forked from SteamWar/SteamWar
Compare commits
31
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@@ -0,0 +1,63 @@
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/*
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||||||
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* This file is a part of the SteamWar software.
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||||||
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*
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||||||
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* Copyright (C) 2026 SteamWar.de-Serverteam
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||||||
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*
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||||||
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* This program is free software: you can redistribute it and/or modify
|
||||||
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* it under the terms of the GNU Affero General Public License as published by
|
||||||
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* the Free Software Foundation, either version 3 of the License, or
|
||||||
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* (at your option) any later version.
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||||||
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*
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||||||
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* This program is distributed in the hope that it will be useful,
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||||||
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU Affero General Public License for more details.
|
||||||
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*
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||||||
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* You should have received a copy of the GNU Affero General Public License
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||||||
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem.features.dev;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.command.SWCommand;
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import de.steamwar.linkage.Linked;
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import org.bukkit.configuration.file.YamlConfiguration;
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import org.bukkit.entity.Player;
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import java.io.File;
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import java.io.IOException;
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@Linked
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public class CreateKitCommand extends SWCommand {
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public CreateKitCommand() {
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super("createkit");
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if (!BauSystem.DEV_SERVER) unregister();
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}
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@Register
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public void onCommand(Player player, String name) {
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YamlConfiguration yaml = new YamlConfiguration();
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yaml.set("Items", player.getInventory().getContents());
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yaml.set("Armor", player.getInventory().getArmorContents());
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yaml.set("Effects", player.getActivePotionEffects());
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yaml.set("LeaderAllowed", true);
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yaml.set("MemberAllowed", true);
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yaml.set("EnterStage", 0);
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yaml.set("TNT", true);
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YamlConfiguration kits = new YamlConfiguration();
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kits.set("Kits." + name, yaml);
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try {
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kits.save(new File("new.kits.yaml"));
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player.sendMessage("Kit created!");
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} catch (IOException e) {
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throw new RuntimeException(e);
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}
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}
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}
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+11
-1
@@ -135,7 +135,7 @@ public abstract class ViewFlag {
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}
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}
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Location secoundLocation;
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Location secoundLocation;
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if (previousVelocity.getX() >= previousVelocity.getZ()) {
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if (Math.abs(previousVelocity.getX()) >= Math.abs(previousVelocity.getZ())) {
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secoundLocation = previous.getLocation().clone().add(delta.getX(), delta.getY(), 0);
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secoundLocation = previous.getLocation().clone().add(delta.getX(), delta.getY(), 0);
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} else {
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} else {
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secoundLocation = previous.getLocation().clone().add(0, delta.getY(), delta.getZ());
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secoundLocation = previous.getLocation().clone().add(0, delta.getY(), delta.getZ());
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@@ -198,6 +198,16 @@ public abstract class ViewFlag {
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}
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}
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};
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};
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public static ViewFlag HIGHLIGHT = new ViewFlag(true, false, "highlight", "h") {
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@Override
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public void modify(REntityServer server, List<TraceEntity> entities) {
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for (TraceEntity entity : entities) {
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entity.setGlowing(true);
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||||||
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}
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||||||
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}
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||||||
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||||||
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};
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/**
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/**
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||||||
* Name of the flag
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* Name of the flag
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*/
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*/
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@@ -90,7 +90,7 @@ class EventGroup(id: EntityID<Int>) : IntEntity(id) {
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set(value) {
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set(value) {
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groupPointsPerDraw = value
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groupPointsPerDraw = value
|
||||||
}
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}
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val dependents by lazy { EventRelation.getGroupRelations(this).toList() }
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val dependents by lazy { EventRelation.getGroupRelations(this) }
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val lastFight by lazy { Optional.ofNullable(fights.maxByOrNull { it.startTime }) }
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val lastFight by lazy { Optional.ofNullable(fights.maxByOrNull { it.startTime }) }
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fun getId() = id.value
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fun getId() = id.value
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@@ -51,11 +51,11 @@ class EventRelation(id: EntityID<Int>) : IntEntity(id) {
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@JvmStatic
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@JvmStatic
|
||||||
fun getFightRelations(fight: EventFight) =
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fun getFightRelations(fight: EventFight) =
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||||||
useDb { find { (EventRelationTable.fromId eq fight.id.value) and (EventRelationTable.fromType eq FromType.FIGHT) } }
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useDb { find { (EventRelationTable.fromId eq fight.id.value) and (EventRelationTable.fromType eq FromType.FIGHT) }.toList() }
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||||||
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||||||
@JvmStatic
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@JvmStatic
|
||||||
fun getGroupRelations(group: EventGroup) =
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fun getGroupRelations(group: EventGroup) =
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||||||
useDb { find { (EventRelationTable.fromId eq group.id.value) and (EventRelationTable.fromType eq FromType.GROUP) } }
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useDb { find { (EventRelationTable.fromId eq group.id.value) and (EventRelationTable.fromType eq FromType.GROUP) }.toList() }
|
||||||
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|
||||||
@JvmStatic
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@JvmStatic
|
||||||
fun create(fight: EventFight, fightTeam: FightTeam, fromType: FromType, fromId: Int, fromPlace: Int) = useDb {
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fun create(fight: EventFight, fightTeam: FightTeam, fromType: FromType, fromId: Int, fromPlace: Int) = useDb {
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||||||
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@@ -52,6 +52,10 @@ public final class GameModeConfig<M, W> {
|
|||||||
private static final Map<String, GameModeConfig<?, String>> byGameName;
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private static final Map<String, GameModeConfig<?, String>> byGameName;
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||||||
private static final Map<SchematicType, GameModeConfig<?, String>> bySchematicType;
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private static final Map<SchematicType, GameModeConfig<?, String>> bySchematicType;
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||||||
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||||||
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public static <M> Collection<GameModeConfig<M, String>> getAll() {
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||||||
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return (Collection) byFileName.values();
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||||||
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}
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||||||
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||||||
public static <M> GameModeConfig<M, String> getByFileName(File file) {
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public static <M> GameModeConfig<M, String> getByFileName(File file) {
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||||||
return (GameModeConfig<M, String>) byFileName.get(file.getName());
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return (GameModeConfig<M, String>) byFileName.get(file.getName());
|
||||||
}
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}
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||||||
@@ -87,8 +91,24 @@ public final class GameModeConfig<M, W> {
|
|||||||
byFileName = new HashMap<>();
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byFileName = new HashMap<>();
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||||||
byGameName = new HashMap<>();
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byGameName = new HashMap<>();
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||||||
bySchematicType = new HashMap<>();
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bySchematicType = new HashMap<>();
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||||||
SchematicType.values();
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DEFAULTS = SQLWrapper.impl.loadGameModeConfig(null);
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DEFAULTS = SQLWrapper.impl.loadGameModeConfig(null);
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||||||
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init();
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||||||
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}
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||||||
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||||||
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public static void init() {
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||||||
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byFileName.clear();
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||||||
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byGameName.clear();
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||||||
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bySchematicType.clear();
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||||||
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||||||
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File folder = SQLWrapper.impl.getSchemTypesFolder();
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||||||
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if (!folder.exists()) return;
|
||||||
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if (!folder.isDirectory()) return;
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||||||
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|
||||||
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for (File file : Objects.requireNonNull(folder.listFiles())) {
|
||||||
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if (!file.getName().endsWith(".yml")) continue;
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||||||
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if (file.getName().endsWith(".kits.yml")) continue;
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||||||
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SQLWrapper.impl.loadGameModeConfig(file);
|
||||||
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}
|
||||||
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|
||||||
byFileName.values().forEach(gameModeConfig -> {
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byFileName.values().forEach(gameModeConfig -> {
|
||||||
List<SchematicType> subTypes = Collections.unmodifiableList(gameModeConfig.Schematic.SubTypesStrings.stream()
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List<SchematicType> subTypes = Collections.unmodifiableList(gameModeConfig.Schematic.SubTypesStrings.stream()
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||||||
@@ -671,9 +691,9 @@ public final class GameModeConfig<M, W> {
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|||||||
loaded = loader.canLoad();
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loaded = loader.canLoad();
|
||||||
Size = new SizeConfig(loader.with("Size"));
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Size = new SizeConfig(loader.with("Size"));
|
||||||
Inset = new InsetConfig(loader.with("Inset"));
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Inset = new InsetConfig(loader.with("Inset"));
|
||||||
Type = loader.getSchematicType("Type", "Normal");
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Type = null;
|
||||||
SubTypesStrings = loader.getStringList("SubTypes");
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SubTypesStrings = loader.getStringList("SubTypes");
|
||||||
SubTypes = loader.getSchematicTypeList("SubTypes");
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SubTypes = new ArrayList<>();
|
||||||
Shortcut = loader.getString("Shortcut", "");
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Shortcut = loader.getString("Shortcut", "");
|
||||||
Material = loader.getMaterial("Material", "STONE_BUTTON");
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Material = loader.getMaterial("Material", "STONE_BUTTON");
|
||||||
ManualCheck = loader.getBoolean("ManualCheck", true);
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ManualCheck = loader.getBoolean("ManualCheck", true);
|
||||||
|
|||||||
@@ -94,7 +94,7 @@ class NodeMember(id: EntityID<CompositeID>) : CompositeEntity(id) {
|
|||||||
{ Optional.ofNullable(it?.value) })
|
{ Optional.ofNullable(it?.value) })
|
||||||
private set
|
private set
|
||||||
|
|
||||||
fun setParentId(id: Int?) {
|
fun setParentId(id: Int?) = useDb {
|
||||||
parent = Optional.ofNullable(id)
|
parent = Optional.ofNullable(id)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -36,8 +36,5 @@ public interface SQLWrapper<M> {
|
|||||||
return Collections.emptyList();
|
return Collections.emptyList();
|
||||||
}
|
}
|
||||||
|
|
||||||
default void processSchematicType(GameModeConfig<?, String> gameModeConfig) {
|
|
||||||
}
|
|
||||||
|
|
||||||
void additionalExceptionMetadata(StringBuilder builder);
|
void additionalExceptionMetadata(StringBuilder builder);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -19,11 +19,7 @@
|
|||||||
|
|
||||||
package de.steamwar.sql
|
package de.steamwar.sql
|
||||||
|
|
||||||
import java.io.File
|
|
||||||
import java.util.*
|
import java.util.*
|
||||||
import java.util.Locale
|
|
||||||
import java.util.Locale.getDefault
|
|
||||||
import java.util.stream.Collectors
|
|
||||||
|
|
||||||
data class SchematicType(
|
data class SchematicType(
|
||||||
val name: String,
|
val name: String,
|
||||||
@@ -47,58 +43,65 @@ data class SchematicType(
|
|||||||
@JvmField
|
@JvmField
|
||||||
val Normal = SchematicType("Normal", "", Type.NORMAL, null, "STONE_BUTTON", false)
|
val Normal = SchematicType("Normal", "", Type.NORMAL, null, "STONE_BUTTON", false)
|
||||||
|
|
||||||
private val types: List<SchematicType>
|
private val types: MutableList<SchematicType> = mutableListOf()
|
||||||
private val fromDB: Map<String, SchematicType>?
|
private val fromDB: MutableMap<String, SchematicType> = mutableMapOf()
|
||||||
|
|
||||||
init {
|
init {
|
||||||
val tmpTypes = mutableListOf<SchematicType>()
|
GameModeConfig.init()
|
||||||
val tmpFromDB = mutableMapOf<String, SchematicType>()
|
init()
|
||||||
|
|
||||||
tmpTypes.add(Normal)
|
|
||||||
tmpFromDB[Normal.toDB()] = Normal
|
|
||||||
|
|
||||||
val folder = SQLWrapper.impl.schemTypesFolder
|
|
||||||
if (folder.exists()) {
|
|
||||||
for (configFile in Arrays.stream<File?>(folder.listFiles { _, name ->
|
|
||||||
name.endsWith(
|
|
||||||
".yml"
|
|
||||||
) && !name.endsWith(".kits.yml")
|
|
||||||
}).sorted().collect(Collectors.toList())) {
|
|
||||||
val gameModeConfig = SQLWrapper.impl.loadGameModeConfig(configFile)
|
|
||||||
if (gameModeConfig.Schematic.Type == null) continue
|
|
||||||
if (tmpFromDB.containsKey(gameModeConfig.Schematic.Type.toDB())) continue
|
|
||||||
val current = gameModeConfig.Schematic.Type
|
|
||||||
if (gameModeConfig.CheckQuestions.isNotEmpty()) {
|
|
||||||
val checkType = current.checkType
|
|
||||||
tmpTypes.add(checkType!!)
|
|
||||||
tmpFromDB[checkType.toDB()] = checkType
|
|
||||||
}
|
|
||||||
tmpTypes.add(current)
|
|
||||||
tmpFromDB[current.toDB()] = current
|
|
||||||
SQLWrapper.impl.processSchematicType(gameModeConfig)
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
types = tmpTypes.toList()
|
|
||||||
fromDB = tmpFromDB.toMap()
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@JvmStatic
|
@JvmStatic
|
||||||
fun values() = types
|
fun init() {
|
||||||
|
types.clear()
|
||||||
|
fromDB.clear()
|
||||||
|
|
||||||
|
types.add(Normal)
|
||||||
|
fromDB[Normal.toDB()] = Normal
|
||||||
|
|
||||||
|
for (gameModeConfig in GameModeConfig.getAll<Any>()) {
|
||||||
|
val type = gameModeConfig.Schematic.Type
|
||||||
|
?: continue
|
||||||
|
if (fromDB.containsKey(type.toDB())) continue
|
||||||
|
|
||||||
|
types.add(type)
|
||||||
|
fromDB[type.toDB()] = type
|
||||||
|
if (gameModeConfig.CheckQuestions.isNotEmpty() && type.checkType != null) {
|
||||||
|
types.add(type.checkType)
|
||||||
|
fromDB[type.checkType.toDB()] = type.checkType
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
@JvmStatic
|
@JvmStatic
|
||||||
fun fromDB(value: String) = fromDB?.let { it[value.lowercase()] }
|
fun values() =
|
||||||
|
types
|
||||||
|
|
||||||
|
@JvmStatic
|
||||||
|
fun fromDB(value: String) =
|
||||||
|
fromDB[value.lowercase()]
|
||||||
}
|
}
|
||||||
|
|
||||||
fun name() = name
|
fun name() =
|
||||||
fun toDB() = name.lowercase()
|
name
|
||||||
|
|
||||||
fun check() = type == Type.CHECK_TYPE
|
fun toDB() =
|
||||||
fun fightType() = type == Type.FIGHT_TYPE
|
name.lowercase()
|
||||||
fun writeable() = type == Type.NORMAL
|
|
||||||
|
|
||||||
fun checkType() = if (manualCheck) checkType else this
|
fun check() =
|
||||||
fun isAssignable() = type == Type.NORMAL || (type == Type.FIGHT_TYPE && checkType != null) || !manualCheck
|
type == Type.CHECK_TYPE
|
||||||
|
|
||||||
|
fun fightType() =
|
||||||
|
type == Type.FIGHT_TYPE
|
||||||
|
|
||||||
|
fun writeable() =
|
||||||
|
type == Type.NORMAL
|
||||||
|
|
||||||
|
fun checkType() =
|
||||||
|
if (manualCheck) checkType else this
|
||||||
|
|
||||||
|
fun isAssignable() =
|
||||||
|
type == Type.NORMAL || (type == Type.FIGHT_TYPE && checkType != null) || !manualCheck
|
||||||
|
|
||||||
enum class Type {
|
enum class Type {
|
||||||
NORMAL,
|
NORMAL,
|
||||||
|
|||||||
@@ -42,4 +42,5 @@ dependencies {
|
|||||||
|
|
||||||
compileOnly(libs.fastutil)
|
compileOnly(libs.fastutil)
|
||||||
compileOnly(libs.authlib)
|
compileOnly(libs.authlib)
|
||||||
|
compileOnly(project(":FightSystem:FightSystem_14"))
|
||||||
}
|
}
|
||||||
|
|||||||
+51
@@ -0,0 +1,51 @@
|
|||||||
|
/*
|
||||||
|
* This file is a part of the SteamWar software.
|
||||||
|
*
|
||||||
|
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU Affero General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU Affero General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU Affero General Public License
|
||||||
|
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
package de.steamwar.fightsystem.listener;
|
||||||
|
|
||||||
|
import de.steamwar.fightsystem.Config;
|
||||||
|
import de.steamwar.fightsystem.states.FightState;
|
||||||
|
import de.steamwar.fightsystem.states.StateDependentTask;
|
||||||
|
import net.minecraft.world.entity.projectile.windcharge.WindCharge;
|
||||||
|
import org.bukkit.Location;
|
||||||
|
|
||||||
|
public class WindchargeStopper21 implements WindchargeStopper.IWindchargeStopper {
|
||||||
|
|
||||||
|
public WindchargeStopper21() {
|
||||||
|
new StateDependentTask(true, FightState.Running, this::run, 1, 1);
|
||||||
|
}
|
||||||
|
|
||||||
|
private static final int middleLine = Config.SpecSpawn.getBlockZ();
|
||||||
|
|
||||||
|
private static final Class<?> windChargeClass = WindCharge.class;
|
||||||
|
|
||||||
|
private void run() {
|
||||||
|
Recording.iterateOverEntities(windChargeClass::isInstance, entity -> {
|
||||||
|
Location location = entity.getLocation();
|
||||||
|
Location prevLocation = location.clone().subtract(entity.getVelocity());
|
||||||
|
|
||||||
|
boolean passedMiddle = location.getBlockZ() > middleLine && prevLocation.getBlockZ() > middleLine ||
|
||||||
|
location.getBlockZ() < middleLine && prevLocation.getBlockZ() < middleLine;
|
||||||
|
|
||||||
|
if(!passedMiddle) {
|
||||||
|
entity.remove();
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,29 @@
|
|||||||
|
/*
|
||||||
|
* This file is a part of the SteamWar software.
|
||||||
|
*
|
||||||
|
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU Affero General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU Affero General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU Affero General Public License
|
||||||
|
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
package de.steamwar.fightsystem.utils;
|
||||||
|
|
||||||
|
import org.bukkit.inventory.ItemStack;
|
||||||
|
|
||||||
|
public class FlatteningWrapper21 extends FlatteningWrapper14 {
|
||||||
|
@Override
|
||||||
|
public boolean hasAttributeModifier(ItemStack stack) {
|
||||||
|
return stack.hasItemMeta() && stack.getItemMeta() != null && stack.getItemMeta().hasAttributeModifiers();
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -38,6 +38,27 @@ public class ReflectionWrapper21 implements ReflectionWrapper {
|
|||||||
FORBIDDEN_TYPES.add(DataComponentTypes.BLOCKS_ATTACKS);
|
FORBIDDEN_TYPES.add(DataComponentTypes.BLOCKS_ATTACKS);
|
||||||
FORBIDDEN_TYPES.add(DataComponentTypes.BUNDLE_CONTENTS);
|
FORBIDDEN_TYPES.add(DataComponentTypes.BUNDLE_CONTENTS);
|
||||||
FORBIDDEN_TYPES.add(DataComponentTypes.CUSTOM_MODEL_DATA);
|
FORBIDDEN_TYPES.add(DataComponentTypes.CUSTOM_MODEL_DATA);
|
||||||
|
|
||||||
|
FORBIDDEN_TYPES.add(DataComponentTypes.ATTRIBUTE_MODIFIERS);
|
||||||
|
FORBIDDEN_TYPES.add(DataComponentTypes.TOOL);
|
||||||
|
FORBIDDEN_TYPES.add(DataComponentTypes.WEAPON);
|
||||||
|
FORBIDDEN_TYPES.add(DataComponentTypes.FOOD);
|
||||||
|
FORBIDDEN_TYPES.add(DataComponentTypes.CONSUMABLE);
|
||||||
|
FORBIDDEN_TYPES.add(DataComponentTypes.POTION_CONTENTS);
|
||||||
|
FORBIDDEN_TYPES.add(DataComponentTypes.STORED_ENCHANTMENTS);
|
||||||
|
FORBIDDEN_TYPES.add(DataComponentTypes.CAN_BREAK);
|
||||||
|
FORBIDDEN_TYPES.add(DataComponentTypes.CAN_PLACE_ON);
|
||||||
|
FORBIDDEN_TYPES.add(DataComponentTypes.MAX_DAMAGE);
|
||||||
|
FORBIDDEN_TYPES.add(DataComponentTypes.USE_REMAINDER);
|
||||||
|
FORBIDDEN_TYPES.add(DataComponentTypes.USE_COOLDOWN);
|
||||||
|
FORBIDDEN_TYPES.add(DataComponentTypes.SUSPICIOUS_STEW_EFFECTS);
|
||||||
|
FORBIDDEN_TYPES.add(DataComponentTypes.CHARGED_PROJECTILES);
|
||||||
|
FORBIDDEN_TYPES.add(DataComponentTypes.INTANGIBLE_PROJECTILE);
|
||||||
|
FORBIDDEN_TYPES.add(DataComponentTypes.FIREWORKS);
|
||||||
|
FORBIDDEN_TYPES.add(DataComponentTypes.FIREWORK_EXPLOSION);
|
||||||
|
FORBIDDEN_TYPES.add(DataComponentTypes.EQUIPPABLE);
|
||||||
|
FORBIDDEN_TYPES.add(DataComponentTypes.REPAIR_COST);
|
||||||
|
FORBIDDEN_TYPES.add(DataComponentTypes.ENCHANTABLE);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
|||||||
+23
@@ -0,0 +1,23 @@
|
|||||||
|
/*
|
||||||
|
* This file is a part of the SteamWar software.
|
||||||
|
*
|
||||||
|
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU Affero General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU Affero General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU Affero General Public License
|
||||||
|
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
package de.steamwar.fightsystem.listener;
|
||||||
|
|
||||||
|
public class WindchargeStopper8 implements WindchargeStopper.IWindchargeStopper {
|
||||||
|
}
|
||||||
@@ -23,12 +23,14 @@ import com.sk89q.worldedit.extent.clipboard.Clipboard;
|
|||||||
import de.steamwar.fightsystem.ArenaMode;
|
import de.steamwar.fightsystem.ArenaMode;
|
||||||
import de.steamwar.fightsystem.Config;
|
import de.steamwar.fightsystem.Config;
|
||||||
import de.steamwar.fightsystem.FightSystem;
|
import de.steamwar.fightsystem.FightSystem;
|
||||||
|
import de.steamwar.fightsystem.fight.Fight;
|
||||||
import de.steamwar.fightsystem.fight.FightTeam;
|
import de.steamwar.fightsystem.fight.FightTeam;
|
||||||
import de.steamwar.fightsystem.fight.JoinRequest;
|
import de.steamwar.fightsystem.fight.JoinRequest;
|
||||||
import de.steamwar.fightsystem.listener.Chat;
|
import de.steamwar.fightsystem.listener.Chat;
|
||||||
import de.steamwar.fightsystem.record.GlobalRecorder;
|
import de.steamwar.fightsystem.record.GlobalRecorder;
|
||||||
import de.steamwar.fightsystem.states.FightState;
|
import de.steamwar.fightsystem.states.FightState;
|
||||||
import de.steamwar.fightsystem.states.OneShotStateDependent;
|
import de.steamwar.fightsystem.states.OneShotStateDependent;
|
||||||
|
import de.steamwar.fightsystem.utils.Region;
|
||||||
import de.steamwar.sql.SchematicNode;
|
import de.steamwar.sql.SchematicNode;
|
||||||
import de.steamwar.sql.SteamwarUser;
|
import de.steamwar.sql.SteamwarUser;
|
||||||
import lombok.Getter;
|
import lombok.Getter;
|
||||||
@@ -52,6 +54,7 @@ import org.bukkit.entity.LivingEntity;
|
|||||||
import org.bukkit.entity.Villager;
|
import org.bukkit.entity.Villager;
|
||||||
import org.bukkit.event.player.PlayerTeleportEvent;
|
import org.bukkit.event.player.PlayerTeleportEvent;
|
||||||
import org.bukkit.scheduler.BukkitTask;
|
import org.bukkit.scheduler.BukkitTask;
|
||||||
|
import org.bukkit.util.Vector;
|
||||||
|
|
||||||
import java.util.*;
|
import java.util.*;
|
||||||
import java.util.logging.Level;
|
import java.util.logging.Level;
|
||||||
@@ -84,8 +87,6 @@ public abstract class AI {
|
|||||||
private final BukkitTask task;
|
private final BukkitTask task;
|
||||||
private final Queue<Action> queue = new ArrayDeque<>();
|
private final Queue<Action> queue = new ArrayDeque<>();
|
||||||
|
|
||||||
protected final NavMesh navMesh;
|
|
||||||
|
|
||||||
protected AI(FightTeam team, SteamwarUser user) {
|
protected AI(FightTeam team, SteamwarUser user) {
|
||||||
this.team = team;
|
this.team = team;
|
||||||
|
|
||||||
@@ -97,8 +98,6 @@ public abstract class AI {
|
|||||||
ais.put(entity.getUniqueId(), this);
|
ais.put(entity.getUniqueId(), this);
|
||||||
team.addMember(entity, user);
|
team.addMember(entity, user);
|
||||||
|
|
||||||
navMesh = new NavMesh(team);
|
|
||||||
|
|
||||||
if(FightState.Schem.contains(FightState.getFightState()))
|
if(FightState.Schem.contains(FightState.getFightState()))
|
||||||
Bukkit.getScheduler().runTask(FightSystem.getPlugin(), () -> schematic(team.getClipboard()));
|
Bukkit.getScheduler().runTask(FightSystem.getPlugin(), () -> schematic(team.getClipboard()));
|
||||||
}
|
}
|
||||||
@@ -135,61 +134,58 @@ public abstract class AI {
|
|||||||
Chat.broadcastChat("PARTICIPANT_CHAT", team.getColoredName(), entity.getName(), message);
|
Chat.broadcastChat("PARTICIPANT_CHAT", team.getColoredName(), entity.getName(), message);
|
||||||
}
|
}
|
||||||
|
|
||||||
public LocalCoordinate getPosition() {
|
public Vector getPosition() {
|
||||||
return WorldCoordinate.from(entity.getLocation()).toLocal(team);
|
Location location = entity.getLocation();
|
||||||
|
Region extend = team.getExtendRegion();
|
||||||
|
if(Fight.getUnrotated() == team)
|
||||||
|
return new Vector(
|
||||||
|
location.getX() - extend.getMinX(),
|
||||||
|
location.getY() - team.getSchemRegion().getMinY(),
|
||||||
|
location.getZ() - extend.getMinZ()
|
||||||
|
);
|
||||||
|
else
|
||||||
|
return new Vector(
|
||||||
|
extend.getMaxX() - location.getX(),
|
||||||
|
location.getY() - team.getSchemRegion().getMinY(),
|
||||||
|
extend.getMaxZ() - location.getZ()
|
||||||
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
public Material getBlock(WorldCoordinate pos) {
|
public Material getBlock(Vector pos) {
|
||||||
return getBlock(pos.toLocal(team));
|
|
||||||
}
|
|
||||||
|
|
||||||
public Material getBlock(LocalCoordinate pos) {
|
|
||||||
queue.add(new Action(1));
|
queue.add(new Action(1));
|
||||||
return pos.toWorld(team).toLocation(Config.world).getBlock().getType();
|
return translate(pos).getBlock().getType();
|
||||||
}
|
}
|
||||||
|
|
||||||
public BlockData getBlockData(WorldCoordinate pos) {
|
public BlockData getBlockData(Vector pos) {
|
||||||
return getBlockData(pos.toLocal(team));
|
|
||||||
}
|
|
||||||
|
|
||||||
public BlockData getBlockData(LocalCoordinate pos) {
|
|
||||||
queue.add(new Action(1));
|
queue.add(new Action(1));
|
||||||
return pos.toWorld(team).toLocation(Config.world).getBlock().getBlockData();
|
return translate(pos).getBlock().getBlockData();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void setTNT(WorldCoordinate pos) {
|
public void setTNT(Vector pos) {
|
||||||
setTNT(pos.toLocal(team));
|
|
||||||
}
|
|
||||||
|
|
||||||
public void setTNT(LocalCoordinate pos) {
|
|
||||||
queue.add(new Action(1) {
|
queue.add(new Action(1) {
|
||||||
@Override
|
@Override
|
||||||
public void run() {
|
public void run() {
|
||||||
if(FightState.getFightState() != FightState.RUNNING)
|
if(FightState.getFightState() != FightState.RUNNING)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
Location location = pos.toWorld(team).toLocation(Config.world);
|
Location location = translate(pos);
|
||||||
if(interactionDistanceViolation(location)) {
|
if(interactionDistanceViolation(location)) {
|
||||||
chat("InteractionDistanceViolation: setTNT");
|
chat("InteractionDistanceViolation: setTNT");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
Block block = location.getBlock();
|
Block block = location.getBlock();
|
||||||
if(block.getType() == Material.AIR || block.getType() == Material.WATER || block.getType() == Material.LAVA || block.getType() == Material.TNT)
|
if(block.getType() == Material.AIR)
|
||||||
block.setType(Material.TNT);
|
block.setType(Material.TNT);
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
public void interact(WorldCoordinate pos) {
|
public void interact(Vector pos) {
|
||||||
interact(pos.toLocal(team));
|
|
||||||
}
|
|
||||||
|
|
||||||
public void interact(LocalCoordinate pos) {
|
|
||||||
queue.add(new Action(1) {
|
queue.add(new Action(1) {
|
||||||
@Override
|
@Override
|
||||||
public void run() {
|
public void run() {
|
||||||
Location location = pos.toWorld(team).toLocation(Config.world);
|
Location location = translate(pos);
|
||||||
if(interactionDistanceViolation(location)) {
|
if(interactionDistanceViolation(location)) {
|
||||||
chat("InteractionDistanceViolation: interact");
|
chat("InteractionDistanceViolation: interact");
|
||||||
return;
|
return;
|
||||||
@@ -200,15 +196,11 @@ public abstract class AI {
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
public void interact(WorldCoordinate pos, int n) {
|
public void interact(Vector pos, int n) {
|
||||||
interact(pos.toLocal(team), n);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void interact(LocalCoordinate pos, int n) {
|
|
||||||
queue.add(new Action(1) {
|
queue.add(new Action(1) {
|
||||||
@Override
|
@Override
|
||||||
public void run() {
|
public void run() {
|
||||||
Location location = pos.toWorld(team).toLocation(Config.world);
|
Location location = translate(pos);
|
||||||
if (interactionDistanceViolation(location))
|
if (interactionDistanceViolation(location))
|
||||||
return;
|
return;
|
||||||
Block block = location.getBlock();
|
Block block = location.getBlock();
|
||||||
@@ -225,75 +217,39 @@ public abstract class AI {
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
public MoveResult checkMove(WorldCoordinate target) {
|
public void move(Vector pos) {
|
||||||
Location location = entity.getLocation();
|
|
||||||
if(!entity.isOnGround() && location.getBlock().getType() != Material.LADDER) {
|
|
||||||
return MoveResult.FALLING;
|
|
||||||
}
|
|
||||||
|
|
||||||
if(Math.abs(location.getX() - target.getX()) > 1.5 || Math.abs(location.getY() - target.getY()) > 1.5 || Math.abs(location.getZ() - target.getZ()) > 1.5) {
|
|
||||||
return MoveResult.OVERDISTANCE;
|
|
||||||
}
|
|
||||||
|
|
||||||
if(!team.getFightPlayer(entity).canEntern() && !team.getExtendRegion().inRegion(target.toLocation(null)))
|
|
||||||
return MoveResult.OUT_OF_BORDER;
|
|
||||||
return MoveResult.OK;
|
|
||||||
}
|
|
||||||
|
|
||||||
public enum MoveResult {
|
|
||||||
FALLING,
|
|
||||||
OVERDISTANCE,
|
|
||||||
OUT_OF_BORDER,
|
|
||||||
OK,
|
|
||||||
}
|
|
||||||
|
|
||||||
public void move(WorldCoordinate pos) {
|
|
||||||
queue.add(new Action(MOVEMENT_DELAY) {
|
queue.add(new Action(MOVEMENT_DELAY) {
|
||||||
@Override
|
@Override
|
||||||
public void run() {
|
public void run() {
|
||||||
MoveResult moveResult = checkMove(pos);
|
Location location = entity.getLocation();
|
||||||
switch (moveResult) {
|
if(!entity.isOnGround() && location.getBlock().getType() != Material.LADDER) {
|
||||||
case FALLING:
|
FightSystem.getPlugin().getLogger().log(Level.INFO, "Entity falling");
|
||||||
FightSystem.getPlugin().getLogger().log(Level.INFO, "Entity falling");
|
return;
|
||||||
return;
|
|
||||||
case OVERDISTANCE:
|
|
||||||
FightSystem.getPlugin().getLogger().log(Level.INFO, () -> entity.getName() + ": Overdistance movement " + entity.getLocation().toVector() + " " + pos);
|
|
||||||
return;
|
|
||||||
case OUT_OF_BORDER:
|
|
||||||
return;
|
|
||||||
default:
|
|
||||||
break;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
Location currentLocation = entity.getLocation();
|
Location target = translate(pos);
|
||||||
Location target = pos.toLocation(Config.world);
|
if(Math.abs(location.getX() - target.getX()) > 1.0 || Math.abs(location.getY() - target.getY()) > 1.5 || Math.abs(location.getZ() - target.getZ()) > 1.0) {
|
||||||
if (currentLocation.getBlockX() != target.getBlockX() || currentLocation.getBlockY() != target.getBlockY() || currentLocation.getBlockZ() != target.getBlockZ()) {
|
FightSystem.getPlugin().getLogger().log(Level.INFO, () -> entity.getName() + ": Overdistance movement " + location.toVector() + " " + target.toVector());
|
||||||
target.setDirection(target.toVector().subtract(currentLocation.toVector()));
|
return;
|
||||||
}
|
|
||||||
if (currentLocation.getBlockX() == target.getBlockX() && currentLocation.getBlockZ() == target.getBlockZ()) {
|
|
||||||
target.setYaw(currentLocation.getYaw());
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if(!team.getFightPlayer(entity).canEntern() && !team.getExtendRegion().inRegion(target))
|
||||||
|
return;
|
||||||
|
|
||||||
if(!entity.teleport(target, PlayerTeleportEvent.TeleportCause.PLUGIN))
|
if(!entity.teleport(target, PlayerTeleportEvent.TeleportCause.PLUGIN))
|
||||||
FightSystem.getPlugin().getLogger().log(Level.INFO, "Entity not teleported: " + entity.isValid());
|
FightSystem.getPlugin().getLogger().log(Level.INFO, "Entity not teleported: " + entity.isValid());
|
||||||
|
|
||||||
GlobalRecorder.getInstance().entityMoves(entity);
|
GlobalRecorder.getInstance().entityMoves(entity);
|
||||||
navMesh.update(getPosition().toWorld(team));
|
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
public void move(LocalCoordinate pos) {
|
|
||||||
move(pos.toWorld(team));
|
|
||||||
}
|
|
||||||
|
|
||||||
private boolean interactionDistanceViolation(Location location) {
|
private boolean interactionDistanceViolation(Location location) {
|
||||||
return location.distance(entity.getEyeLocation()) > INTERACTION_RANGE;
|
return location.distance(entity.getEyeLocation()) > INTERACTION_RANGE;
|
||||||
}
|
}
|
||||||
|
|
||||||
private void interact(Block block) {
|
private void interact(Block block) {
|
||||||
BlockData data = block.getBlockData(); //TODO only 1.14+ compatible at the moment
|
BlockData data = block.getBlockData(); //TODO only 1.14+ compatible at the moment
|
||||||
System.out.println(block + " " + data);
|
|
||||||
if (data instanceof NoteBlock) {
|
if (data instanceof NoteBlock) {
|
||||||
NoteBlock noteBlock = (NoteBlock) data;
|
NoteBlock noteBlock = (NoteBlock) data;
|
||||||
Note note = noteBlock.getNote();
|
Note note = noteBlock.getNote();
|
||||||
@@ -324,7 +280,6 @@ public abstract class AI {
|
|||||||
}
|
}
|
||||||
|
|
||||||
powerable.setPowered(!isPowered);
|
powerable.setPowered(!isPowered);
|
||||||
System.out.println(powerable);
|
|
||||||
}
|
}
|
||||||
block.setBlockData(data);
|
block.setBlockData(data);
|
||||||
if(data instanceof Switch) {
|
if(data instanceof Switch) {
|
||||||
@@ -364,6 +319,24 @@ public abstract class AI {
|
|||||||
queue.poll().run();
|
queue.poll().run();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public Location translate(Vector pos) {
|
||||||
|
Region extend = team.getExtendRegion();
|
||||||
|
if(Fight.getUnrotated() == team)
|
||||||
|
return new Location(
|
||||||
|
Config.world,
|
||||||
|
pos.getX() + extend.getMinX(),
|
||||||
|
pos.getY() + team.getSchemRegion().getMinY(),
|
||||||
|
pos.getZ() + extend.getMinZ()
|
||||||
|
);
|
||||||
|
else
|
||||||
|
return new Location(
|
||||||
|
Config.world,
|
||||||
|
extend.getMaxX() - pos.getX(),
|
||||||
|
pos.getY() + team.getSchemRegion().getMinY(),
|
||||||
|
extend.getMaxZ() - pos.getZ()
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
private static class Action {
|
private static class Action {
|
||||||
private int delay;
|
private int delay;
|
||||||
public Action(int delay) {
|
public Action(int delay) {
|
||||||
|
|||||||
@@ -20,10 +20,8 @@
|
|||||||
package de.steamwar.fightsystem.ai;
|
package de.steamwar.fightsystem.ai;
|
||||||
|
|
||||||
import de.steamwar.Reflection;
|
import de.steamwar.Reflection;
|
||||||
import de.steamwar.core.Core;
|
|
||||||
import de.steamwar.fightsystem.ArenaMode;
|
import de.steamwar.fightsystem.ArenaMode;
|
||||||
import de.steamwar.fightsystem.Config;
|
import de.steamwar.fightsystem.Config;
|
||||||
import de.steamwar.fightsystem.ai.yoyonow.YoyoNowAI;
|
|
||||||
import de.steamwar.fightsystem.fight.FightTeam;
|
import de.steamwar.fightsystem.fight.FightTeam;
|
||||||
import lombok.AllArgsConstructor;
|
import lombok.AllArgsConstructor;
|
||||||
import lombok.Getter;
|
import lombok.Getter;
|
||||||
@@ -37,8 +35,7 @@ import java.util.stream.Collectors;
|
|||||||
@AllArgsConstructor
|
@AllArgsConstructor
|
||||||
public class AIManager {
|
public class AIManager {
|
||||||
private static final List<AIManager> AIs = Arrays.asList(
|
private static final List<AIManager> AIs = Arrays.asList(
|
||||||
new AIManager(DummyAI.class, Material.STONE, () -> ArenaMode.Test.contains(Config.mode)),
|
new AIManager(DummyAI.class, Material.STONE, () -> ArenaMode.Test.contains(Config.mode))
|
||||||
new AIManager(YoyoNowAI.class, Material.SLIME_BLOCK, () -> Config.GameModeConfig.Schematic.Type.toDB().equals("miniwargear") && Core.getVersion() >= 14)
|
|
||||||
);
|
);
|
||||||
|
|
||||||
public static List<AIManager> availableAIs() {
|
public static List<AIManager> availableAIs() {
|
||||||
|
|||||||
@@ -1,180 +0,0 @@
|
|||||||
/*
|
|
||||||
* This file is a part of the SteamWar software.
|
|
||||||
*
|
|
||||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
|
||||||
*
|
|
||||||
* This program is free software: you can redistribute it and/or modify
|
|
||||||
* it under the terms of the GNU Affero General Public License as published by
|
|
||||||
* the Free Software Foundation, either version 3 of the License, or
|
|
||||||
* (at your option) any later version.
|
|
||||||
*
|
|
||||||
* This program is distributed in the hope that it will be useful,
|
|
||||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
||||||
* GNU Affero General Public License for more details.
|
|
||||||
*
|
|
||||||
* You should have received a copy of the GNU Affero General Public License
|
|
||||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
|
||||||
*/
|
|
||||||
|
|
||||||
package de.steamwar.fightsystem.ai;
|
|
||||||
|
|
||||||
import de.steamwar.fightsystem.ai.schematic.Cannon;
|
|
||||||
|
|
||||||
import java.util.ArrayList;
|
|
||||||
import java.util.List;
|
|
||||||
|
|
||||||
public interface Action {
|
|
||||||
|
|
||||||
Result step(AI ai);
|
|
||||||
|
|
||||||
enum Result {
|
|
||||||
ONGOING,
|
|
||||||
FINISHED,
|
|
||||||
FAILED,
|
|
||||||
;
|
|
||||||
}
|
|
||||||
|
|
||||||
class MultiAction implements Action {
|
|
||||||
|
|
||||||
protected final List<Action> actions = new ArrayList<>();
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public Result step(AI ai) {
|
|
||||||
if (!actions.isEmpty()) {
|
|
||||||
Action.Result result = actions.get(0).step(ai);
|
|
||||||
if (result == Action.Result.FAILED) {
|
|
||||||
ai.chat(this + " + " + actions.get(0) + " failed");
|
|
||||||
actions.clear();
|
|
||||||
return Result.FAILED;
|
|
||||||
}
|
|
||||||
if (result == Action.Result.FINISHED) {
|
|
||||||
ai.chat(this + " + " + actions.get(0) + " finished");
|
|
||||||
actions.remove(0);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return actions.isEmpty() ? Result.FINISHED : Result.ONGOING;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
class WaitAction implements Action {
|
|
||||||
|
|
||||||
private int delay;
|
|
||||||
|
|
||||||
public WaitAction(int delay) {
|
|
||||||
this.delay = delay;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public Result step(AI ai) {
|
|
||||||
if (--delay > 0) {
|
|
||||||
return Result.ONGOING;
|
|
||||||
} else {
|
|
||||||
return Result.FINISHED;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
class MoveAction implements Action {
|
|
||||||
|
|
||||||
private final WorldCoordinate destination;
|
|
||||||
private List<WorldCoordinate> path;
|
|
||||||
private int overDistanceCounter = 0;
|
|
||||||
|
|
||||||
public MoveAction(AI ai, LocalCoordinate destination) {
|
|
||||||
this(ai, destination.toWorld(ai.team));
|
|
||||||
}
|
|
||||||
|
|
||||||
public MoveAction(AI ai, WorldCoordinate destination) {
|
|
||||||
this.destination = destination;
|
|
||||||
this.path = ai.navMesh.pathToNearest(ai.getPosition().toWorld(ai.team), destination);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public Result step(AI ai) {
|
|
||||||
if (this.path.isEmpty()) return Result.FAILED;
|
|
||||||
WorldCoordinate coordinate = path.get(0);
|
|
||||||
|
|
||||||
if (!ai.navMesh.isWalkable(coordinate)) {
|
|
||||||
path = ai.navMesh.pathToNearest(ai.getPosition().toWorld(ai.team), destination);
|
|
||||||
if (path.isEmpty()) return Result.FAILED;
|
|
||||||
coordinate = path.get(0);
|
|
||||||
}
|
|
||||||
|
|
||||||
AI.MoveResult moveResult = ai.checkMove(coordinate);
|
|
||||||
if (moveResult == AI.MoveResult.OVERDISTANCE) {
|
|
||||||
if (overDistanceCounter == 5) {
|
|
||||||
path = ai.navMesh.pathToNearest(ai.getPosition().toWorld(ai.team), destination);
|
|
||||||
return path.isEmpty() ? Result.FAILED : Result.ONGOING;
|
|
||||||
}
|
|
||||||
if (overDistanceCounter++ > 5) {
|
|
||||||
return Result.FAILED;
|
|
||||||
}
|
|
||||||
return Result.ONGOING;
|
|
||||||
}
|
|
||||||
overDistanceCounter = 0;
|
|
||||||
|
|
||||||
if (moveResult == AI.MoveResult.FALLING) {
|
|
||||||
return Result.ONGOING;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (moveResult == AI.MoveResult.OK) {
|
|
||||||
path.remove(0);
|
|
||||||
ai.move(coordinate);
|
|
||||||
}
|
|
||||||
return path.isEmpty() ? Result.FINISHED : Result.ONGOING;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
class InteractAction implements Action {
|
|
||||||
private final LocalCoordinate destination;
|
|
||||||
|
|
||||||
public InteractAction(LocalCoordinate destination) {
|
|
||||||
this.destination = destination;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public Result step(AI ai) {
|
|
||||||
ai.interact(destination);
|
|
||||||
return Result.FINISHED;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
class ReadyAction implements Action {
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public Result step(AI ai) {
|
|
||||||
ai.setReady();
|
|
||||||
return Result.FINISHED;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
class PlaceTNTAction implements Action {
|
|
||||||
|
|
||||||
private final LocalCoordinate destination;
|
|
||||||
|
|
||||||
public PlaceTNTAction(LocalCoordinate destination) {
|
|
||||||
this.destination = destination;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public Result step(AI ai) {
|
|
||||||
ai.setTNT(destination);
|
|
||||||
return Result.FINISHED;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
class LoadCannon extends MultiAction {
|
|
||||||
|
|
||||||
public LoadCannon(AI ai, Cannon cannon) {
|
|
||||||
for (LocalCoordinate tntPosition : cannon.getTntPositions()) {
|
|
||||||
actions.add(new MoveAction(ai, tntPosition.toWorld(ai.team)));
|
|
||||||
actions.add(new PlaceTNTAction(tntPosition));
|
|
||||||
}
|
|
||||||
|
|
||||||
LocalCoordinate trigger = cannon.getTriggerPositions().iterator().next();
|
|
||||||
actions.add(new MoveAction(ai, trigger.toWorld(ai.team)));
|
|
||||||
actions.add(new InteractAction(trigger));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,90 +0,0 @@
|
|||||||
/*
|
|
||||||
* This file is a part of the SteamWar software.
|
|
||||||
*
|
|
||||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
|
||||||
*
|
|
||||||
* This program is free software: you can redistribute it and/or modify
|
|
||||||
* it under the terms of the GNU Affero General Public License as published by
|
|
||||||
* the Free Software Foundation, either version 3 of the License, or
|
|
||||||
* (at your option) any later version.
|
|
||||||
*
|
|
||||||
* This program is distributed in the hope that it will be useful,
|
|
||||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
||||||
* GNU Affero General Public License for more details.
|
|
||||||
*
|
|
||||||
* You should have received a copy of the GNU Affero General Public License
|
|
||||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
|
||||||
*/
|
|
||||||
|
|
||||||
package de.steamwar.fightsystem.ai;
|
|
||||||
|
|
||||||
import de.steamwar.fightsystem.fight.Fight;
|
|
||||||
import de.steamwar.fightsystem.fight.FightTeam;
|
|
||||||
import de.steamwar.fightsystem.utils.Region;
|
|
||||||
import lombok.AllArgsConstructor;
|
|
||||||
import lombok.Getter;
|
|
||||||
import org.bukkit.util.NumberConversions;
|
|
||||||
|
|
||||||
@Getter
|
|
||||||
@AllArgsConstructor
|
|
||||||
public class LocalCoordinate {
|
|
||||||
private double x;
|
|
||||||
private double y;
|
|
||||||
private double z;
|
|
||||||
|
|
||||||
public int getBlockX() {
|
|
||||||
return NumberConversions.floor(x);
|
|
||||||
}
|
|
||||||
|
|
||||||
public int getBlockY() {
|
|
||||||
return NumberConversions.floor(y);
|
|
||||||
}
|
|
||||||
|
|
||||||
public int getBlockZ() {
|
|
||||||
return NumberConversions.floor(z);
|
|
||||||
}
|
|
||||||
|
|
||||||
public double distanceSquared(LocalCoordinate coordinate) {
|
|
||||||
return NumberConversions.square(x - coordinate.x) + NumberConversions.square(y - coordinate.y) + NumberConversions.square(z - coordinate.z);
|
|
||||||
}
|
|
||||||
|
|
||||||
public WorldCoordinate toWorld(FightTeam team) {
|
|
||||||
// TODO: Fix the of by one blue/red
|
|
||||||
// Team Red is not correct!
|
|
||||||
// NightTown is team blue unrotated!
|
|
||||||
Region extend = team.getExtendRegion();
|
|
||||||
if(Fight.getUnrotated() == team) {
|
|
||||||
return new WorldCoordinate(
|
|
||||||
x + extend.getMinX(),
|
|
||||||
y + team.getSchemRegion().getMinY(),
|
|
||||||
z + extend.getMinZ()
|
|
||||||
);
|
|
||||||
} else {
|
|
||||||
return new WorldCoordinate(
|
|
||||||
extend.getMaxX() - x - 1,
|
|
||||||
y + team.getSchemRegion().getMinY(),
|
|
||||||
extend.getMaxZ() - z - 1
|
|
||||||
);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public LocalCoordinate add(LocalCoordinate localCoordinate) {
|
|
||||||
this.x += localCoordinate.x;
|
|
||||||
this.y += localCoordinate.y;
|
|
||||||
this.z += localCoordinate.z;
|
|
||||||
return this;
|
|
||||||
}
|
|
||||||
|
|
||||||
public LocalCoordinate add(double x, double y, double z) {
|
|
||||||
this.x += x;
|
|
||||||
this.y += y;
|
|
||||||
this.z += z;
|
|
||||||
return this;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public String toString() {
|
|
||||||
return "Local{" + x + "," + y + "," + z + "}";
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,402 +0,0 @@
|
|||||||
/*
|
|
||||||
* This file is a part of the SteamWar software.
|
|
||||||
*
|
|
||||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
|
||||||
*
|
|
||||||
* This program is free software: you can redistribute it and/or modify
|
|
||||||
* it under the terms of the GNU Affero General Public License as published by
|
|
||||||
* the Free Software Foundation, either version 3 of the License, or
|
|
||||||
* (at your option) any later version.
|
|
||||||
*
|
|
||||||
* This program is distributed in the hope that it will be useful,
|
|
||||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
||||||
* GNU Affero General Public License for more details.
|
|
||||||
*
|
|
||||||
* You should have received a copy of the GNU Affero General Public License
|
|
||||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
|
||||||
*/
|
|
||||||
|
|
||||||
package de.steamwar.fightsystem.ai;
|
|
||||||
|
|
||||||
import de.steamwar.entity.RBlockDisplay;
|
|
||||||
import de.steamwar.entity.REntity;
|
|
||||||
import de.steamwar.entity.REntityServer;
|
|
||||||
import de.steamwar.fightsystem.ArenaMode;
|
|
||||||
import de.steamwar.fightsystem.Config;
|
|
||||||
import de.steamwar.fightsystem.FightSystem;
|
|
||||||
import de.steamwar.fightsystem.fight.FightTeam;
|
|
||||||
import de.steamwar.fightsystem.states.FightState;
|
|
||||||
import de.steamwar.fightsystem.states.OneShotStateDependent;
|
|
||||||
import lombok.AllArgsConstructor;
|
|
||||||
import lombok.Getter;
|
|
||||||
import lombok.RequiredArgsConstructor;
|
|
||||||
import org.bukkit.Bukkit;
|
|
||||||
import org.bukkit.Material;
|
|
||||||
import org.bukkit.block.Block;
|
|
||||||
import org.bukkit.block.data.BlockData;
|
|
||||||
import org.bukkit.util.BoundingBox;
|
|
||||||
import org.bukkit.util.NumberConversions;
|
|
||||||
import org.bukkit.util.Transformation;
|
|
||||||
import org.bukkit.util.VoxelShape;
|
|
||||||
import org.joml.AxisAngle4f;
|
|
||||||
import org.joml.Vector3f;
|
|
||||||
|
|
||||||
import java.util.*;
|
|
||||||
import java.util.stream.Collectors;
|
|
||||||
import java.util.stream.Stream;
|
|
||||||
|
|
||||||
public class NavMesh {
|
|
||||||
|
|
||||||
private static final double PLAYER_FALL_DISTANCE = 3;
|
|
||||||
private static final double PLAYER_JUMP_HEIGHT = 1.25;
|
|
||||||
private static final double PLAYER_HEIGHT = 1.8;
|
|
||||||
private static final Cuboid PLAYER_SHADOW = new Cuboid(0.2, 0, 0.2, 0.6, 1, 0.6);
|
|
||||||
|
|
||||||
private static final Set<Pos> RELATIVE_BLOCKS = new HashSet<>();
|
|
||||||
protected static final BlockData PATH_BLOCK = Material.LIME_STAINED_GLASS.createBlockData();
|
|
||||||
|
|
||||||
static {
|
|
||||||
for (int y = (int) -Math.ceil(PLAYER_FALL_DISTANCE); y <= Math.ceil(PLAYER_JUMP_HEIGHT); y++) {
|
|
||||||
RELATIVE_BLOCKS.add(new Pos(-1, y, 0));
|
|
||||||
RELATIVE_BLOCKS.add(new Pos(1, y, 0));
|
|
||||||
RELATIVE_BLOCKS.add(new Pos(0, y, -1));
|
|
||||||
RELATIVE_BLOCKS.add(new Pos(0, y, 1));
|
|
||||||
}
|
|
||||||
RELATIVE_BLOCKS.add(new Pos(0, 1, 0));
|
|
||||||
RELATIVE_BLOCKS.add(new Pos(0, -1, 0));
|
|
||||||
}
|
|
||||||
|
|
||||||
private FightTeam fightTeam;
|
|
||||||
private REntityServer server = new REntityServer();
|
|
||||||
|
|
||||||
private Map<Pos, Pos> walkable = new HashMap<>();
|
|
||||||
private Map<Pos, Set<Pos>> connections = new HashMap<>(); // Reverse connections!
|
|
||||||
|
|
||||||
@Getter
|
|
||||||
private boolean ready = false;
|
|
||||||
|
|
||||||
public NavMesh(FightTeam fightTeam) {
|
|
||||||
this.fightTeam = fightTeam;
|
|
||||||
|
|
||||||
new OneShotStateDependent(ArenaMode.All, FightState.PostSchemSetup, () -> {
|
|
||||||
Bukkit.getOnlinePlayers().forEach(server::addPlayer);
|
|
||||||
|
|
||||||
Bukkit.getScheduler().runTaskLater(FightSystem.getPlugin(), () -> {
|
|
||||||
long time = System.currentTimeMillis();
|
|
||||||
|
|
||||||
fightTeam.getExtendRegion().forEach((x, y, z) -> {
|
|
||||||
if (y < fightTeam.getSchemRegion().getMinY()) return;
|
|
||||||
calculatePosition(new Pos(x, y, z), walkable);
|
|
||||||
});
|
|
||||||
|
|
||||||
walkable.values().forEach(this::checkNeighbouring);
|
|
||||||
|
|
||||||
System.out.println("NavMesh initialized in " + (System.currentTimeMillis() - time) + " ms");
|
|
||||||
ready = true;
|
|
||||||
}, 20);
|
|
||||||
});
|
|
||||||
new OneShotStateDependent(ArenaMode.All, FightState.Spectate, () -> {
|
|
||||||
ready = false;
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
private void calculatePosition(Pos pos, Map<Pos, Pos> walkable) {
|
|
||||||
Block block = Config.world.getBlockAt(pos.x, pos.y, pos.z);
|
|
||||||
// Air is not walkable
|
|
||||||
if (block.isPassable()) return;
|
|
||||||
|
|
||||||
// Ignore Ladders from floor calculation!
|
|
||||||
if (block.getType() != Material.LADDER) {
|
|
||||||
// Floor Position
|
|
||||||
pos.floor = playerCollisionMax(block.getCollisionShape());
|
|
||||||
// If no walkable block remove
|
|
||||||
if (pos.floor == 0) return;
|
|
||||||
} else {
|
|
||||||
pos.floor = 0.5;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Ceiling Position
|
|
||||||
pos.ceiling = fightTeam.getExtendRegion().getMaxY() - pos.y;
|
|
||||||
for (int y = pos.y + 1; y <= fightTeam.getExtendRegion().getMaxY() + 3; y++) {
|
|
||||||
block = Config.world.getBlockAt(pos.x, y, pos.z);
|
|
||||||
if (block.isPassable()) continue;
|
|
||||||
double min = playerCollisionMin(block.getCollisionShape());
|
|
||||||
if (min >= 1.0) continue;
|
|
||||||
pos.ceiling = y + min - pos.y;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
// If player cannot fit remove
|
|
||||||
if (pos.ceiling - pos.floor < PLAYER_HEIGHT) return;
|
|
||||||
|
|
||||||
walkable.put(pos, pos);
|
|
||||||
}
|
|
||||||
|
|
||||||
@RequiredArgsConstructor
|
|
||||||
private static class Pos {
|
|
||||||
private final int x;
|
|
||||||
private final int y;
|
|
||||||
private final int z;
|
|
||||||
private double floor = 0;
|
|
||||||
private double ceiling = 0;
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public String toString() {
|
|
||||||
return x + "," + y + "(" + floor + ".." + ceiling + ")" + "," + z;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public boolean equals(Object o) {
|
|
||||||
if (this == o) return true;
|
|
||||||
if (!(o instanceof Pos)) return false;
|
|
||||||
Pos pos = (Pos) o;
|
|
||||||
return x == pos.x && y == pos.y && z == pos.z;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public int hashCode() {
|
|
||||||
return Objects.hash(x, y, z);
|
|
||||||
}
|
|
||||||
|
|
||||||
public Pos add(Pos pos) {
|
|
||||||
return new Pos(x + pos.x, y + pos.y, z + pos.z);
|
|
||||||
}
|
|
||||||
|
|
||||||
public WorldCoordinate toWorld() {
|
|
||||||
return new WorldCoordinate(x, y + floor, z);
|
|
||||||
}
|
|
||||||
|
|
||||||
public double floorPosition() {
|
|
||||||
return y + floor;
|
|
||||||
}
|
|
||||||
|
|
||||||
public double ceilingPosition() {
|
|
||||||
return y + ceiling;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private double playerCollisionMax(VoxelShape voxelShape) {
|
|
||||||
List<Double> yList = voxelShape.getBoundingBoxes().stream()
|
|
||||||
.flatMap(boundingBox -> Stream.of(boundingBox.getMinY(), boundingBox.getMaxY()))
|
|
||||||
.sorted()
|
|
||||||
.collect(Collectors.toList());
|
|
||||||
|
|
||||||
double collisionY = 0;
|
|
||||||
for (double y : yList) {
|
|
||||||
if (voxelShape.getBoundingBoxes()
|
|
||||||
.stream()
|
|
||||||
.noneMatch(boundingBox -> collides(y, boundingBox))) {
|
|
||||||
collisionY = y;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return collisionY;
|
|
||||||
}
|
|
||||||
|
|
||||||
private double playerCollisionMin(VoxelShape voxelShape) {
|
|
||||||
List<Double> yList = voxelShape.getBoundingBoxes().stream()
|
|
||||||
.flatMap(boundingBox -> Stream.of(boundingBox.getMinY(), boundingBox.getMaxY()))
|
|
||||||
.sorted(Comparator.reverseOrder())
|
|
||||||
.collect(Collectors.toList());
|
|
||||||
|
|
||||||
double collisionY = 1.5;
|
|
||||||
for (double y : yList) {
|
|
||||||
if (voxelShape.getBoundingBoxes()
|
|
||||||
.stream()
|
|
||||||
.noneMatch(boundingBox -> collides(y - 1, boundingBox))) {
|
|
||||||
collisionY = y;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return collisionY;
|
|
||||||
}
|
|
||||||
|
|
||||||
private boolean collides(double y, BoundingBox boundingBox) {
|
|
||||||
Cuboid second = new Cuboid(boundingBox.getMinX(), boundingBox.getMinY(), boundingBox.getMinZ(), boundingBox.getWidthX(), boundingBox.getHeight(), boundingBox.getWidthZ());
|
|
||||||
return PLAYER_SHADOW.setY(y).intersects(second);
|
|
||||||
}
|
|
||||||
|
|
||||||
@AllArgsConstructor
|
|
||||||
private static class Cuboid {
|
|
||||||
private double x;
|
|
||||||
private double y;
|
|
||||||
private double z;
|
|
||||||
private double dx;
|
|
||||||
private double dy;
|
|
||||||
private double dz;
|
|
||||||
|
|
||||||
public boolean intersects(Cuboid cuboid) {
|
|
||||||
double minx = x - cuboid.dx;
|
|
||||||
double miny = y - cuboid.dy;
|
|
||||||
double minz = z - cuboid.dz;
|
|
||||||
double maxx = minx + dx + cuboid.dx;
|
|
||||||
double maxy = miny + dy + cuboid.dy;
|
|
||||||
double maxz = minz + dz + cuboid.dz;
|
|
||||||
return maxx > cuboid.x && maxy > cuboid.y && maxz > cuboid.z && minx < cuboid.x && miny < cuboid.y && minz < cuboid.z;
|
|
||||||
}
|
|
||||||
|
|
||||||
public Cuboid setY(double y) {
|
|
||||||
return new Cuboid(x, y, z, dx, dy, dz);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void update(WorldCoordinate coordinate) {
|
|
||||||
final int px = coordinate.getBlockX();
|
|
||||||
final int py = coordinate.getBlockY();
|
|
||||||
final int pz = coordinate.getBlockZ();
|
|
||||||
|
|
||||||
for (int x = -2; x <= 2; x++) {
|
|
||||||
for (int z = -2; z <= 2; z++) {
|
|
||||||
for (int y = fightTeam.getSchemRegion().getMinY(); y <= py + 2; y++) {
|
|
||||||
Pos current = new Pos(px + x, y, pz + z);
|
|
||||||
walkable.remove(current);
|
|
||||||
calculatePosition(current, walkable);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
walkable.values().forEach(this::checkNeighbouring);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void checkNeighbouring(Pos pos) {
|
|
||||||
for (Set<Pos> value : connections.values()) {
|
|
||||||
value.remove(pos);
|
|
||||||
}
|
|
||||||
|
|
||||||
for (Pos relative : RELATIVE_BLOCKS) {
|
|
||||||
Pos other = walkable.get(pos.add(relative));
|
|
||||||
if (other == null) continue;
|
|
||||||
|
|
||||||
Block thisBlock = Config.world.getBlockAt(pos.x, pos.y, pos.z);
|
|
||||||
Block otherBlock = Config.world.getBlockAt(other.x, other.y, other.z);
|
|
||||||
|
|
||||||
if (thisBlock.getType() != Material.LADDER && otherBlock.getType() == Material.LADDER) {
|
|
||||||
if ((relative.x != 0 || relative.z != 0) && pos.y != other.y) continue;
|
|
||||||
} else {
|
|
||||||
// Check if jumpable vertical distance
|
|
||||||
if (other.floorPosition() - pos.floorPosition() > PLAYER_JUMP_HEIGHT) continue;
|
|
||||||
// Check if Ceiling is high enough for player walking down!
|
|
||||||
if (other.ceilingPosition() < pos.floorPosition() + PLAYER_HEIGHT) continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
connections.computeIfAbsent(other, __ -> new LinkedHashSet<>()).add(pos);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private Pos toPos(WorldCoordinate coordinate) {
|
|
||||||
Pos pos = new Pos(coordinate.getBlockX(), coordinate.getBlockY(), coordinate.getBlockZ());
|
|
||||||
if (walkable.containsKey(pos)) return walkable.get(pos);
|
|
||||||
pos = new Pos(pos.x, pos.y - 1, pos.z);
|
|
||||||
if (walkable.containsKey(pos)) return walkable.get(pos);
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
|
|
||||||
public boolean isWalkable(WorldCoordinate coordinate) {
|
|
||||||
Pos pos = new Pos(coordinate.getBlockX(), NumberConversions.floor(coordinate.getY() - 0.0625), coordinate.getBlockZ());
|
|
||||||
return walkable.containsKey(pos);
|
|
||||||
}
|
|
||||||
|
|
||||||
public List<WorldCoordinate> walkable() {
|
|
||||||
return walkable.values().stream().map(Pos::toWorld).collect(Collectors.toList());
|
|
||||||
}
|
|
||||||
|
|
||||||
public List<WorldCoordinate> pathToNearest(WorldCoordinate fromCoordinate, WorldCoordinate toCoordinate) {
|
|
||||||
Pos to = toPos(toCoordinate);
|
|
||||||
if (walkable.containsKey(to)) return path(toPos(fromCoordinate), to);
|
|
||||||
|
|
||||||
Pos closestTo = walkable.values()
|
|
||||||
.stream()
|
|
||||||
.filter(pos -> {
|
|
||||||
double distance = pos.toWorld().distanceSquared(toCoordinate);
|
|
||||||
return distance < AI.INTERACTION_RANGE * AI.INTERACTION_RANGE && distance > 1.5 * 1.5;
|
|
||||||
})
|
|
||||||
.min(Comparator.comparing(pos -> pos.toWorld().distanceSquared(toCoordinate)))
|
|
||||||
.orElse(null);
|
|
||||||
|
|
||||||
if (closestTo == null) {
|
|
||||||
return Collections.emptyList();
|
|
||||||
}
|
|
||||||
return path(toPos(fromCoordinate), closestTo);
|
|
||||||
}
|
|
||||||
|
|
||||||
public List<WorldCoordinate> path(WorldCoordinate fromCoordinate, WorldCoordinate toCoordinate) {
|
|
||||||
Pos from = toPos(fromCoordinate);
|
|
||||||
Pos to = toPos(toCoordinate);
|
|
||||||
return path(from, to);
|
|
||||||
}
|
|
||||||
|
|
||||||
private List<WorldCoordinate> path(Pos from, Pos to) {
|
|
||||||
server.getEntities().forEach(REntity::die);
|
|
||||||
|
|
||||||
if (from == null || to == null) {
|
|
||||||
return Collections.emptyList();
|
|
||||||
}
|
|
||||||
if (from.equals(to)) {
|
|
||||||
return Collections.emptyList();
|
|
||||||
}
|
|
||||||
|
|
||||||
List<Pos> checking = new ArrayList<>(Arrays.asList(to));
|
|
||||||
Map<Pos, Pos> route = new HashMap<>();
|
|
||||||
while (!checking.isEmpty()) {
|
|
||||||
Set<Pos> toCheck = new HashSet<>();
|
|
||||||
for (Pos pos : checking) {
|
|
||||||
boolean foundFrom = false;
|
|
||||||
Set<Pos> successors = connections.get(pos);
|
|
||||||
if (successors == null) {
|
|
||||||
return Collections.emptyList();
|
|
||||||
}
|
|
||||||
for (Pos p : successors) {
|
|
||||||
if (route.containsKey(p)) continue;
|
|
||||||
route.put(p, pos);
|
|
||||||
toCheck.add(p);
|
|
||||||
foundFrom = p.equals(from);
|
|
||||||
if (foundFrom) break;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (foundFrom) {
|
|
||||||
List<Pos> path = new ArrayList<>();
|
|
||||||
path.add(from);
|
|
||||||
|
|
||||||
while (path.get(path.size() - 1) != to) {
|
|
||||||
path.add(route.get(path.get(path.size() - 1)));
|
|
||||||
}
|
|
||||||
|
|
||||||
for (int i = 0; i < path.size(); i++) {
|
|
||||||
path.set(i, walkable.get(path.get(i)));
|
|
||||||
}
|
|
||||||
|
|
||||||
int i = 0;
|
|
||||||
while (i < path.size() - 1) {
|
|
||||||
Pos current = path.get(i);
|
|
||||||
Pos next = path.get(i + 1);
|
|
||||||
|
|
||||||
if (current.floorPosition() > next.floorPosition() + 1) {
|
|
||||||
Pos between = new Pos(next.x, current.y, next.z);
|
|
||||||
between.floor = current.floor;
|
|
||||||
path.add(i + 1, between);
|
|
||||||
i++;
|
|
||||||
}
|
|
||||||
i++;
|
|
||||||
}
|
|
||||||
|
|
||||||
List<WorldCoordinate> coordinates = path.stream().skip(1).map(Pos::toWorld).collect(Collectors.toList());
|
|
||||||
coordinates.forEach(coordinate -> {
|
|
||||||
RBlockDisplay block = new RBlockDisplay(server, coordinate.toLocation(Config.world));
|
|
||||||
block.setBlock(PATH_BLOCK);
|
|
||||||
block.setTransform(new Transformation(new Vector3f(0, 0, 0), new AxisAngle4f(0, 0, 0, 0), new Vector3f(1, 0.001F, 1), new AxisAngle4f(0, 0, 0, 0)));
|
|
||||||
});
|
|
||||||
|
|
||||||
coordinates.forEach(vector -> vector.add(0.5, 0, 0.5));
|
|
||||||
return coordinates;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
checking.clear();
|
|
||||||
checking.addAll(toCheck);
|
|
||||||
}
|
|
||||||
|
|
||||||
return Collections.emptyList();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,107 +0,0 @@
|
|||||||
/*
|
|
||||||
* This file is a part of the SteamWar software.
|
|
||||||
*
|
|
||||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
|
||||||
*
|
|
||||||
* This program is free software: you can redistribute it and/or modify
|
|
||||||
* it under the terms of the GNU Affero General Public License as published by
|
|
||||||
* the Free Software Foundation, either version 3 of the License, or
|
|
||||||
* (at your option) any later version.
|
|
||||||
*
|
|
||||||
* This program is distributed in the hope that it will be useful,
|
|
||||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
||||||
* GNU Affero General Public License for more details.
|
|
||||||
*
|
|
||||||
* You should have received a copy of the GNU Affero General Public License
|
|
||||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
|
||||||
*/
|
|
||||||
|
|
||||||
package de.steamwar.fightsystem.ai;
|
|
||||||
|
|
||||||
import de.steamwar.fightsystem.fight.Fight;
|
|
||||||
import de.steamwar.fightsystem.fight.FightTeam;
|
|
||||||
import de.steamwar.fightsystem.utils.Region;
|
|
||||||
import lombok.AllArgsConstructor;
|
|
||||||
import lombok.Getter;
|
|
||||||
import org.bukkit.Location;
|
|
||||||
import org.bukkit.World;
|
|
||||||
import org.bukkit.util.NumberConversions;
|
|
||||||
import org.bukkit.util.Vector;
|
|
||||||
|
|
||||||
@Getter
|
|
||||||
@AllArgsConstructor
|
|
||||||
public class WorldCoordinate {
|
|
||||||
private double x;
|
|
||||||
private double y;
|
|
||||||
private double z;
|
|
||||||
|
|
||||||
public static WorldCoordinate from(Location location) {
|
|
||||||
return new WorldCoordinate(location.getX(), location.getY(), location.getZ());
|
|
||||||
}
|
|
||||||
|
|
||||||
public static WorldCoordinate from(Vector vector) {
|
|
||||||
return new WorldCoordinate(vector.getX(), vector.getY(), vector.getZ());
|
|
||||||
}
|
|
||||||
|
|
||||||
public int getBlockX() {
|
|
||||||
return NumberConversions.floor(x);
|
|
||||||
}
|
|
||||||
|
|
||||||
public int getBlockY() {
|
|
||||||
return NumberConversions.floor(y);
|
|
||||||
}
|
|
||||||
|
|
||||||
public int getBlockZ() {
|
|
||||||
return NumberConversions.floor(z);
|
|
||||||
}
|
|
||||||
|
|
||||||
public double distanceSquared(WorldCoordinate coordinate) {
|
|
||||||
return NumberConversions.square(x - coordinate.x) + NumberConversions.square(y - coordinate.y) + NumberConversions.square(z - coordinate.z);
|
|
||||||
}
|
|
||||||
|
|
||||||
public LocalCoordinate toLocal(FightTeam team) {
|
|
||||||
// TODO: Fix the of by one blue/red
|
|
||||||
Region extend = team.getExtendRegion();
|
|
||||||
if (Fight.getUnrotated() == team) {
|
|
||||||
return new LocalCoordinate(
|
|
||||||
x - extend.getMinX(),
|
|
||||||
y - team.getSchemRegion().getMinY(),
|
|
||||||
z - extend.getMinZ()
|
|
||||||
);
|
|
||||||
} else {
|
|
||||||
return new LocalCoordinate(
|
|
||||||
extend.getMaxX() - x + 1,
|
|
||||||
y - team.getSchemRegion().getMinY(),
|
|
||||||
extend.getMaxZ() - z + 1
|
|
||||||
);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public WorldCoordinate add(WorldCoordinate worldCoordinate) {
|
|
||||||
this.x += worldCoordinate.x;
|
|
||||||
this.y += worldCoordinate.y;
|
|
||||||
this.z += worldCoordinate.z;
|
|
||||||
return this;
|
|
||||||
}
|
|
||||||
|
|
||||||
public WorldCoordinate add(double x, double y, double z) {
|
|
||||||
this.x += x;
|
|
||||||
this.y += y;
|
|
||||||
this.z += z;
|
|
||||||
return this;
|
|
||||||
}
|
|
||||||
|
|
||||||
public Vector toVector() {
|
|
||||||
return new Vector(x, y, z);
|
|
||||||
}
|
|
||||||
|
|
||||||
public Location toLocation(World world) {
|
|
||||||
return new Location(world, x, y, z);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public String toString() {
|
|
||||||
return "World{" + x + "," + y + "," + z + "}";
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,45 +0,0 @@
|
|||||||
/*
|
|
||||||
* This file is a part of the SteamWar software.
|
|
||||||
*
|
|
||||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
|
||||||
*
|
|
||||||
* This program is free software: you can redistribute it and/or modify
|
|
||||||
* it under the terms of the GNU Affero General Public License as published by
|
|
||||||
* the Free Software Foundation, either version 3 of the License, or
|
|
||||||
* (at your option) any later version.
|
|
||||||
*
|
|
||||||
* This program is distributed in the hope that it will be useful,
|
|
||||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
||||||
* GNU Affero General Public License for more details.
|
|
||||||
*
|
|
||||||
* You should have received a copy of the GNU Affero General Public License
|
|
||||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
|
||||||
*/
|
|
||||||
|
|
||||||
package de.steamwar.fightsystem.ai.schematic;
|
|
||||||
|
|
||||||
import de.steamwar.fightsystem.ai.LocalCoordinate;
|
|
||||||
import lombok.Getter;
|
|
||||||
|
|
||||||
import java.util.HashSet;
|
|
||||||
import java.util.Set;
|
|
||||||
|
|
||||||
@Getter
|
|
||||||
public class Bridge {
|
|
||||||
|
|
||||||
private final Set<LocalCoordinate> shieldActivators = new HashSet<>();
|
|
||||||
private LocalCoordinate automaticActivator = null;
|
|
||||||
private int automaticActivatorTime = 0;
|
|
||||||
|
|
||||||
public Bridge addShieldActivator(LocalCoordinate shieldActivator) {
|
|
||||||
this.shieldActivators.add(shieldActivator);
|
|
||||||
return this;
|
|
||||||
}
|
|
||||||
|
|
||||||
public Bridge addAutomaticActivator(LocalCoordinate automaticActivator, int automaticActivatorTime) {
|
|
||||||
this.automaticActivator = automaticActivator;
|
|
||||||
this.automaticActivatorTime = automaticActivatorTime;
|
|
||||||
return this;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,63 +0,0 @@
|
|||||||
/*
|
|
||||||
* This file is a part of the SteamWar software.
|
|
||||||
*
|
|
||||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
|
||||||
*
|
|
||||||
* This program is free software: you can redistribute it and/or modify
|
|
||||||
* it under the terms of the GNU Affero General Public License as published by
|
|
||||||
* the Free Software Foundation, either version 3 of the License, or
|
|
||||||
* (at your option) any later version.
|
|
||||||
*
|
|
||||||
* This program is distributed in the hope that it will be useful,
|
|
||||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
||||||
* GNU Affero General Public License for more details.
|
|
||||||
*
|
|
||||||
* You should have received a copy of the GNU Affero General Public License
|
|
||||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
|
||||||
*/
|
|
||||||
|
|
||||||
package de.steamwar.fightsystem.ai.schematic;
|
|
||||||
|
|
||||||
import de.steamwar.fightsystem.ai.LocalCoordinate;
|
|
||||||
import lombok.Getter;
|
|
||||||
import org.bukkit.util.Consumer;
|
|
||||||
|
|
||||||
import java.util.ArrayList;
|
|
||||||
import java.util.List;
|
|
||||||
|
|
||||||
@Getter
|
|
||||||
public class WarMachine {
|
|
||||||
|
|
||||||
private int schematicId = 0;
|
|
||||||
private Bridge bridge = new Bridge();
|
|
||||||
private List<Cannon> cannons = new ArrayList<>();
|
|
||||||
private List<LocalCoordinate> tntChests = new ArrayList<>();
|
|
||||||
|
|
||||||
public WarMachine setSchematicId(int schematicId) {
|
|
||||||
this.schematicId = schematicId;
|
|
||||||
return this;
|
|
||||||
}
|
|
||||||
|
|
||||||
public WarMachine editBridge(Consumer<Bridge> initializer) {
|
|
||||||
initializer.accept(bridge);
|
|
||||||
return this;
|
|
||||||
}
|
|
||||||
|
|
||||||
public WarMachine addCannon(Consumer<Cannon> initializer) {
|
|
||||||
Cannon cannon = new Cannon();
|
|
||||||
initializer.accept(cannon);
|
|
||||||
cannons.add(cannon);
|
|
||||||
return this;
|
|
||||||
}
|
|
||||||
|
|
||||||
public WarMachine addTnTChest(LocalCoordinate chest) {
|
|
||||||
tntChests.add(chest);
|
|
||||||
return this;
|
|
||||||
}
|
|
||||||
|
|
||||||
public WarMachine finish(List<WarMachine> list) {
|
|
||||||
list.add(this);
|
|
||||||
return this;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
-71
@@ -1,71 +0,0 @@
|
|||||||
/*
|
|
||||||
* This file is a part of the SteamWar software.
|
|
||||||
*
|
|
||||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
|
||||||
*
|
|
||||||
* This program is free software: you can redistribute it and/or modify
|
|
||||||
* it under the terms of the GNU Affero General Public License as published by
|
|
||||||
* the Free Software Foundation, either version 3 of the License, or
|
|
||||||
* (at your option) any later version.
|
|
||||||
*
|
|
||||||
* This program is distributed in the hope that it will be useful,
|
|
||||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
||||||
* GNU Affero General Public License for more details.
|
|
||||||
*
|
|
||||||
* You should have received a copy of the GNU Affero General Public License
|
|
||||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
|
||||||
*/
|
|
||||||
|
|
||||||
package de.steamwar.fightsystem.ai.schematic.impl;
|
|
||||||
|
|
||||||
import de.steamwar.fightsystem.ai.LocalCoordinate;
|
|
||||||
import de.steamwar.fightsystem.ai.schematic.WarMachine;
|
|
||||||
|
|
||||||
import java.util.ArrayList;
|
|
||||||
import java.util.List;
|
|
||||||
import java.util.Random;
|
|
||||||
|
|
||||||
public class MiniWarGear20 {
|
|
||||||
|
|
||||||
private static final Random RANDOM = new Random();
|
|
||||||
private static final List<WarMachine> MiniWarGear20 = new ArrayList<>();
|
|
||||||
|
|
||||||
public static WarMachine select() {
|
|
||||||
return MiniWarGear20.get(RANDOM.nextInt(MiniWarGear20.size()));
|
|
||||||
}
|
|
||||||
|
|
||||||
public static WarMachine select(int schematicId) {
|
|
||||||
return MiniWarGear20.stream()
|
|
||||||
.filter(warMachine -> warMachine.getSchematicId() == schematicId)
|
|
||||||
.findFirst()
|
|
||||||
.orElse(null);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static final WarMachine DPR_PV1_Reaper = new WarMachine()
|
|
||||||
.setSchematicId(135745)
|
|
||||||
.editBridge(bridge -> {
|
|
||||||
bridge.addShieldActivator(new LocalCoordinate(22, 15, 18));
|
|
||||||
bridge.addShieldActivator(new LocalCoordinate(31, 3, 12));
|
|
||||||
bridge.addShieldActivator(new LocalCoordinate(19, 3, 12));
|
|
||||||
})
|
|
||||||
.addCannon(cannon -> {
|
|
||||||
cannon.addTnt(new LocalCoordinate(29, 1, 21));
|
|
||||||
cannon.addTnt(new LocalCoordinate(29, 1, 22));
|
|
||||||
cannon.addTnt(new LocalCoordinate(29, 1, 23));
|
|
||||||
cannon.addTnt(new LocalCoordinate(30, 1, 22));
|
|
||||||
cannon.addTnt(new LocalCoordinate(30, 1, 23));
|
|
||||||
cannon.addTnt(new LocalCoordinate(29, 2, 24));
|
|
||||||
cannon.addTnt(new LocalCoordinate(30, 2, 24));
|
|
||||||
cannon.addTnt(new LocalCoordinate(29, 2, 25));
|
|
||||||
cannon.addTnt(new LocalCoordinate(30, 2, 25));
|
|
||||||
cannon.addTnt(new LocalCoordinate(29, 3, 24));
|
|
||||||
cannon.addTnt(new LocalCoordinate(30, 3, 24));
|
|
||||||
cannon.addTnt(new LocalCoordinate(29, 3, 25));
|
|
||||||
cannon.addTnt(new LocalCoordinate(30, 3, 25));
|
|
||||||
cannon.addTrigger(new LocalCoordinate(30, 3, 19));
|
|
||||||
cannon.addTrigger(new LocalCoordinate(31, 3, 18));
|
|
||||||
cannon.addTrigger(new LocalCoordinate(31, 3, 20));
|
|
||||||
})
|
|
||||||
.finish(MiniWarGear20);
|
|
||||||
}
|
|
||||||
@@ -1,98 +0,0 @@
|
|||||||
/*
|
|
||||||
* This file is a part of the SteamWar software.
|
|
||||||
*
|
|
||||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
|
||||||
*
|
|
||||||
* This program is free software: you can redistribute it and/or modify
|
|
||||||
* it under the terms of the GNU Affero General Public License as published by
|
|
||||||
* the Free Software Foundation, either version 3 of the License, or
|
|
||||||
* (at your option) any later version.
|
|
||||||
*
|
|
||||||
* This program is distributed in the hope that it will be useful,
|
|
||||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
||||||
* GNU Affero General Public License for more details.
|
|
||||||
*
|
|
||||||
* You should have received a copy of the GNU Affero General Public License
|
|
||||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
|
||||||
*/
|
|
||||||
|
|
||||||
package de.steamwar.fightsystem.ai.yoyonow;
|
|
||||||
|
|
||||||
import com.sk89q.worldedit.extent.clipboard.Clipboard;
|
|
||||||
import de.steamwar.fightsystem.ai.AI;
|
|
||||||
import de.steamwar.fightsystem.ai.Action;
|
|
||||||
import de.steamwar.fightsystem.ai.schematic.Cannon;
|
|
||||||
import de.steamwar.fightsystem.ai.schematic.WarMachine;
|
|
||||||
import de.steamwar.fightsystem.ai.schematic.impl.MiniWarGear20;
|
|
||||||
import de.steamwar.fightsystem.fight.FightTeam;
|
|
||||||
import de.steamwar.fightsystem.states.FightState;
|
|
||||||
import de.steamwar.sql.SchematicNode;
|
|
||||||
import de.steamwar.sql.SteamwarUser;
|
|
||||||
|
|
||||||
import java.util.ArrayList;
|
|
||||||
import java.util.List;
|
|
||||||
import java.util.Random;
|
|
||||||
|
|
||||||
public class YoyoNowAI extends AI {
|
|
||||||
|
|
||||||
private WarMachine selectedSchematic;
|
|
||||||
|
|
||||||
protected YoyoNowAI(FightTeam team) {
|
|
||||||
super(team, SteamwarUser.get("YoyoNow.AI"));
|
|
||||||
getEntity().setGlowing(true);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public SchematicNode chooseSchematic() {
|
|
||||||
selectedSchematic = MiniWarGear20.select();
|
|
||||||
return SchematicNode.getSchematicNode(selectedSchematic.getSchematicId());
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void schematic(Clipboard clipboard) {
|
|
||||||
selectedSchematic = MiniWarGear20.select(team.getSchematic());
|
|
||||||
if (selectedSchematic == null) stop();
|
|
||||||
}
|
|
||||||
|
|
||||||
private final Random random = new Random();
|
|
||||||
|
|
||||||
private List<Action> actions = new ArrayList<>();
|
|
||||||
|
|
||||||
private boolean setupDone = false;
|
|
||||||
|
|
||||||
@Override
|
|
||||||
protected void plan() {
|
|
||||||
if (!navMesh.isReady()) return;
|
|
||||||
|
|
||||||
if (!actions.isEmpty()) {
|
|
||||||
Action.Result result = actions.get(0).step(this);
|
|
||||||
if (result == Action.Result.FAILED) {
|
|
||||||
chat(actions.get(0) + " failed");
|
|
||||||
actions.clear();
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
if (result == Action.Result.FINISHED) {
|
|
||||||
chat(actions.get(0) + " finished");
|
|
||||||
actions.remove(0);
|
|
||||||
}
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!setupDone && FightState.getFightState() == FightState.POST_SCHEM_SETUP) {
|
|
||||||
chat("Setup actions to perform!");
|
|
||||||
selectedSchematic.getBridge().getShieldActivators().forEach(localCoordinate -> {
|
|
||||||
actions.add(new Action.MoveAction(this, localCoordinate.toWorld(getTeam())));
|
|
||||||
actions.add(new Action.InteractAction(localCoordinate));
|
|
||||||
});
|
|
||||||
actions.add(new Action.ReadyAction());
|
|
||||||
chat("Actions: " + actions.size());
|
|
||||||
setupDone = true;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (FightState.getFightState() == FightState.RUNNING) {
|
|
||||||
Cannon cannon = selectedSchematic.getCannons().get(random.nextInt(selectedSchematic.getCannons().size()));
|
|
||||||
actions.add(new Action.LoadCannon(this, cannon));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
+9
-24
@@ -35,10 +35,7 @@ import org.bukkit.entity.HumanEntity;
|
|||||||
import org.bukkit.entity.Player;
|
import org.bukkit.entity.Player;
|
||||||
import org.bukkit.event.EventHandler;
|
import org.bukkit.event.EventHandler;
|
||||||
import org.bukkit.event.Listener;
|
import org.bukkit.event.Listener;
|
||||||
import org.bukkit.event.inventory.InventoryAction;
|
import org.bukkit.event.inventory.*;
|
||||||
import org.bukkit.event.inventory.InventoryClickEvent;
|
|
||||||
import org.bukkit.event.inventory.InventoryCloseEvent;
|
|
||||||
import org.bukkit.event.inventory.InventoryOpenEvent;
|
|
||||||
import org.bukkit.event.player.PlayerMoveEvent;
|
import org.bukkit.event.player.PlayerMoveEvent;
|
||||||
import org.bukkit.event.player.PlayerQuitEvent;
|
import org.bukkit.event.player.PlayerQuitEvent;
|
||||||
import org.bukkit.inventory.ItemStack;
|
import org.bukkit.inventory.ItemStack;
|
||||||
@@ -81,25 +78,8 @@ public class PersonalKitCreator implements Listener {
|
|||||||
if(!openKitCreators.containsKey(e.getWhoClicked()))
|
if(!openKitCreators.containsKey(e.getWhoClicked()))
|
||||||
return;
|
return;
|
||||||
|
|
||||||
Player player = (Player) e.getWhoClicked();
|
|
||||||
//Deny bad items
|
|
||||||
if(Kit.isBadItem(e.getCursor()))
|
if(Kit.isBadItem(e.getCursor()))
|
||||||
e.setCancelled(true);
|
e.setCancelled(true);
|
||||||
|
|
||||||
/* Should the inventory reset? */
|
|
||||||
if(e.getAction() != InventoryAction.PLACE_ALL)
|
|
||||||
return;
|
|
||||||
|
|
||||||
ItemStack[] items = e.getWhoClicked().getInventory().getContents();
|
|
||||||
for(int i = 0; i < items.length; i++){
|
|
||||||
ItemStack stack = items[i];
|
|
||||||
if(stack != null && i != e.getSlot())
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
FightPlayer fightPlayer = Fight.getFightPlayer(player);
|
|
||||||
assert fightPlayer != null;
|
|
||||||
Bukkit.getScheduler().runTaskLater(FightSystem.getPlugin(), () -> fightPlayer.getKit().loadToPlayer(player), 1);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@EventHandler
|
@EventHandler
|
||||||
@@ -117,7 +97,10 @@ public class PersonalKitCreator implements Listener {
|
|||||||
if(backup == null)
|
if(backup == null)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
backup.close();
|
InventoryType type = e.getInventory().getType();
|
||||||
|
if(type != InventoryType.PLAYER && type != InventoryType.CREATIVE) {
|
||||||
|
backup.close();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@EventHandler
|
@EventHandler
|
||||||
@@ -126,7 +109,7 @@ public class PersonalKitCreator implements Listener {
|
|||||||
if(backup == null)
|
if(backup == null)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
backup.close();
|
Bukkit.getScheduler().runTaskLater(FightSystem.getPlugin(), backup::close, 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
@EventHandler
|
@EventHandler
|
||||||
@@ -151,9 +134,11 @@ public class PersonalKitCreator implements Listener {
|
|||||||
}
|
}
|
||||||
|
|
||||||
private void close(){
|
private void close(){
|
||||||
openKitCreators.remove(player);
|
|
||||||
Kit kit1 = new Kit(kit.getName(), player);
|
Kit kit1 = new Kit(kit.getName(), player);
|
||||||
kit1.removeBadItems();
|
kit1.removeBadItems();
|
||||||
|
|
||||||
|
|
||||||
|
openKitCreators.remove(player);
|
||||||
kit1.toPersonalKit(kit);
|
kit1.toPersonalKit(kit);
|
||||||
backup.loadToPlayer(player);
|
backup.loadToPlayer(player);
|
||||||
player.setGameMode(GameMode.SURVIVAL);
|
player.setGameMode(GameMode.SURVIVAL);
|
||||||
|
|||||||
+10
-20
@@ -1,7 +1,7 @@
|
|||||||
/*
|
/*
|
||||||
* This file is a part of the SteamWar software.
|
* This file is a part of the SteamWar software.
|
||||||
*
|
*
|
||||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||||
*
|
*
|
||||||
* This program is free software: you can redistribute it and/or modify
|
* This program is free software: you can redistribute it and/or modify
|
||||||
* it under the terms of the GNU Affero General Public License as published by
|
* it under the terms of the GNU Affero General Public License as published by
|
||||||
@@ -17,29 +17,19 @@
|
|||||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
package de.steamwar.fightsystem.ai.schematic;
|
package de.steamwar.fightsystem.listener;
|
||||||
|
|
||||||
import de.steamwar.fightsystem.ai.LocalCoordinate;
|
import de.steamwar.core.VersionDependent;
|
||||||
import lombok.Getter;
|
import de.steamwar.fightsystem.FightSystem;
|
||||||
|
import de.steamwar.linkage.Linked;
|
||||||
|
|
||||||
import java.util.ArrayList;
|
@Linked
|
||||||
import java.util.HashSet;
|
public class WindchargeStopper {
|
||||||
import java.util.List;
|
|
||||||
import java.util.Set;
|
|
||||||
|
|
||||||
@Getter
|
static {
|
||||||
public class Cannon {
|
VersionDependent.getVersionImpl(FightSystem.getPlugin());
|
||||||
|
|
||||||
private final List<LocalCoordinate> tntPositions = new ArrayList<>();
|
|
||||||
private final Set<LocalCoordinate> triggerPositions = new HashSet<>();
|
|
||||||
|
|
||||||
public Cannon addTnt(LocalCoordinate tnt) {
|
|
||||||
tntPositions.add(tnt);
|
|
||||||
return this;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public Cannon addTrigger(LocalCoordinate trigger) {
|
public interface IWindchargeStopper {
|
||||||
triggerPositions.add(trigger);
|
|
||||||
return this;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -92,13 +92,3 @@ tasks.register<FightServer>("QuickGear20") {
|
|||||||
worldName = "arenas/WarGearPark"
|
worldName = "arenas/WarGearPark"
|
||||||
config = "QuickGear20.yml"
|
config = "QuickGear20.yml"
|
||||||
}
|
}
|
||||||
|
|
||||||
tasks.register<FightServer>("MiniWarGear20") {
|
|
||||||
group = "run"
|
|
||||||
description = "Run a MiniWarGear 1.20 Fight Server"
|
|
||||||
dependsOn(":SpigotCore:shadowJar")
|
|
||||||
dependsOn(":FightSystem:shadowJar")
|
|
||||||
template = "MiniWarGear20"
|
|
||||||
worldName = "arenas/NightTown"
|
|
||||||
config = "MiniWarGear20.yml"
|
|
||||||
}
|
|
||||||
|
|||||||
@@ -0,0 +1,37 @@
|
|||||||
|
/*
|
||||||
|
* This file is a part of the SteamWar software.
|
||||||
|
*
|
||||||
|
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU Affero General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU Affero General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU Affero General Public License
|
||||||
|
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
plugins {
|
||||||
|
steamwar.java
|
||||||
|
}
|
||||||
|
|
||||||
|
dependencies {
|
||||||
|
compileOnly(project(":SpigotCore", "default"))
|
||||||
|
compileOnly(project(":SchematicSystem:SchematicSystem_Core", "default"))
|
||||||
|
|
||||||
|
compileOnly(libs.paperapi21) {
|
||||||
|
attributes {
|
||||||
|
// Very Hacky, but it works
|
||||||
|
attribute(TargetJvmVersion.TARGET_JVM_VERSION_ATTRIBUTE, 21)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
compileOnly(libs.nms21)
|
||||||
|
compileOnly(libs.fawe21)
|
||||||
|
}
|
||||||
+137
@@ -0,0 +1,137 @@
|
|||||||
|
/*
|
||||||
|
* This file is a part of the SteamWar software.
|
||||||
|
*
|
||||||
|
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU Affero General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU Affero General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU Affero General Public License
|
||||||
|
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
package de.steamwar.schematicsystem.autocheck;
|
||||||
|
|
||||||
|
import com.sk89q.jnbt.CompoundTag;
|
||||||
|
import com.sk89q.worldedit.entity.Entity;
|
||||||
|
import com.sk89q.worldedit.extent.clipboard.Clipboard;
|
||||||
|
import com.sk89q.worldedit.math.BlockVector3;
|
||||||
|
import com.sk89q.worldedit.world.block.BaseBlock;
|
||||||
|
import de.steamwar.core.Core;
|
||||||
|
import de.steamwar.sql.GameModeConfig;
|
||||||
|
import org.bukkit.Material;
|
||||||
|
|
||||||
|
import java.util.*;
|
||||||
|
import java.util.stream.Collectors;
|
||||||
|
|
||||||
|
public class AutoChecker21 implements AutoChecker.IAutoChecker {
|
||||||
|
|
||||||
|
public AutoChecker.BlockScanResult scan(Clipboard clipboard, GameModeConfig<Material, String> type) {
|
||||||
|
AutoChecker.BlockScanResult result = new AutoChecker.BlockScanResult();
|
||||||
|
BlockVector3 min = clipboard.getMinimumPoint();
|
||||||
|
BlockVector3 max = clipboard.getMaximumPoint();
|
||||||
|
for (int x = min.getBlockX(); x <= max.getBlockX(); x++) {
|
||||||
|
for (int y = min.getBlockY(); y <= max.getBlockY(); y++) {
|
||||||
|
for (int z = min.getBlockZ(); z <= max.getBlockZ(); z++) {
|
||||||
|
final BaseBlock block = clipboard.getFullBlock(BlockVector3.at(x, y, z));
|
||||||
|
final Material material = Material.matchMaterial(block.getBlockType().getId());
|
||||||
|
if (material == null) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
result.getBlockCounts().merge(material, 1, Integer::sum);
|
||||||
|
|
||||||
|
if (AutoCheckerItems.impl.getInventoryMaterials().contains(material)) {
|
||||||
|
checkInventory(result, block, material, new BlockPos(x, y, z), type);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (x == min.getBlockX() || x == max.getBlockX() || y == max.getBlockY() || z == min.getBlockZ() || z == max.getBlockZ()) {
|
||||||
|
result.getDesignBlocks().computeIfAbsent(material, m -> new ArrayList<>()).add(new BlockPos(x, y, z));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
private static final Map<Material, Set<Material>> itemsInInv = new EnumMap<>(Material.class);
|
||||||
|
|
||||||
|
static {
|
||||||
|
itemsInInv.put(Material.BUCKET, EnumSet.of(Material.DISPENSER));
|
||||||
|
itemsInInv.put(Material.TNT, EnumSet.of(Material.CHEST, Material.BARREL, Material.SHULKER_BOX, Material.BLACK_SHULKER_BOX, Material.BLUE_SHULKER_BOX,
|
||||||
|
Material.BROWN_SHULKER_BOX, Material.CYAN_SHULKER_BOX, Material.GRAY_SHULKER_BOX, Material.GREEN_SHULKER_BOX, Material.LIGHT_BLUE_SHULKER_BOX,
|
||||||
|
Material.LIGHT_GRAY_SHULKER_BOX, Material.LIME_SHULKER_BOX, Material.MAGENTA_SHULKER_BOX, Material.ORANGE_SHULKER_BOX,
|
||||||
|
Material.PINK_SHULKER_BOX, Material.PURPLE_SHULKER_BOX, Material.RED_SHULKER_BOX, Material.WHITE_SHULKER_BOX, Material.YELLOW_SHULKER_BOX));
|
||||||
|
itemsInInv.put(Material.FIRE_CHARGE, EnumSet.of(Material.DISPENSER));
|
||||||
|
itemsInInv.put(Material.ARROW, EnumSet.of(Material.DISPENSER));
|
||||||
|
AutoCheckerItems.impl.getAllowedMaterialsInInventory().forEach(material -> itemsInInv.put(material, AutoCheckerItems.impl.getInventoryMaterials()));
|
||||||
|
}
|
||||||
|
|
||||||
|
private void checkInventory(AutoChecker.BlockScanResult result, BaseBlock block, Material material, BlockPos pos, GameModeConfig<Material, String> type) {
|
||||||
|
CompoundTag nbt = block.getNbtData();
|
||||||
|
if (nbt == null) {
|
||||||
|
result.getDefunctNbt().add(pos);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
if (material == Material.JUKEBOX && nbt.getValue().containsKey("RecordItem")) {
|
||||||
|
result.getRecords().add(pos);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
List<CompoundTag> items = nbt.getList("Items", CompoundTag.class);
|
||||||
|
if (items.isEmpty())
|
||||||
|
return; // Leeres Inventar
|
||||||
|
|
||||||
|
int counter = 0;
|
||||||
|
int windChargeCount = 0;
|
||||||
|
for (CompoundTag item : items) {
|
||||||
|
if (!item.containsKey("id")) {
|
||||||
|
result.getDefunctNbt().add(pos);
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
Material itemType = Material.matchMaterial(item.getString("id"));
|
||||||
|
if (itemType == null) // Leere Slots
|
||||||
|
continue;
|
||||||
|
|
||||||
|
if(type.Schematic.Type.getName().equals("wargearseason26") && material == Material.DISPENSER && itemType == Material.WIND_CHARGE) {
|
||||||
|
windChargeCount += item.getInt("count");
|
||||||
|
}
|
||||||
|
else if (!itemsInInv.getOrDefault(itemType, EnumSet.noneOf(Material.class)).contains(material)) {
|
||||||
|
result.getForbiddenItems().computeIfAbsent(pos, blockVector3 -> new HashSet<>()).add(itemType);
|
||||||
|
} else if (material == Material.DISPENSER && (itemType == Material.ARROW || itemType == Material.FIRE_CHARGE)) {
|
||||||
|
counter += Core.getVersion() >= 21 ? item.getInt("count") : item.getByte("Count");
|
||||||
|
}
|
||||||
|
if (item.containsKey("tag")) {
|
||||||
|
result.getForbiddenNbt().computeIfAbsent(pos, blockVector3 -> new HashSet<>()).add(itemType);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
result.getDispenserItems().put(pos, counter);
|
||||||
|
result.getWindChargeCount().put(pos, windChargeCount);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public AutoCheckerResult check(Clipboard clipboard, GameModeConfig<Material, String> type) {
|
||||||
|
return AutoCheckerResult.builder().type(type).height(clipboard.getDimensions().getBlockY()).width(clipboard.getDimensions().getBlockX())
|
||||||
|
.depth(clipboard.getDimensions().getBlockZ()).blockScanResult(scan(clipboard, type))
|
||||||
|
.entities(clipboard.getEntities().stream().map(Entity::getLocation)
|
||||||
|
.map(blockVector3 -> new BlockPos(blockVector3.getBlockX(), blockVector3.getBlockY(), blockVector3.getBlockZ()))
|
||||||
|
.collect(Collectors.toList()))
|
||||||
|
.build();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public AutoCheckerResult sizeCheck(Clipboard clipboard, GameModeConfig<Material, String> type) {
|
||||||
|
return AutoCheckerResult.builder().type(type).height(clipboard.getDimensions().getBlockY()).width(clipboard.getDimensions().getBlockX())
|
||||||
|
.depth(clipboard.getDimensions().getBlockZ()).build();
|
||||||
|
}
|
||||||
|
}
|
||||||
+49
@@ -0,0 +1,49 @@
|
|||||||
|
/*
|
||||||
|
* This file is a part of the SteamWar software.
|
||||||
|
*
|
||||||
|
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify it under the terms of the
|
||||||
|
* GNU Affero General Public License as published by the Free Software Foundation, either version 3
|
||||||
|
* of the License, or (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
|
||||||
|
* even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||||
|
* Affero General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU Affero General Public License along with this program.
|
||||||
|
* If not, see <https://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
package de.steamwar.schematicsystem.autocheck;
|
||||||
|
|
||||||
|
import org.bukkit.Material;
|
||||||
|
|
||||||
|
import java.util.EnumSet;
|
||||||
|
import java.util.Set;
|
||||||
|
|
||||||
|
public class AutoCheckerItems21 implements AutoCheckerItems {
|
||||||
|
|
||||||
|
private static final Set<Material> INVENTORY = EnumSet.of(Material.BARREL, Material.BLAST_FURNACE, Material.BREWING_STAND, Material.CAMPFIRE,
|
||||||
|
Material.CHEST, Material.DISPENSER, Material.DROPPER, Material.FURNACE, Material.HOPPER, Material.JUKEBOX, Material.SHULKER_BOX,
|
||||||
|
Material.WHITE_SHULKER_BOX, Material.ORANGE_SHULKER_BOX, Material.MAGENTA_SHULKER_BOX, Material.LIGHT_BLUE_SHULKER_BOX, Material.YELLOW_SHULKER_BOX,
|
||||||
|
Material.LIME_SHULKER_BOX, Material.PINK_SHULKER_BOX, Material.GRAY_SHULKER_BOX, Material.LIGHT_GRAY_SHULKER_BOX, Material.CYAN_SHULKER_BOX,
|
||||||
|
Material.PURPLE_SHULKER_BOX, Material.BLUE_SHULKER_BOX, Material.BROWN_SHULKER_BOX, Material.GREEN_SHULKER_BOX, Material.RED_SHULKER_BOX,
|
||||||
|
Material.BLACK_SHULKER_BOX, Material.SMOKER, Material.TRAPPED_CHEST);
|
||||||
|
|
||||||
|
private static final Set<Material> FLOWERS = EnumSet.of(Material.CORNFLOWER, Material.POPPY, Material.FERN, Material.DANDELION, Material.BLUE_ORCHID,
|
||||||
|
Material.ALLIUM, Material.AZURE_BLUET, Material.RED_TULIP, Material.ORANGE_TULIP, Material.WHITE_TULIP, Material.PINK_TULIP, Material.OXEYE_DAISY,
|
||||||
|
Material.LILY_OF_THE_VALLEY, Material.WITHER_ROSE, Material.SUNFLOWER, Material.DIAMOND_HORSE_ARMOR, Material.IRON_HORSE_ARMOR,
|
||||||
|
Material.GOLDEN_HORSE_ARMOR, Material.LEATHER_HORSE_ARMOR, Material.HONEY_BOTTLE, Material.LILAC, Material.ROSE_BUSH, Material.PEONY,
|
||||||
|
Material.TALL_GRASS, Material.LARGE_FERN);
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public Set<Material> getInventoryMaterials() {
|
||||||
|
return INVENTORY;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public Set<Material> getAllowedMaterialsInInventory() {
|
||||||
|
return FLOWERS;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -210,7 +210,6 @@ GUI_INFO_TYPE=§e{0}
|
|||||||
GUI_INFO_DOWNLOAD=§eDownload
|
GUI_INFO_DOWNLOAD=§eDownload
|
||||||
GUI_INFO_COLOR=Color translation
|
GUI_INFO_COLOR=Color translation
|
||||||
GUI_INFO_REPLAY=Replay playback
|
GUI_INFO_REPLAY=Replay playback
|
||||||
GUI_INFO_REPLAY_OFF=§7§lTurn off
|
|
||||||
GUI_INFO_REPLAY_TITLE=Lock playback permanently
|
GUI_INFO_REPLAY_TITLE=Lock playback permanently
|
||||||
GUI_INFO_MEMBER=§eMembers
|
GUI_INFO_MEMBER=§eMembers
|
||||||
GUI_INFO_MOVE=§eMove
|
GUI_INFO_MOVE=§eMove
|
||||||
@@ -262,6 +261,8 @@ AUTO_CHECKER_RESULT_BLOCKS=§7Blocks: §c{0}§7, Max: §e{1}
|
|||||||
AUTO_CHECKER_RESULT_UNKNOWN_MATERIAL=§7Unknown block: §c{0}
|
AUTO_CHECKER_RESULT_UNKNOWN_MATERIAL=§7Unknown block: §c{0}
|
||||||
AUTO_CHECKER_RESULT_TOO_MANY_BLOCK=§7{0}: §c{1}§7, Max: §e{2}
|
AUTO_CHECKER_RESULT_TOO_MANY_BLOCK=§7{0}: §c{1}§7, Max: §e{2}
|
||||||
AUTO_CHECKER_RESULT_FORBIDDEN_BLOCK=§7Forbidden block: §c{0}
|
AUTO_CHECKER_RESULT_FORBIDDEN_BLOCK=§7Forbidden block: §c{0}
|
||||||
|
AUTO_CHECKER_RESULT_WIND_CHARGES=§7Windcharges: §c{0}§7, Max: §e2048
|
||||||
|
AUTO_CHECKER_RESULT_WIND_CHARGES_DISPENSER=§7Dispenser: §c[{0}, {1}, {2}]§7, Windcharges: §c{3}§7
|
||||||
AUTO_CHECKER_RESULT_FORBIDDEN_ITEM=§7Forbidden Item: [{0}, {1}, {2}] -> §c{3}
|
AUTO_CHECKER_RESULT_FORBIDDEN_ITEM=§7Forbidden Item: [{0}, {1}, {2}] -> §c{3}
|
||||||
AUTO_CHECKER_RESULT_DEFUNCT_NBT=§7Defunct NBT: §7[{0}, {1}, {2}]
|
AUTO_CHECKER_RESULT_DEFUNCT_NBT=§7Defunct NBT: §7[{0}, {1}, {2}]
|
||||||
AUTO_CHECKER_RESULT_DESIGN_BLOCK=§7{0} in Design: [{1}, {2}, {3}]
|
AUTO_CHECKER_RESULT_DESIGN_BLOCK=§7{0} in Design: [{1}, {2}, {3}]
|
||||||
|
|||||||
@@ -191,7 +191,6 @@ GUI_INFO_BACK=§eZurück
|
|||||||
GUI_INFO_STATUS=§eStatus {0}
|
GUI_INFO_STATUS=§eStatus {0}
|
||||||
GUI_INFO_COLOR=Farbersetzung
|
GUI_INFO_COLOR=Farbersetzung
|
||||||
GUI_INFO_REPLAY=Replay Wiedergabe
|
GUI_INFO_REPLAY=Replay Wiedergabe
|
||||||
GUI_INFO_REPLAY_OFF=§7Zum §lAusschalten
|
|
||||||
GUI_INFO_REPLAY_TITLE=Wiedergabe dauerhaft sperren
|
GUI_INFO_REPLAY_TITLE=Wiedergabe dauerhaft sperren
|
||||||
GUI_INFO_MEMBER=§eMitglieder
|
GUI_INFO_MEMBER=§eMitglieder
|
||||||
GUI_INFO_MOVE=§eVerschieben
|
GUI_INFO_MOVE=§eVerschieben
|
||||||
@@ -242,6 +241,8 @@ AUTO_CHECKER_RESULT_BLOCKS=§7Blöcke: §c{0}§7, Max: §e{1}
|
|||||||
AUTO_CHECKER_RESULT_UNKNOWN_MATERIAL=§7Unbekannter Block: §c{0}
|
AUTO_CHECKER_RESULT_UNKNOWN_MATERIAL=§7Unbekannter Block: §c{0}
|
||||||
AUTO_CHECKER_RESULT_TOO_MANY_BLOCK=§7{0}: §c{1}§7, Max: §e{2}
|
AUTO_CHECKER_RESULT_TOO_MANY_BLOCK=§7{0}: §c{1}§7, Max: §e{2}
|
||||||
AUTO_CHECKER_RESULT_FORBIDDEN_BLOCK=§7Verbotener Block: §c{0}
|
AUTO_CHECKER_RESULT_FORBIDDEN_BLOCK=§7Verbotener Block: §c{0}
|
||||||
|
AUTO_CHECKER_RESULT_WIND_CHARGES=§7Windcharges: §c{0}§7, Max: §e2048
|
||||||
|
AUTO_CHECKER_RESULT_WIND_CHARGES_DISPENSER=§7Werfer: §c[{0}, {1}, {2}]§7, Windcharges: §c{3}§7
|
||||||
AUTO_CHECKER_RESULT_FORBIDDEN_ITEM=§7Verbotener gegenstand: [{0}, {1}, {2}] -> §c{3}
|
AUTO_CHECKER_RESULT_FORBIDDEN_ITEM=§7Verbotener gegenstand: [{0}, {1}, {2}] -> §c{3}
|
||||||
AUTO_CHECKER_RESULT_DEFUNCT_NBT=§7Keine NBT-Daten: §c[{0}, {1}, {2}]
|
AUTO_CHECKER_RESULT_DEFUNCT_NBT=§7Keine NBT-Daten: §c[{0}, {1}, {2}]
|
||||||
AUTO_CHECKER_RESULT_DESIGN_BLOCK=§7{0} im Design: [{1}, {2}, {3}]
|
AUTO_CHECKER_RESULT_DESIGN_BLOCK=§7{0} im Design: [{1}, {2}, {3}]
|
||||||
|
|||||||
+1
@@ -55,6 +55,7 @@ public class AutoChecker {
|
|||||||
private final List<BlockPos> records = new ArrayList<>();
|
private final List<BlockPos> records = new ArrayList<>();
|
||||||
private final Map<Material, List<BlockPos>> designBlocks = new EnumMap<>(Material.class);
|
private final Map<Material, List<BlockPos>> designBlocks = new EnumMap<>(Material.class);
|
||||||
private final Map<BlockPos, Integer> dispenserItems = new HashMap<>();
|
private final Map<BlockPos, Integer> dispenserItems = new HashMap<>();
|
||||||
|
private final Map<BlockPos, Integer> windChargeCount = new HashMap<>();
|
||||||
private final Map<BlockPos, Set<Material>> forbiddenItems = new HashMap<>();
|
private final Map<BlockPos, Set<Material>> forbiddenItems = new HashMap<>();
|
||||||
private final Map<BlockPos, Set<Material>> forbiddenNbt = new HashMap<>();
|
private final Map<BlockPos, Set<Material>> forbiddenNbt = new HashMap<>();
|
||||||
}
|
}
|
||||||
|
|||||||
+25
@@ -52,6 +52,7 @@ public class AutoCheckerResult {
|
|||||||
isBlockCountOk() &&
|
isBlockCountOk() &&
|
||||||
isLimitedBlocksOK() &&
|
isLimitedBlocksOK() &&
|
||||||
isDispenserItemsOK() &&
|
isDispenserItemsOK() &&
|
||||||
|
isWindchargeCountOK() &&
|
||||||
!type.isAfterDeadline() &&
|
!type.isAfterDeadline() &&
|
||||||
entities.isEmpty() &&
|
entities.isEmpty() &&
|
||||||
isDesignBlastResistanceOK();
|
isDesignBlastResistanceOK();
|
||||||
@@ -62,6 +63,16 @@ public class AutoCheckerResult {
|
|||||||
!type.isAfterDeadline();
|
!type.isAfterDeadline();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public boolean isWindchargeCountOK() {
|
||||||
|
if( type.Schematic.Type.getName().equals("wargearseason26")) {
|
||||||
|
int windChargesCount = blockScanResult.getWindChargeCount().values().stream().reduce(Integer::sum).orElse(0);
|
||||||
|
return windChargesCount <= 2048;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
public boolean isDispenserItemsOK() {
|
public boolean isDispenserItemsOK() {
|
||||||
return blockScanResult.getDispenserItems().values().stream().allMatch(i -> i <= type.Schematic.MaxDispenserItems);
|
return blockScanResult.getDispenserItems().values().stream().allMatch(i -> i <= type.Schematic.MaxDispenserItems);
|
||||||
}
|
}
|
||||||
@@ -127,6 +138,19 @@ public class AutoCheckerResult {
|
|||||||
}
|
}
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if(!isWindchargeCountOK()) {
|
||||||
|
int windChargesCount = blockScanResult.getWindChargeCount().values().stream().reduce(Integer::sum).orElse(0);
|
||||||
|
SchematicSystem.MESSAGE.sendPrefixless("AUTO_CHECKER_RESULT_WIND_CHARGES", p, windChargesCount, 2048);
|
||||||
|
blockScanResult.getWindChargeCount().entrySet().stream().filter(blockVector3IntegerEntry -> blockVector3IntegerEntry.getValue() > 0).forEach(blockVector3IntegerEntry -> {
|
||||||
|
SchematicSystem.MESSAGE.sendPrefixless("AUTO_CHECKER_RESULT_WIND_CHARGES_DISPENSER", p, SchematicSystem.MESSAGE.parse("AUTO_CHECKER_RESULT_TELEPORT_HERE", p), tpCommandTo(blockVector3IntegerEntry.getKey()),
|
||||||
|
blockVector3IntegerEntry.getKey().getBlockX(),
|
||||||
|
blockVector3IntegerEntry.getKey().getBlockY(),
|
||||||
|
blockVector3IntegerEntry.getKey().getBlockZ(),
|
||||||
|
blockVector3IntegerEntry.getValue());
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
blockScanResult.getDispenserItems().entrySet().stream().filter(blockVector3IntegerEntry -> blockVector3IntegerEntry.getValue() > type.Schematic.MaxDispenserItems).forEach(blockVector3IntegerEntry -> {
|
blockScanResult.getDispenserItems().entrySet().stream().filter(blockVector3IntegerEntry -> blockVector3IntegerEntry.getValue() > type.Schematic.MaxDispenserItems).forEach(blockVector3IntegerEntry -> {
|
||||||
SchematicSystem.MESSAGE.sendPrefixless("AUTO_CHECKER_RESULT_TOO_MANY_DISPENSER_ITEMS", p, SchematicSystem.MESSAGE.parse("AUTO_CHECKER_RESULT_TELEPORT_HERE", p), tpCommandTo(blockVector3IntegerEntry.getKey()),
|
SchematicSystem.MESSAGE.sendPrefixless("AUTO_CHECKER_RESULT_TOO_MANY_DISPENSER_ITEMS", p, SchematicSystem.MESSAGE.parse("AUTO_CHECKER_RESULT_TELEPORT_HERE", p), tpCommandTo(blockVector3IntegerEntry.getKey()),
|
||||||
blockVector3IntegerEntry.getKey().getBlockX(),
|
blockVector3IntegerEntry.getKey().getBlockX(),
|
||||||
@@ -135,6 +159,7 @@ public class AutoCheckerResult {
|
|||||||
blockVector3IntegerEntry.getValue(),
|
blockVector3IntegerEntry.getValue(),
|
||||||
type.Schematic.MaxDispenserItems);
|
type.Schematic.MaxDispenserItems);
|
||||||
});
|
});
|
||||||
|
|
||||||
blockScanResult.getRecords().forEach(blockVector3 -> {
|
blockScanResult.getRecords().forEach(blockVector3 -> {
|
||||||
SchematicSystem.MESSAGE.sendPrefixless("AUTO_CHECKER_RESULT_RECORD", p, SchematicSystem.MESSAGE.parse("AUTO_CHECKER_RESULT_TELEPORT_HERE", p), tpCommandTo(blockVector3), blockVector3.getBlockX(), blockVector3.getBlockY(), blockVector3.getBlockZ());
|
SchematicSystem.MESSAGE.sendPrefixless("AUTO_CHECKER_RESULT_RECORD", p, SchematicSystem.MESSAGE.parse("AUTO_CHECKER_RESULT_TELEPORT_HERE", p), tpCommandTo(blockVector3), blockVector3.getBlockX(), blockVector3.getBlockY(), blockVector3.getBlockZ());
|
||||||
});
|
});
|
||||||
|
|||||||
+4
-1
@@ -151,7 +151,7 @@ public class GUI {
|
|||||||
node.setReplaceColor(!node.replaceColor());
|
node.setReplaceColor(!node.replaceColor());
|
||||||
info(player, node, back);
|
info(player, node, back);
|
||||||
});
|
});
|
||||||
inv.setItem(13, SWItem.getMaterial(node.allowReplay() ? "EYE_OF_ENDER" : "ENDER_PEARL"), SchematicSystem.MESSAGE.parse("GUI_INFO_REPLAY", player), Arrays.asList(SchematicSystem.MESSAGE.parse("CURRENT", player, SchematicSystem.MESSAGE.parse(node.allowReplay()?"ON":"OFF", player)), SchematicSystem.MESSAGE.parse("GUI_INFO_REPLAY_OFF", player), SchematicSystem.MESSAGE.parse("CLICK", player)), false, clickType -> {
|
inv.setItem(13, SWItem.getMaterial(node.allowReplay() ? "EYE_OF_ENDER" : "ENDER_PEARL"), SchematicSystem.MESSAGE.parse("GUI_INFO_REPLAY", player), Arrays.asList(SchematicSystem.MESSAGE.parse("CURRENT", player, SchematicSystem.MESSAGE.parse(node.allowReplay()?"ON":"OFF", player)), SchematicSystem.MESSAGE.parse("CHANGE", player), SchematicSystem.MESSAGE.parse("CLICK", player)), false, clickType -> {
|
||||||
if(node.allowReplay()) {
|
if(node.allowReplay()) {
|
||||||
SWInventory confInv = new SWInventory(player, 9, SchematicSystem.MESSAGE.parse("GUI_INFO_REPLAY_TITLE", player));
|
SWInventory confInv = new SWInventory(player, 9, SchematicSystem.MESSAGE.parse("GUI_INFO_REPLAY_TITLE", player));
|
||||||
confInv.setItem(0, SWItem.getDye(10), (byte) 10, SchematicSystem.MESSAGE.parse("CONFIRM", player), type -> {
|
confInv.setItem(0, SWItem.getDye(10), (byte) 10, SchematicSystem.MESSAGE.parse("CONFIRM", player), type -> {
|
||||||
@@ -162,6 +162,9 @@ public class GUI {
|
|||||||
info(player, node, back);
|
info(player, node, back);
|
||||||
});
|
});
|
||||||
confInv.open();
|
confInv.open();
|
||||||
|
} else {
|
||||||
|
node.setAllowReplay(true);
|
||||||
|
info(player, node, back);
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -32,4 +32,5 @@ dependencies {
|
|||||||
implementation(project(":SchematicSystem:SchematicSystem_15"))
|
implementation(project(":SchematicSystem:SchematicSystem_15"))
|
||||||
implementation(project(":SchematicSystem:SchematicSystem_19"))
|
implementation(project(":SchematicSystem:SchematicSystem_19"))
|
||||||
implementation(project(":SchematicSystem:SchematicSystem_20"))
|
implementation(project(":SchematicSystem:SchematicSystem_20"))
|
||||||
|
implementation(project(":SchematicSystem:SchematicSystem_21"))
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -22,7 +22,6 @@ package de.steamwar.sql;
|
|||||||
import com.velocitypowered.api.proxy.Player;
|
import com.velocitypowered.api.proxy.Player;
|
||||||
import com.velocitypowered.api.proxy.server.RegisteredServer;
|
import com.velocitypowered.api.proxy.server.RegisteredServer;
|
||||||
import de.steamwar.velocitycore.VelocityCore;
|
import de.steamwar.velocitycore.VelocityCore;
|
||||||
import de.steamwar.velocitycore.commands.CheckCommand;
|
|
||||||
|
|
||||||
import java.io.File;
|
import java.io.File;
|
||||||
|
|
||||||
@@ -38,15 +37,6 @@ public class SQLWrapperImpl implements SQLWrapper<String> {
|
|||||||
return new GameModeConfig<>(file, GameModeConfig.ToString, GameModeConfig.ToString, GameModeConfig.ToInternalName, true);
|
return new GameModeConfig<>(file, GameModeConfig.ToString, GameModeConfig.ToString, GameModeConfig.ToInternalName, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
|
||||||
public void processSchematicType(GameModeConfig<?, String> gameModeConfig) {
|
|
||||||
SchematicType type = gameModeConfig.Schematic.Type;
|
|
||||||
if (type.checkType() != null) {
|
|
||||||
CheckCommand.setCheckQuestions(type.checkType(), gameModeConfig.CheckQuestions);
|
|
||||||
CheckCommand.addFightType(type.checkType(), type);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void additionalExceptionMetadata(StringBuilder builder) {
|
public void additionalExceptionMetadata(StringBuilder builder) {
|
||||||
builder.append("\nServers: ");
|
builder.append("\nServers: ");
|
||||||
|
|||||||
@@ -25,7 +25,10 @@ import lombok.Getter;
|
|||||||
import lombok.experimental.UtilityClass;
|
import lombok.experimental.UtilityClass;
|
||||||
|
|
||||||
import java.io.File;
|
import java.io.File;
|
||||||
import java.util.*;
|
import java.util.HashMap;
|
||||||
|
import java.util.LinkedList;
|
||||||
|
import java.util.List;
|
||||||
|
import java.util.Map;
|
||||||
|
|
||||||
@UtilityClass
|
@UtilityClass
|
||||||
public class ArenaMode {
|
public class ArenaMode {
|
||||||
@@ -50,12 +53,12 @@ public class ArenaMode {
|
|||||||
if(!folder.exists())
|
if(!folder.exists())
|
||||||
return;
|
return;
|
||||||
|
|
||||||
for(File file : Arrays.stream(folder.listFiles((file, name) -> name.endsWith(".yml") && !name.endsWith(".kits.yml") && !name.equals("config.yml"))).sorted().toList()) {
|
GameModeConfig.init();
|
||||||
GameModeConfig<String, String> gameModeConfig = new GameModeConfig<>(file, GameModeConfig.ToString, GameModeConfig.ToString, GameModeConfig.ToInternalName, false);
|
SchematicType.init();
|
||||||
|
for (GameModeConfig<String, String> gameModeConfig : GameModeConfig.<String>getAll()) {
|
||||||
if (!gameModeConfig.Server.loaded) continue;
|
if (!gameModeConfig.Server.loaded) continue;
|
||||||
|
|
||||||
allModes.add(gameModeConfig);
|
allModes.add(gameModeConfig);
|
||||||
byInternal.put(file.getName().replace(".yml", ""), gameModeConfig);
|
byInternal.put(gameModeConfig.configFile.getName().replace(".yml", ""), gameModeConfig);
|
||||||
for (String name : gameModeConfig.Server.ChatNames) {
|
for (String name : gameModeConfig.Server.ChatNames) {
|
||||||
byChat.put(name.toLowerCase(), gameModeConfig);
|
byChat.put(name.toLowerCase(), gameModeConfig);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -40,6 +40,7 @@ import net.kyori.adventure.text.format.NamedTextColor;
|
|||||||
import java.awt.*;
|
import java.awt.*;
|
||||||
import java.sql.Timestamp;
|
import java.sql.Timestamp;
|
||||||
import java.time.Instant;
|
import java.time.Instant;
|
||||||
|
import java.time.format.DateTimeFormatter;
|
||||||
import java.util.*;
|
import java.util.*;
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
import java.util.concurrent.TimeUnit;
|
import java.util.concurrent.TimeUnit;
|
||||||
@@ -48,20 +49,9 @@ import java.util.logging.Level;
|
|||||||
|
|
||||||
@Linked
|
@Linked
|
||||||
public class CheckCommand extends SWCommand {
|
public class CheckCommand extends SWCommand {
|
||||||
private static final Map<SchematicType, SchematicType> fightTypes = new HashMap<>();
|
|
||||||
private static final Map<SchematicType, List<String>> checkQuestions = new HashMap<>();
|
|
||||||
|
|
||||||
private static final Map<UUID, CheckSession> currentCheckers = new HashMap<>();
|
private static final Map<UUID, CheckSession> currentCheckers = new HashMap<>();
|
||||||
private static final Map<Integer, CheckSession> currentSchems = new HashMap<>();
|
private static final Map<Integer, CheckSession> currentSchems = new HashMap<>();
|
||||||
|
|
||||||
public static void setCheckQuestions(SchematicType checkType, List<String> checkQuestions) {
|
|
||||||
CheckCommand.checkQuestions.put(checkType, checkQuestions);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void addFightType(SchematicType checkType, SchematicType fightType) {
|
|
||||||
fightTypes.put(checkType, fightType);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static boolean isChecking(Player player){
|
public static boolean isChecking(Player player){
|
||||||
return currentCheckers.containsKey(player.getUniqueId());
|
return currentCheckers.containsKey(player.getUniqueId());
|
||||||
}
|
}
|
||||||
@@ -147,7 +137,7 @@ public class CheckCommand extends SWCommand {
|
|||||||
if(!schem.getSchemtype().check()){
|
if(!schem.getSchemtype().check()){
|
||||||
VelocityCore.getLogger().log(Level.SEVERE, () -> sender.user().getUserName() + " tried to check an uncheckable schematic!");
|
VelocityCore.getLogger().log(Level.SEVERE, () -> sender.user().getUserName() + " tried to check an uncheckable schematic!");
|
||||||
return;
|
return;
|
||||||
}else if(schem.getOwner() == sender.user().getId()) {
|
}else if(schem.getOwner() == sender.user().getId() && !sender.user().hasPerm(UserPerm.ADMINISTRATION)) {
|
||||||
sender.system("CHECK_SCHEMATIC_OWN");
|
sender.system("CHECK_SCHEMATIC_OWN");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@@ -248,9 +238,9 @@ public class CheckCommand extends SWCommand {
|
|||||||
this.checker = checker;
|
this.checker = checker;
|
||||||
this.schematic = schematic;
|
this.schematic = schematic;
|
||||||
this.startTime = Timestamp.from(Instant.now());
|
this.startTime = Timestamp.from(Instant.now());
|
||||||
this.checkList = checkQuestions.get(schematic.getSchemtype()).listIterator();
|
this.checkList = GameModeConfig.getBySchematicType(schematic.getSchemtype()).CheckQuestions.listIterator();
|
||||||
|
|
||||||
GameModeConfig<String, String> mode = ArenaMode.getBySchemType(fightTypes.get(schematic.getSchemtype()));
|
GameModeConfig<String, String> mode = GameModeConfig.getBySchematicType(schematic.getSchemtype());
|
||||||
new ServerStarter().test(mode, mode.getRandomMap(), checker.getPlayer()).check(schematic.getId()).callback(subserver -> {
|
new ServerStarter().test(mode, mode.getRandomMap(), checker.getPlayer()).check(schematic.getId()).callback(subserver -> {
|
||||||
currentCheckers.put(checker.user().getUUID(), this);
|
currentCheckers.put(checker.user().getUUID(), this);
|
||||||
currentSchems.put(schematic.getId(), this);
|
currentSchems.put(schematic.getId(), this);
|
||||||
@@ -304,7 +294,50 @@ public class CheckCommand extends SWCommand {
|
|||||||
}
|
}
|
||||||
|
|
||||||
private void accept(){
|
private void accept(){
|
||||||
concludeCheckSession("freigegeben", fightTypes.get(schematic.getSchemtype()), () -> {
|
// TODO: This Code is only for the WGS and because YoyoNow is not available this can be removed or changed after the WGS!
|
||||||
|
if (schematic.getSchemtype().toDB().equals("cwargearseason26")) {
|
||||||
|
int userId = schematic.getOwner();
|
||||||
|
SteamwarUser user = SteamwarUser.byId(userId);
|
||||||
|
int teamId = user.getTeam();
|
||||||
|
|
||||||
|
SchematicNode teamFolder = SchematicNode.getSchematicNodeInNode(172325)
|
||||||
|
.stream()
|
||||||
|
.filter(schematicNode -> schematicNode.getName().startsWith(teamId + "_"))
|
||||||
|
.findFirst()
|
||||||
|
.orElse(null);
|
||||||
|
if (teamFolder == null) {
|
||||||
|
internalAccept();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Copy Schem into team folder of -1 user
|
||||||
|
String name = DateTimeFormatter.ofPattern("yyyy.MM.dd_HH:mm:ss").format(schematic.getLastUpdate().toLocalDateTime());
|
||||||
|
NodeData data = NodeData.getLatest(schematic);
|
||||||
|
SchematicNode node = SchematicNode.createSchematic(-1, name, teamFolder.getNodeId());
|
||||||
|
NodeData.saveFromStream(node, data.schemData(false), data.getNodeFormat());
|
||||||
|
|
||||||
|
// Accept the team folder schematic and set other to Normal
|
||||||
|
node.setSchemtype(GameModeConfig.getBySchematicType(schematic.getSchemtype()).Schematic.Type);
|
||||||
|
|
||||||
|
// Conclude by setting send in schematic to normal and broadcast
|
||||||
|
concludeCheckSession("freigegeben", SchematicType.Normal, () -> {
|
||||||
|
Chatter owner = Chatter.of(SteamwarUser.byId(schematic.getOwner()).getUUID());
|
||||||
|
owner.withPlayerOrOffline(
|
||||||
|
player -> owner.system("CHECK_ACCEPTED", schematic.getSchemtype().name(), schematic.getName()),
|
||||||
|
() -> DiscordAlert.send(owner, Color.GREEN, new Message("DC_TITLE_SCHEMINFO"), new Message("DC_SCHEM_ACCEPT", schematic.getName()), true)
|
||||||
|
);
|
||||||
|
notifyTeam(new Message("CHECK_ACCEPTED_TEAM", schematic.getName(), owner.user().getUserName()));
|
||||||
|
|
||||||
|
return owner.getPlayer() != null;
|
||||||
|
});
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
internalAccept();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void internalAccept() {
|
||||||
|
concludeCheckSession("freigegeben", GameModeConfig.getBySchematicType(schematic.getSchemtype()).Schematic.Type, () -> {
|
||||||
Chatter owner = Chatter.of(SteamwarUser.byId(schematic.getOwner()).getUUID());
|
Chatter owner = Chatter.of(SteamwarUser.byId(schematic.getOwner()).getUUID());
|
||||||
owner.withPlayerOrOffline(
|
owner.withPlayerOrOffline(
|
||||||
player -> owner.system("CHECK_ACCEPTED", schematic.getSchemtype().name(), schematic.getName()),
|
player -> owner.system("CHECK_ACCEPTED", schematic.getSchemtype().name(), schematic.getName()),
|
||||||
|
|||||||
@@ -158,7 +158,6 @@ public class Tablist extends ChannelInboundHandlerAdapter {
|
|||||||
|
|
||||||
public void disable() {
|
public void disable() {
|
||||||
sendTabPacket(new ArrayList<>(directTabItems.values()), null);
|
sendTabPacket(new ArrayList<>(directTabItems.values()), null);
|
||||||
directTabItems.clear();
|
|
||||||
sendTabPacket(current, null);
|
sendTabPacket(current, null);
|
||||||
current.clear();
|
current.clear();
|
||||||
|
|
||||||
|
|||||||
@@ -55,7 +55,7 @@ public class BauLock {
|
|||||||
break;
|
break;
|
||||||
case SUPERVISOR:
|
case SUPERVISOR:
|
||||||
BauweltMember member = BauweltMember.getBauMember(owner.getId(), target.getId());
|
BauweltMember member = BauweltMember.getBauMember(owner.getId(), target.getId());
|
||||||
locked = !member.isSupervisor();
|
locked = member == null || !member.isSupervisor();
|
||||||
break;
|
break;
|
||||||
case SERVERTEAM:
|
case SERVERTEAM:
|
||||||
locked = !target.hasPerm(UserPerm.TEAM);
|
locked = !target.hasPerm(UserPerm.TEAM);
|
||||||
|
|||||||
@@ -101,6 +101,7 @@ dependencyResolutionManagement {
|
|||||||
library("hamcrest", "org.hamcrest:hamcrest:2.2")
|
library("hamcrest", "org.hamcrest:hamcrest:2.2")
|
||||||
library("classindex", "org.atteo.classindex:classindex:3.13")
|
library("classindex", "org.atteo.classindex:classindex:3.13")
|
||||||
|
|
||||||
|
|
||||||
library("spigotapi", "org.spigotmc:spigot-api:1.20-R0.1-SNAPSHOT")
|
library("spigotapi", "org.spigotmc:spigot-api:1.20-R0.1-SNAPSHOT")
|
||||||
library("spigotannotations", "org.spigotmc:plugin-annotations:1.2.3-SNAPSHOT")
|
library("spigotannotations", "org.spigotmc:plugin-annotations:1.2.3-SNAPSHOT")
|
||||||
library("paperapi", "io.papermc.paper:paper-api:1.19.2-R0.1-SNAPSHOT")
|
library("paperapi", "io.papermc.paper:paper-api:1.19.2-R0.1-SNAPSHOT")
|
||||||
@@ -222,6 +223,7 @@ include(
|
|||||||
"SchematicSystem:SchematicSystem_15",
|
"SchematicSystem:SchematicSystem_15",
|
||||||
"SchematicSystem:SchematicSystem_19",
|
"SchematicSystem:SchematicSystem_19",
|
||||||
"SchematicSystem:SchematicSystem_20",
|
"SchematicSystem:SchematicSystem_20",
|
||||||
|
"SchematicSystem:SchematicSystem_21",
|
||||||
"SchematicSystem:SchematicSystem_Core"
|
"SchematicSystem:SchematicSystem_Core"
|
||||||
)
|
)
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user