|
||||
|
||||
import javax.annotation.processing.AbstractProcessor;
|
||||
import javax.annotation.processing.Messager;
|
||||
import javax.annotation.processing.ProcessingEnvironment;
|
||||
import javax.annotation.processing.RoundEnvironment;
|
||||
import javax.lang.model.SourceVersion;
|
||||
import javax.lang.model.element.*;
|
||||
import javax.lang.model.util.Elements;
|
||||
import javax.lang.model.util.Types;
|
||||
import javax.tools.Diagnostic;
|
||||
import java.lang.annotation.Annotation;
|
||||
import java.lang.reflect.InvocationTargetException;
|
||||
import java.util.Arrays;
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
public abstract class AbstractAnnotationProcessor extends AbstractProcessor {
|
||||
|
||||
private Messager messager;
|
||||
private Types types;
|
||||
private Elements elements;
|
||||
|
||||
public abstract Class<? extends Annotation> getAnnotationClass();
|
||||
|
||||
@Override
|
||||
public synchronized void init(ProcessingEnvironment processingEnv) {
|
||||
super.init(processingEnv);
|
||||
this.messager = processingEnv.getMessager();
|
||||
this.types = processingEnv.getTypeUtils();
|
||||
this.elements = processingEnv.getElementUtils();
|
||||
}
|
||||
|
||||
@Override
|
||||
public Set<String> getSupportedAnnotationTypes() {
|
||||
return Collections.singleton(this.getAnnotationClass().getCanonicalName());
|
||||
}
|
||||
|
||||
@Override
|
||||
public SourceVersion getSupportedSourceVersion() {
|
||||
return SourceVersion.latestSupported();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean process(Set<? extends TypeElement> annotations, RoundEnvironment roundEnv) {
|
||||
List<ExecutableElement> elements = roundEnv.getElementsAnnotatedWith(getAnnotationClass())
|
||||
.stream()
|
||||
.filter(element -> element.getKind() == ElementKind.METHOD)
|
||||
.map(ExecutableElement.class::cast)
|
||||
.collect(Collectors.toList());
|
||||
if (elements.isEmpty()) return false;
|
||||
elements.forEach(element -> {
|
||||
checkMethodAnnotation(element, element.getAnnotation(getAnnotationClass()));
|
||||
});
|
||||
return false;
|
||||
}
|
||||
|
||||
private Handler getHandler(Annotation annotation, Element element) {
|
||||
Handler.Implementation implementation = annotation.annotationType().getAnnotation(Handler.Implementation.class);
|
||||
if (implementation == null) return null;
|
||||
try {
|
||||
return implementation.value().getConstructor().newInstance();
|
||||
} catch (NoSuchMethodException | InstantiationException | IllegalAccessException |
|
||||
InvocationTargetException e) {
|
||||
messager.printMessage(Diagnostic.Kind.ERROR, "Handler " + implementation.value().getName() + " cannot be used to check the argument validity", element);
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
private void checkMethodAnnotation(ExecutableElement method, Annotation annotation) {
|
||||
Handler handler = getHandler(annotation, method);
|
||||
if (handler == null) return;
|
||||
if (!(handler instanceof Handler.HandlerMethod)) {
|
||||
messager.printMessage(Diagnostic.Kind.ERROR, "Handler " + handler.getClass().getName() + " is not a HandlerMethod", method);
|
||||
return;
|
||||
}
|
||||
Handler.HandlerMethod handlerMethod = (Handler.HandlerMethod) handler;
|
||||
try {
|
||||
handlerMethod.check(new HandlerForAnnotationMirror(annotation, null), new HandlerForExecutableElement(method, types, elements), DataCheckableImpl.INSTANCE);
|
||||
} catch (Handler.HandlerException e) {
|
||||
Handler.CodePlace codePlace = e.getCodePlace();
|
||||
AnnotationMirror[] annotationMirrors = new AnnotationMirror[0];
|
||||
if (codePlace.getAnnotations().length > 0) {
|
||||
annotationMirrors = Arrays.stream(codePlace.getAnnotations())
|
||||
.map(annotationWrapper -> (HandlerForAnnotationMirror) annotationWrapper)
|
||||
.map(HandlerForAnnotationMirror::getAnnotationMirror)
|
||||
.toArray(AnnotationMirror[]::new);
|
||||
}
|
||||
Element element = null;
|
||||
if (codePlace.getMethod() != null) {
|
||||
element = ((HandlerForExecutableElement) codePlace.getMethod()).getMethod();
|
||||
} else if (codePlace.getParameter() != null) {
|
||||
element = ((HandlerForVariableElement) codePlace.getParameter()).getParameter();
|
||||
}
|
||||
|
||||
if (annotationMirrors.length > 0) {
|
||||
for (int i = 0; i < annotationMirrors.length; i++) {
|
||||
messager.printMessage(Diagnostic.Kind.ERROR, e.getMessage(), element, annotationMirrors[i]);
|
||||
}
|
||||
} else {
|
||||
messager.printMessage(Diagnostic.Kind.ERROR, e.getMessage(), element);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static final class DataCheckableImpl implements Handler.DataCheckable {
|
||||
|
||||
private static final DataCheckableImpl INSTANCE = new DataCheckableImpl();
|
||||
|
||||
@Override
|
||||
public boolean hasExecutorMapper(Class<?> clazz) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasMapper(String key) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasValidator(String key) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasSupplier(String key) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
+33
@@ -0,0 +1,33 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.command.annotationprocessor.impl;
|
||||
|
||||
import de.steamwar.command.annotationprocessor.AbstractAnnotationProcessor;
|
||||
import de.steamwar.command.annotations.Cached;
|
||||
|
||||
import java.lang.annotation.Annotation;
|
||||
|
||||
public class CachedAnnotationProcessor extends AbstractAnnotationProcessor {
|
||||
|
||||
@Override
|
||||
public Class<? extends Annotation> getAnnotationClass() {
|
||||
return Cached.class;
|
||||
}
|
||||
}
|
||||
+33
@@ -0,0 +1,33 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.command.annotationprocessor.impl;
|
||||
|
||||
import de.steamwar.command.annotationprocessor.AbstractAnnotationProcessor;
|
||||
import de.steamwar.command.annotations.Mapper;
|
||||
|
||||
import java.lang.annotation.Annotation;
|
||||
|
||||
public class MapperAnnotationProcessor extends AbstractAnnotationProcessor {
|
||||
|
||||
@Override
|
||||
public Class<? extends Annotation> getAnnotationClass() {
|
||||
return Mapper.class;
|
||||
}
|
||||
}
|
||||
+33
@@ -0,0 +1,33 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.command.annotationprocessor.impl;
|
||||
|
||||
import de.steamwar.command.annotationprocessor.AbstractAnnotationProcessor;
|
||||
import de.steamwar.command.annotations.Register;
|
||||
|
||||
import java.lang.annotation.Annotation;
|
||||
|
||||
public class RegisterAnnotationProcessor extends AbstractAnnotationProcessor {
|
||||
|
||||
@Override
|
||||
public Class<? extends Annotation> getAnnotationClass() {
|
||||
return Register.class;
|
||||
}
|
||||
}
|
||||
+33
@@ -0,0 +1,33 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.command.annotationprocessor.impl;
|
||||
|
||||
import de.steamwar.command.annotationprocessor.AbstractAnnotationProcessor;
|
||||
import de.steamwar.command.annotations.Supplier;
|
||||
|
||||
import java.lang.annotation.Annotation;
|
||||
|
||||
public class SupplierAnnotationProcessor extends AbstractAnnotationProcessor {
|
||||
|
||||
@Override
|
||||
public Class<? extends Annotation> getAnnotationClass() {
|
||||
return Supplier.class;
|
||||
}
|
||||
}
|
||||
+33
@@ -0,0 +1,33 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.command.annotationprocessor.impl;
|
||||
|
||||
import de.steamwar.command.annotationprocessor.AbstractAnnotationProcessor;
|
||||
import de.steamwar.command.annotations.Validator;
|
||||
|
||||
import java.lang.annotation.Annotation;
|
||||
|
||||
public class ValidatorAnnotationProcessor extends AbstractAnnotationProcessor {
|
||||
|
||||
@Override
|
||||
public Class<? extends Annotation> getAnnotationClass() {
|
||||
return Validator.class;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,27 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2024 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
plugins {
|
||||
steamwar.java
|
||||
}
|
||||
|
||||
java {
|
||||
sourceCompatibility = JavaVersion.VERSION_11
|
||||
targetCompatibility = JavaVersion.VERSION_11
|
||||
}
|
||||
@@ -0,0 +1,216 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2020 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.command;
|
||||
|
||||
import de.steamwar.command.graph.NodeData;
|
||||
import de.steamwar.command.graph.RootNode;
|
||||
import de.steamwar.command.utils.Pair;
|
||||
import de.steamwar.command.utils.Triple;
|
||||
|
||||
import java.lang.annotation.Annotation;
|
||||
import java.lang.reflect.InvocationTargetException;
|
||||
import java.lang.reflect.Method;
|
||||
import java.util.*;
|
||||
import java.util.function.Consumer;
|
||||
import java.util.function.Function;
|
||||
import java.util.logging.Level;
|
||||
import java.util.logging.Logger;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
public abstract class AbstractCommand<T> {
|
||||
|
||||
private static final Map<Class<? extends AbstractCommand<?>>, Map<Class<?>, Function<?, ?>>> EXECUTOR_MAPPER = new HashMap<>();
|
||||
|
||||
public static <E, T> void addExecutorMapper(Class<? extends AbstractCommand<E>> wrapper, Class<T> executorType, Function<E, T> mapper) {
|
||||
EXECUTOR_MAPPER.computeIfAbsent(wrapper, __ -> new HashMap<>())
|
||||
.putIfAbsent(executorType, mapper);
|
||||
}
|
||||
|
||||
protected final String command;
|
||||
protected final String permission;
|
||||
private final Consumer<CommandLoader<T>> initializer;
|
||||
protected final String[] aliases;
|
||||
protected final List<String> descriptions = new ArrayList<>();
|
||||
|
||||
private boolean initialized = false;
|
||||
protected final RootNode<T> rootNode = new RootNode<>();
|
||||
|
||||
private final Map<String, AbstractTypeMapper<T, ?>> localTypeMapper = new HashMap<>();
|
||||
private final Map<String, AbstractTypeValidator<T, ?>> localValidators = new HashMap<>();
|
||||
private final Map<String, AbstractTypeSupplier<T, ?>> localSupplier = new HashMap<>();
|
||||
|
||||
protected AbstractCommand(String command, Consumer<CommandLoader<T>> initializer, String... aliases) {
|
||||
this(command, null, initializer, aliases);
|
||||
}
|
||||
|
||||
protected AbstractCommand(String command, String permission, Consumer<CommandLoader<T>> initializer, String... aliases) {
|
||||
this.command = command;
|
||||
this.permission = permission;
|
||||
this.initializer = initializer;
|
||||
this.aliases = aliases;
|
||||
initCommand();
|
||||
unregister();
|
||||
register();
|
||||
}
|
||||
|
||||
protected synchronized void initCommand() {
|
||||
}
|
||||
|
||||
public abstract void unregister();
|
||||
|
||||
public abstract void register();
|
||||
|
||||
protected void commandSystemError(T sender, CommandFrameworkException e) {
|
||||
Logger.getGlobal().log(Level.WARNING, "An unexpected error occurred", e);
|
||||
}
|
||||
|
||||
protected void sendMessage(T sender, String message, Object[] args) {
|
||||
}
|
||||
|
||||
public final void execute(T sender, String alias, String[] args) {
|
||||
initialize();
|
||||
List<Runnable> errors = new ArrayList<>();
|
||||
try {
|
||||
boolean executed = rootNode.execute(sender, new NodeData(alias, fixArgs(args, true), (s, args1) -> {
|
||||
errors.add(() -> sendMessage(sender, s, args1));
|
||||
}));
|
||||
if (executed) return;
|
||||
if (!errors.isEmpty()) {
|
||||
errors.forEach(Runnable::run);
|
||||
return;
|
||||
}
|
||||
descriptions.forEach(s -> sendMessage(sender, s, new Object[0]));
|
||||
} catch (CommandFrameworkException e) {
|
||||
commandSystemError(sender, e);
|
||||
}
|
||||
}
|
||||
|
||||
public final List<String> tabComplete(T sender, String alias, String[] args) throws IllegalArgumentException {
|
||||
initialize();
|
||||
List<Collection<String>> tabCompletes = new ArrayList<>();
|
||||
rootNode.tabComplete(sender, new NodeData(alias, fixArgs(args, false), (s, args1) -> {}), tabCompletes);
|
||||
return tabCompletes.stream()
|
||||
.filter(Objects::nonNull)
|
||||
.flatMap(Collection::stream)
|
||||
.filter(Objects::nonNull)
|
||||
.filter(s -> !s.isEmpty())
|
||||
.distinct()
|
||||
.collect(Collectors.toList());
|
||||
}
|
||||
|
||||
private String[] fixArgs(String[] args, boolean allowEmpty) {
|
||||
int removedCount = 0;
|
||||
for (int i = 0; i < args.length; i++) {
|
||||
String arg = args[i];
|
||||
if (arg.isEmpty() && i != args.length - 1) {
|
||||
removedCount++;
|
||||
continue;
|
||||
}
|
||||
args[i] = args[i - removedCount];
|
||||
}
|
||||
if (removedCount != 0) {
|
||||
args = Arrays.copyOf(args, args.length - removedCount);
|
||||
}
|
||||
if (args.length == 0 && !allowEmpty) {
|
||||
return new String[]{""};
|
||||
}
|
||||
return args;
|
||||
}
|
||||
|
||||
private synchronized void initialize() {
|
||||
if (initialized) return;
|
||||
|
||||
List<Object> commandObjects = new ArrayList<>();
|
||||
initializer.accept(new CommandLoader<>() {
|
||||
@Override
|
||||
public AbstractCommand<T> get() {
|
||||
return AbstractCommand.this;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void add(Object command) {
|
||||
commandObjects.add(command);
|
||||
}
|
||||
});
|
||||
|
||||
List<Pair<DataImpl, Method>> methods = new ArrayList<>();
|
||||
for (Object commandObject : commandObjects) {
|
||||
DataImpl dataImpl = new DataImpl(this, commandObject, rootNode, EXECUTOR_MAPPER.getOrDefault(this.getClass(), Collections.emptyMap()), (Map) localTypeMapper, CommandUtils.MAPPER_FUNCTIONS, (Map) localValidators, CommandUtils.VALIDATOR_FUNCTIONS, (Map) localSupplier, CommandUtils.SUPPLIER_FUNCTIONS);
|
||||
methods(commandObject).stream()
|
||||
.filter(method -> Arrays.stream(method.getAnnotations()).anyMatch(anno -> anno.annotationType().isAnnotationPresent(Handler.Implementation.class)))
|
||||
.forEach(method -> methods.add(new Pair<>(dataImpl, method)));
|
||||
}
|
||||
|
||||
Map<Integer, Map<Triple<DataImpl, Method, Annotation>, List<Handler.HandlerMethod<Annotation>>>> handlerMap = new HashMap<>();
|
||||
for (Pair<DataImpl, Method> commandMethod : methods) {
|
||||
List<Annotation> annotations = CommandUtils.getAnnotations(commandMethod.b);
|
||||
for (Annotation annotation : annotations) {
|
||||
Handler.Implementation handler = annotation.annotationType().getAnnotation(Handler.Implementation.class);
|
||||
Handler handlerObject;
|
||||
try {
|
||||
handlerObject = handler.value().getConstructor().newInstance();
|
||||
} catch (NoSuchMethodException | InstantiationException | IllegalAccessException |
|
||||
InvocationTargetException e) {
|
||||
throw new UnsupportedOperationException("Handler " + handler.value().getName() + " cannot be used to check the argument validity", e);
|
||||
}
|
||||
if (!(handlerObject instanceof Handler.HandlerMethod)) {
|
||||
throw new UnsupportedOperationException("Handler " + handlerObject.getClass().getName() + " is not a HandlerMethod");
|
||||
}
|
||||
handlerMap.computeIfAbsent(((Handler.HandlerMethod<?>) handlerObject).getRunPriority(), k -> new LinkedHashMap<>())
|
||||
.computeIfAbsent(new Triple<>(commandMethod.a, commandMethod.b, annotation), k -> new ArrayList<>())
|
||||
.add((Handler.HandlerMethod<Annotation>) handlerObject);
|
||||
}
|
||||
}
|
||||
|
||||
List<Integer> runPriorities = new ArrayList<>(handlerMap.keySet());
|
||||
runPriorities.sort(Comparator.naturalOrder());
|
||||
for (int runPriority : runPriorities) {
|
||||
handlerMap.get(runPriority).forEach((dataMethodAnnotationTriple, handlerMethods) -> {
|
||||
handlerMethods.forEach(annotationHandlerMethod -> {
|
||||
try {
|
||||
annotationHandlerMethod.check(new Handler.AnnotationWrapper.ForAnnotation<>(dataMethodAnnotationTriple.c), new Handler.MethodWrapper.ForMethod(dataMethodAnnotationTriple.b), dataMethodAnnotationTriple.a);
|
||||
} catch (Exception e) {
|
||||
throw new UnsupportedOperationException("Method check failed for " + dataMethodAnnotationTriple.b.getName(), e);
|
||||
}
|
||||
annotationHandlerMethod.run(dataMethodAnnotationTriple.c, dataMethodAnnotationTriple.b, dataMethodAnnotationTriple.a);
|
||||
});
|
||||
});
|
||||
}
|
||||
rootNode.sort();
|
||||
initialized = true;
|
||||
}
|
||||
|
||||
// TODO: Implement this when Message System is ready
|
||||
/*
|
||||
public void addDefaultHelpMessage(String message) {
|
||||
defaultHelpMessages.add(message);
|
||||
}
|
||||
*/
|
||||
|
||||
private List<Method> methods(Object commandObject) {
|
||||
List<Method> methods = new ArrayList<>();
|
||||
Class<?> current = commandObject.getClass();
|
||||
while (current != null) {
|
||||
methods.addAll(Arrays.asList(current.getDeclaredMethods()));
|
||||
current = current.getSuperclass();
|
||||
}
|
||||
return methods;
|
||||
}
|
||||
}
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user