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Author SHA1 Message Date
YoyoNow 026937bc7b Merge branch 'main' into VelocityCore/NoEvent 2025-12-03 14:07:02 +01:00
YoyoNow 771c77247a Add Punishment.PunishmentType.NoEvent 2025-12-01 15:52:15 +01:00
137 changed files with 1764 additions and 2666 deletions
+1 -2
View File
@@ -20,5 +20,4 @@ lib
/WebsiteBackend/data
/WebsiteBackend/logs
/WebsiteBackend/skins
/WebsiteBackend/config.json
/WebsiteBackend/sessions
/WebsiteBackend/config.json
@@ -100,6 +100,7 @@ public class TickManager21 implements TickManager {
manager.setFrozen(true);
bukkitTask.cancel();
}, 1, 1);
manager.tick();
}
@Override
@@ -52,9 +52,6 @@ FLAG_ITEMS=Items
FLAG_NO_GRAVITY = No Gravity
FLAG_TESTBLOCK=Testblock
FLAG_CHANGED=Changed
FLAG_WATER_DESTROY=Water Destroy
FLAG_WATER_DESTROY_ALLOW=§coff
FLAG_WATER_DESTROY_DENY=§aon
FLAG_FIRE_ALLOW=§con
FLAG_FIRE_DENY=§aoff
FLAG_FREEZE_ACTIVE=§aon
@@ -143,7 +140,6 @@ BAU_INFO_ITEM_LORE_ITEMS=§7Items§8: §e{0}
BAU_INFO_ITEM_LORE_NO_GRAVITY = §7NoGravity§8: §e{0}
BAU_INFO_ITEM_LORE_TESTBLOCK=§7Testblock§8: §e{0}
BAU_INFO_ITEM_LORE_CHANGED=§7Changed§8: §e{0}
BAU_INFO_ITEM_LORE_WATER_DESTROY=§7Water Destroy§8: §e{0}
BAU_INFO_COMMAND_HELP=§8/§ebauinfo §8- §7Information regarding this build server
BAU_INFO_COMMAND_OWNER=§7Owner§8: §e{0}
BAU_INFO_COMMAND_MEMBER=§7{0} §8[§7{1}§8]§8: §e{2}
@@ -760,9 +756,6 @@ REGION_FIRE_DISABLED=§aFire damage activated in this region
REGION_FREEZE_HELP=§8/§efreeze §8- §7Toggle Freeze
REGION_FREEZE_ENABLED=§cRegion frozen
REGION_FREEZE_DISABLED=§aRegion thawed
REGION_WATER_HELP=§8/§ewaterdestroy §8- §7Toggle water damage
REGION_WATER_ENABLED=§aWater damage deactivated in this region
REGION_WATER_DISABLED=§cWater damage activated in this region
REGION_ITEMS_HELP=§8/§eitems §8- §7Toggle Items
REGION_ITEMS_ENABLED=§aItems enabled in this region
REGION_ITEMS_DISABLED=§cItems disabled in this region
@@ -54,9 +54,6 @@ FLAG_FREEZE_ACTIVE=§aan
FLAG_FREEZE_INACTIVE=§caus
FLAG_PROTECT_ACTIVE=§aan
FLAG_PROTECT_INACTIVE=§caus
FLAG_WATER_DESTROY=Wasserschaden
FLAG_WATER_DESTROY_ALLOW=§cerlaubt
FLAG_WATER_DESTROY_DENY=§aaus
FLAG_TNT_ALLOW=§aan
FLAG_TNT_DENY=§caus
FLAG_TNT_ONLY_TB=§7Kein §eBaurahmen
@@ -125,7 +122,6 @@ BAU_INFO_ITEM_NAME=§eBau-Management
BAU_INFO_ITEM_LORE_FIRE=§7Feuer§8: §e{0}
BAU_INFO_ITEM_LORE_COLOR=§7Farbe§8: §e{0}
BAU_INFO_ITEM_LORE_CHANGED=§7Verändert§8: §e{0}
BAU_INFO_ITEM_LORE_WATER_DESTROY=§7Wasserschaden§8: §e{0}
BAU_INFO_COMMAND_HELP=§8/§ebauinfo §8- §7Gibt Informationen über den Bau
BAU_INFO_COMMAND_OWNER=§7Besitzer§8: §e{0}
BAU_INFO_COMMAND_MEMBER=§7{0} §8[§7{1}§8]§8: §e{2}
@@ -708,9 +704,6 @@ REGION_PROTECT_FALSE_REGION=§cDu befindest dich derzeit in keiner (M)WG-Region
REGION_NO_GRAVITY_HELP = §8/§enogravity §8- §7Toggle NoGravity
REGION_NO_GRAVITY_ENABLED = §aNoGravity aktiviert in dieser Region
REGION_NO_GRAVITY_DISABLED = §cNoGravity deaktiviert in dieser Region
REGION_WATER_HELP=§8/§ewaterblock §8- §7Wasserschaden umschalten
REGION_WATER_ENABLED=§aWasserschaden deaktiviert
REGION_WATER_DISABLED=§cWasserschaden aktiviert
REGION_REGION_HELP_UNDO=§8/§eregion undo §8- §7Mache die letzten 20 /testblock oder /reset rückgängig
REGION_REGION_HELP_REDO=§8/§eregion redo §8- §7Wiederhole die letzten 20 §8/§7rg undo
REGION_REGION_HELP_RESTORE=§8/§eregion restore §8- §7Setzte die Region zurück, ohne das Gebaute zu löschen
@@ -40,13 +40,10 @@ import de.steamwar.bausystem.worlddata.WorldData;
import de.steamwar.command.AbstractValidator;
import de.steamwar.command.SWCommandUtils;
import de.steamwar.core.CRIUSleepEvent;
import de.steamwar.core.Core;
import de.steamwar.core.WorldEditRendererCUIEditor;
import de.steamwar.core.WorldIdentifier;
import de.steamwar.linkage.AbstractLinker;
import de.steamwar.linkage.SpigotLinker;
import de.steamwar.message.Message;
import de.steamwar.providers.BauServerInfo;
import lombok.Getter;
import org.bukkit.Bukkit;
import org.bukkit.GameRule;
@@ -124,7 +121,6 @@ public class BauSystem extends JavaPlugin implements Listener {
} catch (AbstractLinker.LinkException e) {
getLogger().log(Level.SEVERE, "Could not link a class.", e);
Bukkit.shutdown();
return;
}
TickListener.impl.init();
@@ -135,9 +131,6 @@ public class BauSystem extends JavaPlugin implements Listener {
new WorldEditRendererCUIEditor();
Bukkit.getWorlds().get(0).setGameRule(GameRule.SEND_COMMAND_FEEDBACK, false);
String identifier = BauServerInfo.getOwnerUser().getUUID().toString().replace("-", "");
WorldIdentifier.set("bau/" + Core.getVersion() + "/" + identifier);
}
@EventHandler
@@ -31,7 +31,10 @@ import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.entity.Player;
import java.util.*;
import java.util.ArrayList;
import java.util.HashSet;
import java.util.List;
import java.util.Set;
import java.util.stream.Collectors;
public class DesignEndStone {
@@ -53,10 +56,11 @@ public class DesignEndStone {
this.maxY = region.getBuildArea().getMaxPoint(false).getY();
this.maxZ = region.getBuildArea().getMaxPoint(false).getZ();
limited = Arrays.stream(Material.values())
.filter(Material::isBlock)
.filter(material -> !material.isLegacy())
.filter(material -> material.getBlastResistance() > region.getGameModeConfig().Schematic.MaxDesignBlastResistance)
limited = region.getGameModeConfig().Schematic.Limited
.entrySet()
.stream()
.filter(entry -> entry.getValue() == 0)
.flatMap(entry -> entry.getKey().stream())
.collect(Collectors.toSet());
calculateFromBottom = region.getGameModeConfig().Arena.NoFloor;
@@ -46,8 +46,8 @@ public class ObserverTracerListener implements Listener {
public ObserverTracerListener() {
Bukkit.getScheduler().runTaskTimer(BauSystem.getInstance(), () -> {
SWPlayer.allWithSingleComponent(ObserverTracer.class).forEach(pair -> {
if (pair.getPlayer().getGameMode() != GameMode.SPECTATOR) return;
pair.getComponent().show();
if (pair.getKey().getGameMode() != GameMode.SPECTATOR) return;
pair.getValue().show();
});
}, 15L, 15L);
}
@@ -64,7 +64,7 @@ public class ObserverTracerListener implements Listener {
createNew(event);
}
SWPlayer.allWithSingleComponent(ObserverTracer.class).forEach(pair -> {
pair.getComponent().trace();
pair.getValue().trace();
});
}, 1L);
} else {
@@ -46,16 +46,6 @@ import org.bukkit.event.player.PlayerInteractEvent;
@Linked
public class FreezeListener implements Listener, ScoreboardElement {
@EventHandler
public void onBlockExplode(BlockExplodeEvent e) {
if (Region.getRegion(e.getBlock().getLocation()).getRegionData().get(Flag.FREEZE).isWithDefault(FreezeMode.INACTIVE)) return;
e.setCancelled(true);
BlockState state = e.getBlock().getState();
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
state.update(true, false);
}, 1L);
}
@EventHandler
public void onEntitySpawn(EntitySpawnEvent e) {
if (Region.getRegion(e.getLocation()).getRegionData().get(Flag.FREEZE).isWithDefault(FreezeMode.INACTIVE)) return;
@@ -1,64 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.region;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionUtils;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.WaterDestroyMode;
import de.steamwar.command.SWCommand;
import de.steamwar.linkage.Linked;
import org.bukkit.entity.Player;
@Linked
public class WaterDestroyCommand extends SWCommand {
public WaterDestroyCommand() {
super("waterdestroy");
}
private String getEnableMessage(){
return "REGION_WATER_ENABLED";
}
private String getDisableMessage(){
return "REGION_WATER_DISABLED";
}
@Register(description = "REGION_WATER_HELP")
public void toggleCommand(@Validator Player p) {
Region region = Region.getRegion(p.getLocation());
if (toggle(region)) {
RegionUtils.actionBar(region, getEnableMessage());
} else {
RegionUtils.actionBar(region, getDisableMessage());
}
}
private boolean toggle(Region region) {
if (region.getRegionData().get(Flag.WATER_DESTROY).isWithDefault(WaterDestroyMode.DENY)) {
region.getRegionData().set(Flag.WATER_DESTROY, WaterDestroyMode.ALLOW);
return false;
} else {
region.getRegionData().set(Flag.WATER_DESTROY, WaterDestroyMode.DENY);
return true;
}
}
}
@@ -1,57 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.region;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.WaterDestroyMode;
import de.steamwar.bausystem.utils.ScoreboardElement;
import de.steamwar.linkage.Linked;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.block.BlockFromToEvent;
@Linked
public class WaterDestroyListener implements Listener, ScoreboardElement {
@EventHandler
public void onBlockFromTo(BlockFromToEvent event) {
if (event.getBlock().getType() == Material.WATER && event.getToBlock().getType() != Material.AIR && Region.getRegion(event.getBlock().getLocation()).getRegionData().get(Flag.WATER_DESTROY).isWithDefault(WaterDestroyMode.DENY)) event.setCancelled(true);
}
@Override
public ScoreboardGroup getGroup() {
return ScoreboardGroup.REGION;
}
@Override
public int order() {
return 5;
}
@Override
public String get(Region region, Player p) {
if (region.getRegionData().get(Flag.WATER_DESTROY).isWithDefault(WaterDestroyMode.ALLOW)) return null;
return "§e" + BauSystem.MESSAGE.parse(Flag.WATER_DESTROY.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.getRegionData().get(Flag.WATER_DESTROY).getWithDefault().getChatValue(), p);
}
}
@@ -51,8 +51,8 @@ public class EventListener implements Listener {
Bukkit.getScheduler().runTaskTimer(BauSystem.getInstance(), () -> {
long millis = System.currentTimeMillis();
SWPlayer.allWithSingleComponent(ScriptRunner.ScriptData.class)
.filter(pair -> millis - pair.getComponent().getLastF() > 200)
.forEach(pair -> pair.getComponent().setLastF(Long.MAX_VALUE));
.filter(pair -> millis - pair.getValue().getLastF() > 200)
.forEach(pair -> pair.getValue().setLastF(Long.MAX_VALUE));
}, 1, 1);
}
@@ -150,13 +150,11 @@ public class SimulatorObserverGui extends SimulatorScrollGui<ObserverPhase> {
Consumer<Integer> setter = observerPhase::setTickOffset;
return new SWItem[] {
new SWItem(SWItem.getDye(getter.get() < max ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8:§e +5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
setter.accept(Math.min(max, getter.get() + (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED),
observer,
new SWItem(SWItem.getDye(getter.get() > min ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8:§e -5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
setter.accept(Math.max(min, getter.get() - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED),
@@ -32,7 +32,6 @@ import de.steamwar.inventory.SWItem;
import org.bukkit.Material;
import org.bukkit.block.BlockFace;
import org.bukkit.entity.Player;
import org.bukkit.event.inventory.ClickType;
import java.util.Arrays;
@@ -98,7 +97,6 @@ public class SimulatorObserverPhaseSettingsGui extends SimulatorBaseGui {
//Tick Offset
int offset = observer.getTickOffset();
inventory.setItem(10, new SWItem(SWItem.getDye(offset < max ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
observer.setTickOffset(Math.min(max, offset + (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
@@ -115,7 +113,6 @@ public class SimulatorObserverPhaseSettingsGui extends SimulatorBaseGui {
inventory.setItem(19, offsetItem);
inventory.setItem(28, new SWItem(SWItem.getDye(offset > min ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
observer.setTickOffset(Math.max(min, offset - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
@@ -123,7 +120,6 @@ public class SimulatorObserverPhaseSettingsGui extends SimulatorBaseGui {
//Order
int order = observer.getOrder();
inventory.setItem(13, new SWItem(SWItem.getDye(order < SimulatorPhase.ORDER_LIMIT ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
observer.setOrder(Math.min(SimulatorPhase.ORDER_LIMIT, order + (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
@@ -142,7 +138,6 @@ public class SimulatorObserverPhaseSettingsGui extends SimulatorBaseGui {
inventory.setItem(22, orderItem);
inventory.setItem(31, new SWItem(SWItem.getDye(order > -SimulatorPhase.ORDER_LIMIT ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
observer.setOrder(Math.max(-SimulatorPhase.ORDER_LIMIT, order - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
@@ -28,7 +28,6 @@ import de.steamwar.data.CMDs;
import de.steamwar.inventory.SWItem;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.event.inventory.ClickType;
import java.util.Arrays;
@@ -68,7 +67,6 @@ public class SimulatorObserverSettingsGui extends SimulatorBaseGui {
// Base Tick
int baseTicks = observer.getBaseTick();
inventory.setItem(9, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
observer.changeBaseTicks(clickType.isShiftClick() ? 5 : 1);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
@@ -83,7 +81,6 @@ public class SimulatorObserverSettingsGui extends SimulatorBaseGui {
baseTick.getItemStack().setAmount(Math.max(1, Math.min(baseTicks, 64)));
inventory.setItem(18, baseTick);
inventory.setItem(27, new SWItem(SWItem.getDye(baseTicks > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
if (baseTicks - (clickType.isShiftClick() ? 5 : 1) < 0) {
observer.changeBaseTicks(-baseTicks);
} else {
@@ -94,7 +91,6 @@ public class SimulatorObserverSettingsGui extends SimulatorBaseGui {
//Pos X
inventory.setItem(15, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
observer.move(clickType.isShiftClick() ? 5 : 1, 0, 0);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
@@ -106,14 +102,12 @@ public class SimulatorObserverSettingsGui extends SimulatorBaseGui {
}, this).open();
}));
inventory.setItem(33, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
observer.move(clickType.isShiftClick() ? -5 : -1, 0, 0);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
//Pos Y
inventory.setItem(16, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
observer.move(0, clickType.isShiftClick() ? 5 : 1, 0);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.ENABLED_OR_DISABLED));
@@ -125,14 +119,12 @@ public class SimulatorObserverSettingsGui extends SimulatorBaseGui {
}, this).open();
}));
inventory.setItem(34, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
observer.move(0, clickType.isShiftClick() ? -5 : -1, 0);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
//Pos Z
inventory.setItem(17, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
observer.move(0, 0, clickType.isShiftClick() ? 5 : 1);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.ENABLED_OR_DISABLED));
@@ -144,7 +136,6 @@ public class SimulatorObserverSettingsGui extends SimulatorBaseGui {
}, this).open();
}));
inventory.setItem(35, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
observer.move(0, 0, clickType.isShiftClick() ? -5 : -1);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
@@ -165,13 +165,11 @@ public class SimulatorRedstoneGui extends SimulatorScrollGui<SimulatorRedstoneGu
Consumer<Integer> setter = redstoneSubPhase.place ? redstoneSubPhase.phase::setTickOffset : redstoneSubPhase.phase::setLifetime;
return new SWItem[] {
new SWItem(SWItem.getDye(getter.get() < max ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8:§e +5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
setter.accept(Math.min(max, getter.get() + (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED),
redstone,
new SWItem(SWItem.getDye(getter.get() > min ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8:§e -5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
setter.accept(Math.max(min, getter.get() - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED),
@@ -31,7 +31,6 @@ import de.steamwar.data.CMDs;
import de.steamwar.inventory.SWItem;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.event.inventory.ClickType;
import java.util.Arrays;
@@ -99,7 +98,6 @@ public class SimulatorRedstonePhaseSettingsGui extends SimulatorBaseGui {
//Tick Offset
int offset = redstone.getTickOffset();
inventory.setItem(10, new SWItem(SWItem.getDye(offset < maxOffset ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
redstone.setTickOffset(Math.min(maxOffset, offset + (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
@@ -116,7 +114,6 @@ public class SimulatorRedstonePhaseSettingsGui extends SimulatorBaseGui {
inventory.setItem(19, offsetItem);
inventory.setItem(28, new SWItem(SWItem.getDye(offset > min ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
redstone.setTickOffset(Math.max(min, offset - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
@@ -124,7 +121,6 @@ public class SimulatorRedstonePhaseSettingsGui extends SimulatorBaseGui {
//Lifetime
int lifetime = redstone.getLifetime();
inventory.setItem(11, new SWItem(SWItem.getDye(lifetime < maxLifetime ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
redstone.setLifetime(Math.min(maxLifetime, lifetime + (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
@@ -141,7 +137,6 @@ public class SimulatorRedstonePhaseSettingsGui extends SimulatorBaseGui {
inventory.setItem(20, lifetimeItem);
inventory.setItem(29, new SWItem(SWItem.getDye(lifetime > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
redstone.setLifetime(Math.max(0, lifetime - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
@@ -149,7 +144,6 @@ public class SimulatorRedstonePhaseSettingsGui extends SimulatorBaseGui {
//Order
int order = redstone.getOrder();
inventory.setItem(13, new SWItem(SWItem.getDye(order < SimulatorPhase.ORDER_LIMIT ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
redstone.setOrder(Math.min(SimulatorPhase.ORDER_LIMIT, order + (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
@@ -168,7 +162,6 @@ public class SimulatorRedstonePhaseSettingsGui extends SimulatorBaseGui {
inventory.setItem(22, orderItem);
inventory.setItem(31, new SWItem(SWItem.getDye(order > -SimulatorPhase.ORDER_LIMIT ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
redstone.setOrder(Math.max(-SimulatorPhase.ORDER_LIMIT, order - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
@@ -28,7 +28,6 @@ import de.steamwar.data.CMDs;
import de.steamwar.inventory.SWItem;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.event.inventory.ClickType;
import java.util.Arrays;
@@ -67,7 +66,6 @@ public class SimulatorRedstoneSettingsGui extends SimulatorBaseGui {
// Base Tick
int baseTicks = redstone.getBaseTick();
inventory.setItem(9, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
redstone.changeBaseTicks(clickType.isShiftClick() ? 5 : 1);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
@@ -82,7 +80,6 @@ public class SimulatorRedstoneSettingsGui extends SimulatorBaseGui {
baseTick.getItemStack().setAmount(Math.max(1, Math.min(baseTicks, 64)));
inventory.setItem(18, baseTick);
inventory.setItem(27, new SWItem(SWItem.getDye(baseTicks > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
if (baseTicks - (clickType.isShiftClick() ? 5 : 1) < 0) {
redstone.changeBaseTicks(-baseTicks);
} else {
@@ -93,7 +90,6 @@ public class SimulatorRedstoneSettingsGui extends SimulatorBaseGui {
//Pos X
inventory.setItem(15, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
redstone.move(clickType.isShiftClick() ? 5 : 1, 0, 0);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
@@ -105,14 +101,12 @@ public class SimulatorRedstoneSettingsGui extends SimulatorBaseGui {
}, this).open();
}));
inventory.setItem(33, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
redstone.move(clickType.isShiftClick() ? -5 : -1, 0, 0);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
//Pos Y
inventory.setItem(16, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
redstone.move(0, clickType.isShiftClick() ? 5 : 1, 0);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
@@ -124,14 +118,12 @@ public class SimulatorRedstoneSettingsGui extends SimulatorBaseGui {
}, this).open();
}));
inventory.setItem(34, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
redstone.move(0, clickType.isShiftClick() ? -5 : -1, 0);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
//Pos Z
inventory.setItem(17, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
redstone.move(0, 0, clickType.isShiftClick() ? 5 : 1);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
@@ -143,7 +135,6 @@ public class SimulatorRedstoneSettingsGui extends SimulatorBaseGui {
}, this).open();
}));
inventory.setItem(35, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
redstone.move(0, 0, clickType.isShiftClick() ? -5 : -1);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
@@ -138,13 +138,11 @@ public class SimulatorTNTGui extends SimulatorScrollGui<TNTPhase> {
return new SWItem[]{
new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8:§e +5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
tntSetting.setCount(tntSetting.getCount() + (clickType.isShiftClick() ? 5 : 1));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED),
tnt,
new SWItem(SWItem.getDye(tntSetting.getCount() > 1 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8:§e -5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
tntSetting.setCount(Math.max(1, tntSetting.getCount() - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED),
@@ -31,7 +31,6 @@ import de.steamwar.data.CMDs;
import de.steamwar.inventory.SWItem;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.event.inventory.ClickType;
import java.util.Arrays;
@@ -79,7 +78,6 @@ public class SimulatorTNTPhaseSettingsGui extends SimulatorBaseGui {
//Count
int count = tnt.getCount();
inventory.setItem(9, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
tnt.setCount(count + (clickType.isShiftClick() ? 5 : 1));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
@@ -96,7 +94,6 @@ public class SimulatorTNTPhaseSettingsGui extends SimulatorBaseGui {
inventory.setItem(18, countItem);
inventory.setItem(27, new SWItem(SWItem.getDye(count > 1 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
tnt.setCount(Math.max(1, count - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
@@ -104,7 +101,6 @@ public class SimulatorTNTPhaseSettingsGui extends SimulatorBaseGui {
//Tick Offset
int offset = tnt.getTickOffset();
inventory.setItem(10, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
tnt.setTickOffset(offset + (clickType.isShiftClick() ? 5 : 1));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
@@ -121,7 +117,6 @@ public class SimulatorTNTPhaseSettingsGui extends SimulatorBaseGui {
inventory.setItem(19, offsetItem);
inventory.setItem(28, new SWItem(SWItem.getDye(offset > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
tnt.setTickOffset(Math.max(0, offset - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
@@ -129,7 +124,6 @@ public class SimulatorTNTPhaseSettingsGui extends SimulatorBaseGui {
//Lifetime
int lifetime = tnt.getLifetime();
inventory.setItem(11, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
tnt.setLifetime(lifetime + (clickType.isShiftClick() ? 5 : 1));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
@@ -146,7 +140,6 @@ public class SimulatorTNTPhaseSettingsGui extends SimulatorBaseGui {
inventory.setItem(20, lifetimeItem);
inventory.setItem(29, new SWItem(SWItem.getDye(lifetime > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
tnt.setLifetime(Math.max(1, lifetime - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
@@ -154,7 +147,6 @@ public class SimulatorTNTPhaseSettingsGui extends SimulatorBaseGui {
//Order
int order = tnt.getOrder();
inventory.setItem(13, new SWItem(SWItem.getDye(order < SimulatorPhase.ORDER_LIMIT ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
tnt.setOrder(Math.min(SimulatorPhase.ORDER_LIMIT, order + (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
@@ -173,35 +165,30 @@ public class SimulatorTNTPhaseSettingsGui extends SimulatorBaseGui {
inventory.setItem(22, orderItem);
inventory.setItem(31, new SWItem(SWItem.getDye(order > -SimulatorPhase.ORDER_LIMIT ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
tnt.setOrder(Math.max(-SimulatorPhase.ORDER_LIMIT, order - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
//Jump
SWItem jumpX = new SWItem(tnt.isXJump() ? Material.LIME_WOOL : Material.RED_WOOL, "§7TNT §eJump X§8: " + (tnt.isZJump() ? "§aon" : "§coff"), clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
tnt.setXJump(!tnt.isXJump());
SimulatorWatcher.update(simulator);
});
inventory.setItem(33, jumpX);
SWItem jumpY = new SWItem(tnt.isYJump() ? Material.LIME_WOOL : Material.RED_WOOL, "§7TNT §eJump Y§8: " + (tnt.isYJump() ? "§aon" : "§coff"), clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
tnt.setYJump(!tnt.isYJump());
SimulatorWatcher.update(simulator);
});
inventory.setItem(16, jumpY);
SWItem jumpZ = new SWItem(tnt.isZJump() ? Material.LIME_WOOL : Material.RED_WOOL, "§7TNT §eJump Z§8: " + (tnt.isZJump() ? "§aon" : "§coff"), clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
tnt.setZJump(!tnt.isZJump());
SimulatorWatcher.update(simulator);
});
inventory.setItem(35, jumpZ);
SWItem jumpAll = new SWItem(Material.TNT, "§7TNT §eJump §8: " + (tnt.hasJump() ? "§aon" : "§coff"), clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
tnt.setJump(!tnt.hasJump());
SimulatorWatcher.update(simulator);
});
@@ -28,7 +28,6 @@ import de.steamwar.data.CMDs;
import de.steamwar.inventory.SWItem;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.event.inventory.ClickType;
import java.util.ArrayList;
import java.util.Arrays;
@@ -76,7 +75,6 @@ public class SimulatorTNTSettingsGui extends SimulatorBaseGui {
// Base Tick
int baseTicks = tnt.getBaseTick();
inventory.setItem(9, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
tnt.changeBaseTicks(clickType.isShiftClick() ? 5 : 1);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
@@ -91,7 +89,6 @@ public class SimulatorTNTSettingsGui extends SimulatorBaseGui {
baseTick.getItemStack().setAmount(Math.max(1, Math.min(baseTicks, 64)));
inventory.setItem(18, baseTick);
inventory.setItem(27, new SWItem(SWItem.getDye(baseTicks > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
if (baseTicks - (clickType.isShiftClick() ? 5 : 1) < 0) {
tnt.changeBaseTicks(-baseTicks);
} else {
@@ -139,7 +136,6 @@ public class SimulatorTNTSettingsGui extends SimulatorBaseGui {
// Pos X
inventory.setItem(15, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+0.0625"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
tnt.move(clickType.isShiftClick() ? 0.0625 : 1, 0, 0);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
@@ -151,14 +147,12 @@ public class SimulatorTNTSettingsGui extends SimulatorBaseGui {
}, this).open();
}));
inventory.setItem(33, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-0.0625"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
tnt.move(clickType.isShiftClick() ? -0.0625 : -1, 0, 0);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
// Pos Y
inventory.setItem(16, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+0.0625"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
tnt.move(0, clickType.isShiftClick() ? 0.0625 : 1, 0);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
@@ -170,14 +164,12 @@ public class SimulatorTNTSettingsGui extends SimulatorBaseGui {
}, this).open();
}));
inventory.setItem(34, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-0.0625"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
tnt.move(0, clickType.isShiftClick() ? -0.0625 : -1, 0);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
// Pos Z
inventory.setItem(17, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+0.0625"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
tnt.move(0, 0, clickType.isShiftClick() ? 0.0625 : 1);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
@@ -189,7 +181,6 @@ public class SimulatorTNTSettingsGui extends SimulatorBaseGui {
}, this).open();
}));
inventory.setItem(35, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-0.0625"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
tnt.move(0, 0, clickType.isShiftClick() ? -0.0625 : -1);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
@@ -101,7 +101,7 @@ public class BlockBoundingBox {
addPixel(Material.END_STONE.createBlockData(), 0, 0, 0, 16, 16, 16, null);
addPixel(NMSWrapper.impl.pathMaterial().createBlockData(), 0, 0, 0, 16, 15, 16, createItem("LAUFBAU_BLOCK_GRASS_PATH", NMSWrapper.impl.pathMaterial()));
addPixel(Material.MUD.createBlockData(), 0, 0, 0, 16, 14, 16, createItem("LAUFBAU_BLOCK_SOUL_SAND", Material.SOUL_SAND));
addPixel(Material.SOUL_SAND.createBlockData(), 0, 0, 0, 16, 14, 16, createItem("LAUFBAU_BLOCK_SOUL_SAND", Material.SOUL_SAND));
Cocoa cocoaNorth = (Cocoa) Material.COCOA.createBlockData();
cocoaNorth.setAge(2);
@@ -25,14 +25,12 @@ import de.steamwar.bausystem.shared.Pair;
import de.steamwar.bausystem.utils.WorldEditUtils;
import de.steamwar.command.SWCommand;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.MinVersion;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.entity.Player;
import org.bukkit.scheduler.BukkitRunnable;
@Linked
@MinVersion(19)
public class LaufbauCommand extends SWCommand {
public LaufbauCommand() {
@@ -45,6 +45,8 @@ public class TraceManager implements Listener {
instance = this;
}
public void init() {
if (!tracesFolder.exists())
tracesFolder.mkdir();
@@ -0,0 +1,189 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.worldedit;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.region.Point;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.utils.FlatteningWrapper;
import de.steamwar.core.SWPlayer;
import de.steamwar.core.WorldEditRenderer;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.MinVersion;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.block.Block;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.block.Action;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.scheduler.BukkitTask;
import org.bukkit.util.Vector;
import java.util.HashSet;
import java.util.Set;
import java.util.function.Predicate;
@Linked
@MinVersion(20)
public class SelectAdjacent implements Listener {
private Vector[] FACES = {
new Vector(1, 0, 0),
new Vector(-1, 0, 0),
new Vector(0, 1, 0),
new Vector(0, -1, 0),
new Vector(0, 0, 1),
new Vector(0, 0, -1),
new Vector(1, 1, 0),
new Vector(1, -1, 0),
new Vector(1, 0, 1),
new Vector(1, 0, -1),
new Vector(-1, 1, 0),
new Vector(-1, -1, 0),
new Vector(-1, 0, 1),
new Vector(-1, 0, -1),
new Vector(0, 1, 1),
new Vector(0, 1, -1),
new Vector(0, -1, 1),
new Vector(0, -1, -1),
};
@EventHandler
public void onPlayerInteract(PlayerInteractEvent event) {
if (!event.hasItem()) return;
if (event.getItem().getType() != Material.WOODEN_AXE) return;
if (!event.getPlayer().isSneaking()) return;
if (event.getAction() != Action.LEFT_CLICK_BLOCK) return;
Material material = event.getPlayer().getInventory().getItemInOffHand().getType();
Selector selector;
if (material.isAir()) {
selector = new Selector(event.getClickedBlock(), event.getPlayer(), __ -> true);
} else {
selector = new Selector(event.getClickedBlock(), event.getPlayer(), type -> type == material);
}
SWPlayer.of(event.getPlayer()).setComponent(selector);
}
private class Selector implements SWPlayer.Component {
private static final int MAX_BLOCKS = 500_000;
private int minX;
private int minY;
private int minZ;
private int maxX;
private int maxY;
private int maxZ;
private BukkitTask bukkitTask;
private Predicate<Material> predicate;
private Set<Location> seen = new HashSet<>();
private Set<Location> toCalc = new HashSet<>();
private Region.Area area;
public Selector(Block block, Player player, Predicate<Material> predicate) {
this.predicate = predicate;
toCalc.add(block.getLocation());
minX = block.getX();
minY = block.getY();
minZ = block.getZ();
maxX = block.getX();
maxY = block.getY();
maxZ = block.getZ();
Region region = Region.getRegion(block.getLocation());
area = Region.Area.EMPTY;
if (region.getBuildArea().inRegion(block.getLocation(), true)) {
area = region.getBuildArea();
} else if (region.getTestblockArea().inRegion(block.getLocation(), true)) {
area = region.getTestblockArea();
} else if (region.getArea().inRegion(block.getLocation(), true)) {
area = region.getArea();
}
bukkitTask = Bukkit.getScheduler().runTaskTimer(BauSystem.getInstance(), () -> {
run();
long volume = (long)(maxX - minX + 1) * (long)(maxY - minY + 1) * (long)(maxZ - minZ + 1);
player.sendTitle("", "§e" + volume + " §7Blocks", 0, 5, 0);
Point minPoint = new Point(minX, minY, minZ);
Point maxPoint = new Point(maxX, maxY, maxZ);
FlatteningWrapper.impl.setSelection(player, minPoint, maxPoint);
WorldEditRenderer.renderPlayer(player);
// boolean finished = toCalc.stream().allMatch(location -> {
// return location.getBlockX() >= minX && location.getBlockY() >= minY && location.getBlockZ() >= minZ &&
// location.getBlockX() <= maxX && location.getBlockY() <= maxY && location.getBlockZ() <= maxZ;
// });
if (toCalc.isEmpty() || seen.size() > MAX_BLOCKS) {
bukkitTask.cancel();
player.sendTitle("§aDone", "§e" + volume + " §7Blocks", 0, 20, 5);
SWPlayer.of(player).removeComponent(Selector.class);
}
}, 1, 1);
}
private void cancel() {
bukkitTask.cancel();
}
private void run() {
Set<Location> current = toCalc;
toCalc = new HashSet<>();
for (Location location : current) {
Block block = location.getBlock();
if (block.isEmpty() || block.isLiquid()) continue;
if (!predicate.test(block.getType())) continue;
seen.add(location);
if (!area.inRegion(block.getLocation(), true)) continue;
minX = Math.min(minX, location.getBlockX());
maxX = Math.max(maxX, location.getBlockX());
minY = Math.min(minY, location.getBlockY());
maxY = Math.max(maxY, location.getBlockY());
minZ = Math.min(minZ, location.getBlockZ());
maxZ = Math.max(maxZ, location.getBlockZ());
for (Vector face : FACES) {
Block next = block.getRelative(face.getBlockX(), face.getBlockY(), face.getBlockZ());
if (next.isEmpty() || next.isLiquid()) continue;
if (!predicate.test(next.getType())) continue;
Location loc = next.getLocation();
if (seen.contains(loc)) continue;
toCalc.add(loc);
}
}
}
@Override
public void onUnmount(SWPlayer player) {
cancel();
}
}
}
@@ -26,7 +26,6 @@ import com.sk89q.worldedit.extension.input.ParserContext;
import com.sk89q.worldedit.function.mask.Mask;
import de.steamwar.bausystem.features.worldedit.utils.FAWEMaskParser;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.MinVersion;
import de.steamwar.linkage.PluginCheck;
import javax.annotation.Nonnull;
@@ -34,7 +33,6 @@ import java.util.stream.Stream;
@Linked
@PluginCheck("FastAsyncWorldEdit")
@MinVersion(19)
public class FAWEAboveMaskParser extends FAWEMaskParser {
public FAWEAboveMaskParser() {
@@ -26,7 +26,6 @@ import com.sk89q.worldedit.extension.input.ParserContext;
import com.sk89q.worldedit.function.mask.Mask;
import de.steamwar.bausystem.features.worldedit.utils.FAWEMaskParser;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.MinVersion;
import de.steamwar.linkage.PluginCheck;
import javax.annotation.Nonnull;
@@ -34,7 +33,6 @@ import java.util.stream.Stream;
@Linked
@PluginCheck("FastAsyncWorldEdit")
@MinVersion(19)
public class FAWEBelowMaskParser extends FAWEMaskParser {
public FAWEBelowMaskParser() {
@@ -25,7 +25,6 @@ import com.sk89q.worldedit.extension.input.ParserContext;
import com.sk89q.worldedit.function.mask.Mask;
import de.steamwar.bausystem.features.worldedit.utils.FAWEMaskParser;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.MinVersion;
import de.steamwar.linkage.PluginCheck;
import javax.annotation.Nonnull;
@@ -33,7 +32,6 @@ import java.util.stream.Stream;
@Linked
@PluginCheck("FastAsyncWorldEdit")
@MinVersion(19)
public class FAWECheckerboard3DMaskParser extends FAWEMaskParser {
public FAWECheckerboard3DMaskParser() {
@@ -25,7 +25,6 @@ import com.sk89q.worldedit.extension.input.ParserContext;
import com.sk89q.worldedit.function.mask.Mask;
import de.steamwar.bausystem.features.worldedit.utils.FAWEMaskParser;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.MinVersion;
import de.steamwar.linkage.PluginCheck;
import javax.annotation.Nonnull;
@@ -33,7 +32,6 @@ import java.util.stream.Stream;
@Linked
@PluginCheck("FastAsyncWorldEdit")
@MinVersion(19)
public class FAWECheckerboardMaskParser extends FAWEMaskParser {
public FAWECheckerboardMaskParser() {
@@ -25,7 +25,6 @@ import com.sk89q.worldedit.extension.input.ParserContext;
import com.sk89q.worldedit.function.mask.Mask;
import de.steamwar.bausystem.features.worldedit.utils.FAWEMaskParser;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.MinVersion;
import de.steamwar.linkage.PluginCheck;
import javax.annotation.Nonnull;
@@ -33,7 +32,6 @@ import java.util.stream.Stream;
@Linked
@PluginCheck("FastAsyncWorldEdit")
@MinVersion(19)
public class FAWEGridMaskParser extends FAWEMaskParser {
public FAWEGridMaskParser() {
@@ -27,7 +27,6 @@ import com.sk89q.worldedit.regions.Region;
import de.steamwar.bausystem.features.worldedit.utils.FAWEPatternParser;
import de.steamwar.bausystem.utils.WorldEditUtils;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.MinVersion;
import de.steamwar.linkage.PluginCheck;
import org.bukkit.Axis;
@@ -36,7 +35,6 @@ import java.util.stream.Stream;
@Linked
@PluginCheck("FastAsyncWorldEdit")
@MinVersion(19)
public class FAWEGradientPatternParser extends FAWEPatternParser {
public FAWEGradientPatternParser() {
@@ -43,7 +43,6 @@ public final class Flag<T extends Enum<T> & Flag.Value<T>> implements EnumDispla
public static final Flag<NoGravityMode> NO_GRAVITY = new Flag<>("NO_GRAVITY", "FLAG_NO_GRAVITY", NoGravityMode.class, NoGravityMode.INACTIVE);
public static final Flag<TestblockMode> TESTBLOCK = new Flag<>("TESTBLOCK", "FLAG_TESTBLOCK", TestblockMode.class, TestblockMode.NO_VALUE);
public static final Flag<ChangedMode> CHANGED = new Flag<>("CHANGED", "FLAG_CHANGED", ChangedMode.class, ChangedMode.NO_CHANGE);
public static final Flag<WaterDestroyMode> WATER_DESTROY = new Flag<>("WATER_DESTROY", "FLAG_WATER_DESTROY", WaterDestroyMode.class, WaterDestroyMode.ALLOW);
private String name;
private int ordinal;
@@ -1,56 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region.flags;
import lombok.AllArgsConstructor;
import lombok.Getter;
@Getter
@AllArgsConstructor
public enum WaterDestroyMode implements Flag.Value<WaterDestroyMode> {
ALLOW("FLAG_WATER_DESTROY_ALLOW"),
DENY("FLAG_WATER_DESTROY_DENY");
private static WaterDestroyMode[] values;
private final String chatValue;
@Override
public WaterDestroyMode[] getValues() {
if (WaterDestroyMode.values == null) {
WaterDestroyMode.values = WaterDestroyMode.values();
}
return WaterDestroyMode.values;
}
@Override
public WaterDestroyMode getValue() {
return this;
}
@Override
public WaterDestroyMode getValueOf(final String name) {
try {
return WaterDestroyMode.valueOf(name.toUpperCase());
} catch (IllegalArgumentException e) {
return ALLOW;
}
}
}
@@ -34,7 +34,7 @@ public class FixedRegionData extends RegionData {
@Override
public @NonNull <T extends Enum<T> & Flag.Value<T>> RegionFlagPolicy has(@NonNull Flag<T> flag) {
if (flag.oneOf(Flag.COLOR, Flag.TNT, Flag.FIRE, Flag.FREEZE, Flag.PROTECT, Flag.NO_GRAVITY, Flag.CHANGED, Flag.WATER_DESTROY)) {
if (flag.oneOf(Flag.COLOR, Flag.TNT, Flag.FIRE, Flag.FREEZE, Flag.PROTECT, Flag.NO_GRAVITY, Flag.CHANGED)) {
return RegionFlagPolicy.WRITABLE;
}
if (flag.oneOf(Flag.ITEMS) && Core.getVersion() >= 20) {
@@ -56,9 +56,7 @@ public abstract class AbstractLinker<T> {
.map(s -> {
try {
return Class.forName(s, false, plugin.getClass().getClassLoader());
} catch (NoClassDefFoundError error) {
return null;
} catch (ClassNotFoundException e) {
} catch (ClassNotFoundException | NoClassDefFoundError e) {
throw new SecurityException(e.getMessage(), e);
}
})
@@ -35,11 +35,7 @@ import java.time.Instant
object BannedUserIPsTable: CompositeIdTable("BannedUserIPs") {
val userId = reference("UserID", SteamwarUserTable)
val timestamp = timestamp("Timestamp")
val ip = varchar("IP", 45).entityId()
init {
addIdColumn(userId)
}
val ip = varchar("IP", 45)
override val primaryKey = PrimaryKey(userId, ip)
}
@@ -402,13 +402,6 @@ public final class GameModeConfig<M, W> {
*/
public final int WaterDepth;
/**
* If TNT should break blocks even underwater
*
* @implSpec {@code true} by default
*/
public final boolean WaterDamage;
/**
* The outer border of the arena, measured in blocks around the schematic areas
*/
@@ -440,13 +433,6 @@ public final class GameModeConfig<M, W> {
*/
public final boolean DisableSnowMelt;
/**
* Disable ice forming
*
* @implSpec {@code false} by default
*/
public final boolean DisableIceForm;
/**
* Allow leaving the arena area as spectator
*
@@ -471,13 +457,11 @@ public final class GameModeConfig<M, W> {
private ArenaConfig(YMLWrapper loader, SchematicConfig.SizeConfig Size, List<Integer> EnterStages) {
loaded = loader.canLoad();
WaterDepth = loader.getInt("WaterDepth", 0);
WaterDamage = loader.getBoolean("WaterDamage", true);
Schem2Border = new Schem2BorderConfig(loader.with("Schem2Border"));
SpawnOffset = new SpawnOffsetConfig(loader.with("SpawnOffset"), Size);
BorderFromSchematic = loader.getInt("BorderFromSchematic", 21);
GroundWalkable = loader.getBoolean("GroundWalkable", true);
DisableSnowMelt = loader.getBoolean("DisableSnowMelt", false);
DisableIceForm = loader.getBoolean("DisableIceForm", false);
Leaveable = loader.getBoolean("Leaveable", false);
AllowMissiles = loader.getBoolean("AllowMissiles", !EnterStages.isEmpty());
NoFloor = loader.getBoolean("NoFloor", false);
@@ -613,18 +597,18 @@ public final class GameModeConfig<M, W> {
public final boolean IgnorePublicOnly;
/**
* Replacements that should be done during PRE_RUNNING with no block updates
* If obsidian and bedrock should be replaced during PRE_RUNNING
*
* @implSpec {@code {}} by default
* @implSpec {@code false} by default
*/
public final Map<M, M> ReplacementsWithoutBlockUpdates;
public final boolean ReplaceObsidianBedrock;
/**
* Replacements that should be done during PRE_RUNNING with block updates
* If the replacement should happen with block updates
*
* @implSpec {@code {}} by default
* @implSpec {@code false} by default
*/
public final Map<M, M> ReplacementsWithBlockUpdates;
public final boolean ReplaceWithBlockupdates;
/**
* If the schematic perparation arena mode is time limited
@@ -657,7 +641,7 @@ public final class GameModeConfig<M, W> {
/**
* Maximal blast resistance for the design blocks
*
* @implSpec {@link SchematicConfig#MaxBlastResistance} by default
* @implSpec {@code Double.MAX_VALUE} by default
*/
public final double MaxDesignBlastResistance;
@@ -681,11 +665,13 @@ public final class GameModeConfig<M, W> {
PasteAligned = loader.getBoolean("PasteAligned", false);
OnlyPublicSchematics = loader.getBoolean("OnlyPublicSchematics", false);
IgnorePublicOnly = loader.getBoolean("IgnorePublicOnly", false);
ReplaceObsidianBedrock = loader.getBoolean("ReplaceObsidianBedrock", false);
ReplaceWithBlockupdates = loader.getBoolean("ReplaceWithBlockupdates", false);
UnlimitedPrepare = loader.getBoolean("UnlimitedPrepare", false);
MaxBlocks = loader.getInt("MaxBlocks", 0);
MaxDispenserItems = loader.getInt("MaxDispenserItems", 128);
MaxBlastResistance = loader.getDouble("MaxBlastResistance", Double.MAX_VALUE);
MaxDesignBlastResistance = loader.getDouble("MaxDesignBlastResistance", MaxBlastResistance);
MaxDesignBlastResistance = loader.getDouble("MaxDesignBlastResistance", Double.MAX_VALUE);
Map<Set<M>, Integer> Limited = new HashMap<>();
for (Map<?, ?> entry : loader.getMapList("Limited")) {
@@ -704,9 +690,6 @@ public final class GameModeConfig<M, W> {
Limited.put(Collections.singleton((M) material), 0);
});
this.Limited = Collections.unmodifiableMap(Limited);
this.ReplacementsWithoutBlockUpdates = loader.getMap("ReplacementsWithoutBlockUpdates", loader.materialMapper, loader.materialMapper);
this.ReplacementsWithBlockUpdates = loader.getMap("ReplacementsWithBlockUpdates", loader.materialMapper, loader.materialMapper);
}
@ToString
@@ -88,6 +88,8 @@ class NodeData(id: EntityID<CompositeID>): CompositeEntity(id) {
schemData.inputStream.let { if(decompress) GZIPInputStream(it) else it }
}
fun schemData() = schemData(true)
override fun delete() = useDb { super.delete() }
enum class SchematicFormat(val fileEnding: String) {
@@ -33,8 +33,8 @@ object PersonalKitTable: CompositeIdTable("PersonalKit") {
val userId = reference("UserId", SteamwarUserTable)
val gamemode = varchar("Gamemode", 64).entityId()
val kitName = varchar("Name", 64).entityId()
val inventory = text("Inventory", eagerLoading = true)
val armor = text("Armor", eagerLoading = true)
val inventory = text("Inventory")
val armor = text("Armor")
val inUse = bool("InUse")
override val primaryKey = PrimaryKey(userId, gamemode, kitName)
@@ -48,17 +48,14 @@ class InternalKit(id: EntityID<CompositeID>): CompositeEntity(id) {
companion object: CompositeEntityClass<InternalKit>(PersonalKitTable) {
@JvmStatic
fun get(userId: Int, gamemode: String) = useDb {
find { PersonalKitTable.userId eq userId and (PersonalKitTable.gamemode eq gamemode) }
find { PersonalKitTable.userId eq userId and (PersonalKitTable.gamemode eq gamemode) and (PersonalKitTable.inUse eq true) }
.toList()
}
@JvmStatic
fun get(userId: Int, gamemode: String, kitName: String) = useDb {
findById(CompositeID {
it[PersonalKitTable.userId] = EntityID(userId, SteamwarUserTable)
it[PersonalKitTable.gamemode] = gamemode
it[PersonalKitTable.kitName] = kitName
})
find { PersonalKitTable.userId eq userId and (PersonalKitTable.gamemode eq gamemode) and (PersonalKitTable.kitName eq kitName) and (PersonalKitTable.inUse eq true) }
.firstOrNull()
}
@JvmStatic
@@ -70,10 +67,10 @@ class InternalKit(id: EntityID<CompositeID>): CompositeEntity(id) {
it[PersonalKitTable.kitName] = kitName
}
) {
this.rawInventory = rawInventory
this.rawArmor = rawArmor
this.inUse = false
}.also { it.setDefault() }
this.inventory = rawInventory
this.armor = rawArmor
this.inUse = true
}
}
@JvmStatic
@@ -110,7 +107,6 @@ class InternalKit(id: EntityID<CompositeID>): CompositeEntity(id) {
fun setDefault() = useDb {
find { PersonalKitTable.userId eq userID and (PersonalKitTable.gamemode eq gameMode) and (PersonalKitTable.inUse eq true) }
.filter { it.id.value != this@InternalKit.id.value }
.forEach { it.inUse = false }
inUse = true
}
@@ -179,6 +179,14 @@ class Punishment(id: EntityID<Int>) : IntEntity(id) {
"UNNOTEAMSERVER",
UserPerm.MODERATION
),
NoEvent(
"NOEVENT_TEAM",
"NOEVENT_PERMA",
"NOEVENT_UNTIL",
"NOEVENT_ERROR",
"UNNOEVENT",
UserPerm.MODERATION
),
Note("NOTE_TEAM", null, null, null, null, UserPerm.PUNISHMENTS, true);
fun isMulti() = multi
@@ -0,0 +1,74 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.sql
import de.steamwar.sql.internal.useDb
import org.jetbrains.exposed.v1.core.and
import org.jetbrains.exposed.v1.core.dao.id.CompositeID
import org.jetbrains.exposed.v1.core.dao.id.CompositeIdTable
import org.jetbrains.exposed.v1.core.dao.id.EntityID
import org.jetbrains.exposed.v1.core.eq
import org.jetbrains.exposed.v1.dao.CompositeEntity
import org.jetbrains.exposed.v1.dao.CompositeEntityClass
import org.jetbrains.exposed.v1.jdbc.insertIgnore
object SchemEloTable: CompositeIdTable("SchemElo") {
val schemId = reference("SchemId", SchematicNodeTable)
val season = integer("Season").entityId()
val elo = integer("Elo")
override val primaryKey = PrimaryKey(schemId, season)
init {
addIdColumn(schemId)
}
}
class SchemElo(id: EntityID<CompositeID>): CompositeEntity(id) {
companion object: CompositeEntityClass<SchemElo>(SchemEloTable) {
@JvmStatic
fun getElo(node: SchematicNode, season: Int, defaultElo: Int = 0) = useDb {
find { (SchemEloTable.schemId eq node.id) and (SchemEloTable.season eq season) }.firstOrNull()?.elo ?: defaultElo
}
@JvmStatic
fun getCurrentElo(schemId: Int) = getElo(SchematicNode.byId(schemId)!!, Season.getSeason())
@JvmStatic
fun setElo(node: Int, elo: Int) = useDb {
findByIdAndUpdate(CompositeID {
it[SchemEloTable.schemId] = node
it[SchemEloTable.season] = Season.getSeason()
}) {
it.elo = elo
} ?: SchemEloTable.insertIgnore {
it[SchemEloTable.schemId] = node
it[SchemEloTable.season] = Season.getSeason()
it[SchemEloTable.elo] = elo
}
return@useDb
}
}
var node by SchemEloTable.schemId
var season by SchemEloTable.season
var elo by SchemEloTable.elo
}
@@ -116,7 +116,7 @@ class SchematicNode(id: EntityID<Int>) : IntEntity(id) {
@JvmStatic
fun schematicAccessibleForUser(user: SteamwarUser, schematicId: Int?) = fromSql(
"WITH RECURSIVE Nodes AS (SELECT NodeId, ParentId as ParentNode FROM NodeMember WHERE UserId = ? UNION SELECT NodeId, ParentNode FROM SchematicNode WHERE NodeOwner = ?), RSN AS ( SELECT NodeId, ParentNode FROM Nodes UNION SELECT SN.NodeId, SN.ParentNode FROM SchematicNode SN, RSN WHERE SN.ParentNode = RSN.NodeId ) SELECT SN.*, ? AS EffectiveOwner FROM RSN INNER JOIN SchematicNode SN ON RSN.NodeId = SN.NodeId WHERE SN.NodeId = ?",
"WITH RECURSIVE Nodes AS (SELECT NodeId, ParentId as ParentNode FROM NodeMember WHERE UserId = ? UNION SELECT NodeId, ParentNode FROM SchematicNode WHERE NodeOwner = ?), RSN AS ( SELECT NodeId, ParentNode FROM Nodes UNION SELECT SN.NodeId, SN.ParentNode FROM SchematicNode SN, RSN WHERE SN.ParentNode = RSN.NodeId ) SELECT SN.*, ? AS EffectiveOwner FROM RSN INNER JOIN SchematicNode SN ON RSN.NodeId = SN.NodeId WHERE NodeId = ?",
listOf(
IntegerColumnType() to user.getId(),
IntegerColumnType() to user.getId(),
@@ -146,91 +146,7 @@ class SchematicNode(id: EntityID<Int>) : IntEntity(id) {
@JvmStatic
fun parentsOfNode(user: SteamwarUser, id: Int) = fromSql(
"""
WITH RECURSIVE
ESN_R AS (
SELECT SchematicNode.NodeId AS NodeId,
NM.UserId AS EffectiveOwner,
NM.ParentId AS ParentNode
FROM SchematicNode
INNER JOIN NodeMember NM ON NM.NodeId = SchematicNode.NodeId
UNION ALL
SELECT S.NodeId AS NodeId,
ESN_R.EffectiveOwner AS EffectiveOwner,
S.ParentNode AS ParentNode
FROM SchematicNode S
INNER JOIN ESN_R ON S.ParentNode = ESN_R.NodeId
),
ESN_R2 AS (
SELECT SchematicNode.NodeId AS NodeId,
NM.UserId AS UserId,
SchematicNode.NodeOwner AS EffectiveOwner,
SchematicNode.ParentNode AS ParentNode
FROM SchematicNode
INNER JOIN NodeMember NM ON NM.NodeId = SchematicNode.NodeId
UNION ALL
SELECT S.NodeId AS NodeId,
ESN_R2.EffectiveOwner AS EffectiveOwner,
ESN_R2.UserId AS UserId,
S.ParentNode AS ParentNode
FROM SchematicNode S
INNER JOIN ESN_R2 ON S.ParentNode = ESN_R2.NodeId
WHERE S.NodeOwner <> ESN_R2.EffectiveOwner
),
ESN_R3 AS (
SELECT SchematicNode.NodeId AS NodeId,
SchematicNode.NodeOwner AS NodeOwner,
SchematicNode.NodeOwner AS EffectiveOwner,
SchematicNode.ParentNode AS ParentNode
FROM SchematicNode
UNION ALL
SELECT S.NodeId AS NodeId,
S.NodeOwner AS NodeOwner,
ESN_R3.EffectiveOwner AS EffectiveOwner,
S.ParentNode AS ParentNode
FROM SchematicNode S
INNER JOIN ESN_R3 ON S.ParentNode = ESN_R3.NodeId
WHERE ESN_R3.NodeOwner <> S.NodeOwner
),
ResolvedNodes AS (
SELECT ESN_R.NodeId AS NodeId,
ESN_R.EffectiveOwner AS EffectiveOwner,
ESN_R.ParentNode AS ParentNode
FROM ESN_R
UNION
SELECT ESN_R2.NodeId AS NodeId,
ESN_R2.UserId AS EffectiveOwner,
ESN_R2.ParentNode AS ParentNode
FROM ESN_R2
INNER JOIN SchematicNode SN2 ON ESN_R2.NodeId = SN2.NodeId
WHERE ESN_R2.ParentNode IS NOT NULL
AND SN2.NodeOwner <> ESN_R2.EffectiveOwner
UNION
SELECT ESN_R3.NodeId AS NodeId,
ESN_R3.EffectiveOwner AS EffectiveOwner,
ESN_R3.ParentNode AS ParentNode
FROM ESN_R3
WHERE ESN_R3.NodeOwner <> ESN_R3.EffectiveOwner
UNION
SELECT SchematicNode.NodeId AS NodeId,
SchematicNode.NodeOwner AS EffectiveOwner,
SchematicNode.ParentNode AS ParentNode
FROM SchematicNode
),
R AS (
SELECT NodeId, ParentNode
FROM ResolvedNodes
WHERE NodeId = ?
UNION
SELECT E.NodeId, E.ParentNode
FROM R
INNER JOIN ResolvedNodes E ON R.ParentNode = E.NodeId
WHERE E.EffectiveOwner = ?
)
SELECT SN.NodeId, SN.NodeOwner, SN.NodeName, R.ParentNode, SN.LastUpdate, SN.NodeItem, SN.NodeType, SN.NodeRank, SN.Config
FROM R
INNER JOIN SchematicNode SN ON SN.NodeId = R.NodeId
""".trimIndent(),
"WITH RECURSIVE R AS (SELECT NodeId, ParentNode FROM EffectiveSchematicNode WHERE NodeId = ? UNION SELECT E.NodeId, E.ParentNode FROM R, EffectiveSchematicNode E WHERE R.ParentNode = E.NodeId AND E.EffectiveOwner = ?) SELECT SN.NodeId, SN.NodeOwner, SN.NodeName, R.ParentNode, SN.LastUpdate, SN.NodeItem, SN.NodeType, SN.NodeRank, SN.Config FROM R INNER JOIN SchematicNode SN ON SN.NodeId = R.NodeId",
listOf(
IntegerColumnType() to id,
IntegerColumnType() to user.getId()
@@ -368,7 +284,7 @@ class SchematicNode(id: EntityID<Int>) : IntEntity(id) {
val list = mutableListOf<String>()
if (s.contains("/")) {
val preTab = s.take(s.lastIndexOf("/") + 1)
val pa = getNodeFromPath(user, preTab) ?: return mutableListOf()
val pa = getNodeFromPath(user, preTab) ?: return emptyList()
val nodes: List<SchematicNode> = list(user, pa.getId())
val br = pa.generateBreadcrumbs(user)
nodes.forEach(Consumer { node: SchematicNode? -> list.add((if (sws) "/" else "") + br + node!!.name + (if (node.isDir()) "/" else "")) })
@@ -449,6 +365,8 @@ class SchematicNode(id: EntityID<Int>) : IntEntity(id) {
}
}
fun getElo(season: Int) = SchemElo.getElo(this, season)
override fun delete() = useDb {
super.delete()
}
@@ -0,0 +1,61 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.sql;
import java.util.Calendar;
public class Season {
private Season() {}
public static int getSeason() {
Calendar calendar = Calendar.getInstance();
int yearIndex = calendar.get(Calendar.MONTH) / 4;
return (calendar.get(Calendar.YEAR) * 3 + yearIndex);
}
public static String getSeasonStart() {
Calendar calendar = Calendar.getInstance();
int month = calendar.get(Calendar.MONTH);
if (month <= 3) {
return calendar.get(Calendar.YEAR) + "-1-1";
} else if (month <= 7) {
return calendar.get(Calendar.YEAR) + "-5-1";
} else {
return calendar.get(Calendar.YEAR) + "-9-1";
}
}
public static String convertSeasonToString(int season){
if (season == -1) return "";
int yearSeason = season % 3;
int year = (season - yearSeason) / 3;
return String.format("%d-%d", year, yearSeason + 1);
}
public static int convertSeasonToNumber(String season){
if (season.isEmpty()) return -1;
String[] split = season.split("-");
try {
return Integer.parseInt(split[0]) * 3 + Integer.parseInt(split[1]) - 1;
} catch (NumberFormatException e) {
return -1;
}
}
}
@@ -170,7 +170,7 @@ class SteamwarUser(id: EntityID<Int>): IntEntity(id) {
fun isLeader() = leader
var locale: Locale by SteamwarUserTable.locale
.transform({ it.toLanguageTag() }, { it?.let { Locale.forLanguageTag(it) } ?: Locale.ENGLISH })
.transform({ it.toLanguageTag() }, { it?.let { Locale.forLanguageTag(it) } ?: Locale.getDefault()})
var manualLocale by SteamwarUserTable.manualLocale
var bedrock by SteamwarUserTable.bedrock
private var passwordInternal by SteamwarUserTable.password
@@ -186,10 +186,10 @@ class SteamwarUser(id: EntityID<Int>): IntEntity(id) {
val salt = ByteArray(16)
random.nextBytes(salt)
val saltString = Base64.getEncoder().encodeToString(salt)
val saltString = Base64.getEncoder().encode(salt)
val hash = generateHash(value, salt)
val hashString = Base64.getEncoder().encodeToString(hash)
val hashString = Base64.getEncoder().encode(hash)
useDb {
passwordInternal = "$hashString:$saltString"
+18 -2
View File
@@ -32,6 +32,8 @@ object TeamTable : IntIdTable("Team", "TeamID") {
val color = char("TeamColor", 1).default("8")
val name = varchar("TeamName", 16)
val deleted = bool("TeamDeleted").default(false)
val address = text("Address").nullable()
val port = ushort("Port").default(25565u)
}
class Team(id: EntityID<Int>) : IntEntity(id) {
@@ -39,10 +41,10 @@ class Team(id: EntityID<Int>) : IntEntity(id) {
private val teamCache = mutableMapOf<Int, Team>()
@JvmStatic
fun clear() = synchronized(teamCache) { teamCache.clear() }
fun clear() = teamCache.clear()
@JvmStatic
fun byId(id: Int) = synchronized(teamCache) { teamCache.computeIfAbsent(id) { useDb { Team[id] } } }
fun byId(id: Int) = teamCache.computeIfAbsent(id) { useDb { Team[id] } }
@JvmStatic
fun get(name: String) = useDb { find { (TeamTable.name.lowerCase() eq name.lowercase() or (TeamTable.kuerzel.lowerCase() eq name.lowercase())) and not(TeamTable.deleted) }.firstOrNull() }
@@ -65,6 +67,8 @@ class Team(id: EntityID<Int>) : IntEntity(id) {
private var name by TeamTable.name
var deleted by TeamTable.deleted
private set
private var teamAddress by TeamTable.address
private var teamPort by TeamTable.port
val members by lazy { useDb { SteamwarUserTable.select(SteamwarUserTable.id).where { SteamwarUserTable.team eq teamId }.map { it[SteamwarUserTable.id].value } } }
fun size() = useDb { SteamwarUser.find { SteamwarUserTable.team eq teamId }.count().toInt() }
@@ -92,4 +96,16 @@ class Team(id: EntityID<Int>) : IntEntity(id) {
set(value) = useDb {
name = value
}
var address: String?
get() = teamAddress
set(value) = useDb {
teamAddress = value
}
var port: Int
get() = teamPort.toInt()
set(value) = useDb {
teamPort = value.toUShort()
}
}
@@ -0,0 +1,170 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.sql
import de.steamwar.sql.internal.useDb
import org.jetbrains.exposed.v1.core.*
import org.jetbrains.exposed.v1.core.dao.id.CompositeID
import org.jetbrains.exposed.v1.core.dao.id.CompositeIdTable
import org.jetbrains.exposed.v1.core.dao.id.EntityID
import org.jetbrains.exposed.v1.dao.CompositeEntity
import org.jetbrains.exposed.v1.dao.CompositeEntityClass
import org.jetbrains.exposed.v1.jdbc.insertIgnore
import org.jetbrains.exposed.v1.jdbc.select
import java.util.concurrent.ConcurrentHashMap
object UserEloTable : CompositeIdTable("UserElo") {
val season = integer("Season").entityId()
val gameMode = varchar("GameMode", 16).entityId()
val userId = reference("UserID", SteamwarUserTable)
val elo = integer("Elo")
override val primaryKey = PrimaryKey(season, gameMode, userId)
init {
addIdColumn(season)
addIdColumn(gameMode)
}
}
class UserElo(id: EntityID<CompositeID>) : CompositeEntity(id) {
companion object : CompositeEntityClass<UserElo>(UserEloTable) {
private const val ELO_DEFAULT = 0
private val gameModeUserEloCache: MutableMap<String, MutableMap<Int, Int?>> = ConcurrentHashMap()
private val emblemCache: MutableMap<Int, String> = ConcurrentHashMap()
@JvmStatic
fun clear() {
gameModeUserEloCache.clear()
emblemCache.clear()
}
@JvmStatic
fun getEloOrDefault(userId: Int, gameMode: String) =
getElo(userId, gameMode) ?: ELO_DEFAULT
@JvmStatic
fun getElo(userId: Int, gameMode: String) =
gameModeUserEloCache.getOrPut(gameMode) { mutableMapOf() }
.getOrPut(userId) { getEloFromDb(userId, gameMode)?.elo }
private fun getEloFromDb(userId: Int, gameMode: String) = useDb {
find { (UserEloTable.userId eq userId) and (UserEloTable.gameMode eq gameMode) and (UserEloTable.season eq Season.getSeason()) }.firstOrNull()
}
@JvmStatic
fun getFightsOfSeason(userId: Int, gamemode: String) = useDb {
exec(
"SELECT COUNT(*) AS Fights FROM FightPlayer INNER JOIN Fight F on FightPlayer.FightID = F.FightID WHERE UserID = ? AND GameMode = ? AND UNIX_TIMESTAMP(StartTime) + Duration >= UNIX_TIMESTAMP(?)",
args = listOf(
IntegerColumnType() to userId,
VarCharColumnType() to gamemode,
VarCharColumnType() to Season.getSeasonStart()
)
) {
return@exec if (it.next()) {
it.getInt("Fights")
} else {
0
}
} ?: 0
}
@JvmStatic
fun setElo(userId: Int, gameMode: String, elo: Int) {
emblemCache.remove(userId)
gameModeUserEloCache.getOrDefault(gameMode, mutableMapOf()).remove(userId)
useDb {
findByIdAndUpdate(CompositeID {
it[UserEloTable.userId] = userId
it[UserEloTable.gameMode] = gameMode
it[UserEloTable.season] = Season.getSeason()
}) {
it.elo = elo
} ?: UserEloTable.insertIgnore {
it[UserEloTable.userId] = userId
it[UserEloTable.gameMode] = gameMode
it[UserEloTable.season] = Season.getSeason()
it[UserEloTable.elo] = elo
}
}
}
@JvmStatic
fun getPlacement(elo: Int, gamemode: String) = useDb {
UserEloTable.select(UserEloTable.userId.count()).where {
(UserEloTable.gameMode eq gamemode) and (UserEloTable.elo greater elo) and (UserEloTable.season eq Season.getSeason())
}.firstOrNull()?.get(UserEloTable.userId.count())?.let { it + 1 }?.toInt() ?: -1
}
@JvmStatic
fun getEmblem(user: SteamwarUser, rankedModes: List<String>) =
emblemCache.getOrPut(user.id.value) {
var emblemProgression = -1
for (mode in rankedModes) {
if (getFightsOfSeason(user.id.value, mode) == 0) continue
val progression = getProgression(user.id.value, mode)
if (progression > emblemProgression) {
emblemProgression = progression
}
}
return toEmblem(emblemProgression)
}
@JvmStatic
fun getEmblemProgression(gameMode: String, userId: Int): String =
when (getProgression(userId, gameMode)) {
-1 -> "§8❱❱❱❱ ❂"
0 -> "§e❱§8❱❱❱ ❂"
1 -> "§e❱❱§8❱❱ ❂"
2 -> "§e❱❱❱§8❱ ❂"
3 -> "§e❱❱❱❱§8 ❂"
4 -> "§8❱❱❱❱ §5❂"
else -> throw SecurityException("Progression is not in range")
}
@JvmStatic
fun getProgression(userId: Int, gameMode: String) = useDb { getElo(userId, gameMode) ?: -1 }.let {
when {
it < 0 -> -1
it < 150 -> 0
it < 350 -> 1
it < 600 -> 2
it < 900 -> 3
else -> 4
}
}
@JvmStatic
fun toEmblem(progression: Int) = when (progression) {
-1 -> ""
0 -> "§e❱ "
1 -> "§e❱❱ "
2 -> "§e❱❱❱ "
3 -> "§e❱❱❱❱ "
4 -> "§5❂ "
else -> throw SecurityException("Progression out of range")
}
}
var elo by UserEloTable.elo
}
@@ -60,7 +60,7 @@ enum class UserPerm {
@JvmField
val prefixes = mapOf(
PREFIX_NONE to emptyPrefix,
PREFIX_YOUTUBER to Prefix("§x§8§A§2§B§E§5", "CC"), // 8A2BE5
PREFIX_YOUTUBER to Prefix("§7", "YT"),
PREFIX_GUIDE to Prefix("§x§e§7§6§2§e§d", "Guide"), // E762ED
PREFIX_SUPPORTER to Prefix("§x§6§0§9§5§F§B", "Sup"), // 6095FB
PREFIX_MODERATOR to Prefix("§x§F§F§A§2§5§C", "Mod"), // FFA25C
@@ -24,7 +24,10 @@ import org.yaml.snakeyaml.Yaml;
import java.io.File;
import java.io.FileReader;
import java.io.IOException;
import java.util.*;
import java.util.Collections;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.function.Function;
import java.util.stream.Collectors;
@@ -157,22 +160,6 @@ final class YMLWrapper<M, W> {
}
}
public <K, V> Map<K, V> getMap(String path, Function<String, K> keyFunction, Function<String, V> valueFunction) {
Object data = this.document.get(path);
if (data instanceof Map) {
Map<K, V> result = new HashMap<>();
((Map<String, String>) data).forEach((keyString, valueString) -> {
K key = keyFunction.apply(keyString.toUpperCase());
V value = valueFunction.apply(valueString.toUpperCase());
if (key == null || value == null) return;
result.put(key, value);
});
return Collections.unmodifiableMap(result);
} else {
return Collections.emptyMap();
}
}
public List<Map<?, ?>> getMapList(String path) {
Object value = this.document.get(path);
if (value instanceof List) {
@@ -23,7 +23,6 @@ import org.intellij.lang.annotations.Language
import org.jetbrains.exposed.v1.core.ColumnType
import org.jetbrains.exposed.v1.core.Expression
import org.jetbrains.exposed.v1.core.ResultRow
import org.jetbrains.exposed.v1.core.StdOutSqlLogger
import org.jetbrains.exposed.v1.core.statements.StatementType
import org.jetbrains.exposed.v1.dao.IntEntity
import org.jetbrains.exposed.v1.dao.IntEntityClass
@@ -19,27 +19,11 @@
package de.steamwar.fightsystem.utils;
import io.papermc.paper.datacomponent.DataComponentType;
import io.papermc.paper.datacomponent.DataComponentTypes;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import java.util.HashSet;
import java.util.Set;
public class ReflectionWrapper21 implements ReflectionWrapper {
private static final Set<DataComponentType> FORBIDDEN_TYPES = new HashSet<>();
static {
FORBIDDEN_TYPES.add(DataComponentTypes.CUSTOM_NAME);
FORBIDDEN_TYPES.add(DataComponentTypes.PROFILE);
FORBIDDEN_TYPES.add(DataComponentTypes.UNBREAKABLE);
FORBIDDEN_TYPES.add(DataComponentTypes.BLOCK_DATA);
FORBIDDEN_TYPES.add(DataComponentTypes.BLOCKS_ATTACKS);
FORBIDDEN_TYPES.add(DataComponentTypes.BUNDLE_CONTENTS);
FORBIDDEN_TYPES.add(DataComponentTypes.CUSTOM_MODEL_DATA);
}
@Override
public Object explosionHider(Player player, Object packet, PacketHiderFunction packetHiderFunction) {
return packet;
@@ -47,7 +31,6 @@ public class ReflectionWrapper21 implements ReflectionWrapper {
@Override
public boolean hasItems(ItemStack stack) {
FORBIDDEN_TYPES.forEach(stack::resetData);
return false;
return stack.getDataTypes().stream().anyMatch(dataComponentType -> dataComponentType != DataComponentTypes.ENCHANTMENTS || dataComponentType != DataComponentTypes.DAMAGE);
}
}
@@ -33,6 +33,9 @@ import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.OneShotStateDependent;
import de.steamwar.fightsystem.states.StateDependentListener;
import de.steamwar.fightsystem.utils.*;
import de.steamwar.fightsystem.winconditions.Wincondition;
import de.steamwar.fightsystem.winconditions.WinconditionComparisonTimeout;
import de.steamwar.fightsystem.winconditions.Winconditions;
import de.steamwar.linkage.AbstractLinker;
import de.steamwar.linkage.SpigotLinker;
import de.steamwar.message.Message;
@@ -40,7 +43,6 @@ import de.steamwar.sql.NodeData;
import de.steamwar.sql.SchematicNode;
import lombok.Getter;
import org.bukkit.Bukkit;
import org.bukkit.GameRule;
import org.bukkit.plugin.java.JavaPlugin;
public class FightSystem extends JavaPlugin {
@@ -98,11 +100,6 @@ public class FightSystem extends JavaPlugin {
new StateDependentListener(ArenaMode.All, FightState.All, BountifulWrapper.impl.newDenyArrowPickupListener());
new OneShotStateDependent(ArenaMode.All, FightState.PreSchemSetup, () -> Fight.playSound(SWSound.BLOCK_NOTE_PLING.getSound(), 100.0f, 2.0f));
new OneShotStateDependent(ArenaMode.Test, FightState.All, WorldEditRendererCUIEditor::new);
try {
Bukkit.getWorlds().get(0).setGameRule(GameRule.REDUCED_DEBUG_INFO, ArenaMode.AntiTest.contains(Config.mode));
} catch (Exception e) {
// Ignore if failed!
}
techHider = new TechHiderWrapper();
hullHider = new HullHider();
@@ -44,6 +44,7 @@ REMOVE_HELP=§8/§eremove §8[§eplayer§8]
NOT_FIGHTLEADER=§cYou are not the fight leader
WIN_HELP=§8/§7win §8[§eteam §8or §etie§8]
INFO_RANKED=§7Ranked§8: §e{0}
INFO_LEADER=§7Leader {0}§8: {1}
INFO_SCHEMATIC=§7Schematic {0}§8: §e{1} §7from {2}, Rank: {3}
@@ -166,6 +167,7 @@ TPS_WARNING=§c{0} §7TPS
UI_PRE_RUNNING=§7Kits distributed
UI_RUNNING=§aFight started
UI_SKIP=§7Skipping to next event
UI_UNRANKED=§7Unranked match
UI_PLAYER_JOINS=§a§l» {0}{1}
UI_PLAYER_LEAVES=§c§l« {0}{1}
UI_LEADER_JOINS=§a§l» {0}Leader {1}
@@ -154,6 +154,7 @@ COMMAND_CURRENTLY_UNAVAILABLE=§cDieser Befehl ist zu diesem Kampfzeitpunkt nich
UI_PRE_RUNNING=§7Kits verteilt
UI_RUNNING=§aArena freigegeben
UI_SKIP=§7Sprung zum nächsten Ereignis
UI_UNRANKED=§7Ungewerteter Kampf
UI_LEADER_JOINS=§a§l» {0}Leader {1}
UI_PLAYER_DEATH={0}{1} §7ist gestorben
UI_PLAYER_LEAVE={0}{1} §7hat den Kampf verlassen
@@ -23,12 +23,14 @@ import com.sk89q.worldedit.extent.clipboard.Clipboard;
import de.steamwar.fightsystem.ArenaMode;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.FightSystem;
import de.steamwar.fightsystem.fight.Fight;
import de.steamwar.fightsystem.fight.FightTeam;
import de.steamwar.fightsystem.fight.JoinRequest;
import de.steamwar.fightsystem.listener.Chat;
import de.steamwar.fightsystem.record.GlobalRecorder;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.OneShotStateDependent;
import de.steamwar.fightsystem.utils.Region;
import de.steamwar.sql.SchematicNode;
import de.steamwar.sql.SteamwarUser;
import lombok.Getter;
@@ -52,6 +54,7 @@ import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Villager;
import org.bukkit.event.player.PlayerTeleportEvent;
import org.bukkit.scheduler.BukkitTask;
import org.bukkit.util.Vector;
import java.util.*;
import java.util.logging.Level;
@@ -84,8 +87,6 @@ public abstract class AI {
private final BukkitTask task;
private final Queue<Action> queue = new ArrayDeque<>();
protected final NavMesh navMesh;
protected AI(FightTeam team, SteamwarUser user) {
this.team = team;
@@ -97,8 +98,6 @@ public abstract class AI {
ais.put(entity.getUniqueId(), this);
team.addMember(entity, user);
navMesh = new NavMesh(team);
if(FightState.Schem.contains(FightState.getFightState()))
Bukkit.getScheduler().runTask(FightSystem.getPlugin(), () -> schematic(team.getClipboard()));
}
@@ -135,61 +134,58 @@ public abstract class AI {
Chat.broadcastChat("PARTICIPANT_CHAT", team.getColoredName(), entity.getName(), message);
}
public LocalCoordinate getPosition() {
return WorldCoordinate.from(entity.getLocation()).toLocal(team);
public Vector getPosition() {
Location location = entity.getLocation();
Region extend = team.getExtendRegion();
if(Fight.getUnrotated() == team)
return new Vector(
location.getX() - extend.getMinX(),
location.getY() - team.getSchemRegion().getMinY(),
location.getZ() - extend.getMinZ()
);
else
return new Vector(
extend.getMaxX() - location.getX(),
location.getY() - team.getSchemRegion().getMinY(),
extend.getMaxZ() - location.getZ()
);
}
public Material getBlock(WorldCoordinate pos) {
return getBlock(pos.toLocal(team));
}
public Material getBlock(LocalCoordinate pos) {
public Material getBlock(Vector pos) {
queue.add(new Action(1));
return pos.toWorld(team).toLocation(Config.world).getBlock().getType();
return translate(pos).getBlock().getType();
}
public BlockData getBlockData(WorldCoordinate pos) {
return getBlockData(pos.toLocal(team));
}
public BlockData getBlockData(LocalCoordinate pos) {
public BlockData getBlockData(Vector pos) {
queue.add(new Action(1));
return pos.toWorld(team).toLocation(Config.world).getBlock().getBlockData();
return translate(pos).getBlock().getBlockData();
}
public void setTNT(WorldCoordinate pos) {
setTNT(pos.toLocal(team));
}
public void setTNT(LocalCoordinate pos) {
public void setTNT(Vector pos) {
queue.add(new Action(1) {
@Override
public void run() {
if(FightState.getFightState() != FightState.RUNNING)
return;
Location location = pos.toWorld(team).toLocation(Config.world);
Location location = translate(pos);
if(interactionDistanceViolation(location)) {
chat("InteractionDistanceViolation: setTNT");
return;
}
Block block = location.getBlock();
if(block.getType() == Material.AIR || block.getType() == Material.WATER || block.getType() == Material.LAVA || block.getType() == Material.TNT)
if(block.getType() == Material.AIR)
block.setType(Material.TNT);
}
});
}
public void interact(WorldCoordinate pos) {
interact(pos.toLocal(team));
}
public void interact(LocalCoordinate pos) {
public void interact(Vector pos) {
queue.add(new Action(1) {
@Override
public void run() {
Location location = pos.toWorld(team).toLocation(Config.world);
Location location = translate(pos);
if(interactionDistanceViolation(location)) {
chat("InteractionDistanceViolation: interact");
return;
@@ -200,15 +196,11 @@ public abstract class AI {
});
}
public void interact(WorldCoordinate pos, int n) {
interact(pos.toLocal(team), n);
}
public void interact(LocalCoordinate pos, int n) {
public void interact(Vector pos, int n) {
queue.add(new Action(1) {
@Override
public void run() {
Location location = pos.toWorld(team).toLocation(Config.world);
Location location = translate(pos);
if (interactionDistanceViolation(location))
return;
Block block = location.getBlock();
@@ -225,75 +217,39 @@ public abstract class AI {
});
}
public MoveResult checkMove(WorldCoordinate target) {
Location location = entity.getLocation();
if(!entity.isOnGround() && location.getBlock().getType() != Material.LADDER) {
return MoveResult.FALLING;
}
if(Math.abs(location.getX() - target.getX()) > 1.5 || Math.abs(location.getY() - target.getY()) > 1.5 || Math.abs(location.getZ() - target.getZ()) > 1.5) {
return MoveResult.OVERDISTANCE;
}
if(!team.getFightPlayer(entity).canEntern() && !team.getExtendRegion().inRegion(target.toLocation(null)))
return MoveResult.OUT_OF_BORDER;
return MoveResult.OK;
}
public enum MoveResult {
FALLING,
OVERDISTANCE,
OUT_OF_BORDER,
OK,
}
public void move(WorldCoordinate pos) {
public void move(Vector pos) {
queue.add(new Action(MOVEMENT_DELAY) {
@Override
public void run() {
MoveResult moveResult = checkMove(pos);
switch (moveResult) {
case FALLING:
FightSystem.getPlugin().getLogger().log(Level.INFO, "Entity falling");
return;
case OVERDISTANCE:
FightSystem.getPlugin().getLogger().log(Level.INFO, () -> entity.getName() + ": Overdistance movement " + entity.getLocation().toVector() + " " + pos);
return;
case OUT_OF_BORDER:
return;
default:
break;
Location location = entity.getLocation();
if(!entity.isOnGround() && location.getBlock().getType() != Material.LADDER) {
FightSystem.getPlugin().getLogger().log(Level.INFO, "Entity falling");
return;
}
Location currentLocation = entity.getLocation();
Location target = pos.toLocation(Config.world);
if (currentLocation.getBlockX() != target.getBlockX() || currentLocation.getBlockY() != target.getBlockY() || currentLocation.getBlockZ() != target.getBlockZ()) {
target.setDirection(target.toVector().subtract(currentLocation.toVector()));
}
if (currentLocation.getBlockX() == target.getBlockX() && currentLocation.getBlockZ() == target.getBlockZ()) {
target.setYaw(currentLocation.getYaw());
Location target = translate(pos);
if(Math.abs(location.getX() - target.getX()) > 1.0 || Math.abs(location.getY() - target.getY()) > 1.5 || Math.abs(location.getZ() - target.getZ()) > 1.0) {
FightSystem.getPlugin().getLogger().log(Level.INFO, () -> entity.getName() + ": Overdistance movement " + location.toVector() + " " + target.toVector());
return;
}
if(!team.getFightPlayer(entity).canEntern() && !team.getExtendRegion().inRegion(target))
return;
if(!entity.teleport(target, PlayerTeleportEvent.TeleportCause.PLUGIN))
FightSystem.getPlugin().getLogger().log(Level.INFO, "Entity not teleported: " + entity.isValid());
GlobalRecorder.getInstance().entityMoves(entity);
navMesh.update(getPosition().toWorld(team));
}
});
}
public void move(LocalCoordinate pos) {
move(pos.toWorld(team));
}
private boolean interactionDistanceViolation(Location location) {
return location.distance(entity.getEyeLocation()) > INTERACTION_RANGE;
}
private void interact(Block block) {
BlockData data = block.getBlockData(); //TODO only 1.14+ compatible at the moment
System.out.println(block + " " + data);
if (data instanceof NoteBlock) {
NoteBlock noteBlock = (NoteBlock) data;
Note note = noteBlock.getNote();
@@ -324,7 +280,6 @@ public abstract class AI {
}
powerable.setPowered(!isPowered);
System.out.println(powerable);
}
block.setBlockData(data);
if(data instanceof Switch) {
@@ -364,6 +319,24 @@ public abstract class AI {
queue.poll().run();
}
public Location translate(Vector pos) {
Region extend = team.getExtendRegion();
if(Fight.getUnrotated() == team)
return new Location(
Config.world,
pos.getX() + extend.getMinX(),
pos.getY() + team.getSchemRegion().getMinY(),
pos.getZ() + extend.getMinZ()
);
else
return new Location(
Config.world,
extend.getMaxX() - pos.getX(),
pos.getY() + team.getSchemRegion().getMinY(),
extend.getMaxZ() - pos.getZ()
);
}
private static class Action {
private int delay;
public Action(int delay) {
@@ -20,10 +20,8 @@
package de.steamwar.fightsystem.ai;
import de.steamwar.Reflection;
import de.steamwar.core.Core;
import de.steamwar.fightsystem.ArenaMode;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.ai.yoyonow.YoyoNowAI;
import de.steamwar.fightsystem.fight.FightTeam;
import lombok.AllArgsConstructor;
import lombok.Getter;
@@ -37,8 +35,7 @@ import java.util.stream.Collectors;
@AllArgsConstructor
public class AIManager {
private static final List<AIManager> AIs = Arrays.asList(
new AIManager(DummyAI.class, Material.STONE, () -> ArenaMode.Test.contains(Config.mode)),
new AIManager(YoyoNowAI.class, Material.SLIME_BLOCK, () -> Config.GameModeConfig.Schematic.Type.toDB().equals("miniwargear") && Core.getVersion() >= 14)
new AIManager(DummyAI.class, Material.STONE, () -> ArenaMode.Test.contains(Config.mode))
);
public static List<AIManager> availableAIs() {
@@ -1,180 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.ai;
import de.steamwar.fightsystem.ai.schematic.Cannon;
import java.util.ArrayList;
import java.util.List;
public interface Action {
Result step(AI ai);
enum Result {
ONGOING,
FINISHED,
FAILED,
;
}
class MultiAction implements Action {
protected final List<Action> actions = new ArrayList<>();
@Override
public Result step(AI ai) {
if (!actions.isEmpty()) {
Action.Result result = actions.get(0).step(ai);
if (result == Action.Result.FAILED) {
ai.chat(this + " + " + actions.get(0) + " failed");
actions.clear();
return Result.FAILED;
}
if (result == Action.Result.FINISHED) {
ai.chat(this + " + " + actions.get(0) + " finished");
actions.remove(0);
}
}
return actions.isEmpty() ? Result.FINISHED : Result.ONGOING;
}
}
class WaitAction implements Action {
private int delay;
public WaitAction(int delay) {
this.delay = delay;
}
@Override
public Result step(AI ai) {
if (--delay > 0) {
return Result.ONGOING;
} else {
return Result.FINISHED;
}
}
}
class MoveAction implements Action {
private final WorldCoordinate destination;
private List<WorldCoordinate> path;
private int overDistanceCounter = 0;
public MoveAction(AI ai, LocalCoordinate destination) {
this(ai, destination.toWorld(ai.team));
}
public MoveAction(AI ai, WorldCoordinate destination) {
this.destination = destination;
this.path = ai.navMesh.pathToNearest(ai.getPosition().toWorld(ai.team), destination);
}
@Override
public Result step(AI ai) {
if (this.path.isEmpty()) return Result.FAILED;
WorldCoordinate coordinate = path.get(0);
if (!ai.navMesh.isWalkable(coordinate)) {
path = ai.navMesh.pathToNearest(ai.getPosition().toWorld(ai.team), destination);
if (path.isEmpty()) return Result.FAILED;
coordinate = path.get(0);
}
AI.MoveResult moveResult = ai.checkMove(coordinate);
if (moveResult == AI.MoveResult.OVERDISTANCE) {
if (overDistanceCounter == 5) {
path = ai.navMesh.pathToNearest(ai.getPosition().toWorld(ai.team), destination);
return path.isEmpty() ? Result.FAILED : Result.ONGOING;
}
if (overDistanceCounter++ > 5) {
return Result.FAILED;
}
return Result.ONGOING;
}
overDistanceCounter = 0;
if (moveResult == AI.MoveResult.FALLING) {
return Result.ONGOING;
}
if (moveResult == AI.MoveResult.OK) {
path.remove(0);
ai.move(coordinate);
}
return path.isEmpty() ? Result.FINISHED : Result.ONGOING;
}
}
class InteractAction implements Action {
private final LocalCoordinate destination;
public InteractAction(LocalCoordinate destination) {
this.destination = destination;
}
@Override
public Result step(AI ai) {
ai.interact(destination);
return Result.FINISHED;
}
}
class ReadyAction implements Action {
@Override
public Result step(AI ai) {
ai.setReady();
return Result.FINISHED;
}
}
class PlaceTNTAction implements Action {
private final LocalCoordinate destination;
public PlaceTNTAction(LocalCoordinate destination) {
this.destination = destination;
}
@Override
public Result step(AI ai) {
ai.setTNT(destination);
return Result.FINISHED;
}
}
class LoadCannon extends MultiAction {
public LoadCannon(AI ai, Cannon cannon) {
for (LocalCoordinate tntPosition : cannon.getTntPositions()) {
actions.add(new MoveAction(ai, tntPosition.toWorld(ai.team)));
actions.add(new PlaceTNTAction(tntPosition));
}
LocalCoordinate trigger = cannon.getTriggerPositions().iterator().next();
actions.add(new MoveAction(ai, trigger.toWorld(ai.team)));
actions.add(new InteractAction(trigger));
}
}
}
@@ -37,6 +37,7 @@ public class DummyAI extends AI {
public DummyAI(FightTeam team) {
super(team, SteamwarUser.get("public"));
FightStatistics.unrank();
getEntity().setInvulnerable(true);
}
@@ -1,90 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.ai;
import de.steamwar.fightsystem.fight.Fight;
import de.steamwar.fightsystem.fight.FightTeam;
import de.steamwar.fightsystem.utils.Region;
import lombok.AllArgsConstructor;
import lombok.Getter;
import org.bukkit.util.NumberConversions;
@Getter
@AllArgsConstructor
public class LocalCoordinate {
private double x;
private double y;
private double z;
public int getBlockX() {
return NumberConversions.floor(x);
}
public int getBlockY() {
return NumberConversions.floor(y);
}
public int getBlockZ() {
return NumberConversions.floor(z);
}
public double distanceSquared(LocalCoordinate coordinate) {
return NumberConversions.square(x - coordinate.x) + NumberConversions.square(y - coordinate.y) + NumberConversions.square(z - coordinate.z);
}
public WorldCoordinate toWorld(FightTeam team) {
// TODO: Fix the of by one blue/red
// Team Red is not correct!
// NightTown is team blue unrotated!
Region extend = team.getExtendRegion();
if(Fight.getUnrotated() == team) {
return new WorldCoordinate(
x + extend.getMinX(),
y + team.getSchemRegion().getMinY(),
z + extend.getMinZ()
);
} else {
return new WorldCoordinate(
extend.getMaxX() - x - 1,
y + team.getSchemRegion().getMinY(),
extend.getMaxZ() - z - 1
);
}
}
public LocalCoordinate add(LocalCoordinate localCoordinate) {
this.x += localCoordinate.x;
this.y += localCoordinate.y;
this.z += localCoordinate.z;
return this;
}
public LocalCoordinate add(double x, double y, double z) {
this.x += x;
this.y += y;
this.z += z;
return this;
}
@Override
public String toString() {
return "Local{" + x + "," + y + "," + z + "}";
}
}
@@ -1,402 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.ai;
import de.steamwar.entity.RBlockDisplay;
import de.steamwar.entity.REntity;
import de.steamwar.entity.REntityServer;
import de.steamwar.fightsystem.ArenaMode;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.FightSystem;
import de.steamwar.fightsystem.fight.FightTeam;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.OneShotStateDependent;
import lombok.AllArgsConstructor;
import lombok.Getter;
import lombok.RequiredArgsConstructor;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.block.Block;
import org.bukkit.block.data.BlockData;
import org.bukkit.util.BoundingBox;
import org.bukkit.util.NumberConversions;
import org.bukkit.util.Transformation;
import org.bukkit.util.VoxelShape;
import org.joml.AxisAngle4f;
import org.joml.Vector3f;
import java.util.*;
import java.util.stream.Collectors;
import java.util.stream.Stream;
public class NavMesh {
private static final double PLAYER_FALL_DISTANCE = 3;
private static final double PLAYER_JUMP_HEIGHT = 1.25;
private static final double PLAYER_HEIGHT = 1.8;
private static final Cuboid PLAYER_SHADOW = new Cuboid(0.2, 0, 0.2, 0.6, 1, 0.6);
private static final Set<Pos> RELATIVE_BLOCKS = new HashSet<>();
protected static final BlockData PATH_BLOCK = Material.LIME_STAINED_GLASS.createBlockData();
static {
for (int y = (int) -Math.ceil(PLAYER_FALL_DISTANCE); y <= Math.ceil(PLAYER_JUMP_HEIGHT); y++) {
RELATIVE_BLOCKS.add(new Pos(-1, y, 0));
RELATIVE_BLOCKS.add(new Pos(1, y, 0));
RELATIVE_BLOCKS.add(new Pos(0, y, -1));
RELATIVE_BLOCKS.add(new Pos(0, y, 1));
}
RELATIVE_BLOCKS.add(new Pos(0, 1, 0));
RELATIVE_BLOCKS.add(new Pos(0, -1, 0));
}
private FightTeam fightTeam;
private REntityServer server = new REntityServer();
private Map<Pos, Pos> walkable = new HashMap<>();
private Map<Pos, Set<Pos>> connections = new HashMap<>(); // Reverse connections!
@Getter
private boolean ready = false;
public NavMesh(FightTeam fightTeam) {
this.fightTeam = fightTeam;
new OneShotStateDependent(ArenaMode.All, FightState.PostSchemSetup, () -> {
Bukkit.getOnlinePlayers().forEach(server::addPlayer);
Bukkit.getScheduler().runTaskLater(FightSystem.getPlugin(), () -> {
long time = System.currentTimeMillis();
fightTeam.getExtendRegion().forEach((x, y, z) -> {
if (y < fightTeam.getSchemRegion().getMinY()) return;
calculatePosition(new Pos(x, y, z), walkable);
});
walkable.values().forEach(this::checkNeighbouring);
System.out.println("NavMesh initialized in " + (System.currentTimeMillis() - time) + " ms");
ready = true;
}, 20);
});
new OneShotStateDependent(ArenaMode.All, FightState.Spectate, () -> {
ready = false;
});
}
private void calculatePosition(Pos pos, Map<Pos, Pos> walkable) {
Block block = Config.world.getBlockAt(pos.x, pos.y, pos.z);
// Air is not walkable
if (block.isPassable()) return;
// Ignore Ladders from floor calculation!
if (block.getType() != Material.LADDER) {
// Floor Position
pos.floor = playerCollisionMax(block.getCollisionShape());
// If no walkable block remove
if (pos.floor == 0) return;
} else {
pos.floor = 0.5;
}
// Ceiling Position
pos.ceiling = fightTeam.getExtendRegion().getMaxY() - pos.y;
for (int y = pos.y + 1; y <= fightTeam.getExtendRegion().getMaxY() + 3; y++) {
block = Config.world.getBlockAt(pos.x, y, pos.z);
if (block.isPassable()) continue;
double min = playerCollisionMin(block.getCollisionShape());
if (min >= 1.0) continue;
pos.ceiling = y + min - pos.y;
break;
}
// If player cannot fit remove
if (pos.ceiling - pos.floor < PLAYER_HEIGHT) return;
walkable.put(pos, pos);
}
@RequiredArgsConstructor
private static class Pos {
private final int x;
private final int y;
private final int z;
private double floor = 0;
private double ceiling = 0;
@Override
public String toString() {
return x + "," + y + "(" + floor + ".." + ceiling + ")" + "," + z;
}
@Override
public boolean equals(Object o) {
if (this == o) return true;
if (!(o instanceof Pos)) return false;
Pos pos = (Pos) o;
return x == pos.x && y == pos.y && z == pos.z;
}
@Override
public int hashCode() {
return Objects.hash(x, y, z);
}
public Pos add(Pos pos) {
return new Pos(x + pos.x, y + pos.y, z + pos.z);
}
public WorldCoordinate toWorld() {
return new WorldCoordinate(x, y + floor, z);
}
public double floorPosition() {
return y + floor;
}
public double ceilingPosition() {
return y + ceiling;
}
}
private double playerCollisionMax(VoxelShape voxelShape) {
List<Double> yList = voxelShape.getBoundingBoxes().stream()
.flatMap(boundingBox -> Stream.of(boundingBox.getMinY(), boundingBox.getMaxY()))
.sorted()
.collect(Collectors.toList());
double collisionY = 0;
for (double y : yList) {
if (voxelShape.getBoundingBoxes()
.stream()
.noneMatch(boundingBox -> collides(y, boundingBox))) {
collisionY = y;
break;
}
}
return collisionY;
}
private double playerCollisionMin(VoxelShape voxelShape) {
List<Double> yList = voxelShape.getBoundingBoxes().stream()
.flatMap(boundingBox -> Stream.of(boundingBox.getMinY(), boundingBox.getMaxY()))
.sorted(Comparator.reverseOrder())
.collect(Collectors.toList());
double collisionY = 1.5;
for (double y : yList) {
if (voxelShape.getBoundingBoxes()
.stream()
.noneMatch(boundingBox -> collides(y - 1, boundingBox))) {
collisionY = y;
break;
}
}
return collisionY;
}
private boolean collides(double y, BoundingBox boundingBox) {
Cuboid second = new Cuboid(boundingBox.getMinX(), boundingBox.getMinY(), boundingBox.getMinZ(), boundingBox.getWidthX(), boundingBox.getHeight(), boundingBox.getWidthZ());
return PLAYER_SHADOW.setY(y).intersects(second);
}
@AllArgsConstructor
private static class Cuboid {
private double x;
private double y;
private double z;
private double dx;
private double dy;
private double dz;
public boolean intersects(Cuboid cuboid) {
double minx = x - cuboid.dx;
double miny = y - cuboid.dy;
double minz = z - cuboid.dz;
double maxx = minx + dx + cuboid.dx;
double maxy = miny + dy + cuboid.dy;
double maxz = minz + dz + cuboid.dz;
return maxx > cuboid.x && maxy > cuboid.y && maxz > cuboid.z && minx < cuboid.x && miny < cuboid.y && minz < cuboid.z;
}
public Cuboid setY(double y) {
return new Cuboid(x, y, z, dx, dy, dz);
}
}
public void update(WorldCoordinate coordinate) {
final int px = coordinate.getBlockX();
final int py = coordinate.getBlockY();
final int pz = coordinate.getBlockZ();
for (int x = -2; x <= 2; x++) {
for (int z = -2; z <= 2; z++) {
for (int y = fightTeam.getSchemRegion().getMinY(); y <= py + 2; y++) {
Pos current = new Pos(px + x, y, pz + z);
walkable.remove(current);
calculatePosition(current, walkable);
}
}
}
walkable.values().forEach(this::checkNeighbouring);
}
private void checkNeighbouring(Pos pos) {
for (Set<Pos> value : connections.values()) {
value.remove(pos);
}
for (Pos relative : RELATIVE_BLOCKS) {
Pos other = walkable.get(pos.add(relative));
if (other == null) continue;
Block thisBlock = Config.world.getBlockAt(pos.x, pos.y, pos.z);
Block otherBlock = Config.world.getBlockAt(other.x, other.y, other.z);
if (thisBlock.getType() != Material.LADDER && otherBlock.getType() == Material.LADDER) {
if ((relative.x != 0 || relative.z != 0) && pos.y != other.y) continue;
} else {
// Check if jumpable vertical distance
if (other.floorPosition() - pos.floorPosition() > PLAYER_JUMP_HEIGHT) continue;
// Check if Ceiling is high enough for player walking down!
if (other.ceilingPosition() < pos.floorPosition() + PLAYER_HEIGHT) continue;
}
connections.computeIfAbsent(other, __ -> new LinkedHashSet<>()).add(pos);
}
}
private Pos toPos(WorldCoordinate coordinate) {
Pos pos = new Pos(coordinate.getBlockX(), coordinate.getBlockY(), coordinate.getBlockZ());
if (walkable.containsKey(pos)) return walkable.get(pos);
pos = new Pos(pos.x, pos.y - 1, pos.z);
if (walkable.containsKey(pos)) return walkable.get(pos);
return null;
}
public boolean isWalkable(WorldCoordinate coordinate) {
Pos pos = new Pos(coordinate.getBlockX(), NumberConversions.floor(coordinate.getY() - 0.0625), coordinate.getBlockZ());
return walkable.containsKey(pos);
}
public List<WorldCoordinate> walkable() {
return walkable.values().stream().map(Pos::toWorld).collect(Collectors.toList());
}
public List<WorldCoordinate> pathToNearest(WorldCoordinate fromCoordinate, WorldCoordinate toCoordinate) {
Pos to = toPos(toCoordinate);
if (walkable.containsKey(to)) return path(toPos(fromCoordinate), to);
Pos closestTo = walkable.values()
.stream()
.filter(pos -> {
double distance = pos.toWorld().distanceSquared(toCoordinate);
return distance < AI.INTERACTION_RANGE * AI.INTERACTION_RANGE && distance > 1.5 * 1.5;
})
.min(Comparator.comparing(pos -> pos.toWorld().distanceSquared(toCoordinate)))
.orElse(null);
if (closestTo == null) {
return Collections.emptyList();
}
return path(toPos(fromCoordinate), closestTo);
}
public List<WorldCoordinate> path(WorldCoordinate fromCoordinate, WorldCoordinate toCoordinate) {
Pos from = toPos(fromCoordinate);
Pos to = toPos(toCoordinate);
return path(from, to);
}
private List<WorldCoordinate> path(Pos from, Pos to) {
server.getEntities().forEach(REntity::die);
if (from == null || to == null) {
return Collections.emptyList();
}
if (from.equals(to)) {
return Collections.emptyList();
}
List<Pos> checking = new ArrayList<>(Arrays.asList(to));
Map<Pos, Pos> route = new HashMap<>();
while (!checking.isEmpty()) {
Set<Pos> toCheck = new HashSet<>();
for (Pos pos : checking) {
boolean foundFrom = false;
Set<Pos> successors = connections.get(pos);
if (successors == null) {
return Collections.emptyList();
}
for (Pos p : successors) {
if (route.containsKey(p)) continue;
route.put(p, pos);
toCheck.add(p);
foundFrom = p.equals(from);
if (foundFrom) break;
}
if (foundFrom) {
List<Pos> path = new ArrayList<>();
path.add(from);
while (path.get(path.size() - 1) != to) {
path.add(route.get(path.get(path.size() - 1)));
}
for (int i = 0; i < path.size(); i++) {
path.set(i, walkable.get(path.get(i)));
}
int i = 0;
while (i < path.size() - 1) {
Pos current = path.get(i);
Pos next = path.get(i + 1);
if (current.floorPosition() > next.floorPosition() + 1) {
Pos between = new Pos(next.x, current.y, next.z);
between.floor = current.floor;
path.add(i + 1, between);
i++;
}
i++;
}
List<WorldCoordinate> coordinates = path.stream().skip(1).map(Pos::toWorld).collect(Collectors.toList());
coordinates.forEach(coordinate -> {
RBlockDisplay block = new RBlockDisplay(server, coordinate.toLocation(Config.world));
block.setBlock(PATH_BLOCK);
block.setTransform(new Transformation(new Vector3f(0, 0, 0), new AxisAngle4f(0, 0, 0, 0), new Vector3f(1, 0.001F, 1), new AxisAngle4f(0, 0, 0, 0)));
});
coordinates.forEach(vector -> vector.add(0.5, 0, 0.5));
return coordinates;
}
}
checking.clear();
checking.addAll(toCheck);
}
return Collections.emptyList();
}
}
@@ -1,107 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.ai;
import de.steamwar.fightsystem.fight.Fight;
import de.steamwar.fightsystem.fight.FightTeam;
import de.steamwar.fightsystem.utils.Region;
import lombok.AllArgsConstructor;
import lombok.Getter;
import org.bukkit.Location;
import org.bukkit.World;
import org.bukkit.util.NumberConversions;
import org.bukkit.util.Vector;
@Getter
@AllArgsConstructor
public class WorldCoordinate {
private double x;
private double y;
private double z;
public static WorldCoordinate from(Location location) {
return new WorldCoordinate(location.getX(), location.getY(), location.getZ());
}
public static WorldCoordinate from(Vector vector) {
return new WorldCoordinate(vector.getX(), vector.getY(), vector.getZ());
}
public int getBlockX() {
return NumberConversions.floor(x);
}
public int getBlockY() {
return NumberConversions.floor(y);
}
public int getBlockZ() {
return NumberConversions.floor(z);
}
public double distanceSquared(WorldCoordinate coordinate) {
return NumberConversions.square(x - coordinate.x) + NumberConversions.square(y - coordinate.y) + NumberConversions.square(z - coordinate.z);
}
public LocalCoordinate toLocal(FightTeam team) {
// TODO: Fix the of by one blue/red
Region extend = team.getExtendRegion();
if (Fight.getUnrotated() == team) {
return new LocalCoordinate(
x - extend.getMinX(),
y - team.getSchemRegion().getMinY(),
z - extend.getMinZ()
);
} else {
return new LocalCoordinate(
extend.getMaxX() - x + 1,
y - team.getSchemRegion().getMinY(),
extend.getMaxZ() - z + 1
);
}
}
public WorldCoordinate add(WorldCoordinate worldCoordinate) {
this.x += worldCoordinate.x;
this.y += worldCoordinate.y;
this.z += worldCoordinate.z;
return this;
}
public WorldCoordinate add(double x, double y, double z) {
this.x += x;
this.y += y;
this.z += z;
return this;
}
public Vector toVector() {
return new Vector(x, y, z);
}
public Location toLocation(World world) {
return new Location(world, x, y, z);
}
@Override
public String toString() {
return "World{" + x + "," + y + "," + z + "}";
}
}
@@ -1,45 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.ai.schematic;
import de.steamwar.fightsystem.ai.LocalCoordinate;
import lombok.Getter;
import java.util.HashSet;
import java.util.Set;
@Getter
public class Bridge {
private final Set<LocalCoordinate> shieldActivators = new HashSet<>();
private LocalCoordinate automaticActivator = null;
private int automaticActivatorTime = 0;
public Bridge addShieldActivator(LocalCoordinate shieldActivator) {
this.shieldActivators.add(shieldActivator);
return this;
}
public Bridge addAutomaticActivator(LocalCoordinate automaticActivator, int automaticActivatorTime) {
this.automaticActivator = automaticActivator;
this.automaticActivatorTime = automaticActivatorTime;
return this;
}
}
@@ -1,45 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.ai.schematic;
import de.steamwar.fightsystem.ai.LocalCoordinate;
import lombok.Getter;
import java.util.ArrayList;
import java.util.HashSet;
import java.util.List;
import java.util.Set;
@Getter
public class Cannon {
private final List<LocalCoordinate> tntPositions = new ArrayList<>();
private final Set<LocalCoordinate> triggerPositions = new HashSet<>();
public Cannon addTnt(LocalCoordinate tnt) {
tntPositions.add(tnt);
return this;
}
public Cannon addTrigger(LocalCoordinate trigger) {
triggerPositions.add(trigger);
return this;
}
}
@@ -1,63 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.ai.schematic;
import de.steamwar.fightsystem.ai.LocalCoordinate;
import lombok.Getter;
import org.bukkit.util.Consumer;
import java.util.ArrayList;
import java.util.List;
@Getter
public class WarMachine {
private int schematicId = 0;
private Bridge bridge = new Bridge();
private List<Cannon> cannons = new ArrayList<>();
private List<LocalCoordinate> tntChests = new ArrayList<>();
public WarMachine setSchematicId(int schematicId) {
this.schematicId = schematicId;
return this;
}
public WarMachine editBridge(Consumer<Bridge> initializer) {
initializer.accept(bridge);
return this;
}
public WarMachine addCannon(Consumer<Cannon> initializer) {
Cannon cannon = new Cannon();
initializer.accept(cannon);
cannons.add(cannon);
return this;
}
public WarMachine addTnTChest(LocalCoordinate chest) {
tntChests.add(chest);
return this;
}
public WarMachine finish(List<WarMachine> list) {
list.add(this);
return this;
}
}
@@ -1,71 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.ai.schematic.impl;
import de.steamwar.fightsystem.ai.LocalCoordinate;
import de.steamwar.fightsystem.ai.schematic.WarMachine;
import java.util.ArrayList;
import java.util.List;
import java.util.Random;
public class MiniWarGear20 {
private static final Random RANDOM = new Random();
private static final List<WarMachine> MiniWarGear20 = new ArrayList<>();
public static WarMachine select() {
return MiniWarGear20.get(RANDOM.nextInt(MiniWarGear20.size()));
}
public static WarMachine select(int schematicId) {
return MiniWarGear20.stream()
.filter(warMachine -> warMachine.getSchematicId() == schematicId)
.findFirst()
.orElse(null);
}
public static final WarMachine DPR_PV1_Reaper = new WarMachine()
.setSchematicId(135745)
.editBridge(bridge -> {
bridge.addShieldActivator(new LocalCoordinate(22, 15, 18));
bridge.addShieldActivator(new LocalCoordinate(31, 3, 12));
bridge.addShieldActivator(new LocalCoordinate(19, 3, 12));
})
.addCannon(cannon -> {
cannon.addTnt(new LocalCoordinate(29, 1, 21));
cannon.addTnt(new LocalCoordinate(29, 1, 22));
cannon.addTnt(new LocalCoordinate(29, 1, 23));
cannon.addTnt(new LocalCoordinate(30, 1, 22));
cannon.addTnt(new LocalCoordinate(30, 1, 23));
cannon.addTnt(new LocalCoordinate(29, 2, 24));
cannon.addTnt(new LocalCoordinate(30, 2, 24));
cannon.addTnt(new LocalCoordinate(29, 2, 25));
cannon.addTnt(new LocalCoordinate(30, 2, 25));
cannon.addTnt(new LocalCoordinate(29, 3, 24));
cannon.addTnt(new LocalCoordinate(30, 3, 24));
cannon.addTnt(new LocalCoordinate(29, 3, 25));
cannon.addTnt(new LocalCoordinate(30, 3, 25));
cannon.addTrigger(new LocalCoordinate(30, 3, 19));
cannon.addTrigger(new LocalCoordinate(31, 3, 18));
cannon.addTrigger(new LocalCoordinate(31, 3, 20));
})
.finish(MiniWarGear20);
}
@@ -1,98 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.ai.yoyonow;
import com.sk89q.worldedit.extent.clipboard.Clipboard;
import de.steamwar.fightsystem.ai.AI;
import de.steamwar.fightsystem.ai.Action;
import de.steamwar.fightsystem.ai.schematic.Cannon;
import de.steamwar.fightsystem.ai.schematic.WarMachine;
import de.steamwar.fightsystem.ai.schematic.impl.MiniWarGear20;
import de.steamwar.fightsystem.fight.FightTeam;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.sql.SchematicNode;
import de.steamwar.sql.SteamwarUser;
import java.util.ArrayList;
import java.util.List;
import java.util.Random;
public class YoyoNowAI extends AI {
private WarMachine selectedSchematic;
protected YoyoNowAI(FightTeam team) {
super(team, SteamwarUser.get("YoyoNow.AI"));
getEntity().setGlowing(true);
}
@Override
public SchematicNode chooseSchematic() {
selectedSchematic = MiniWarGear20.select();
return SchematicNode.getSchematicNode(selectedSchematic.getSchematicId());
}
@Override
public void schematic(Clipboard clipboard) {
selectedSchematic = MiniWarGear20.select(team.getSchematic());
if (selectedSchematic == null) stop();
}
private final Random random = new Random();
private List<Action> actions = new ArrayList<>();
private boolean setupDone = false;
@Override
protected void plan() {
if (!navMesh.isReady()) return;
if (!actions.isEmpty()) {
Action.Result result = actions.get(0).step(this);
if (result == Action.Result.FAILED) {
chat(actions.get(0) + " failed");
actions.clear();
return;
}
if (result == Action.Result.FINISHED) {
chat(actions.get(0) + " finished");
actions.remove(0);
}
return;
}
if (!setupDone && FightState.getFightState() == FightState.POST_SCHEM_SETUP) {
chat("Setup actions to perform!");
selectedSchematic.getBridge().getShieldActivators().forEach(localCoordinate -> {
actions.add(new Action.MoveAction(this, localCoordinate.toWorld(getTeam())));
actions.add(new Action.InteractAction(localCoordinate));
});
actions.add(new Action.ReadyAction());
chat("Actions: " + actions.size());
setupDone = true;
}
if (FightState.getFightState() == FightState.RUNNING) {
Cannon cannon = selectedSchematic.getCannons().get(random.nextInt(selectedSchematic.getCannons().size()));
actions.add(new Action.LoadCannon(this, cannon));
}
}
}
@@ -182,7 +182,7 @@ public class GUI {
}
Kit prototype = Kit.getAvailableKits(Fight.getFightPlayer(p).isLeader()).get(0);
PersonalKit kit = PersonalKit.create(user.getId(), Config.GameModeConfig.Schematic.Type.toDB(), s, prototype.getInventory(), prototype.getArmor());
Bukkit.getScheduler().runTask(FightSystem.getPlugin(), () -> PersonalKitCreator.openKitCreator(p, kit));
PersonalKitCreator.openKitCreator(p, kit);
});
anvilInv.open();
});
@@ -51,6 +51,7 @@ public class InfoCommand implements CommandExecutor {
if(!SteamwarUser.get(player.getUniqueId()).hasPerm(UserPerm.CHECK))
return false;
FightSystem.getMessage().send("INFO_RANKED", player, !FightStatistics.isUnranked());
for(FightTeam team : Fight.teams()) {
if(!team.isLeaderless())
FightSystem.getMessage().send("INFO_LEADER", player, team.getColoredName(), team.getLeader().getEntity().getName());
@@ -0,0 +1,51 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.commands;
import de.steamwar.fightsystem.ArenaMode;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependentCommand;
import de.steamwar.fightsystem.utils.FightStatistics;
import de.steamwar.linkage.Linked;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
@Linked
public class UnrankCommand implements CommandExecutor {
public UnrankCommand () {
new StateDependentCommand(ArenaMode.VariableTeams, FightState.Setup, "unrank", this);
}
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if(!(sender instanceof Player))
return false;
Player player = (Player) sender;
if(Commands.checkGetLeader(player) == null)
return false;
FightStatistics.unrank();
return false;
}
}
@@ -32,10 +32,10 @@ public class TNTDistributor {
public TNTDistributor() {
new StateDependentTask(Winconditions.TNT_DISTRIBUTION, FightState.Running, () -> Fight.teams().forEach(team -> team.getPlayers().forEach(fp -> {
if (!fp.isLiving())
if(!fp.isLiving())
return;
fp.ifPlayer(player -> player.getInventory().addItem(new ItemStack(Material.TNT, 1)));
})), 20, 20);
fp.ifPlayer(player -> player.getInventory().addItem(new ItemStack(Material.TNT, 20)));
})), 300, 300);
}
}
@@ -45,7 +45,6 @@ import org.bukkit.util.Vector;
import java.io.IOException;
import java.util.List;
import java.util.Map;
import java.util.Random;
import java.util.logging.Level;
@@ -180,24 +179,18 @@ public class FightSchematic extends StateDependent {
@Override
public void disable() {
if (Config.mode == ArenaMode.PREPARE) {
if(!Config.GameModeConfig.Schematic.ReplaceObsidianBedrock || Config.mode == ArenaMode.PREPARE)
return;
}
FreezeWorld freezer = null;
if (!Config.GameModeConfig.Schematic.ReplacementsWithoutBlockUpdates.isEmpty()) {
if(!Config.GameModeConfig.Schematic.ReplaceWithBlockupdates)
freezer = new FreezeWorld();
}
for (Map.Entry<Material, Material> replacement : Config.GameModeConfig.Schematic.ReplacementsWithoutBlockUpdates.entrySet()) {
replaceSync(replacement.getKey(), replacement.getValue());
}
if (freezer != null) {
freezer.disable();
}
for (Map.Entry<Material, Material> replacement : Config.GameModeConfig.Schematic.ReplacementsWithBlockUpdates.entrySet()) {
replaceSync(replacement.getKey(), replacement.getValue());
}
replaceSync(Material.OBSIDIAN, Material.TNT);
replaceSync(Material.BEDROCK, Material.SLIME_BLOCK);
if(!Config.GameModeConfig.Schematic.ReplaceWithBlockupdates)
freezer.disable();
}
public void pasteTeamName(){
@@ -393,6 +393,7 @@ public class FightTeam {
public void pasteSchem(SchematicNode schematic){
if(schematic.getSchemtype().check()) {
FightStatistics.unrank();
FightSystem.getMessage().broadcast("SCHEMATIC_UNCHECKED", getColoredName());
}
@@ -34,7 +34,6 @@ import org.bukkit.event.block.Action;
import org.bukkit.event.inventory.InventoryClickEvent;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.inventory.EquipmentSlot;
import org.bukkit.inventory.PlayerInventory;
import java.util.HashSet;
import java.util.Set;
@@ -63,7 +62,6 @@ public class HotbarKitListener implements Listener {
public void onInventoryClick(InventoryClickEvent event) {
int slot = event.getSlot();
if (slot < 0 || slot >= HotbarKit.HOTBAR_SIZE) return;
if (!(event.getClickedInventory() instanceof PlayerInventory)) return;
Player player = (Player) event.getWhoClicked();
click(player, slot, event);
@@ -117,7 +117,7 @@ public class Kit {
if(kit.isList("Armor"))
armor = Objects.requireNonNull(kit.getList("Armor")).toArray(new ItemStack[0]);
else
armor = new ItemStack[]{ null, null, null, null};
armor = null;
leaderAllowed = kit.getBoolean("LeaderAllowed");
memberAllowed = kit.getBoolean("MemberAllowed");
if(kit.isList("Effects"))
@@ -261,7 +261,7 @@ public class Kit {
player.getInventory().setContents(inventory);
if(armor != null)
player.getInventory().setArmorContents(armor);
player.updateInventory(); //TODO issue in 1.21.6?
player.updateInventory();
if(effects != null)
player.addPotionEffects(effects);
}
@@ -1,44 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.listener;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependentListener;
import de.steamwar.linkage.Linked;
import org.bukkit.Material;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.block.BlockFormEvent;
@Linked
public class BlockFormListener implements Listener {
public BlockFormListener() {
new StateDependentListener(Config.GameModeConfig.Arena.DisableIceForm, FightState.All, this);
}
@EventHandler
public void onBlockForm(BlockFormEvent event) {
if (Config.ArenaRegion.inRegion(event.getBlock()) && event.getNewState().getType() == Material.ICE) {
event.setCancelled(true);
}
}
}
@@ -35,7 +35,6 @@ import org.bukkit.GameMode;
import org.bukkit.Material;
import org.bukkit.block.Block;
import org.bukkit.entity.Player;
import org.bukkit.entity.TNTPrimed;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
@@ -181,8 +180,6 @@ public class Permanent implements Listener {
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void onExplosion(EntityExplodeEvent e) {
if (!(e.getEntity() instanceof TNTPrimed)) return;
if (!Config.GameModeConfig.Arena.WaterDamage) return;
e.blockList().removeIf(block -> {
if(block.getType() == Material.TNT) {
return false;
@@ -73,7 +73,7 @@ public class WaterRemover implements Listener {
event.setYield(0); //No drops (additionally to world config)
FightTeam spawn = tnt.remove(event.getEntity().getEntityId());
if(Config.GameModeConfig.Arena.WaterDamage && spawn != null && !spawn.getExtendRegion().inRegion(event.getLocation())) {
if(spawn != null && !spawn.getExtendRegion().inRegion(event.getLocation())) {
Block b = event.getLocation().getBlock();
for(int y = -1; y <= 1; y++) {
for(int z = -1; z <= 1; z++) {
@@ -36,6 +36,7 @@ import de.steamwar.fightsystem.fight.FreezeWorld;
import de.steamwar.fightsystem.listener.FightScoreboard;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.utils.*;
import de.steamwar.sql.SchematicData;
import de.steamwar.sql.SchematicNode;
import de.steamwar.sql.SteamwarUser;
import de.steamwar.sql.Team;
@@ -519,12 +520,12 @@ public class PacketProcessor implements Listener {
private void pasteEmbeddedSchem(FightTeam team) throws IOException {
int schemId = source.readInt();
Clipboard clipboard = WorldEditWrapper.impl.getClipboard(new FilterInputStream(source) {
Clipboard clipboard = SchematicData.clipboardFromStream(new FilterInputStream(source) {
@Override
public void close() {
// FAWE 1.12 calls close...
}
});
}, WorldEditWrapper.impl.getNativeFormat());
execSync(() -> team.pasteSchem(schemId, clipboard));
}
@@ -283,7 +283,7 @@ public interface Recorder {
ByteArrayOutputStream buffer = new ByteArrayOutputStream();
try{
copy(NodeData.getLatest(SchematicNode.getSchematicNode(schemId)).schemData(true), buffer);
copy(NodeData.getLatest(SchematicNode.getSchematicNode(schemId)).schemData(), buffer);
}catch (EOFException e) {
Bukkit.getLogger().log(Level.INFO, "EOFException ignored");
} catch (IOException e) {
@@ -32,16 +32,20 @@ import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.OneShotStateDependent;
import de.steamwar.fightsystem.winconditions.Wincondition;
import de.steamwar.linkage.Linked;
import de.steamwar.network.NetworkSender;
import de.steamwar.network.packets.common.FightEndsPacket;
import de.steamwar.sql.EventFight;
import de.steamwar.sql.EventRelation;
import de.steamwar.sql.SchematicNode;
import de.steamwar.sql.SteamwarUser;
import lombok.Getter;
import org.bukkit.Bukkit;
import java.nio.file.Files;
import java.sql.Timestamp;
import java.time.Instant;
import java.util.logging.Level;
import java.util.stream.Collectors;
import static de.steamwar.sql.Fight.create;
import static de.steamwar.sql.Fight.markReplayAvailable;
@@ -49,6 +53,14 @@ import static de.steamwar.sql.Fight.markReplayAvailable;
@Linked
public class FightStatistics {
@Getter
private static boolean unranked = false;
public static void unrank() {
unranked = true;
FightUI.addSubtitle("UI_UNRANKED");
}
private Timestamp starttime = Timestamp.from(Instant.now());
public FightStatistics() {
@@ -133,6 +145,12 @@ public class FightStatistics {
} catch (Exception e) {
Bukkit.getLogger().log(Level.SEVERE, "Failed to save statistics", e);
}
if (!Bukkit.getOnlinePlayers().isEmpty() && !unranked) {
NetworkSender.send(new FightEndsPacket((byte) win, blueSchem == null ? 0 : blueSchem, redSchem == null ? 0 : redSchem, Fight.getBlueTeam().getPlayers().stream().map(FightPlayer::getUser).map(SteamwarUser::getId).collect(Collectors.toList()), Fight.getRedTeam().getPlayers().stream().map(FightPlayer::getUser).map(SteamwarUser::getId).collect(Collectors.toList()), gameMode, (int)(endTime.getEpochSecond() - starttime.toInstant().getEpochSecond())));
}
unranked = false;
}
private int getLeader(FightTeam team) {
@@ -91,7 +91,7 @@ public abstract class WinconditionBasePercent extends Wincondition implements Pr
@EventHandler
public void onEntityExplode(EntityExplodeEvent event) {
if (
event.getEntityType() != EntityType.PRIMED_TNT ||
event.getEntityType() == EntityType.FIREBALL ||
!team.getExtendRegion().inRegion(event.getEntity().getLocation()) ||
(!Config.GameModeConfig.WinConditionParams.PercentEntern && !Config.GameModeConfig.EnterStages.isEmpty() && Config.GameModeConfig.EnterStages.get(0) >= Wincondition.getTimeOverCountdown().getTimeLeft())
) {
+1 -21
View File
@@ -81,24 +81,4 @@ tasks.register<FightServer>("SpaceCraftDev20") {
template = "SpaceCraft20"
worldName = "arenas/AS_Horizon"
config = "SpaceCraftDev20.yml"
}
tasks.register<FightServer>("QuickGear20") {
group = "run"
description = "Run a QuickGear 1.20 Fight Server"
dependsOn(":SpigotCore:shadowJar")
dependsOn(":FightSystem:shadowJar")
template = "QuickGear20"
worldName = "arenas/WarGearPark"
config = "QuickGear20.yml"
}
tasks.register<FightServer>("MiniWarGear20") {
group = "run"
description = "Run a MiniWarGear 1.20 Fight Server"
dependsOn(":SpigotCore:shadowJar")
dependsOn(":FightSystem:shadowJar")
template = "MiniWarGear20"
worldName = "arenas/NightTown"
config = "MiniWarGear20.yml"
}
}
+1 -1
View File
@@ -1 +1 @@
# SteamWar
# SteamWar
@@ -53,7 +53,7 @@ public class AutoChecker15 implements AutoChecker.IAutoChecker {
checkInventory(result, block, material, new BlockPos(x, y, z));
}
if(x == min.getBlockX() || x == max.getBlockX() || y == max.getBlockY() || z == min.getBlockZ() || z == max.getBlockZ()) {
if(x == 0 || x == max.getBlockX() - 1 || y == max.getBlockY() - 1 || z == 0 || z == max.getBlockZ() - 1) {
result.getDesignBlocks().computeIfAbsent(material, m -> new ArrayList<>()).add(new BlockPos(x, y, z));
}
}
@@ -17,7 +17,7 @@
# along with this program. If not, see <https://www.gnu.org/licenses/>.
#
PREFIX=§eSchematic§8»§7
PREFIX=§eSchematic§8» §7
ON=§aon
OFF=§coff
CHANGE=§7To change
@@ -59,6 +59,7 @@ UTIL_INFO_TYPE_DIR=§eDIR
UTIL_INFO_RANK=§7Rank: §e{0}
UTIL_INFO_COLOR=§7Color translation: {0}
UTIL_INFO_REPLAY=§7Replay playback: {0}
UTIL_INFO_ELO=§7Elo: §e{0}
UTIL_INFO_FORMAT=§7Format: §e{0}
UTIL_INFO_STATUS=§cState: §c{0}: {1}
UTIL_INFO_MEMBER=§7Members: §e{0}
@@ -104,7 +105,6 @@ UTIL_SUBMIT_COLOR_ON=§aReplace pink to team color
UTIL_SUBMIT_COLOR_OFF=§cDo not replace pink
UTIL_SUBMIT_DIRECT=§eSubmit directly
UTIL_SUBMIT_DIRECT_DONE=§aThe Schematic will be reviewed in a timely manner
UTIL_SUBMIT_DIRECT_PLAYABLE=§aYou can now use this Schematic in the arena! Good luck and have fun.
UTIL_SUBMIT_EXTEND=§eExtend Schematic
UTIL_SUBMIT_EXTEND_DONE=§aThe preparation server is starting
UTIL_CHECK_TYPE_NOT_FOUND=§cThe type {0} was not found
@@ -88,7 +88,6 @@ UTIL_SUBMIT_COLOR_ON=§aPink zu Teamfarbe ersetzen
UTIL_SUBMIT_COLOR_OFF=§cPink nicht ersetzen
UTIL_SUBMIT_DIRECT=§eDirekt einsenden
UTIL_SUBMIT_DIRECT_DONE=§aDie Schematic wird zeitnah überprüft
UTIL_SUBMIT_DIRECT_PLAYABLE=§aDu kannst die Schematic jetzt in der Arena verwenden! Viel Glück und viel Spaß.
UTIL_SUBMIT_EXTEND=§eSchematic ausfahren
UTIL_SUBMIT_EXTEND_DONE=§aDer Vorbereitungsserver wird gestartet
UTIL_INFO_ACTION_REVISIONS_HOVER=§eVersionen anzeigen
@@ -20,8 +20,9 @@
package de.steamwar.schematicsystem.autocheck;
import de.steamwar.core.Core;
import de.steamwar.schematicsystem.SchematicSystem;
import de.steamwar.sql.GameModeConfig;
import de.steamwar.schematicsystem.SchematicSystem;
import de.steamwar.sql.SchematicType;
import lombok.Builder;
import lombok.Getter;
import lombok.ToString;
@@ -101,9 +102,7 @@ public class AutoCheckerResult {
}
public boolean isDesignBlastResistanceOK() {
return blockScanResult.getDesignBlocks().keySet().stream()
.filter(material -> material != Material.WATER && material != Material.LAVA)
.map(Material::getBlastResistance).noneMatch(i -> i > type.Schematic.MaxDesignBlastResistance);
return blockScanResult.getDesignBlocks().keySet().stream().map(Material::getBlastResistance).noneMatch(i -> i > type.Schematic.MaxDesignBlastResistance);
}
public void sendErrorMessage(Player p, String schemName) {
@@ -149,7 +148,6 @@ public class AutoCheckerResult {
});
if(Core.getVersion() > 12) {
blockScanResult.getDesignBlocks().forEach((material, poss) -> {
if (material == Material.WATER || material == Material.LAVA) return;
if(material.getBlastResistance() > type.Schematic.MaxDesignBlastResistance) {
poss.forEach(pos -> {
SchematicSystem.MESSAGE.sendPrefixless("AUTO_CHECKER_RESULT_DESIGN_BLOCK", p, SchematicSystem.MESSAGE.parse("AUTO_CHECKER_RESULT_TELEPORT_HERE", p), tpCommandTo(pos), material.name(), pos.getBlockX(), pos.getBlockY(), pos.getBlockZ());
@@ -248,6 +248,7 @@ public class SchematicCommandUtils {
if (node.getSchemtype().fightType()) {
SchematicSystem.MESSAGE.sendPrefixless("UTIL_INFO_COLOR", player, SchematicSystem.MESSAGE.parse(node.replaceColor() ? "ON" : "OFF", player));
SchematicSystem.MESSAGE.sendPrefixless("UTIL_INFO_REPLAY", player, SchematicSystem.MESSAGE.parse(node.allowReplay() ? "ON" : "OFF", player));
SchematicSystem.MESSAGE.sendPrefixless("UTIL_INFO_ELO", player, node.getElo(Season.getSeason()));
}
SchematicSystem.MESSAGE.sendPrefixless("UTIL_INFO_FORMAT", player, node.getFileEnding());
@@ -481,7 +482,7 @@ public class SchematicCommandUtils {
SchematicSystem.MESSAGE.send("UTIL_TYPE_EXTEND", player);
} else {
node.setSchemtype(type.checkType());
SchematicSystem.MESSAGE.send(type.getManualCheck() ? "UTIL_SUBMIT_DIRECT_DONE" : "UTIL_SUBMIT_DIRECT_PLAYABLE", player);
SchematicSystem.MESSAGE.send("UTIL_SUBMIT_DIRECT_DONE", player);
}
}
}
@@ -498,7 +499,7 @@ public class SchematicCommandUtils {
});
inv.setItem(7, SWItem.getDye(7), (byte) 7, SchematicSystem.MESSAGE.parse("UTIL_SUBMIT_DIRECT", player), click -> {
node.setSchemtype(type.checkType());
SchematicSystem.MESSAGE.send(type.getManualCheck() ? "UTIL_SUBMIT_DIRECT_DONE" : "UTIL_SUBMIT_DIRECT_PLAYABLE", player);
SchematicSystem.MESSAGE.send("UTIL_SUBMIT_DIRECT_DONE", player);
player.closeInventory();
});
inv.setItem(8, SWItem.getDye(10), (byte) 10, SchematicSystem.MESSAGE.parse("UTIL_SUBMIT_EXTEND", player), click -> {
@@ -67,31 +67,36 @@ public class WorldEditWrapper14 implements WorldEditWrapper {
}
@Override
public void setPlayerClipboard(Player player, Clipboard clipboard) {
public void setPlayerClipboard(Player player, InputStream is, NodeData.SchematicFormat schemFormat) {
Clipboard clipboard = null;
try {
clipboard = getClipboard(is, schemFormat);
} catch (IOException e) {
throw new RuntimeException(e.getMessage(), e);
}
if (clipboard == null)
throw new NoClipboardException();
Actor actor = WorldEditWrapper.getWorldEditPlugin().wrapCommandSender(player);
WorldEditWrapper.getWorldEditPlugin().getWorldEdit().getSessionManager().get(actor).setClipboard(new ClipboardHolder(clipboard));
}
@Override
public Clipboard getClipboard(NodeData data) throws IOException {
InputStream is = data.schemData(true);
return readClipboard(is, data.getNodeFormat());
}
public Clipboard getClipboard(InputStream is, NodeData.SchematicFormat schemFormat) throws IOException {
try {
@Override
public Clipboard getClipboard(InputStream inputStream) throws IOException {
return readClipboard(inputStream, getNativeFormat());
}
private Clipboard readClipboard(InputStream is, NodeData.SchematicFormat format) throws IOException {
switch (format) {
case SPONGE_V2:
case SPONGE_V3:
return new SpongeSchematicReader(new NBTInputStream(is), this).read();
case MCEDIT:
return new MCEditSchematicReader(new NBTInputStream(is)).read();
default:
throw new IOException("This schematic format is currently not supported");
switch (schemFormat) {
case SPONGE_V2:
case SPONGE_V3:
return new SpongeSchematicReader(new NBTInputStream(is), this).read();
case MCEDIT:
return new MCEditSchematicReader(new NBTInputStream(is)).read();
default:
throw new IOException("This schematic format is currently not supported");
}
} catch (NullPointerException e) {
throw new NoClipboardException();
}
}
@@ -22,7 +22,6 @@ plugins {
}
dependencies {
compileOnly(project(":CommonCore", "default"))
compileOnly(project(":SpigotCore:SpigotCore_Main", "default"))
compileOnly(project(":SpigotCore:SpigotCore_14", "default"))
compileOnly(project(":SpigotCore:SpigotCore_18", "default"))
@@ -1,68 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.core;
import com.comphenix.tinyprotocol.TinyProtocol;
import de.steamwar.Reflection;
import net.minecraft.network.protocol.game.PacketPlayOutLogin;
import net.minecraft.resources.ResourceKey;
import net.minecraft.world.level.World;
public class WorldIdentifier19 implements WorldIdentifier.IWorldIdentifier {
private static ResourceKey<World> resourceKey = null;
private static final Class<?> resourceKeyClass = Reflection.getClass("net.minecraft.resources.ResourceKey");
private static final Class<?> minecraftKeyClass = Reflection.getClass("net.minecraft.resources.MinecraftKey");
private static final Reflection.Constructor resourceKeyConstructor = Reflection.getConstructor(resourceKeyClass, minecraftKeyClass, minecraftKeyClass);
private static final Reflection.Constructor minecraftKeyConstructor = Reflection.getConstructor(minecraftKeyClass, String.class, String.class);
@Override
public void setResourceKey(String name) {
resourceKey = (ResourceKey<World>) resourceKeyConstructor.invoke(minecraftKeyConstructor.invoke("minecraft", "dimension"), minecraftKeyConstructor.invoke("steamwar", name));
}
public WorldIdentifier19() {
TinyProtocol.instance.addFilter(PacketPlayOutLogin.class, (player, o) -> {
if (resourceKey == null) return o;
PacketPlayOutLogin packet = (PacketPlayOutLogin) o;
return new PacketPlayOutLogin(
packet.b(),
packet.c(),
packet.d(),
packet.e(),
packet.f(),
packet.g(),
packet.h(),
resourceKey,
packet.j(),
packet.k(),
packet.l(),
packet.m(),
packet.n(),
packet.o(),
packet.p(),
packet.q(),
packet.r()
);
});
}
}
@@ -1,68 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.core.authlib;
import com.mojang.authlib.Agent;
import com.mojang.authlib.GameProfile;
import com.mojang.authlib.GameProfileRepository;
import com.mojang.authlib.ProfileLookupCallback;
import de.steamwar.Reflection;
import de.steamwar.sql.SteamwarUser;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.Services;
import java.util.ArrayList;
import java.util.List;
public class SteamwarGameProfileRepository19 extends SteamwarGameProfileRepository {
private static final GameProfileRepository fallback;
private static final Reflection.Field<Services> field;
private static final Services current;
static {
Class<?> clazz = MinecraftServer.getServer().getClass();
field = Reflection.getField(clazz, Services.class, 0);
current = field.get(MinecraftServer.getServer());
fallback = current.c();
}
@Override
public void inject() {
Services newServices = new Services(current.a(), current.b(), this, current.d(), current.paperConfigurations());
field.set(MinecraftServer.getServer(), newServices);
}
@Override
public void findProfilesByNames(String[] strings, Agent agent, ProfileLookupCallback profileLookupCallback) {
List<String> unknownNames = new ArrayList<>();
for (String name:strings) {
SteamwarUser user = SteamwarUser.get(name);
if(user == null) {
unknownNames.add(name);
continue;
}
profileLookupCallback.onProfileLookupSucceeded(new GameProfile(user.getUUID(), user.getUserName()));
}
if(!unknownNames.isEmpty()) {
fallback.findProfilesByNames(unknownNames.toArray(new String[0]), agent, profileLookupCallback);
}
}
}
@@ -1,70 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.core;
import com.comphenix.tinyprotocol.TinyProtocol;
import de.steamwar.Reflection;
import net.minecraft.network.protocol.game.PacketPlayOutLogin;
import net.minecraft.resources.ResourceKey;
import net.minecraft.world.level.World;
public class WorldIdentifier20 implements WorldIdentifier.IWorldIdentifier {
private static ResourceKey<World> resourceKey = null;
private static final Reflection.Field<Integer> playerId = Reflection.getField(PacketPlayOutLogin.class, int.class, 0);
private static final Class<?> resourceKeyClass = Reflection.getClass("net.minecraft.resources.ResourceKey");
private static final Class<?> minecraftKeyClass = Reflection.getClass("net.minecraft.resources.MinecraftKey");
private static final Reflection.Constructor resourceKeyConstructor = Reflection.getConstructor(resourceKeyClass, minecraftKeyClass, minecraftKeyClass);
private static final Reflection.Constructor minecraftKeyConstructor = Reflection.getConstructor(minecraftKeyClass, String.class, String.class);
@Override
public void setResourceKey(String name) {
resourceKey = (ResourceKey<World>) resourceKeyConstructor.invoke(minecraftKeyConstructor.invoke("minecraft", "dimension"), minecraftKeyConstructor.invoke("steamwar", name));
}
public WorldIdentifier20() {
TinyProtocol.instance.addFilter(PacketPlayOutLogin.class, (player, o) -> {
if (resourceKey == null) return o;
PacketPlayOutLogin packet = (PacketPlayOutLogin) o;
return new PacketPlayOutLogin(
playerId.get(packet),
packet.c(),
packet.d(),
packet.e(),
packet.f(),
packet.g(),
packet.h(),
resourceKey,
packet.j(),
packet.k(),
packet.l(),
packet.m(),
packet.n(),
packet.o(),
packet.p(),
packet.q(),
packet.r(),
packet.s()
);
});
}
}
@@ -19,13 +19,12 @@
package de.steamwar.core;
import com.fastasyncworldedit.core.extent.clipboard.io.FastSchematicReaderV2;
import com.fastasyncworldedit.core.extent.clipboard.io.FastSchematicReaderV3;
import com.sk89q.jnbt.NBTInputStream;
import com.sk89q.worldedit.extension.platform.Actor;
import com.sk89q.worldedit.extent.clipboard.Clipboard;
import com.sk89q.worldedit.extent.clipboard.io.*;
import com.sk89q.worldedit.extent.clipboard.io.sponge.SpongeSchematicV1Reader;
import com.sk89q.worldedit.extent.clipboard.io.BuiltInClipboardFormat;
import com.sk89q.worldedit.extent.clipboard.io.ClipboardWriter;
import com.sk89q.worldedit.extent.clipboard.io.MCEditSchematicReader;
import com.sk89q.worldedit.extent.clipboard.io.sponge.SpongeSchematicV2Reader;
import com.sk89q.worldedit.extent.clipboard.io.sponge.SpongeSchematicV3Reader;
import com.sk89q.worldedit.math.Vector3;
@@ -38,12 +37,10 @@ import org.bukkit.util.Vector;
import org.enginehub.linbus.stream.LinBinaryIO;
import java.io.DataInputStream;
import java.io.FilterInputStream;
import java.io.IOException;
import java.io.InputStream;
import java.util.ArrayList;
import java.util.List;
import java.util.function.Function;
public class WorldEditWrapper21 implements WorldEditWrapper {
@@ -57,68 +54,43 @@ public class WorldEditWrapper21 implements WorldEditWrapper {
}
@Override
public void setPlayerClipboard(Player player, Clipboard clipboard) {
public void setPlayerClipboard(Player player, InputStream is, NodeData.SchematicFormat schemFormat) {
Clipboard clipboard = null;
try {
clipboard = getClipboard(is, schemFormat);
} catch (IOException e) {
throw new RuntimeException(e.getMessage(), e);
}
if (clipboard == null)
throw new SecurityException("Clipboard is null");
Actor actor = WorldEditWrapper.getWorldEditPlugin().wrapCommandSender(player);
WorldEditWrapper.getWorldEditPlugin().getWorldEdit().getSessionManager().get(actor).setClipboard(new ClipboardHolder(clipboard));
}
@Override
public Clipboard getClipboard(NodeData data) throws IOException {
ResetableInputStream is = new ResetableInputStream(data.schemData(false));
for (ClipboardFormat clipboardFormat : ClipboardFormats.getAll()) {
FilterInputStream fis = new FilterInputStream(is) {
@Override
public void close() throws IOException {
// Ignore close call!
}
};
boolean canBeRead = clipboardFormat.isFormat(fis);
is.reset();
if (!canBeRead) continue;
return clipboardFormat.load(is);
}
throw new IOException("No clipboard found");
}
private static final Function<InputStream, ClipboardReader> FastV3 = FastSchematicReaderV3::new;
@SuppressWarnings("removal")
private static final Function<InputStream, ClipboardReader> FastV2 = inputStream -> new FastSchematicReaderV2(new NBTInputStream(inputStream));
@SuppressWarnings("removal")
private static final Function<InputStream, ClipboardReader> McEdit = inputStream -> new MCEditSchematicReader(new NBTInputStream(inputStream));
private static final Function<InputStream, ClipboardReader> SpongeV3 = inputStream -> new SpongeSchematicV3Reader(LinBinaryIO.read(new DataInputStream(inputStream)));
private static final Function<InputStream, ClipboardReader> SpongeV2 = inputStream -> new SpongeSchematicV2Reader(LinBinaryIO.read(new DataInputStream(inputStream)));
private static final Function<InputStream, ClipboardReader> SpongeV1 = inputStream -> new SpongeSchematicV1Reader(LinBinaryIO.read(new DataInputStream(inputStream)));
private static final Function<InputStream, ClipboardReader>[] READERS = new Function[]{
FastV3,
FastV2,
SpongeV3,
SpongeV2,
SpongeV1,
McEdit
};
@Override
public Clipboard getClipboard(InputStream inputStream) throws IOException {
ResetableInputStream is = new ResetableInputStream(inputStream);
for (Function<InputStream, ClipboardReader> reader : READERS) {
FilterInputStream fis = new FilterInputStream(is) {
@Override
public void close() throws IOException {
// Ignore close call!
}
};
public Clipboard getClipboard(InputStream is, NodeData.SchematicFormat ignored) throws IOException {
ResetableInputStream ris = new ResetableInputStream(is);
for (NodeData.SchematicFormat schemFormat : NodeData.SchematicFormat.values()) {
try {
return reader.apply(fis).read();
Clipboard clipboard = switch (schemFormat) {
case MCEDIT -> new MCEditSchematicReader(new NBTInputStream(ris)).read();
case SPONGE_V2 -> new SpongeSchematicV2Reader(LinBinaryIO.read(new DataInputStream(ris))).read();
case SPONGE_V3 -> new SpongeSchematicV3Reader(LinBinaryIO.read(new DataInputStream(ris))).read();
};
ris.close();
return clipboard;
} catch (Exception e) {
is.reset();
// Ignore
}
ris.reset();
}
is.close();
throw new IOException("No clipboard found");
}
private static class ResetableInputStream extends InputStream {
private class ResetableInputStream extends InputStream {
private InputStream inputStream;
private int pointer = 0;
@@ -1,73 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.core;
import com.comphenix.tinyprotocol.TinyProtocol;
import de.steamwar.Reflection;
import net.minecraft.network.protocol.game.ClientboundLoginPacket;
import net.minecraft.network.protocol.game.CommonPlayerSpawnInfo;
import net.minecraft.resources.ResourceKey;
import net.minecraft.world.level.Level;
public class WorldIdentifier21 implements WorldIdentifier.IWorldIdentifier {
private static ResourceKey<Level> resourceKey = null;
private static final Class<?> resourceKeyClass = Reflection.getClass("net.minecraft.resources.ResourceKey");
private static final Class<?> minecraftKeyClass = Reflection.getClass("net.minecraft.resources.MinecraftKey");
private static final Reflection.Constructor resourceKeyConstructor = Reflection.getConstructor(resourceKeyClass, minecraftKeyClass, minecraftKeyClass);
private static final Reflection.Constructor minecraftKeyConstructor = Reflection.getConstructor(minecraftKeyClass, String.class, String.class);
@Override
public void setResourceKey(String name) {
resourceKey = (ResourceKey<Level>) resourceKeyConstructor.invoke(minecraftKeyConstructor.invoke("minecraft", "dimension"), minecraftKeyConstructor.invoke("steamwar", name));
}
public WorldIdentifier21() {
TinyProtocol.instance.addFilter(ClientboundLoginPacket.class, (player, o) -> {
if (resourceKey == null) return o;
ClientboundLoginPacket packet = (ClientboundLoginPacket) o;
return new ClientboundLoginPacket(packet.playerId(),
packet.hardcore(),
packet.levels(),
packet.maxPlayers(),
packet.chunkRadius(),
packet.simulationDistance(),
packet.reducedDebugInfo(),
packet.showDeathScreen(),
packet.doLimitedCrafting(),
new CommonPlayerSpawnInfo(
packet.commonPlayerSpawnInfo().dimensionType(),
resourceKey,
packet.commonPlayerSpawnInfo().seed(),
packet.commonPlayerSpawnInfo().gameType(),
packet.commonPlayerSpawnInfo().previousGameType(),
packet.commonPlayerSpawnInfo().isDebug(),
packet.commonPlayerSpawnInfo().isFlat(),
packet.commonPlayerSpawnInfo().lastDeathLocation(),
packet.commonPlayerSpawnInfo().portalCooldown(),
packet.commonPlayerSpawnInfo().seaLevel()
),
packet.enforcesSecureChat()
);
});
}
}
@@ -22,10 +22,7 @@ package de.steamwar.core;
import com.google.common.base.Preconditions;
import com.google.common.collect.Maps;
import com.sk89q.jnbt.*;
import com.sk89q.worldedit.BlockVector;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.WorldEdit;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.*;
import com.sk89q.worldedit.blocks.BaseBlock;
import com.sk89q.worldedit.bukkit.BukkitWorld;
import com.sk89q.worldedit.extension.input.ParserContext;
@@ -60,25 +57,22 @@ public class WorldEditWrapper8 implements WorldEditWrapper {
}
@Override
public void setPlayerClipboard(Player player, Clipboard clipboard) {
public void setPlayerClipboard(Player player, InputStream is, NodeData.SchematicFormat schemFormat) {
WorldData world = new BukkitWorld(player.getWorld()).getWorldData();
Clipboard clipboard;
try {
clipboard = getClipboard(is, schemFormat);
} catch (IOException e) {
throw new RuntimeException(e);
}
Actor actor = WorldEditWrapper.getWorldEditPlugin().wrapCommandSender(player);
WorldEditWrapper.getWorldEditPlugin().getWorldEdit().getSessionManager().get(actor).setClipboard(new ClipboardHolder(clipboard, world));
}
@Override
public Clipboard getClipboard(NodeData data) throws IOException {
InputStream is = data.schemData(true);
return readClipboard(is, data.getNodeFormat());
}
@Override
public Clipboard getClipboard(InputStream inputStream) throws IOException {
return readClipboard(inputStream, getNativeFormat());
}
private Clipboard readClipboard(InputStream is, NodeData.SchematicFormat format) throws IOException {
switch (format) {
public Clipboard getClipboard(InputStream is, NodeData.SchematicFormat schemFormat) throws IOException {
switch (schemFormat) {
case MCEDIT:
return new SchematicReader(new NBTInputStream(is)).read(WorldEdit.getInstance().getServer().getWorlds().get(0).getWorldData());
case SPONGE_V2:
@@ -1,27 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.core;
public class WorldIdentifier8 implements WorldIdentifier.IWorldIdentifier {
@Override
public void setResourceKey(String name) {
}
}
@@ -66,7 +66,7 @@ public class Core extends JavaPlugin {
private static String serverName = "";
public static void setServerName(String serverName) {
if (Core.serverName.isEmpty()) {
if (serverName.isEmpty()) {
Core.serverName = serverName;
}
}
@@ -20,7 +20,6 @@
package de.steamwar.core;
import de.steamwar.message.Message;
import lombok.Data;
import lombok.NonNull;
import lombok.experimental.Delegate;
import net.md_5.bungee.api.ChatMessageType;
@@ -92,16 +91,10 @@ public class SWPlayer {
return players.values().stream();
}
public static <T extends Component> @NonNull Stream<SWPlayerWithComponent<T>> allWithSingleComponent(Class<T> component) {
public static <T extends Component> @NonNull Stream<Pair<SWPlayer, T>> allWithSingleComponent(Class<T> component) {
return players.values().stream()
.filter(player -> player.components.containsKey(component))
.map(player -> new SWPlayerWithComponent<>(player, (T) player.components.get(component)));
}
@Data
public static final class SWPlayerWithComponent<T extends Component> {
private final SWPlayer player;
private final T component;
.map(player -> Pair.of(player, (T) player.components.get(component)));
}
@Delegate
@@ -22,10 +22,10 @@ package de.steamwar.core;
import com.sk89q.worldedit.EmptyClipboardException;
import com.sk89q.worldedit.bukkit.WorldEditPlugin;
import com.sk89q.worldedit.extent.clipboard.Clipboard;
import com.sk89q.worldedit.math.transform.Transform;
import com.sk89q.worldedit.regions.Region;
import com.sk89q.worldedit.session.ClipboardHolder;
import de.steamwar.sql.NoClipboardException;
import com.sk89q.worldedit.math.transform.Transform;
import com.sk89q.worldedit.regions.Region;
import de.steamwar.sql.NodeData;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
@@ -38,10 +38,8 @@ public interface WorldEditWrapper {
WorldEditWrapper impl = VersionDependent.getVersionImpl(Core.getInstance());
InputStream getPlayerClipboard(Player player);
void setPlayerClipboard(Player player, Clipboard clipboard);
Clipboard getClipboard(NodeData data) throws IOException;
Clipboard getClipboard(InputStream inputStream) throws IOException;
void setPlayerClipboard(Player player, InputStream is, NodeData.SchematicFormat schemFormat);
Clipboard getClipboard(InputStream is, NodeData.SchematicFormat schemFormat) throws IOException;
Vector getOrigin(Clipboard clipboard);
Vector getMinimum(Region region);
@@ -1,33 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.core;
public class WorldIdentifier {
private static final IWorldIdentifier impl = VersionDependent.getVersionImpl(Core.getInstance());
public static void set(String name) {
impl.setResourceKey(name);
}
protected interface IWorldIdentifier {
void setResourceKey(String name);
}
}
@@ -55,7 +55,7 @@ public class PersonalKit {
public ItemStack[] getArmor(){
YamlConfiguration config = YamlConfiguration.loadConfiguration(new StringReader(getRawArmor()));
return Objects.requireNonNull(config.getList("Armor")).toArray(new ItemStack[4]);
return Objects.requireNonNull(config.getList("Armor")).toArray(new ItemStack[0]);
}
public void setInUse() {

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