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Author SHA1 Message Date
D4rkr34lm 24a7dae6d8 Apply temporary fix for rendering of the cursor 2026-06-17 22:29:44 +02:00
D4rkr34lm 99f7610d3d . 2026-06-12 19:48:16 +02:00
D4rkr34lm 2c05f06e2b Merge branch 'main' into BauSystem/add-cannon-automation-tool
# Conflicts:
#	BauSystem/BauSystem_Main/build.gradle.kts
2026-06-12 17:21:08 +02:00
D4rkr34lm 9606c6bc0d . 2026-06-12 16:50:26 +02:00
D4rkr34lm 34e7c62768 First draft of initial user flow 2026-06-12 13:08:35 +02:00
140 changed files with 1445 additions and 4659 deletions
-5
View File
@@ -15,11 +15,6 @@ bin/
.vscode
.settings
# Language Server
**/.project
**/.factorypath
**/.classpath
# Other
lib
/WebsiteBackend/data
+1 -2
View File
@@ -18,7 +18,7 @@
*/
plugins {
steamwar.java
steamwar.kotlin
widener
}
@@ -35,7 +35,6 @@ dependencies {
compileOnly(libs.classindex)
annotationProcessor(libs.classindex)
compileOnly(project(":SpigotCore", "default"))
compileOnly(project(":KotlinCore", "default"))
compileOnly(libs.axiom)
compileOnly(libs.authlib)
@@ -22,6 +22,7 @@ package de.steamwar.bausystem;
import de.steamwar.bausystem.config.BauServer;
import de.steamwar.bausystem.configplayer.Config;
import de.steamwar.bausystem.configplayer.ConfigConverter;
import de.steamwar.bausystem.features.cannonCore.CannonCoreRegistrationKt;
import de.steamwar.bausystem.features.gui.BauGUI;
import de.steamwar.bausystem.features.script.lua.SteamWarLuaPlugin;
import de.steamwar.bausystem.features.script.lua.libs.LuaLib;
@@ -32,7 +33,6 @@ import de.steamwar.bausystem.features.tracer.TraceManager;
import de.steamwar.bausystem.features.tracer.TraceRecorder;
import de.steamwar.bausystem.features.world.BauScoreboard;
import de.steamwar.bausystem.linkage.BauGuiItem;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionSystem;
import de.steamwar.bausystem.utils.ScoreboardElement;
import de.steamwar.bausystem.utils.TickManager;
@@ -41,9 +41,8 @@ import de.steamwar.command.AbstractValidator;
import de.steamwar.command.SWCommandUtils;
import de.steamwar.core.CRIUSleepEvent;
import de.steamwar.core.Core;
import de.steamwar.core.WorldEditRendererCUIEditor;
import de.steamwar.core.WorldIdentifier;
import de.steamwar.core.worldedit.SteamEdit;
import de.steamwar.core.worldedit.WorldEditRendererCUIEditor;
import de.steamwar.linkage.AbstractLinker;
import de.steamwar.linkage.SpigotLinker;
import de.steamwar.message.Message;
@@ -51,7 +50,6 @@ import de.steamwar.providers.BauServerInfo;
import lombok.Getter;
import org.bukkit.Bukkit;
import org.bukkit.GameRule;
import org.bukkit.Location;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
@@ -132,24 +130,14 @@ public class BauSystem extends JavaPlugin implements Listener {
TraceManager.instance.init();
TraceRecorder.instance.init();
SteamEdit.init();
SteamEdit.ADJACENT_FILTERS = location -> {
Region region = Region.getRegion(location);
Region.Area area;
if (region.getBuildArea().inRegion(location, true)) {
area = region.getBuildArea();
} else if (region.getTestblockArea().inRegion(location, true)) {
area = region.getTestblockArea();
} else {
return SteamEdit.AdjacentFilter.ALWAYS;
}
return (x, y, z) -> area.inRegion(new Location(null, x, y, z), true);
};
new WorldEditRendererCUIEditor();
Bukkit.getWorlds().get(0).setGameRule(GameRule.SEND_COMMAND_FEEDBACK, false);
String identifier = BauServerInfo.getOwnerUser().getUUID().toString().replace("-", "");
WorldIdentifier.set("bau/" + Core.getVersion() + "/" + identifier);
CannonCoreRegistrationKt.register(this);
}
@EventHandler
@@ -17,10 +17,14 @@
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.kotlin.ui
package de.steamwar.bausystem.features.cannonCore
interface RenderObject {
fun destroy()
import org.bukkit.Location
class CannonCore(val location: Location) {
companion object Manager {
var activeCores: Observable<List<CannonCore>> = Observable(ArrayList())
}
}
fun render()
}
@@ -17,18 +17,18 @@
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
import org.gradle.api.tasks.Input
import org.gradle.api.tasks.Optional
package de.steamwar.bausystem.features.cannonCore
open class VelocityServer : DevServer() {
import de.steamwar.bausystem.SWUtils
import de.steamwar.command.SWCommand
import org.bukkit.entity.Player
@get:Input
@get:Optional
var packetDecodeLogging: Boolean? = false
object CannonCoreCommand : SWCommand("cannoncore") {
init {
doFirst {
if (packetDecodeLogging == true) dParams.put("velocity.packet-decode-logging", "true")
}
@Register
fun giveCannonCoreWand(player: Player) {
val wandItem = CannonCoreWand.getWandItem()
SWUtils.giveItemToPlayer(player, wandItem)
}
}
}
@@ -17,30 +17,30 @@
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.kotlin.ui
package de.steamwar.bausystem.features.cannonCore
import de.steamwar.kotlin.ui.components.item
import de.steamwar.kotlin.util.count
import kotlinx.coroutines.flow.MutableStateFlow
import de.steamwar.entity.RBlockDisplay
import de.steamwar.entity.REntityAction
import de.steamwar.entity.REntityServer
import de.steamwar.entity.RInteraction
import org.bukkit.Location
import org.bukkit.Material
import org.bukkit.entity.Player
import org.bukkit.inventory.ItemStack
val Counter = MutableStateFlow(0)
class CannonCoreEntity: RBlockDisplay {
val entityMaterial = Material.COMMAND_BLOCK
class TestInv(player: Player): UIInventory(player) {
override fun view() {
inventory(3, "") {
item {
val amount by Counter.map { it + 1 }.listen()
item = ItemStack.of(Material.STONE)
.count(amount)
x = 0
y = 0
onClick {
Counter.value += 1
}
}
}
val hitbox: RInteraction
constructor(server: REntityServer, location: Location, onClick: (player: Player, clickAction: REntityAction) -> Unit) : super(server, location) {
setBlock(entityMaterial.createBlockData())
hitbox = RInteraction(server, location)
hitbox.setCallback(onClick)
}
}
override fun die() {
super.die()
hitbox.die()
}
}
@@ -17,7 +17,13 @@
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.kotlin.ui
package de.steamwar.bausystem.features.cannonCore
@DslMarker
annotation class RenderMarker()
import org.bukkit.plugin.Plugin
fun register(plugin: Plugin) {
CannonCoreCommand.register()
val pluginManager = plugin.server.pluginManager
pluginManager.registerEvents(CannonCoreWand, plugin)
}
@@ -0,0 +1,76 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.cannonCore
import de.steamwar.bausystem.BauSystem
import de.steamwar.bausystem.utils.ItemUtils
import de.steamwar.core.SWPlayer
import de.steamwar.inventory.SWItem
import org.bukkit.Material
import org.bukkit.entity.Player
import org.bukkit.event.EventHandler
import org.bukkit.event.Listener
import org.bukkit.event.player.PlayerItemHeldEvent
import org.bukkit.inventory.ItemStack
import org.bukkit.plugin.java.JavaPlugin
object CannonCoreWand : Listener {
val wandId = "CANNON_CORE_WAND"
val wandMaterial = Material.BREEZE_ROD
fun getWandItem(): ItemStack {
val title = "§eCannon Core Wand"
val lore = listOf(
"§eRight Click §8- §7Create a new cannon core"
)
val wand = SWItem(wandMaterial, title, lore, false, null)
val item = wand.itemStack
return ItemUtils.setItem(item, wandId)
}
fun isWandItem(itemStack: ItemStack?): Boolean {
return ItemUtils.isItem(itemStack, wandId)
}
@EventHandler
fun onPlayerEquip(event: PlayerItemHeldEvent) {
val player = event.player
val swPlayer = SWPlayer.of(event.player)
val item = player.inventory.getItem(event.newSlot)
if (isWandItem(item)) {
scheduleDisplayUpdate(player)
} else {
swPlayer.removeComponent(EmptyCannonCoreWandDisplay::class.java)
}
}
private fun scheduleDisplayUpdate(player: Player) {
BauSystem.runTaskLater(JavaPlugin.getPlugin(BauSystem::class.java), Runnable { updateDisplay(player) }, 2)
}
private fun updateDisplay(player: Player) {
if (isWandItem(player.inventory.itemInMainHand)) {
EmptyCannonCoreWandDisplay(player)
}
}
}
@@ -17,27 +17,29 @@
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.velocitycore.advancements;
package de.steamwar.bausystem.features.cannonCore
import com.google.gson.Gson;
import com.google.gson.JsonObject;
import de.steamwar.core.SWPlayer
import de.steamwar.entity.REntityServer
import org.bukkit.entity.Player
import java.io.BufferedReader;
import java.io.InputStreamReader;
import java.net.URI;
class CannonCoresDisplay: SWPlayer.Component {
val displayServer = REntityServer()
val unlisten: () -> Unit
public class Items {
constructor(owner: Player) {
unlisten = CannonCore.activeCores.observe( { cores ->
displayServer.entities.forEach { it.die() }
cores.forEach { CannonCoreEntity(displayServer, it.location) { _, _ -> println("Handler clicked at ${it.location}") } }
})
}
/**
* Loaded from https://github.com/retrooper/packetevents/blob/2.0/mappings/registries/item.json
*/
public static final JsonObject values;
override fun onMount(player: SWPlayer) {
displayServer.addPlayer(player.player)
}
static {
try {
values = new Gson().fromJson(new BufferedReader(new InputStreamReader(URI.create("https://raw.githubusercontent.com/retrooper/packetevents/refs/heads/2.0/mappings/registries/item.json").toURL().openConnection().getInputStream())), JsonObject.class);
} catch (Exception e) {
throw new IllegalStateException(e);
}
override fun onUnmount(player: SWPlayer?) {
unlisten()
displayServer.close()
}
}
@@ -0,0 +1,57 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.cannonCore
import de.steamwar.core.SWPlayer
import de.steamwar.cursor.Cursor
import org.bukkit.Material
import org.bukkit.entity.Player
class EmptyCannonCoreWandDisplay : SWPlayer.Component {
val coresDisplay: CannonCoresDisplay
var cursor: Cursor
constructor(owner: Player) {
coresDisplay = CannonCoresDisplay(owner)
SWPlayer.of(owner).setComponent(this)
cursor = Cursor(
coresDisplay.displayServer, owner, Material.GLASS, Material.COMMAND_BLOCK,
listOf(
Cursor.CursorMode.BLOCK_ALIGNED
),
) { location, hitEntity, action ->
print("Hello")
}
}
override fun onMount(player: SWPlayer) {
coresDisplay.onMount(player)
}
override fun onUnmount(player: SWPlayer) {
player.getComponent(Cursor::class.java)
.filter { it === cursor }
.ifPresent { player.removeComponent(Cursor::class.java) }
coresDisplay.onUnmount(player)
}
}
@@ -17,25 +17,31 @@
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.kotlin.ui
package de.steamwar.bausystem.features.cannonCore
import kotlinx.coroutines.Job
typealias Observer<T> = (currentValue: T) -> Unit
abstract class StateFlowListener {
private val jobs = mutableMapOf<Any, Job>()
class Observable<T>(var value: T) {
private val observers = ArrayList<Observer<T>>()
internal fun track(key: Any, createJob: () -> Job) {
if (key in jobs) return
fun set(value: T) {
val oldValue = this.value
this.value = value
val job = createJob()
jobs[key] = job
job.invokeOnCompletion { jobs.remove(key) }
observers.forEach { it.invoke(value) }
}
abstract fun update()
open fun destroy() {
jobs.values.toList().forEach { it.cancel() }
jobs.clear()
fun get(): T {
return value
}
}
fun observe(observer: Observer<T>): () -> Unit {
observers.add(observer)
observer(value)
return {removeObserver(observer)}
}
fun removeObserver(observer: Observer<T>) {
observers.remove(observer)
}
}
@@ -290,7 +290,7 @@ public class KillcheckerVisualizer {
}
rEntities.get(point).die();
}
RBlockDisplay entity = new RBlockDisplay(outlinePoints.contains(point) ? outline : inner, point.toLocation(WORLD, 0, 0, 0));
RBlockDisplay entity = new RBlockDisplay(outlinePoints.contains(point) ? outline : inner, point.toLocation(WORLD, 0.5, 0, 0.5));
entity.setBlock(MATERIALS[Math.min(count - 1, MATERIALS.length) - 1].createBlockData());
rEntities.put(point, entity);
if (outlinePoints.contains(point)) outlinePointsCache.add(point);
@@ -46,7 +46,7 @@ public class ObserverTracerListener implements Listener {
public ObserverTracerListener() {
Bukkit.getScheduler().runTaskTimer(BauSystem.getInstance(), () -> {
SWPlayer.allWithSingleComponent(ObserverTracer.class).forEach(pair -> {
if (pair.getSwPlayer().getPlayer().getGameMode() != GameMode.SPECTATOR) return;
if (pair.getPlayer().getGameMode() != GameMode.SPECTATOR) return;
pair.getComponent().show();
});
}, 15L, 15L);
@@ -185,16 +185,17 @@ public class TestblockCommand extends SWCommand {
return new TypeMapper<SchematicNode>() {
@Override
public List<String> tabCompletes(CommandSender commandSender, PreviousArguments previousArguments, String s) {
List<String> stringList = new ArrayList<>();
List<String> stringList = new ArrayList<>(SchematicNode.getNodeTabcomplete(SteamwarUser.get(((Player) commandSender).getUniqueId()), s));
stringList.addAll(SchematicNode.getNodeTabcomplete(SteamwarUser.byId(0), s));
stringList.addAll(SchematicNode.getNodeTabcomplete(SteamwarUser.get(((Player) commandSender).getUniqueId()), s));
return stringList;
}
@Override
public SchematicNode map(CommandSender commandSender, PreviousArguments previousArguments, String s) {
SchematicNode node = SchematicNode.getNodeFromPath(SteamwarUser.byId(0), s);
if (node == null) node = SchematicNode.getNodeFromPath(SteamwarUser.get(((Player) commandSender).getUniqueId()), s);
SchematicNode node = SchematicNode.getNodeFromPath(SteamwarUser.get(((Player) commandSender).getUniqueId()), s);
if (node == null) {
node = SchematicNode.getNodeFromPath(SteamwarUser.byId(0), s);
}
return node;
}
};
@@ -19,7 +19,6 @@
package de.steamwar.bausystem.features.simulator;
import com.destroystokyo.paper.event.server.ServerTickEndEvent;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.SWUtils;
@@ -78,16 +77,8 @@ public class SimulatorCursor implements Listener {
return isSimulatorItem(player.getInventory().getItemInMainHand()) || isSimulatorItem(player.getInventory().getItemInOffHand());
}
private static Set<Player> scheduledUpdates = new HashSet<>();
private static void scheduleCursorUpdate(Player player) {
scheduledUpdates.add(player);
}
@EventHandler
public void onServerTickEnd(ServerTickEndEvent event) {
scheduledUpdates.forEach(SimulatorCursor::calcCursor);
scheduledUpdates.clear();
BauSystem.runTaskLater(BauSystem.getInstance(), () -> calcCursor(player), 1);
}
@EventHandler
@@ -131,7 +122,6 @@ public class SimulatorCursor implements Listener {
public void onPlayerQuit(PlayerQuitEvent event) {
cursorType.remove(event.getPlayer());
removeCursor(event.getPlayer());
scheduledUpdates.remove(event.getPlayer());
}
private static final Map<Player, Long> LAST_SNEAKS = new HashMap<>();
@@ -165,7 +165,6 @@ public class TPSSystem implements Listener {
}
@Register(value = "default", description = "TPSLIMIT_DEFAULT_HELP")
@Register(value = "rate")
public void reset(@Validator Player player) {
TickManager.impl.setTickRate(20.0F);
sendTickRateChange();
@@ -188,18 +187,15 @@ public class TPSSystem implements Listener {
}
@Register(value = {"rate", "0"}, description = "TICK_FREEZE_HELP")
public void rate(@Validator Player player) {
@Register(value = "freeze", description = "TICK_FREEZE_HELP_2")
public void freeze(@Validator Player player) {
TickManager.impl.setFreeze(true);
sendTickRateChange();
}
@Register(value = "freeze", description = "TICK_FREEZE_HELP_2")
public void freezeToggle(@Validator Player player) {
if (TickManager.impl.isFrozen()) {
TickManager.impl.setTickRate(20.0F);
} else {
TickManager.impl.setFreeze(true);
}
@Register(value = "unfreeze", description = "TICK_UNFREEZE_HELP")
public void unfreeze(@Validator Player player) {
TickManager.impl.setTickRate(20.0F);
sendTickRateChange();
}
}
@@ -153,11 +153,7 @@ public class TraceCommand extends SWCommand {
@Register(value = "isolate", description = "TRACE_COMMAND_HELP_ISOLATE")
public void isolate(@Validator Player player, Trace trace, @ErrorMessage("TRACE_RECORD_ID_INVALID") TNTPoint... records) {
if (records.length == 0) {
TraceManager.instance.isolate(player, trace, trace.getRecords().toArray(TNTPoint[]::new));
} else {
TraceManager.instance.isolate(player, trace, records);
}
TraceManager.instance.isolate(player, records);
BauSystem.MESSAGE.send("TRACE_MESSAGE_ISOLATE", player);
}
@@ -347,10 +347,9 @@ public class TraceManager implements Listener {
* Toggles the isolated render for the given records and player
*
* @param player the player the trace is shown to
* @param ptrace the trace for whitch isolation is toggled
* @param records the records of the trace for which isolation is toggled
* @param records the record for which isolation is toggled
*/
public void isolate(Player player, Trace ptrace, TNTPoint... records) {
public void isolate(Player player, TNTPoint... records) {
unfollow(player);
Region region = Region.getRegion(player.getLocation());
@@ -375,20 +374,12 @@ public class TraceManager implements Listener {
isolateFlag.toggleId(record.getTntId());
}
if (isolateFlag.isEmpty() && playerTraceShowData.hasViewFlagOnly(IsolateFlag.class) && records.length != 0) {
playerTraceShowData.removeViewFlag(IsolateFlag.class);
}
PlayerTraceShowData finalPlayerTraceShowData = playerTraceShowData;
tracesByRegion.getOrDefault(region, Collections.emptyMap()).forEach((integer, trace) -> {
if (trace.getUuid() == ptrace.getUuid() || finalPlayerTraceShowData.hasNoViewFlags()) {
trace.render(player, finalPlayerTraceShowData);
followerMap.getOrDefault(player, Collections.emptySet()).forEach(follower -> {
trace.render(follower, finalPlayerTraceShowData);
});
} else {
trace.hide(player);
}
trace.render(player, finalPlayerTraceShowData);
followerMap.getOrDefault(player, Collections.emptySet()).forEach(follower -> {
trace.render(follower, finalPlayerTraceShowData);
});
});
}
@@ -135,13 +135,6 @@ public class TraceRecorder implements Listener {
Iterator<TNTPrimed> iter = trackedTNT.getOrDefault(region, Collections.emptyList()).iterator();
while (iter.hasNext()) {
TNTPrimed tnt = iter.next();
if (tnt.isDead()) {
iter.remove();
tntSpawnRegion.remove(tnt);
historyMap.remove(tnt);
tntSpawnRegion.remove(tnt);
continue;
}
if (tnt.getFuseTicks() == 80) continue;
TNTPoint record = record(tnt, wrappedTrace, Collections.emptyList());
if (record == null) {
@@ -95,8 +95,4 @@ public class PlayerTraceShowData {
public void addViewFlag(ViewFlag viewFlag) {
viewFlags.put(viewFlag.getClass(), viewFlag);
}
public <T extends ViewFlag> void removeViewFlag(Class<T> clazz) {
viewFlags.remove(clazz);
}
}
@@ -48,9 +48,9 @@ import static de.steamwar.bausystem.features.util.TNTClickListener.TNT_CLICK_DET
*/
public class TraceEntity extends RBlockDisplay {
public static final float TNT_VISUAL_SCALE = 0.98F;
public static final float TNT_VISUAL_OFFSET = -TNT_VISUAL_SCALE / 2.0F;
public static final Transformation TNT_VISUAL_TRANSFORM = new Transformation(
private static final float TNT_VISUAL_SCALE = 0.98F;
private static final float TNT_VISUAL_OFFSET = -TNT_VISUAL_SCALE / 2.0F;
private static final Transformation TNT_VISUAL_TRANSFORM = new Transformation(
new Vector3f(TNT_VISUAL_OFFSET, 0.0F, TNT_VISUAL_OFFSET),
new Quaternionf(0, 0, 0, 1),
new Vector3f(TNT_VISUAL_SCALE, TNT_VISUAL_SCALE, TNT_VISUAL_SCALE),
@@ -131,7 +131,6 @@ public abstract class ViewFlag {
if (yLocation.distanceSquared(representative.getLocation()) >= 1.0 / 256.0 && yLocation.distanceSquared(previous.getLocation()) >= 1.0 / 256.0) {
RBlockDisplay y = new RBlockDisplay(server, yLocation);
y.setBlock(Material.WHITE_STAINED_GLASS.createBlockData());
y.setTransform(TraceEntity.TNT_VISUAL_TRANSFORM);
}
Location secoundLocation;
@@ -144,7 +143,6 @@ public abstract class ViewFlag {
if (secoundLocation.distanceSquared(representative.getLocation()) >= 1.0 / 256.0 && secoundLocation.distanceSquared(previous.getLocation()) >= 1.0 / 256.0) {
RBlockDisplay second = new RBlockDisplay(server, secoundLocation);
second.setBlock(Material.WHITE_STAINED_GLASS.createBlockData());
second.setTransform(TraceEntity.TNT_VISUAL_TRANSFORM);
}
}
}
@@ -51,10 +51,6 @@ public class IsolateFlag extends ViewFlag {
}
}
public boolean isEmpty() {
return tntToIsolate.isEmpty();
}
@Override
public Stream<TNTPoint> filter(Stream<TNTPoint> records) {
if (tntToIsolate.isEmpty()) return records;
@@ -53,7 +53,7 @@ public class NoClipCommand extends SWCommand implements Listener {
@Override
public void onUnmount(SWPlayer player) {
player.getPlayer().setGameMode(GameMode.CREATIVE);
player.setGameMode(GameMode.CREATIVE);
}
}
@@ -115,7 +115,6 @@ public class NoClipCommand extends SWCommand implements Listener {
Abilities abilities = (((CraftPlayer) player).getHandle()).getAbilities();
abilities.mayBuild = true;
abilities.mayfly = true;
abilities.instabuild = true;
swPlayer.setComponent(new NoClipData());
BauSystem.MESSAGE.send("OTHER_NOCLIP_SLOT_INFO", player);
@@ -140,7 +139,6 @@ public class NoClipCommand extends SWCommand implements Listener {
@EventHandler(ignoreCancelled = true)
public void onBlock(BlockCanBuildEvent event) {
if (event.getPlayer() == null) return;
if (SWPlayer.of(event.getPlayer()).hasComponent(NoClipData.class)) {
event.setBuildable(true);
}
@@ -1,41 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.world;
import de.steamwar.linkage.Linked;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.scoreboard.Scoreboard;
import org.bukkit.scoreboard.Team;
@Linked
public class AntiPlayerCollision implements Listener {
@EventHandler(priority = EventPriority.MONITOR)
public void onPlayerJoin(PlayerJoinEvent event) {
Scoreboard board = event.getPlayer().getScoreboard();
Team team = board.getTeam("players");
if (team == null) team = board.registerNewTeam("players");
team.setOption(Team.Option.COLLISION_RULE, Team.OptionStatus.NEVER);
team.addPlayer(event.getPlayer());
}
}
@@ -131,7 +131,6 @@ public class BauScoreboard implements Listener {
@EventHandler
public void onPlayerQuit(PlayerQuitEvent event) {
SWScoreboard.impl.removeScoreboard(event.getPlayer());
ADDITIONAL_SCOREBOARD_LINES.remove(event.getPlayer());
}
}
@@ -20,28 +20,30 @@
package de.steamwar.bausystem.utils;
import de.steamwar.bausystem.SWUtils;
import lombok.experimental.UtilityClass;
import org.bukkit.NamespacedKey;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.ItemMeta;
import org.bukkit.persistence.PersistentDataContainer;
import org.bukkit.persistence.PersistentDataType;
@UtilityClass
public class ItemUtils {
public final class ItemUtils {
private final NamespacedKey ITEM_KEY = SWUtils.getNamespaceKey("bau_item");
private static final NamespacedKey ITEM_KEY = SWUtils.getNamespaceKey("bau_item");
public boolean isItem(ItemStack itemStack, String tag) {
private ItemUtils() {
}
public static boolean isItem(ItemStack itemStack, String tag) {
String value = getTag(itemStack, ITEM_KEY);
return value != null && value.equals(tag);
}
public void setItem(ItemStack itemStack, String tag) {
public static ItemStack setItem(ItemStack itemStack, String tag) {
setTag(itemStack, ITEM_KEY, tag);
return itemStack;
}
public String getTag(ItemStack itemStack, NamespacedKey key) {
public static String getTag(ItemStack itemStack, NamespacedKey key) {
if (itemStack == null) {
return null;
}
@@ -56,7 +58,7 @@ public class ItemUtils {
return container.get(key, PersistentDataType.STRING);
}
public void setTag(ItemStack itemStack, NamespacedKey key, String value) {
public static void setTag(ItemStack itemStack, NamespacedKey key, String value) {
if (itemStack == null) {
return;
}
@@ -325,7 +325,7 @@ public class FixedRegion implements Region {
}
floorLevel = prototype.getFloorOffset() != 0 ? minPoint.getY() + prototype.getFloorOffset() : 0;
waterLevel = prototype.getWaterOffset() != 0 ? minPoint.getY() + prototype.getWaterOffset() : 0;
waterLevel = prototype.getWaterOffset() != 0 ? minPoint.getX() + prototype.getWaterOffset() : 0;
File found = null;
File baseFile = new File(BauSystem.getInstance().getDataFolder().getParentFile(), "FightSystem");
+1 -1
View File
@@ -37,6 +37,6 @@ tasks.register<DevServer>("DevBau21") {
dependsOn(":SpigotCore:shadowJar")
dependsOn(":BauSystem:shadowJar")
dependsOn(":SchematicSystem:shadowJar")
dependsOn(":KotlinCore:shadowJar")
template = "Bau21"
debug = true
}
+5 -18
View File
@@ -7,7 +7,6 @@ import com.github.ajalt.mordant.rendering.TextColors
import com.github.ajalt.mordant.rendering.TextStyles
import de.steamwar.db.Database
import de.steamwar.db.execute
import de.steamwar.db.executeScript
import de.steamwar.db.useDb
import java.io.File
@@ -23,25 +22,13 @@ class ResetCommand : CliktCommand() {
val schema = schemaFile.readText()
execute("SET FOREIGN_KEY_CHECKS=0;") { }
val databaseObjects = execute("SHOW FULL TABLES;") { it.getString(1) to it.getString(2) }
for (view in databaseObjects.filter { it.second == "VIEW" }.map { it.first }) {
execute("DROP VIEW IF EXISTS `${view.replace("`", "``")}`;") { }
}
for (table in databaseObjects.filter { it.second == "BASE TABLE" }.map { it.first }) {
execute("DROP TABLE IF EXISTS `${table.replace("`", "``")}`;") { }
val tables = execute("SHOW TABLES;") { it.getString(1) }
for (table in tables) {
execute("DROP TABLE IF EXISTS $table;") { }
}
executeScript(schema)
val seed = javaClass.getResource("/db/reset-seed.sql")
?: throw CliktError("Reset seed file not found!")
executeScript(seed.readText())
execute("SET FOREIGN_KEY_CHECKS=1;") { }
execute(schema) { }
echo(TextColors.brightGreen(TextStyles.bold("Database reset!")))
}
}
}
+5 -28
View File
@@ -108,10 +108,8 @@ class DevCommand : CliktCommand("dev") {
if (!templateFile.exists()) {
throw CliktError("Could not find world template: ${templateFile.absolutePath}")
}
worldFile.parentFile?.mkdirs()
templateFile.copyRecursively(worldFile)
}
val worldDir = worldFile.parentFile ?: workingDir
val devFile = File("/configs/DevServer/${System.getProperty("user.name")}.$port.$version")
if (System.getProperty("user.name") != "minecraft") {
@@ -122,11 +120,10 @@ class DevCommand : CliktCommand("dev") {
args, jvmArgs, listOf(
jarFile,
*(if (forceUpgrade) arrayOf("-forceUpgrade") else arrayOf()),
"--log-strip-color",
"--port", port.toString(),
"--level-name", worldFile.name,
"--world-dir", worldDir.absolutePath,
"nogui",
"--world-dir", workingDir.absolutePath,
"--nogui",
*(if (plugins != null) arrayOf("--plugins", plugins!!.absolutePathString()) else arrayOf())
), serverDir
)
@@ -159,16 +156,6 @@ class DevCommand : CliktCommand("dev") {
val jvmArgOverrides = arrayOf("--add-opens", "java.base/jdk.internal.misc=ALL-UNNAMED")
val jvmNonJava8Params = arrayOf(
*jvmArgOverrides,
"-XX:-CRIUSecProvider"
)
val extendedStartupParams = arrayOf(
"-Dpaper.disablePluginRemapping=true",
"-javaagent:/jars/AccessWidener.jar=start"
)
val supportedVersionJars = mapOf(
8 to "/jars/paper-1.8.8.jar",
9 to "/jars/spigot-1.9.4.jar",
@@ -241,23 +228,13 @@ class DevCommand : CliktCommand("dev") {
}
fun runServer(args: List<String>, jvmArgs: List<String>, cmd: List<String>, serverDir: File) {
val effectiveJvmArgs = mutableListOf<String>()
effectiveJvmArgs += jvmArgs
if (!isVelocity(server)) {
extendedStartupParams.forEach { arg ->
if (effectiveJvmArgs.none { it == arg }) {
effectiveJvmArgs += arg
}
}
}
val process = ProcessBuilder(
jvm?.absolutePath
?: if (isJava8(server)) "/usr/lib/jvm/openj9-8/bin/java" else "/usr/lib/jvm/openj9-21/bin/java",
*effectiveJvmArgs.toTypedArray(),
?: if (isJava8(server)) "/usr/lib/jvm/openj9-8/bin/java" else "java",
*jvmArgs.toTypedArray(),
*args.toTypedArray(),
*jvmDefaultParams,
*(if (isJava8(server)) arrayOf() else jvmNonJava8Params),
*(if (isJava8(server)) arrayOf() else jvmArgOverrides),
*(if (profile) arrayOf("-javaagent:/jars/LixfelsProfiler.jar=start") else arrayOf()),
"-Xshareclasses:nonfatal,name=$server",
"-jar",
+9 -120
View File
@@ -16,14 +16,15 @@ import java.sql.ResultSet
import java.util.*
object Database {
val host: String
val port: String
val database: String
val username: String
val password: String
lateinit var host: String
lateinit var port: String
lateinit var database: String
lateinit var db: Database
init {
fun ensureConnected() {
if (::db.isInitialized) {
return
}
val config = File(System.getProperty("user.home"), "mysql.properties")
if (!config.exists()) {
@@ -37,14 +38,9 @@ object Database {
host = props.getProperty("host")
port = props.getProperty("port")
database = props.getProperty("database")
username = props.getProperty("user")
password = props.getProperty("password")
}
fun ensureConnected() {
if (::db.isInitialized) {
return
}
val username = props.getProperty("user")
val password = props.getProperty("password")
val url = "jdbc:mariadb://$host:$port/$database"
@@ -83,113 +79,6 @@ fun <T> JdbcTransaction.executeSingle(sql: String, transform: (ResultSet) -> T):
}.single()
}
fun JdbcTransaction.executeScript(sql: String) {
for (statement in splitSqlScript(sql)) {
exec(statement) { }
}
}
private fun splitSqlScript(sql: String): List<String> {
val statements = mutableListOf<String>()
val current = StringBuilder()
var quote: Char? = null
var inLineComment = false
var inBlockComment = false
var index = 0
fun addStatement() {
val statement = current.toString().trim()
if (statement.isNotEmpty()) {
statements += statement
}
current.clear()
}
while (index < sql.length) {
val char = sql[index]
val next = sql.getOrNull(index + 1)
if (inLineComment) {
current.append(char)
if (char == '\n') {
inLineComment = false
}
index++
continue
}
if (inBlockComment) {
current.append(char)
if (char == '*' && next == '/') {
current.append(next)
inBlockComment = false
index += 2
} else {
index++
}
continue
}
if (quote != null) {
current.append(char)
if (char == '\\' && quote != '`' && next != null) {
current.append(next)
index += 2
continue
}
if (char == quote) {
if (next == quote) {
current.append(next)
index += 2
continue
}
quote = null
}
index++
continue
}
when {
char == '-' && next == '-' -> {
current.append(char).append(next)
inLineComment = true
index += 2
}
char == '#' -> {
current.append(char)
inLineComment = true
index++
}
char == '/' && next == '*' -> {
current.append(char).append(next)
inBlockComment = true
index += 2
}
char == '\'' || char == '"' || char == '`' -> {
current.append(char)
quote = char
index++
}
char == ';' -> {
addStatement()
index++
}
else -> {
current.append(char)
index++
}
}
}
addStatement()
return statements
}
fun useDb(statement: JdbcTransaction.() -> Unit) {
de.steamwar.db.Database.ensureConnected()
transaction(de.steamwar.db.Database.db, statement = statement)
File diff suppressed because one or more lines are too long
-5
View File
@@ -19,7 +19,6 @@
plugins {
steamwar.kotlin
kotlin("plugin.lombok")
}
kotlin {
@@ -41,8 +40,4 @@ dependencies {
compileOnlyApi(libs.exposedDao)
compileOnlyApi(libs.exposedJdbc)
compileOnlyApi(libs.exposedTime)
testImplementation(kotlin("test"))
}
repositories {
mavenCentral()
}
@@ -86,24 +86,6 @@ class CheckedSchematic(id: EntityID<CompositeID>) : CompositeEntity(id) {
useDb {
find { (CheckedSchematicTable.nodeOwner eq owner.id) and (CheckedSchematicTable.seen eq false) }.orderBy(CheckedSchematicTable.endTime to SortOrder.DESC).toList()
}
@JvmStatic
fun countAccepted(owner: SteamwarUser) =
useDb {
find { (CheckedSchematicTable.nodeOwner eq owner.id) and (CheckedSchematicTable.declineReason eq "freigegeben") }.count()
}
@JvmStatic
fun countAccepted(owner: SteamwarUser, type: String) =
useDb {
find { (CheckedSchematicTable.nodeOwner eq owner.id) and (CheckedSchematicTable.declineReason eq "freigegeben") and (CheckedSchematicTable.nodeType like "$type%") }.count()
}
@JvmStatic
fun countChecked(validator: SteamwarUser) =
useDb {
find { CheckedSchematicTable.validator eq validator.id }.count()
}
}
val node by CheckedSchematicTable.nodeId.transform({ it?.let { EntityID(it, SchematicNodeTable) } }, { it?.value })
@@ -130,43 +130,6 @@ class EventFight(id: EntityID<Int>) : IntEntity(id), Comparable<EventFight> {
}
)
}
@JvmStatic
fun countEventFights(fighter: SteamwarUser) =
useDb {
exec(
"SELECT COUNT(DISTINCT F.FightID) AS FightCount FROM FightPlayer INNER JOIN Fight F on FightPlayer.FightID = F.FightID INNER JOIN EventFight EF on F.FightID = EF.Fight WHERE UserID = ?",
args = listOf(IntegerColumnType() to fighter.id.value)
) {
if (it.next()) {
it.getLong("FightCount")
} else {
0
}
}
?: 0
}
@JvmStatic
fun countPlacement(fighter: SteamwarUser, placement: Int) =
useDb {
exec(
"""
SELECT COUNT(DISTINCT EventFight.EventID) AS PlacementCount FROM TeamTeilnahme
INNER JOIN EventFight ON EventFight.EventID = TeamTeilnahme.EventID
INNER JOIN FightPlayer ON FightPlayer.FightID = EventFight.Fight
WHERE (IF(FightPlayer.Team = 1, EventFight.TeamBlue, EventFight.TeamRed)) = TeamTeilnahme.TeamID AND UserID = ? AND Placement = ?
""".trimIndent(),
args = listOf(IntegerColumnType() to fighter.id.value, IntegerColumnType() to placement)
) {
if (it.next()) {
it.getInt("PlacementCount")
} else {
0
}
}
?: 0
}
}
val fightID by EventFightTable.id.transform({ EntityID(it, EventFightTable) }, { it.value })
@@ -237,7 +200,6 @@ class EventFight(id: EntityID<Int>) : IntEntity(id), Comparable<EventFight> {
override fun delete() =
useDb {
EventRelation.deleteRelations(this@EventFight)
super.delete()
}
}
}
@@ -159,13 +159,10 @@ class EventGroup(id: EntityID<Int>) : IntEntity(id) {
}
override fun delete() =
useDb {
EventRelation.deleteRelations(this@EventGroup)
super.delete()
}
useDb { super.delete() }
enum class EventGroupType {
GROUP_STAGE,
ELIMINATION_STAGE
}
}
}
@@ -24,10 +24,8 @@ import org.jetbrains.exposed.v1.core.and
import org.jetbrains.exposed.v1.core.dao.id.EntityID
import org.jetbrains.exposed.v1.core.dao.id.IntIdTable
import org.jetbrains.exposed.v1.core.eq
import org.jetbrains.exposed.v1.core.or
import org.jetbrains.exposed.v1.dao.IntEntity
import org.jetbrains.exposed.v1.dao.IntEntityClass
import org.jetbrains.exposed.v1.jdbc.deleteWhere
import org.jetbrains.exposed.v1.jdbc.select
object EventRelationTable : IntIdTable("EventRelation") {
@@ -61,23 +59,6 @@ class EventRelation(id: EntityID<Int>) : IntEntity(id) {
fun getGroupRelations(group: EventGroup) =
useDb { find { (EventRelationTable.fromId eq group.id.value) and (EventRelationTable.fromType eq FromType.GROUP) }.toList() }
@JvmStatic
fun deleteRelations(fight: EventFight) =
useDb {
EventRelationTable.deleteWhere {
(EventRelationTable.fightId eq fight.id) or
((EventRelationTable.fromId eq fight.id.value) and (EventRelationTable.fromType eq FromType.FIGHT))
}
}
@JvmStatic
fun deleteRelations(group: EventGroup) =
useDb {
EventRelationTable.deleteWhere {
(EventRelationTable.fromId eq group.id.value) and (EventRelationTable.fromType eq FromType.GROUP)
}
}
@JvmStatic
fun create(fight: EventFight, fightTeam: FightTeam, fromType: FromType, fromId: Int, fromPlace: Int) =
useDb {
@@ -178,4 +159,4 @@ class EventRelation(id: EntityID<Int>) : IntEntity(id) {
enum class FromType {
FIGHT, GROUP
}
}
}
@@ -20,12 +20,9 @@
package de.steamwar.sql
import de.steamwar.sql.internal.useDb
import org.jetbrains.exposed.v1.core.IntegerColumnType
import org.jetbrains.exposed.v1.core.VarCharColumnType
import org.jetbrains.exposed.v1.core.dao.id.CompositeID
import org.jetbrains.exposed.v1.core.dao.id.CompositeIdTable
import org.jetbrains.exposed.v1.core.dao.id.EntityID
import org.jetbrains.exposed.v1.core.eq
import org.jetbrains.exposed.v1.core.inList
import org.jetbrains.exposed.v1.dao.CompositeEntity
import org.jetbrains.exposed.v1.dao.CompositeEntityClass
@@ -72,28 +69,6 @@ class FightPlayer(id: EntityID<CompositeID>) : CompositeEntity(id) {
useDb {
find { FightPlayerTable.fightId inList fightIds.toList() }.toList()
}
@JvmStatic
fun countFights(userId: Int) =
useDb {
find { FightPlayerTable.userId eq userId }.count()
}
@JvmStatic
fun countFights(userId: Int, type: String) =
useDb {
exec(
"SELECT COUNT(*) AS FightCount FROM FightPlayer INNER JOIN Fight F on FightPlayer.FightID = F.FightID WHERE UserID = ? AND GameMode LIKE ?",
args = listOf(IntegerColumnType() to userId, VarCharColumnType() to "$type%")
) {
if (it.next()) {
it.getInt("FightCount")
} else {
0
}
}
?: 0
}
}
val fightID by FightPlayerTable.fightId.transform({ EntityID(it, FightTable) }, { it.value })
@@ -146,12 +146,12 @@ public final class GameModeConfig<M, W> {
public final List<String> CheckQuestions;
/**
* The allowed checkers to check this schematic type denoted by a list of SteamwarUser ids.
* The allowed checkers to check this schematic type denoted by a list of SteamWar ids.
* The people need the {@link UserPerm#CHECK} to be able to check though.
*
* @implSpec {@code []} by default -> denoting every person with {@link UserPerm#CHECK} can check it
*/
public final Set<Integer> Checkers;
public final List<Integer> Checkers;
/**
* Bundle for countdowns during the fight
@@ -246,7 +246,7 @@ public final class GameModeConfig<M, W> {
}
CheckQuestions = loader.getStringList("CheckQuestions");
Checkers = loader.getIntSet("Checkers");
Checkers = loader.getIntList("Checkers");
Times = new TimesConfig(loader.with("Times"));
// Arena would be here to be in config order but needs Schematic.Size and EnterStages loaded afterwards
Schematic = new SchematicConfig<>(loader.with("Schematic"));
@@ -488,27 +488,6 @@ public final class GameModeConfig<M, W> {
*/
public final boolean NoFloor;
/**
* Allows Wind Charges to cross the Middle.
*
* @implSpec {@code false} by default
*/
public final boolean WindchargesCanCrossMiddle;
/**
* Allows Wind Charge interaction with Blocks.
*
* @implSpec {@code true} by default
*/
public final boolean WindchargesInteractWithBlocks;
/**
* Allows Wind Charge to destroy Water.
*
* @implSpec {@code false} by default
*/
public final boolean WindchargesDestroyWater;
private ArenaConfig(YMLWrapper<M, W> loader, SchematicConfig.SizeConfig Size, List<Integer> EnterStages) {
loaded = loader.canLoad();
WaterDepth = loader.getInt("WaterDepth", 0);
@@ -526,9 +505,6 @@ public final class GameModeConfig<M, W> {
Leaveable = loader.getBoolean("Leaveable", false);
AllowMissiles = loader.getBoolean("AllowMissiles", !EnterStages.isEmpty());
NoFloor = loader.getBoolean("NoFloor", false);
WindchargesCanCrossMiddle = loader.getBoolean("WindchargesCanCrossMiddle", false);
WindchargesInteractWithBlocks = loader.getBoolean("WindchargesInteractWithBlocks", true);
WindchargesDestroyWater = loader.getBoolean("WindchargesDestroyWater", false);
}
@ToString
@@ -688,6 +664,13 @@ public final class GameModeConfig<M, W> {
*/
public final int MaxBlocks;
/**
* Maximal amount of items per dispenser
*
* @implSpec {@code 128} by default
*/
public final int MaxDispenserItems;
/**
* Maximal blast resistance for the blocks
*
@@ -703,12 +686,10 @@ public final class GameModeConfig<M, W> {
public final double MaxDesignBlastResistance;
/**
* List of limited block materials
*
* @implSpec {@link SQLWrapper#getInventoryMaterials)} are all disallowed by default to have any content but are unlimited in number.
* @implSpec Any Block that has more Blast Resistance than {@link #MaxBlastResistance} will be defaulted to 0.
* List of limited material (combinations)<br/>
* List contains tags Amount (integer) and Materials (List of material names in Spigot 1.12 AND Spigot 1.15 format)
*/
public final List<BlockRule<M>> Limited;
public final Map<Set<M>, Integer> Limited;
private SchematicConfig(YMLWrapper<M, ?> loader) {
loaded = loader.canLoad();
@@ -726,140 +707,32 @@ public final class GameModeConfig<M, W> {
IgnorePublicOnly = loader.getBoolean("IgnorePublicOnly", false);
UnlimitedPrepare = loader.getBoolean("UnlimitedPrepare", false);
MaxBlocks = loader.getInt("MaxBlocks", 0);
MaxDispenserItems = loader.getInt("MaxDispenserItems", 128);
MaxBlastResistance = loader.getDouble("MaxBlastResistance", Double.MAX_VALUE);
MaxDesignBlastResistance = loader.getDouble("MaxDesignBlastResistance", MaxBlastResistance);
List<BlockRule<M>> limited = new ArrayList<>();
Set<M> blocks = new HashSet<>();
for (YMLWrapper<M, ?> limitedLoader : loader.withAsList("Limited")) {
BlockRule<M> blockRule = new BlockRule<>(limitedLoader);
blocks.addAll(blockRule.Materials);
limited.add(blockRule);
Map<Set<M>, Integer> Limited = new HashMap<>();
for (Map<?, ?> entry : loader.getMapList("Limited")) {
int amount = (Integer) entry.get("Amount");
Set<String> materials = new HashSet<>((List<String>) entry.get("Materials"));
if (amount == 0) {
materials.forEach(material -> {
Limited.put(Collections.singleton(loader.materialMapper.apply(material.toUpperCase())), 0);
});
} else {
Limited.put(Collections.unmodifiableSet(materials.stream().map(String::toUpperCase).map(loader.materialMapper).collect(Collectors.toSet())), amount);
}
}
for (M material : (List<M>) SQLWrapper.impl.getMaterialWithGreaterBlastResistance(MaxBlastResistance)) {
if (material == null || !blocks.add(material)) continue;
limited.add(new BlockRule<>(material, 0));
}
for (M material : (Set<M>) SQLWrapper.impl.getInventoryMaterials()) {
if (material == null || !blocks.add(material)) continue;
limited.add(new BlockRule<>(material, Integer.MAX_VALUE));
}
this.Limited = Collections.unmodifiableList(limited);
SQLWrapper.impl.getMaterialWithGreaterBlastResistance(MaxBlastResistance).forEach(material -> {
if (Limited.entrySet().stream().anyMatch(entry -> entry.getKey().contains(material))) return;
Limited.put(Collections.singleton((M) material), 0);
});
this.Limited = Collections.unmodifiableMap(Limited);
this.ReplacementsWithoutBlockUpdates = loader.getMap("ReplacementsWithoutBlockUpdates", loader.materialMapper, loader.materialMapper);
this.ReplacementsWithBlockUpdates = loader.getMap("ReplacementsWithBlockUpdates", loader.materialMapper, loader.materialMapper);
}
public int getMaxCount(M material) {
return Limited.stream()
.filter(rule -> rule.Materials.contains(material))
.mapToInt(rule -> rule.Amount)
.max()
.orElse(Integer.MAX_VALUE);
}
public boolean isInventory(M material) {
return Limited.stream()
.filter(rule -> rule.Materials.contains(material))
.anyMatch(rule -> rule.Content.loaded);
}
public Integer getItemAmount(M material, M item) {
return Limited.stream()
.filter(rule -> rule.Materials.contains(material))
.filter(rule -> rule.Content.Items.contains(item))
.mapToInt(rule -> rule.Content.Amount)
.max()
.orElse(0);
}
@ToString
public static final class BlockRule<M> {
/**
* The block materials this rule applies to
*/
public final Set<M> Materials;
/**
* Maximal amount of Blocks allowed in the schematic
*
* @implSpec {@code 0} by default
*/
public final int Amount;
/**
* The item content filter for Blocks
*
* @implSpec no Items with {@code Amount 0} (denies any item) by default
*/
public final Content<M> Content;
/**
* Resolves one {@code Materials} entry to the concrete materials it denotes: {@code storage}
* for {@link SQLWrapper#getStorageMaterials()}, {@code inventory} for
* {@link SQLWrapper#getInventoryMaterials()}, or the material itself otherwise.
*/
private Set<M> expandInventoryGroup(YMLWrapper<M, ?> loader, String name) {
switch (name.toUpperCase()) {
case "STORAGE":
return (Set<M>) SQLWrapper.impl.getStorageMaterials();
case "INVENTORY":
return (Set<M>) SQLWrapper.impl.getInventoryMaterials();
default:
M material = loader.materialMapper.apply(name.toUpperCase());
return material != null ? Collections.singleton(material) : Collections.emptySet();
}
}
private BlockRule(YMLWrapper<M, ?> loader) {
Set<M> blocks = loader.getStringList("Materials")
.stream()
.flatMap(value -> expandInventoryGroup(loader, value).stream())
.collect(Collectors.toSet());
Materials = Collections.unmodifiableSet(blocks);
Amount = loader.getInt("Amount", 0);
Content = new Content<>(loader.with("Content"));
}
private BlockRule(M block, int amount) {
Materials = Collections.singleton(block);
Amount = amount;
Content = new Content<>();
}
@ToString
public static final class Content<M> {
public final boolean loaded;
/**
* Items allowed by this rule
*/
public final Set<M> Items;
/**
* Maximal amount of an allowed item per single block instance
*
* @implSpec {@code 0} by default
*/
public final int Amount;
private Content(YMLWrapper<M, ?> loader) {
loaded = loader.canLoad();
List<M> items = loader.getMaterialList("Items");
Items = Collections.unmodifiableSet(new HashSet<>(items));
Amount = loader.getInt("Amount", 0);
}
private Content() {
loaded = false;
Items = new HashSet<>();
Amount = 0;
}
}
}
@ToString
public static final class SizeConfig {
@@ -1056,13 +929,6 @@ public final class GameModeConfig<M, W> {
*/
public final boolean PersonalKits;
/**
* Maximal blast resistance for the blocks in the kit
*
* @implSpec {@code 9.0} by default
*/
public final double MaxBlastResistance;
/**
* Items (Valid spigot material values) that are not allowed in the personal kit
*/
@@ -1074,10 +940,7 @@ public final class GameModeConfig<M, W> {
MemberDefault = loader.getString("MemberDefault", "default");
LeaderDefault = loader.getString("LeaderDefault", "default");
PersonalKits = loader.getBoolean("PersonalKits", false);
MaxBlastResistance = loader.getDouble("MaxBlastResistance", 9.0);
List forbiddenItems = new ArrayList<>(loader.getMaterialList("ForbiddenItems"));
forbiddenItems.addAll(SQLWrapper.impl.getMaterialWithGreaterBlastResistance(MaxBlastResistance));
ForbiddenItems = Collections.unmodifiableList(forbiddenItems);
ForbiddenItems = loader.getMaterialList("ForbiddenItems");
}
}
@@ -183,6 +183,14 @@ class Punishment(id: EntityID<Int>) : IntEntity(id) {
"UNNOFIGHTSERVER",
UserPerm.MODERATION
),
NoTeamServer(
"NOTEAMSERVER_TEAM",
"NOTEAMSERVER_PERMA",
"NOTEAMSERVER_UNTIL",
"UNNOTEAMSERVER_ERROR",
"UNNOTEAMSERVER",
UserPerm.MODERATION
),
Note("NOTE_TEAM", null, null, null, null, UserPerm.PUNISHMENTS, true);
fun isMulti() =
@@ -24,7 +24,6 @@ import de.steamwar.ImplementationProvider;
import java.io.File;
import java.util.Collections;
import java.util.List;
import java.util.Set;
public interface SQLWrapper<M> {
SQLWrapper<?> impl = ImplementationProvider.getImpl("de.steamwar.sql.SQLWrapperImpl");
@@ -37,21 +36,5 @@ public interface SQLWrapper<M> {
return Collections.emptyList();
}
/**
* Storage-type inventory materials (chests, barrels, shulker boxes of any color) - the
* {@code storage} group usable in {@code GameModeConfig}'s {@code Limited}.
*/
default Set<M> getStorageMaterials() {
return Collections.emptySet();
}
/**
* Every inventory material - the {@code all} group usable in {@code GameModeConfig}'s
* {@code Limited}. Expected to be a superset of {@link #getStorageMaterials()}.
*/
default Set<M> getInventoryMaterials() {
return Collections.emptySet();
}
void additionalExceptionMetadata(StringBuilder builder);
}
@@ -307,12 +307,12 @@ class SteamwarUser(id: EntityID<Int>) : IntEntity(id) {
punishments[punishment] = Punishment.createPunishment(this@SteamwarUser.id.value, from, punishment, reason, time, perma)
}
fun setLocale(locale: Locale?, manualLocale: Boolean) {
fun setLocale(locale: Locale?, manualeLocale: Boolean) {
if (locale == null || (this.manualLocale && !manualLocale)) return
useDb {
this@SteamwarUser.locale = locale
this@SteamwarUser.manualLocale = manualLocale
this@SteamwarUser.manualLocale = manualeLocale
}
}
@@ -76,25 +76,6 @@ final class YMLWrapper<M, W> {
return new YMLWrapper<>(false, Collections.emptyMap(), materialMapper, winconditionMapper);
}
public List<YMLWrapper<M, W>> withAsList(String path) {
if (document.containsKey(path)) {
Object value = document.get(path);
if (value instanceof List) {
List<?> list = (List<?>) value;
List<Map> maps = list.stream()
.filter(Map.class::isInstance)
.map(Map.class::cast)
.collect(Collectors.toList());
if (maps.size() == list.size()) {
return (List) maps.stream()
.map(map -> new YMLWrapper(true, map, materialMapper, winconditionMapper))
.collect(Collectors.toList());
}
}
}
return Collections.emptyList();
}
public <T> T get(String path, T defaultValue, Function<Object, T> mapper) {
Object value = this.document.get(path);
if (value == null) return defaultValue;
@@ -158,12 +139,6 @@ final class YMLWrapper<M, W> {
return get(path, o -> (List<Integer>) o);
}
public Set<Integer> getIntSet(String path) {
List<Integer> list = get(path, o -> (List<Integer>) o);
if (list.isEmpty()) return Collections.emptySet();
return Collections.unmodifiableSet(new HashSet<>(list));
}
public List<SchematicType> getSchematicTypeList(String path) {
List<String> list = getStringList(path);
if (list.isEmpty()) {
+6 -18
View File
@@ -64,10 +64,6 @@ Arena:
AllowMissiles: false # defaults to true if EnterStages are present otherwise 'false'
# Denotes that there is no floor for this GameMode
NoFloor: false # defaults to false if missing
# Allows Wind Charges to cross the Middle.
WindchargesCanCrossMiddle: false # defaults to false if missing
# Allows Wind Charge interaction with Blocks.
WindchargesInteractWithBlocks: false # defaults to false if missing
Schematic:
# The size of the schematics
@@ -107,23 +103,15 @@ Schematic:
UnlimitedPrepare: false # defaults to false if missing
# Maximal amount of blocks allowed in the schematic
MaxBlocks: 0 # defaults to 0 (ignored) if missing
# Maximal amount of items per dispenser
MaxDispenserItems: 128 # defaults to 128 if missing
# Maximal blast resistance for the design blocks
MaxDesignBlastResistance: 100000000 # defaults to Double.MAX_VALUE if missing
# List of limited block materials
# InventoryMaterials are all disallowed by default to have any content but are unlimited in number
# Any Block that has more Blast Resistance than MaxBlastResistance will be defaulted to 0.
# List of limited material (combinations)
# List contains tags Amount (integer) and Materials (List of material names in Spigot 1.12 AND Spigot 1.15 format)
Limited:
- Blocks: [ DISPENSER ]
MaxCount: 64
- Blocks: [ DISPENSER ]
MaxCount: 16
Content:
Items: [ ARROW, FIRE_CHARGE ]
Amount: 128
- Blocks: [ storage ]
Content:
Items: [ TNT ]
Amount: 1728
- Materials: [ ]
Amount: 0
# The name of the game mode presented to the players
GameName: WarGear # defaults to WarGear if missing
@@ -39,7 +39,6 @@ public enum ArenaMode {
public static final Set<ArenaMode> Test = Collections.unmodifiableSet(EnumSet.of(TEST, CHECK));
public static final Set<ArenaMode> Prepare = Collections.unmodifiableSet(EnumSet.of(PREPARE));
public static final Set<ArenaMode> Replay = Collections.unmodifiableSet(EnumSet.of(REPLAY, TEST));
public static final Set<ArenaMode> TestOrReferee = Collections.unmodifiableSet(EnumSet.of(TEST, CHECK, EVENT));
public static final Set<ArenaMode> AntiReplay = Collections.unmodifiableSet(EnumSet.complementOf(EnumSet.of(REPLAY)));
public static final Set<ArenaMode> AntiTest = Collections.unmodifiableSet(EnumSet.complementOf(EnumSet.of(TEST, CHECK)));
@@ -21,8 +21,8 @@ package de.steamwar.fightsystem;
import com.comphenix.tinyprotocol.TinyProtocol;
import de.steamwar.core.Core;
import de.steamwar.core.worldedit.SteamEdit;
import de.steamwar.core.worldedit.WorldEditRendererCUIEditor;
import de.steamwar.core.WorldEditRendererCUIEditor;
import de.steamwar.fightsystem.commands.TechareaCommand;
import de.steamwar.fightsystem.fight.Fight;
import de.steamwar.fightsystem.fight.FightTeam;
import de.steamwar.fightsystem.listener.ClickAnalyzer;
@@ -108,7 +108,7 @@ public class FightSystem extends JavaPlugin {
}
});
new OneShotStateDependent(ArenaMode.All, FightState.PreSchemSetup, () -> Fight.playSound(SWSound.BLOCK_NOTE_PLING.getSound(), 100.0f, 2.0f));
new OneShotStateDependent(ArenaMode.Test, FightState.All, SteamEdit::init);
new OneShotStateDependent(ArenaMode.Test, FightState.All, WorldEditRendererCUIEditor::new);
Config.world.setGameRule(GameRule.REDUCED_DEBUG_INFO, ArenaMode.AntiTest.contains(Config.mode));
hullHider = new HullHider();
@@ -127,6 +127,8 @@ public class FightSystem extends JavaPlugin {
if (checkSchematicNode.isPrepared()) {
Fight.getRedTeam().setSchem(checkSchematicNode, NodeData.getRevisions(checkSchematicNode) - 1);
}
new TechareaCommand();
} else if (Config.mode == ArenaMode.PREPARE) {
Fight.getUnrotated().setSchem(SchematicNode.getSchematicNode(Config.PrepareSchemID));
}
@@ -24,25 +24,35 @@ import de.steamwar.fightsystem.ArenaMode;
import de.steamwar.fightsystem.FightSystem;
import de.steamwar.fightsystem.fight.Kit;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependentCommand;
import de.steamwar.linkage.Linked;
import de.steamwar.sql.SteamwarUser;
import de.steamwar.sql.UserPerm;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
@Linked
public class AkCommand extends FightSWCommand {
public class AkCommand implements CommandExecutor {
public AkCommand() {
super(ArenaMode.Test, FightState.All, "ak");
new StateDependentCommand(ArenaMode.Test, FightState.All, "ak", this);
}
@Override
protected boolean hasPerm(Player player, SteamwarUser user) {
return player.isOp() && user.hasPerm(UserPerm.ADMINISTRATION) && Core.getInstance() != FightSystem.getPlugin();
}
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (!(sender instanceof Player)) {
return false;
}
Player player = (Player) sender;
if (!player.isOp()) return false;
@Register
public void run(@Validator Player player, String name) {
Kit.createKit(name, player);
if (!SteamwarUser.get(player.getUniqueId()).hasPerm(UserPerm.ADMINISTRATION) && Core.getInstance() != FightSystem.getPlugin()) {
return false;
}
Kit.createKit(args[0], player);
return false;
}
}
@@ -1,95 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.commands;
import de.steamwar.command.SWCommand;
import de.steamwar.command.TypeValidator;
import de.steamwar.fightsystem.ArenaMode;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependent;
import de.steamwar.sql.SteamwarUser;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerCommandSendEvent;
import java.util.Set;
public abstract class FightSWCommand extends SWCommand implements Listener {
private final String command;
private final String[] aliases;
protected FightSWCommand(Set<ArenaMode> mode, Set<FightState> states, String command) {
super(command);
this.command = command;
this.aliases = new String[0];
stateDependant(mode, states);
}
protected FightSWCommand(Set<ArenaMode> mode, Set<FightState> states, String command, String... aliases) {
super(command, aliases);
this.command = command;
this.aliases = aliases;
stateDependant(mode, states);
}
private void stateDependant(Set<ArenaMode> mode, Set<FightState> states) {
FightSWCommand.this.unregister();
new StateDependent(mode, states) {
@Override
public void enable() {
System.out.println("--- Enable: " + command);
FightSWCommand.this.register();
}
@Override
public void disable() {
System.out.println("--- Disable: " + command);
FightSWCommand.this.unregister();
}
}.register();
}
public static void postFightStateChange() {
for (Player player : Bukkit.getOnlinePlayers()) {
player.updateCommands();
}
}
protected boolean hasPerm(Player player, SteamwarUser user) {
return true;
}
@EventHandler(ignoreCancelled = true)
public final void onPlayerCommandSend(PlayerCommandSendEvent event) {
if (hasPerm(event.getPlayer(), SteamwarUser.get(event.getPlayer().getUniqueId()))) return;
event.getCommands().remove(command);
for (String alias : aliases) {
event.getCommands().remove(alias);
}
}
@ClassValidator(value = Player.class, local = true)
public final TypeValidator<Player> permissionCheck() {
return (sender, value, messageSender) -> hasPerm(value, SteamwarUser.get(value.getUniqueId()));
}
}
@@ -19,28 +19,92 @@
package de.steamwar.fightsystem.commands;
import de.steamwar.fightsystem.ArenaMode;
import com.google.common.collect.ImmutableList;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.FightSystem;
import de.steamwar.linkage.Linked;
import de.steamwar.sql.SteamwarUser;
import net.md_5.bungee.api.ChatMessageType;
import org.bukkit.Bukkit;
import org.bukkit.GameMode;
import org.bukkit.command.Command;
import org.bukkit.command.CommandSender;
import org.bukkit.command.defaults.BukkitCommand;
import org.bukkit.craftbukkit.CraftServer;
import org.bukkit.entity.Player;
import org.bukkit.util.StringUtil;
import java.util.ArrayList;
import java.util.List;
import java.util.Map;
@Linked
public class GamemodeCommand extends FightSWCommand {
public class GamemodeCommand extends BukkitCommand {
private static final List<String> GAMEMODE_NAMES = ImmutableList.of("adventure", "creative", "survival",
"spectator");
public GamemodeCommand() {
super(ArenaMode.TestOrReferee, FightState.All, "gamemode", "gm");
super("gamemode");
List<String> aliases = new ArrayList<>();
aliases.add("gm");
this.setAliases(aliases);
Map<String, Command> knownCommands = ((CraftServer) Bukkit.getServer()).getCommandMap().getKnownCommands();
knownCommands.remove("gamemode");
Commands.injectCommand(this);
}
@Override
protected boolean hasPerm(Player player, SteamwarUser user) {
return Config.test() || Config.isReferee(player);
public boolean execute(CommandSender sender, String currentAlias, String[] args) {
if (!(sender instanceof Player)) {
return false;
} else if (args.length == 0) {
FightSystem.getMessage().sendPrefixless("GAMEMODE_HELP", sender);
return false;
}
Player p = (Player) sender;
if (!(Config.test() || Config.isReferee(p))) {
FightSystem.getMessage().sendPrefixless("GAMEMODE_NOT_ALLOWED", p, ChatMessageType.ACTION_BAR);
return false;
}
GameMode mode = createMode(args[0]);
if (mode == null) {
FightSystem.getMessage().sendPrefixless("GAMEMODE_UNKNOWN", p, ChatMessageType.ACTION_BAR, args[0]);
return false;
}
p.setGameMode(mode);
return true;
}
@Register(description = "GAMEMODE_HELP")
public void execute(@Validator Player player, GameMode gameMode) {
player.setGameMode(gameMode);
@SuppressWarnings("deprecation")
private GameMode createMode(String modeArg) {
try {
return GameMode.getByValue(Integer.parseInt(modeArg));
} catch (NumberFormatException ignored) {
if ((modeArg.equalsIgnoreCase("creative")) || (modeArg.equalsIgnoreCase("c"))) {
return GameMode.CREATIVE;
} else if ((modeArg.equalsIgnoreCase("adventure")) || (modeArg.equalsIgnoreCase("a"))) {
return GameMode.ADVENTURE;
} else if ((modeArg.equalsIgnoreCase("spectator")) || (modeArg.equalsIgnoreCase("sp"))) {
return GameMode.SPECTATOR;
} else if ((modeArg.equalsIgnoreCase("survival")) || (modeArg.equalsIgnoreCase("s"))) {
return GameMode.SURVIVAL;
}
}
return null;
}
@Override
public List<String> tabComplete(CommandSender sender, String alias, String[] args) {
if (args.length == 1) {
return StringUtil.copyPartialMatches(args[0], GAMEMODE_NAMES, new ArrayList<>(GAMEMODE_NAMES.size()));
}
return ImmutableList.of();
}
}
@@ -20,31 +20,34 @@
package de.steamwar.fightsystem.commands;
import de.steamwar.fightsystem.ArenaMode;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.FightSystem;
import de.steamwar.fightsystem.fight.Fight;
import de.steamwar.fightsystem.fight.FightTeam;
import de.steamwar.fightsystem.listener.Check;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependentCommand;
import de.steamwar.linkage.Linked;
import de.steamwar.sql.SchematicNode;
import de.steamwar.sql.SteamwarUser;
import de.steamwar.sql.UserPerm;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
@Linked
public class InfoCommand extends FightSWCommand {
public class InfoCommand implements CommandExecutor {
public InfoCommand() {
super(ArenaMode.All, FightState.All, "fightinfo");
new StateDependentCommand(ArenaMode.All, FightState.All, "fightinfo", this);
}
@Override
protected boolean hasPerm(Player player, SteamwarUser user) {
return Check.checkPermission(user, Config.GameModeConfig);
}
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (!(sender instanceof Player)) return false;
Player player = (Player) sender;
if (!SteamwarUser.get(player.getUniqueId()).hasPerm(UserPerm.CHECK)) return false;
@Register
public void run(@Validator Player player) {
for (FightTeam team : Fight.teams()) {
if (!team.isLeaderless()) {
FightSystem.getMessage().send("INFO_LEADER", player, team.getColoredName(), team.getLeader().getEntity().getName());
@@ -55,5 +58,6 @@ public class InfoCommand extends FightSWCommand {
FightSystem.getMessage().send("INFO_SCHEMATIC", player, team.getColoredName(), schematic.getName(), SteamwarUser.byId(schematic.getOwner()).getUserName(), schematic.getRank());
}
}
return false;
}
}
@@ -21,23 +21,32 @@ package de.steamwar.fightsystem.commands;
import de.steamwar.fightsystem.ArenaMode;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependentCommand;
import de.steamwar.linkage.Linked;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
@Linked
public class KitCommand extends FightSWCommand {
public class KitCommand implements CommandExecutor {
public KitCommand() {
super(ArenaMode.AntiReplay, FightState.Setup, "kit");
new StateDependentCommand(ArenaMode.AntiReplay, FightState.Setup, "kit", this);
}
@Register
public void execute(Player player) {
GUI.kitSelection(player, "");
}
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (!(sender instanceof Player)) {
return false;
}
Player player = (Player) sender;
@Register
public void execute(Player player, String query) { // TODO: TabCompletion of Kit Names!
GUI.kitSelection(player, query);
if (args.length != 1) {
GUI.kitSelection(player, "");
} else {
Commands.kit(player, args[0]);
}
return false;
}
}
@@ -21,18 +21,28 @@ package de.steamwar.fightsystem.commands;
import de.steamwar.fightsystem.ArenaMode;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependentCommand;
import de.steamwar.linkage.Linked;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
@Linked
public class LeaveCommand extends FightSWCommand {
public class LeaveCommand implements CommandExecutor {
public LeaveCommand() {
super(ArenaMode.AntiReplay, FightState.Setup, "leave");
new StateDependentCommand(ArenaMode.AntiReplay, FightState.Setup, "leave", this);
}
@Register
public void execute(Player player) {
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (!(sender instanceof Player)) {
return false;
}
Player player = (Player) sender;
Commands.leaveTeam(player);
return false;
}
}
@@ -20,42 +20,52 @@
package de.steamwar.fightsystem.commands;
import de.steamwar.fightsystem.ArenaMode;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.FightSystem;
import de.steamwar.fightsystem.fight.Fight;
import de.steamwar.fightsystem.fight.FightTeam;
import de.steamwar.fightsystem.listener.Check;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependentCommand;
import de.steamwar.linkage.Linked;
import de.steamwar.sql.SchematicNode;
import de.steamwar.sql.SchematicType;
import de.steamwar.sql.SteamwarUser;
import de.steamwar.sql.UserPerm;
import net.md_5.bungee.api.ChatMessageType;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
@Linked
public class LockschemCommand extends FightSWCommand {
public class LockschemCommand implements CommandExecutor {
public LockschemCommand() {
super(ArenaMode.All, FightState.Schem, "lockschem");
new StateDependentCommand(ArenaMode.All, FightState.Schem, "lockschem", this);
}
@Override
protected boolean hasPerm(Player player, SteamwarUser user) {
return Check.checkPermission(user, Config.GameModeConfig);
}
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (!(sender instanceof Player)) return false;
Player player = (Player) sender;
@Register(description = "LOCKSCHEM_HELP")
public void execute(@Validator Player player, String teamName) {
if (!SteamwarUser.get(player.getUniqueId()).hasPerm(UserPerm.CHECK)) return false;
if (args.length != 1) {
FightSystem.getMessage().sendPrefixless("LOCKSCHEM_HELP", player);
return false;
}
String teamName = args[0];
FightTeam fightTeam = Fight.getTeamByName(teamName);
if (fightTeam == null) {
FightSystem.getMessage().sendPrefixless("UNKNOWN_TEAM", player, ChatMessageType.ACTION_BAR);
return;
return false;
}
SchematicNode.getSchematicNode(fightTeam.getSchematic()).setSchemtype(SchematicType.Normal);
FightSystem.getMessage().sendPrefixless("LOCKSCHEM_LOCKED", player, ChatMessageType.ACTION_BAR);
fightTeam.broadcastSystem("LOCKSCHEM_LOCKED_BY", player.getName());
return false;
}
}
@@ -21,18 +21,28 @@ package de.steamwar.fightsystem.commands;
import de.steamwar.fightsystem.ArenaMode;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependentCommand;
import de.steamwar.linkage.Linked;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
@Linked
public class ReadyCommand extends FightSWCommand {
public class ReadyCommand implements CommandExecutor {
public ReadyCommand() {
super(ArenaMode.AntiPrepare, FightState.PostSchemSetup, "ready");
new StateDependentCommand(ArenaMode.AntiPrepare, FightState.PostSchemSetup, "ready", this);
}
@Register
public void execute(Player player) {
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (!(sender instanceof Player)) {
return false;
}
Player player = (Player) sender;
Commands.toggleReady(player);
return false;
}
}
@@ -20,19 +20,35 @@
package de.steamwar.fightsystem.commands;
import de.steamwar.fightsystem.ArenaMode;
import de.steamwar.fightsystem.FightSystem;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependentCommand;
import de.steamwar.linkage.Linked;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
@Linked
public class RemoveCommand extends FightSWCommand {
public class RemoveCommand implements CommandExecutor {
public RemoveCommand() {
super(ArenaMode.VariableTeams, FightState.Setup, "remove");
new StateDependentCommand(ArenaMode.VariableTeams, FightState.Setup, "remove", this);
}
@Register(description = "REMOVE_HELP")
public void execute(Player player, Player teamMember) {
Commands.kick(player, teamMember.getName());
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (!(sender instanceof Player)) {
return false;
}
Player player = (Player) sender;
if (args.length != 1) {
FightSystem.getMessage().sendPrefixless("REMOVE_HELP", player);
return false;
}
Commands.kick(player, args[0]);
return false;
}
}
@@ -26,28 +26,37 @@ import de.steamwar.fightsystem.fight.FightPlayer;
import de.steamwar.fightsystem.fight.FightTeam;
import de.steamwar.fightsystem.fight.JoinRequest;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependentCommand;
import de.steamwar.linkage.Linked;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import java.util.function.BiConsumer;
@Linked
public class RequestsCommand extends FightSWCommand {
public class RequestsCommand implements CommandExecutor {
public RequestsCommand() {
super(ArenaMode.VariableTeams, FightState.AntiSpectate, "request", "requests");
new StateDependentCommand(ArenaMode.VariableTeams, FightState.AntiSpectate, "request", this);
new StateDependentCommand(ArenaMode.VariableTeams, FightState.AntiSpectate, "requests", this);
}
@Register
public void execute(Player player) {
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (!(sender instanceof Player)) return false;
Player player = (Player) sender;
FightPlayer fp = Fight.getFightPlayer(player);
if (fp == null || !(fp.isLeader() || fp.isLiving())) {
GUI.joinRequest(player);
return;
return false;
}
if (Commands.checkGetLeader(player) == null) return;
if (Commands.checkGetLeader(player) == null) return false;
GUI.chooseJoinRequests(player);
return false;
}
public static void onJoinRequest(Player player, JoinRequest request, BiConsumer<JoinRequest, FightTeam> handleJoinRequest) {
@@ -24,22 +24,32 @@ import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.fight.Fight;
import de.steamwar.fightsystem.record.PacketProcessor;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependentCommand;
import de.steamwar.linkage.Linked;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
@Linked
public class SkipCommand extends FightSWCommand {
public class SkipCommand implements CommandExecutor {
public SkipCommand() {
super(ArenaMode.AntiPrepare, ArenaMode.Replay.contains(Config.mode) ? FightState.All : FightState.TeamFix, "skip");
new StateDependentCommand(ArenaMode.AntiPrepare, ArenaMode.Replay.contains(Config.mode) ? FightState.All : FightState.TeamFix, "skip", this);
}
@Register
public void execute(Player player) {
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (!(sender instanceof Player)) {
return false;
}
Player player = (Player) sender;
if (PacketProcessor.isReplaying() && player.getUniqueId().equals(Fight.getBlueTeam().getDesignatedLeader())) {
PacketProcessor.currentReplay().skipToSubtitle();
} else {
Commands.toggleSkip(player);
}
return false;
}
}
@@ -21,18 +21,27 @@ package de.steamwar.fightsystem.commands;
import de.steamwar.fightsystem.ArenaMode;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependentCommand;
import de.steamwar.linkage.Linked;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
@Linked
public class StateCommand extends FightSWCommand {
public class StateCommand implements CommandExecutor {
public StateCommand() {
super(ArenaMode.Test, FightState.All, "state");
new StateDependentCommand(ArenaMode.Test, FightState.All, "state", this);
}
@Register
public void execute(Player player) {
GUI.state(player);
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (!(sender instanceof Player)) {
return false;
}
GUI.state((Player) sender);
return false;
}
}
@@ -22,18 +22,26 @@ package de.steamwar.fightsystem.commands;
import de.steamwar.fightsystem.ArenaMode;
import de.steamwar.fightsystem.fight.Fight;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependentCommand;
import de.steamwar.linkage.Linked;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
@Linked
public class TBCommand extends FightSWCommand {
public class TBCommand implements CommandExecutor {
public TBCommand() {
super(ArenaMode.Check, FightState.All, "resettb");
new StateDependentCommand(ArenaMode.Check, FightState.All, "resettb", this);
}
@Register
public void execute(Player player) {
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (!(sender instanceof Player)) {
return false;
}
Fight.getRedTeam().pasteSchem();
return false;
}
}
@@ -20,20 +20,34 @@ package de.steamwar.fightsystem.commands;
import de.steamwar.fightsystem.ArenaMode;
import de.steamwar.fightsystem.FightSystem;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependentCommand;
import de.steamwar.linkage.Linked;
import net.minecraft.server.MinecraftServer;
import org.bukkit.entity.Player;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
@Linked
public class TPSWarpCommand extends FightSWCommand {
public class TPSWarpCommand implements CommandExecutor {
public TPSWarpCommand() {
super(ArenaMode.Prepare, FightState.PostSchemSetup, "tpswarp", "tpslimit");
new StateDependentCommand(ArenaMode.Prepare, FightState.PostSchemSetup, "tpswarp", this);
new StateDependentCommand(ArenaMode.Prepare, FightState.PostSchemSetup, "tpslimit", this);
}
@Register(description = "TPSWARP_HELP")
public void execute(Player player, float tps) {
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
float tps;
try {
tps = Float.parseFloat(args[0]);
} catch (NumberFormatException | ArrayIndexOutOfBoundsException e) {
FightSystem.getMessage().send("TPSWARP_HELP", sender);
return false;
}
MinecraftServer.getServer().tickRateManager().setTickRate(tps);
FightSystem.getMessage().broadcastActionbar("TPSWARP_SET", tps);
return false;
}
}
@@ -19,39 +19,42 @@
package de.steamwar.fightsystem.commands;
import de.steamwar.command.SWCommand;
import de.steamwar.entity.CWireframe;
import de.steamwar.entity.REntityServer;
import de.steamwar.fightsystem.ArenaMode;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.OneShotStateDependent;
import de.steamwar.linkage.Linked;
import de.steamwar.fightsystem.FightSystem;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.entity.Player;
@Linked
public class TechareaCommand extends FightSWCommand {
private REntityServer entityServer = new REntityServer();
import java.util.HashMap;
import java.util.Map;
import java.util.UUID;
public class TechareaCommand extends SWCommand {
private final Map<UUID, REntityServer> servers = new HashMap<>();
public TechareaCommand() {
super(ArenaMode.Check, FightState.All, "techarea");
new OneShotStateDependent(ArenaMode.Check, FightState.All, () -> {
if (!entityServer.getEntities().isEmpty()) return;
super("techarea");
Bukkit.getScheduler().runTaskTimer(FightSystem.getPlugin(), () -> servers.forEach((uuid, rEntityServer) -> rEntityServer.tick()), 2, 2);
}
@Register
public void genericCommand(Player player) {
if (servers.containsKey(player.getUniqueId())) {
servers.get(player.getUniqueId()).close();
} else {
REntityServer server = new REntityServer();
CWireframe wireframe = new CWireframe(server);
wireframe.setPos1(Config.BlueInsetRegion.getMinLocation(Config.world));
wireframe.setPos2(Config.BlueInsetRegion.getMaxLocation(Config.world).subtract(1, 1, 1));
wireframe.setBlock(Material.RED_CONCRETE.createBlockData());
});
}
@Register
public void genericCommand(Player player) {
if (entityServer.getPlayers().contains(player)) {
entityServer.removePlayer(player);
} else {
entityServer.addPlayer(player);
server.addPlayer(player);
servers.put(player.getUniqueId(), server);
}
}
}
@@ -25,24 +25,27 @@ import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.FightSystem;
import de.steamwar.fightsystem.fight.Fight;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependentCommand;
import de.steamwar.linkage.Linked;
import de.steamwar.sql.SWException;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import java.io.StringWriter;
import java.util.Arrays;
import java.util.logging.Level;
@Linked
public class TechhiderbugCommand extends FightSWCommand {
public class TechhiderbugCommand implements CommandExecutor {
public TechhiderbugCommand() {
super(ArenaMode.All, FightState.All, "techhiderbug");
new StateDependentCommand(ArenaMode.All, FightState.All, "techhiderbug", this);
}
@Register
public void execute(Player player, String... args) {
@Override
public boolean onCommand(CommandSender sender, Command cmd, String alias, String[] args) {
StringWriter writer = new StringWriter();
try {
@@ -73,6 +76,7 @@ public class TechhiderbugCommand extends FightSWCommand {
Bukkit.getLogger().log(Level.SEVERE, "Error while generating bug report", e);
}
SWException.log("Techhider-Bug reported by " + player.getName() + ": " + Arrays.toString(args), writer.toString());
SWException.log("Techhider-Bug reported by " + sender.getName() + ": " + Arrays.toString(args), writer.toString());
return false;
}
}
@@ -23,20 +23,28 @@ import de.steamwar.fightsystem.ArenaMode;
import de.steamwar.fightsystem.fight.Fight;
import de.steamwar.fightsystem.fight.FightWorld;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependentCommand;
import de.steamwar.linkage.Linked;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
@Linked
public class WGCommand extends FightSWCommand {
public class WGCommand implements CommandExecutor {
public WGCommand() {
super(ArenaMode.Check, FightState.All, "resetwg");
new StateDependentCommand(ArenaMode.Check, FightState.All, "resetwg", this);
}
@Register
public void execute(Player player) {
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (!(sender instanceof Player)) {
return false;
}
FightWorld.resetWorld();
Fight.getBlueTeam().pasteSchem();
Fight.getRedTeam().pasteSchem();
return false;
}
}
@@ -25,34 +25,49 @@ import de.steamwar.fightsystem.FightSystem;
import de.steamwar.fightsystem.fight.Fight;
import de.steamwar.fightsystem.fight.FightTeam;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependentCommand;
import de.steamwar.linkage.Linked;
import de.steamwar.sql.SteamwarUser;
import net.md_5.bungee.api.ChatMessageType;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
@Linked
public class WinCommand extends FightSWCommand {
public class WinCommand implements CommandExecutor {
public WinCommand() {
super(ArenaMode.Event, FightState.Ingame, "win");
new StateDependentCommand(ArenaMode.Event, FightState.Ingame, "win", this);
}
@Override
protected boolean hasPerm(Player player, SteamwarUser user) {
return Config.isReferee(player);
}
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (!(sender instanceof Player)) {
return false;
}
Player p = (Player) sender;
@Register
public void execute(@Validator Player player, String teamName) {
if (teamName.equalsIgnoreCase("tie")) {
if (!Config.isReferee(p)) {
FightSystem.getMessage().sendPrefixless("NOT_FIGHTLEADER", p, ChatMessageType.ACTION_BAR);
return false;
}
if (args.length == 0) {
FightSystem.getMessage().sendPrefixless("WIN_HELP", p);
return false;
}
if (args[0].equalsIgnoreCase("tie")) {
FightSystem.setSpectateState(null, "Referee", "WIN_FIGHTLEADER");
return;
return false;
}
for (FightTeam team : Fight.teams()) {
if (teamName.equalsIgnoreCase(team.getName())) {
if (args[0].equalsIgnoreCase(team.getName())) {
FightSystem.setSpectateState(team, "Referee", "WIN_FIGHTLEADER");
return;
return false;
}
}
return false;
}
}
@@ -25,7 +25,6 @@ import de.steamwar.fightsystem.FightSystem;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependentListener;
import de.steamwar.linkage.Linked;
import de.steamwar.sql.GameModeConfig;
import de.steamwar.sql.SchematicNode;
import de.steamwar.sql.SteamwarUser;
import de.steamwar.sql.UserPerm;
@@ -45,28 +44,14 @@ public class Check implements Listener {
new StateDependentListener(ArenaMode.Check, FightState.All, this);
}
private boolean checkPermission(SteamwarUser user, SchematicNode schematic) {
GameModeConfig<Object, String> gameModeConfig = GameModeConfig.getAll().stream()
.filter(gmc -> gmc.Schematic.Type != null && gmc.Schematic.Type.checkType() != null && schematic.getSchemtype().name().equals(gmc.Schematic.Type.checkType().name()))
.findFirst()
.orElse(null);
if (gameModeConfig == null) gameModeConfig = GameModeConfig.getDefaults();
return checkPermission(user, gameModeConfig);
}
public static boolean checkPermission(SteamwarUser user, GameModeConfig gameModeConfig) {
if (user.hasPerm(UserPerm.ADMINISTRATION)) return true;
if (gameModeConfig.Checkers.isEmpty() && user.hasPerm(UserPerm.CHECK)) return true;
return gameModeConfig.Checkers.contains(user.getId());
}
@EventHandler
public void onJoin(PlayerJoinEvent e) {
Player player = e.getPlayer();
SteamwarUser user = SteamwarUser.get(player.getUniqueId());
if (user.hasPerm(UserPerm.CHECK)) return;
SchematicNode schem = SchematicNode.getSchematicNode(Config.CheckSchemID);
if (checkPermission(user, schem)) return;
if (user.getId() == schem.getOwner()) return;
FightSystem.getMessage().send("CHECK_JOIN_DENIED", player);
@@ -1,7 +1,7 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
@@ -31,16 +31,17 @@ import de.steamwar.linkage.Linked;
import net.md_5.bungee.api.ChatMessageType;
import org.bukkit.GameMode;
import org.bukkit.Material;
import org.bukkit.Tag;
import org.bukkit.block.Block;
import org.bukkit.block.data.type.Dispenser;
import org.bukkit.block.data.type.DriedGhast;
import org.bukkit.entity.Player;
import org.bukkit.entity.TNTPrimed;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.block.*;
import org.bukkit.event.block.BlockBreakEvent;
import org.bukkit.event.block.BlockDispenseEvent;
import org.bukkit.event.block.BlockFromToEvent;
import org.bukkit.event.block.BlockPlaceEvent;
import org.bukkit.event.entity.EntityExplodeEvent;
import org.bukkit.event.entity.FoodLevelChangeEvent;
import org.bukkit.event.entity.PlayerDeathEvent;
@@ -257,16 +258,4 @@ public class Permanent implements Listener {
event.setCancelled(true);
FightSystem.getMessage().sendPrefixless("NO_BLOCK_BREAK", event.getPlayer(), ChatMessageType.ACTION_BAR);
}
/**
* Prevents Dried Ghast from spawning and plants from growing
*/
@EventHandler
public void onBlockGrow(BlockGrowEvent event) {
var type = event.getBlock().getType();
if (event.getBlock().getBlockData() instanceof DriedGhast || Tag.CROPS.isTagged(type) || Tag.SAPLINGS.isTagged(type)) {
event.setCancelled(true);
}
}
}
@@ -72,9 +72,6 @@ public class WaterRemover implements Listener {
@EventHandler
public void handleEntityExplode(EntityExplodeEvent event) {
if (event.getEntityType() == EntityType.WIND_CHARGE && !Config.GameModeConfig.Arena.WindchargesDestroyWater) {
return;
}
event.setYield(0); //No drops (additionally to world config)
FightTeam spawn = tnt.remove(event.getEntity().getEntityId());
@@ -1,44 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.listener;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependentListener;
import de.steamwar.linkage.Linked;
import org.bukkit.entity.EntityType;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.EntityExplodeEvent;
@Linked
public class WindchargeInteractionDisabler implements Listener {
public WindchargeInteractionDisabler() {
new StateDependentListener(!Config.GameModeConfig.Arena.WindchargesInteractWithBlocks, FightState.Running, this);
}
@EventHandler(priority = EventPriority.HIGHEST)
public void handleEntityExplode(EntityExplodeEvent event) {
if (event.getEntityType() != EntityType.WIND_CHARGE) return;
event.blockList().clear();
}
}
@@ -23,14 +23,14 @@ import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependentTask;
import de.steamwar.linkage.Linked;
import net.minecraft.world.entity.projectile.windcharge.WindCharge;
import org.bukkit.Location;
import org.bukkit.entity.WindCharge;
@Linked
public class WindchargeStopper {
public WindchargeStopper() {
new StateDependentTask(!Config.GameModeConfig.Arena.WindchargesCanCrossMiddle, FightState.Running, this::run, 1, 1);
new StateDependentTask(true, FightState.Running, this::run, 1, 1);
}
private static final int middleLine = Config.SpecSpawn.getBlockZ();
@@ -39,13 +39,13 @@ public class WindchargeStopper {
private void run() {
Recording.iterateOverEntities(windChargeClass::isInstance, entity -> {
Location nextlocation = entity.getLocation().add(entity.getVelocity());
Location location = entity.getLocation();
Location prevLocation = location.clone().subtract(entity.getVelocity());
boolean passedMiddle = nextlocation.getBlockZ() >= middleLine && location.getBlockZ() <= middleLine ||
nextlocation.getBlockZ() <= middleLine && location.getBlockZ() >= middleLine;
boolean passedMiddle = location.getBlockZ() > middleLine && prevLocation.getBlockZ() > middleLine ||
location.getBlockZ() < middleLine && prevLocation.getBlockZ() < middleLine;
if (passedMiddle) {
if (!passedMiddle) {
entity.remove();
}
});
@@ -20,7 +20,7 @@
package de.steamwar.fightsystem.record;
import com.sk89q.worldedit.extent.clipboard.Clipboard;
import de.steamwar.core.worldedit.WorldEditWrapper;
import de.steamwar.core.WorldEditWrapper;
import de.steamwar.entity.REntity;
import de.steamwar.entity.REntityServer;
import de.steamwar.entity.RPlayer;
@@ -19,7 +19,6 @@
package de.steamwar.fightsystem.states;
import de.steamwar.fightsystem.commands.FightSWCommand;
import lombok.Getter;
import java.util.*;
@@ -63,7 +62,6 @@ public enum FightState {
}
public static void setFightState(FightState state) {
if (fightState.equals(state)) return;
fightState = state;
for (Map.Entry<IStateDependent, Boolean> feature : stateDependentFeatures.entrySet()) {
@@ -79,7 +77,6 @@ public enum FightState {
feature.setValue(false);
}
}
FightSWCommand.postFightStateChange();
}
public static boolean setup() {
@@ -0,0 +1,58 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.states;
import de.steamwar.fightsystem.ArenaMode;
import de.steamwar.fightsystem.FightSystem;
import net.md_5.bungee.api.ChatMessageType;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.PluginCommand;
import java.util.Set;
public class StateDependentCommand extends StateDependent {
private static final CommandExecutor unavailable = (sender, cmd, s, strings) -> {
FightSystem.getMessage().sendPrefixless("COMMAND_CURRENTLY_UNAVAILABLE", sender, ChatMessageType.ACTION_BAR);
return false;
};
private final PluginCommand command;
private final CommandExecutor executor;
public StateDependentCommand(Set<ArenaMode> mode, Set<FightState> states, String name, CommandExecutor executor) {
super(mode, states);
this.executor = executor;
this.command = FightSystem.getPlugin().getCommand(name);
assert command != null;
disable();
register();
}
@Override
public void enable() {
command.setExecutor(executor);
}
@Override
public void disable() {
command.setExecutor(unavailable);
}
}
+19 -1
View File
@@ -10,4 +10,22 @@ depend:
- WorldEdit
api-version: "1.13"
commands:
commands:
ak:
request:
requests:
fightinfo:
leave:
ready:
kit:
remove:
lockschem:
state:
skip:
win:
resetwg:
resettb:
tpslimit:
tpswarp:
techhiderbug:
unrank:
-12
View File
@@ -53,15 +53,3 @@ tasks.register<FightServer>("WarGear21") {
config = "WarGear21.yml"
jar = "/jars/paper-1.21.6.jar"
}
tasks.register<FightServer>("WarShip21") {
group = "run"
description = "Run a WarShip 1.21 Fight Server"
dependsOn(":SpigotCore:shadowJar")
dependsOn(":FightSystem:shadowJar")
dependsOn(":KotlinCore:shadowJar")
template = "WarShip21"
worldName = "arenas/Artic"
config = "WarShip21.yml"
jar = "/jars/paper-1.21.6.jar"
}
-8
View File
@@ -1,5 +1,3 @@
import org.jetbrains.kotlin.gradle.tasks.KotlinCompile
/*
* This file is a part of the SteamWar software.
*
@@ -36,7 +34,6 @@ dependencies {
compileOnly(libs.paperapi)
compileOnly(project(":SpigotCore"))
implementation(libs.coroutinesCore)
implementation(libs.exposedCore)
implementation(libs.exposedDao)
implementation(libs.exposedJdbc)
@@ -44,8 +41,3 @@ dependencies {
implementation(libs.mysql)
implementation("org.slf4j:slf4j-simple:2.0.17")
}
val compileKotlin: KotlinCompile by tasks
compileKotlin.compilerOptions {
freeCompilerArgs.set(listOf("-XXLanguage:+ContextParameters"))
}
@@ -1,90 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.kotlin.ui
import kotlinx.coroutines.CoroutineScope
import kotlinx.coroutines.Dispatchers
import kotlinx.coroutines.ExperimentalForInheritanceCoroutinesApi
import kotlinx.coroutines.SupervisorJob
import kotlinx.coroutines.flow.FlowCollector
import kotlinx.coroutines.flow.MutableStateFlow
import kotlinx.coroutines.flow.StateFlow
import kotlinx.coroutines.flow.drop
import kotlinx.coroutines.flow.launchIn
import kotlinx.coroutines.flow.onEach
import kotlin.reflect.KProperty
private val uiStateScope = CoroutineScope(SupervisorJob() + Dispatchers.Unconfined)
context(render: StateFlowListener)
fun <T> StateFlow<T>.listen(): StateFlow<T> {
render.track(this) {
drop(1).onEach { render.update() }.launchIn(uiStateScope)
}
return this
}
context(render: StateFlowListener)
fun <T> MutableStateFlow<T>.listen(): MutableStateFlow<T> {
render.track(this) {
drop(1).onEach { render.update() }.launchIn(uiStateScope)
}
return this
}
fun <T> StateFlow<T>.listen(callback: (T) -> Unit): () -> Unit {
callback(value)
val job = drop(1).onEach { callback(it) }.launchIn(uiStateScope)
return { job.cancel() }
}
operator fun <T> StateFlow<T>.getValue(thisRef: Any?, property: KProperty<*>): T = value
operator fun <T> MutableStateFlow<T>.setValue(thisRef: Any?, property: KProperty<*>, value: T) {
this.value = value
}
fun <T, R> StateFlow<T>.map(mapper: (T) -> R): StateFlow<R> = MappedStateFlow(this, mapper)
@OptIn(ExperimentalForInheritanceCoroutinesApi::class)
private class MappedStateFlow<T, R>(
private val parent: StateFlow<T>,
private val mapper: (T) -> R,
): StateFlow<R> {
override val replayCache: List<R>
get() = listOf(value)
override val value: R
get() = mapper(parent.value)
override suspend fun collect(collector: FlowCollector<R>): Nothing {
var initialized = false
var previous: Any? = null
parent.collect {
val mapped = mapper(it)
if (!initialized || previous != mapped) {
initialized = true
previous = mapped
collector.emit(mapped)
}
}
}
}
@@ -1,55 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.kotlin.ui
import de.steamwar.kotlin.ui.context.WindowContext
import org.bukkit.entity.Player
import org.bukkit.event.inventory.InventoryType
abstract class UIInventory(val player: Player): StateFlowListener() {
var window: UIWindow? = null
abstract fun view()
fun open() {
if (window == null) {
view()
assert(window != null) { "View method must create a inventory" }
}
window!!.open()
}
fun render() {
window?.onClose()
window = null
open()
}
override fun update() = render()
protected fun inventory(size: Int, title: String, init: WindowContext.() -> Unit) {
window = UIWindow(size, title, player, init)
}
protected fun inventory(type: InventoryType, title: String, init: WindowContext.() -> Unit) {
window = UIWindow(type, title, player, init)
}
}
@@ -1,91 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.kotlin.ui
import de.steamwar.kotlin.KotlinCore
import de.steamwar.kotlin.ui.context.WindowContext
import net.kyori.adventure.text.Component
import org.bukkit.Bukkit
import org.bukkit.entity.Player
import org.bukkit.event.EventHandler
import org.bukkit.event.Listener
import org.bukkit.event.inventory.ClickType
import org.bukkit.event.inventory.InventoryClickEvent
import org.bukkit.event.inventory.InventoryCloseEvent
import org.bukkit.event.inventory.InventoryType
import org.bukkit.inventory.Inventory
import org.bukkit.inventory.InventoryHolder
import org.bukkit.inventory.InventoryView
class UIWindow(val player: Player, val render: WindowContext.() -> Unit): InventoryHolder {
val onClicks = mutableMapOf<Int, (event: InventoryClickEvent) -> Unit>()
private var updating = false
lateinit var bukkitInv: Inventory
private set
val context by lazy { WindowContext(this) }
constructor(size: Int, title: String, player: Player, render: WindowContext.() -> Unit): this(player, render) {
bukkitInv = KotlinCore.plugin.server.createInventory(this, size * 9, Component.translatable(title))
}
constructor(type: InventoryType, title: String, player: Player, render: WindowContext.() -> Unit): this(player, render) {
assert(type != InventoryType.CHEST) { "Chest inventories should use the constructor with size" }
bukkitInv = KotlinCore.plugin.server.createInventory(this, type, Component.translatable(title))
}
fun open() {
render(context)
player.openInventory(bukkitInv)
}
fun onClose() {
if (updating) return
onClicks.clear()
context.destroy()
}
override fun getInventory() = bukkitInv
companion object : Listener {
init {
Bukkit.getPluginManager().registerEvents(this, KotlinCore.plugin)
}
@EventHandler
fun onInventoryClick(event: InventoryClickEvent) {
val window = event.inventory.holder
if (window is UIWindow) {
event.isCancelled = true
if (window.context.skipDoubleClick && event.click == ClickType.DOUBLE_CLICK) return
window.onClicks[event.slot]?.invoke(event)
}
}
@EventHandler
fun onInventoryClose(event: InventoryCloseEvent) {
val window = event.inventory.holder
if (window is UIWindow) {
window.onClose()
}
}
}
}
@@ -1,66 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.kotlin.ui.components
import de.steamwar.kotlin.ui.StateFlowListener
import de.steamwar.kotlin.ui.RenderMarker
import de.steamwar.kotlin.ui.RenderObject
import de.steamwar.kotlin.ui.context.GroupContext
import de.steamwar.kotlin.ui.context.RenderParent
import org.bukkit.Material
import org.bukkit.event.inventory.InventoryClickEvent
import org.bukkit.inventory.ItemStack
@RenderMarker
class ItemContext(val parent: RenderParent, val renderFunc: ItemContext.() -> Unit): RenderObject, StateFlowListener() {
override fun update() {
val oldX = x
val oldY = y
render()
if (oldX != x || oldY != y) {
parent.resetSlot(oldX, oldY)
}
}
override fun destroy() {
super.destroy()
parent.resetSlot(x, y)
}
override fun render() {
renderFunc(this)
parent.renderItem(x, y, item, onClick)
}
init {
render()
}
var item: ItemStack = ItemStack.of(Material.AIR)
var onClick: (event: InventoryClickEvent) -> Unit = {}
var x: Int = 0
var y: Int = 0
fun onClick(func: (event: InventoryClickEvent) -> Unit) {
onClick = func
}
}
fun GroupContext.item(init: ItemContext.() -> Unit) = children.add(ItemContext(this, init))
@@ -1,65 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.kotlin.ui.context
import de.steamwar.kotlin.ui.StateFlowListener
import de.steamwar.kotlin.ui.RenderMarker
import de.steamwar.kotlin.ui.RenderObject
import org.bukkit.event.inventory.InventoryClickEvent
import org.bukkit.inventory.ItemStack
@RenderMarker
open class GroupContext(val parent: RenderParent?, val init: GroupContext.() -> Unit): StateFlowListener(), RenderObject, RenderParent {
val children = mutableListOf<RenderObject>()
val updatedSlots = mutableSetOf<Pair<Int, Int>>()
override fun update() = render()
override fun destroy() {
children.forEach { it.destroy() }
super.destroy()
}
init {
init(this)
}
override fun renderItem(x: Int, y: Int, item: ItemStack, onClick: (event: InventoryClickEvent) -> Unit) {
updatedSlots.add(x to y)
parent?.renderItem(x, y, item, onClick)
}
override fun resetSlot(x: Int, y: Int) {
parent?.resetSlot(x, y)
}
fun group(init: GroupContext.() -> Unit) {
children.add(GroupContext(this, init))
}
override fun render() {
children.forEach { it.destroy() }
children.clear()
val oldUpdatedSlots = updatedSlots.toList()
updatedSlots.clear()
init(this)
(oldUpdatedSlots - updatedSlots).forEach { resetSlot(it.first, it.second) }
}
}
@@ -1,29 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.kotlin.ui.context
import org.bukkit.event.inventory.InventoryClickEvent
import org.bukkit.inventory.ItemStack
interface RenderParent {
fun renderItem(x: Int, y: Int, item: ItemStack, onClick: (event: InventoryClickEvent) -> Unit)
fun resetSlot(x: Int, y: Int)
}
@@ -1,54 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.kotlin.ui.context
import de.steamwar.kotlin.ui.RenderMarker
import de.steamwar.kotlin.ui.UIWindow
import org.bukkit.Material
import org.bukkit.event.inventory.InventoryClickEvent
import org.bukkit.event.inventory.InventoryType
import org.bukkit.inventory.ItemStack
@RenderMarker
class WindowContext(val window: UIWindow): GroupContext(null, {}) {
override fun renderItem(x: Int, y: Int, item: ItemStack, onClick: (event: InventoryClickEvent) -> Unit) {
val slot = calculateSlot(x, y)
window.bukkitInv.setItem(slot, item)
window.onClicks[slot] = onClick
}
override fun resetSlot(x: Int, y: Int) {
val slot = calculateSlot(x, y)
window.bukkitInv.setItem(slot, ItemStack.of(Material.AIR))
window.onClicks.remove(slot)
}
private fun calculateSlot(x: Int, y: Int) = when (window.inventory.type) {
InventoryType.DROPPER, InventoryType.DISPENSER -> x + y * 3
InventoryType.HOPPER -> x
else -> x + y * 9
}
fun outsideClick(click: (event: InventoryClickEvent) -> Unit) {
window.onClicks[-999] = click
}
var skipDoubleClick = true
}
@@ -1,50 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.kotlin.util
import net.kyori.adventure.text.Component
import org.bukkit.Bukkit
import org.bukkit.Material
import org.bukkit.enchantments.Enchantment
import org.bukkit.inventory.ItemFlag
import org.bukkit.inventory.ItemStack
import org.bukkit.inventory.meta.SkullMeta
import org.bukkit.inventory.meta.components.CustomModelDataComponent
fun ItemStack.count(count: Int) = apply { amount = count }
fun ItemStack.name(name: Component) = apply { itemMeta = itemMeta.also { it.displayName(name) } }
fun ItemStack.lored(lore: List<Component>) = apply { itemMeta = itemMeta.also { it.lore(lore) } }
fun String.asMaterial(): Material = Material.matchMaterial(this) ?: Material.BARRIER
fun skull(owner: String): ItemStack = ItemStack(Material.PLAYER_HEAD)
.also {
it.editMeta(SkullMeta::class.java) {
it.playerProfile = Bukkit.getOfflinePlayer(owner.trimStart('.')).playerProfile.also { pp -> pp.complete() }
}
}
fun ItemStack.hideAttributes() = apply { itemMeta = itemMeta.also { it.addItemFlags(*ItemFlag.entries.toTypedArray()) } }
fun ItemStack.enchanted() = apply { itemMeta = itemMeta.also { it.addEnchant(Enchantment.UNBREAKING, 10, true) } }
fun ItemStack.customModelData(model: CustomModelDataComponent) = apply { itemMeta = itemMeta.also { it.setCustomModelDataComponent(model) } }
-1
View File
@@ -42,7 +42,6 @@ tasks.register<DevServer>("DevLobby") {
group = "run"
description = "Run a Dev Lobby"
dependsOn(":SpigotCore:shadowJar")
dependsOn(":KotlinCore:shadowJar")
dependsOn(":LobbySystem:jar")
template = "Lobby21"
worldName = "Lobby"
@@ -20,6 +20,7 @@
package de.steamwar.lobby.boatrace;
import de.steamwar.entity.REntity;
import de.steamwar.entity.REntityAction;
import de.steamwar.entity.REntityServer;
import de.steamwar.entity.RInteraction;
import de.steamwar.lobby.LobbySystem;
@@ -35,7 +36,6 @@ import org.bukkit.entity.Boat;
import org.bukkit.entity.Entity;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.Player;
import org.bukkit.entity.boat.*;
import org.bukkit.event.EventHandler;
import org.bukkit.event.HandlerList;
import org.bukkit.event.Listener;
@@ -44,7 +44,6 @@ import org.bukkit.event.vehicle.VehicleMoveEvent;
import org.bukkit.scheduler.BukkitTask;
import java.util.EventListener;
import java.util.Random;
import static de.steamwar.lobby.util.LeaderboardManager.renderTime;
@@ -62,11 +61,11 @@ public class BoatRace implements EventListener, Listener {
static {
boatNpcServer = new REntityServer();
new REntity(boatNpcServer, EntityType.VILLAGER, BoatRacePositions.NPC);
RInteraction interaction = new RInteraction(boatNpcServer, BoatRacePositions.NPC.clone());
RInteraction interaction = new RInteraction(boatNpcServer, BoatRacePositions.NPC.clone().subtract(0.5, 0, 0.5));
interaction.setInteractionHeight(1.95f);
interaction.setCallback((player, entity, action) -> {
Bukkit.getWorlds().get(0).getEntities().stream().filter(e -> e.getType() == EntityType.END_CRYSTAL).forEach(Entity::remove);
if (!oneNotStarted) {
if (action == REntityAction.INTERACT && !oneNotStarted) {
oneNotStarted = true;
new BoatRace(player);
}
@@ -154,24 +153,10 @@ public class BoatRace implements EventListener, Listener {
oneNotStarted = false;
}
private final Class<? extends Boat>[] boatClasses = new Class[]{
AcaciaBoat.class,
BambooRaft.class,
BirchBoat.class,
CherryBoat.class,
DarkOakBoat.class,
JungleBoat.class,
MangroveBoat.class,
OakBoat.class,
PaleOakBoat.class,
SpruceBoat.class,
};
private final Random random = new Random();
public BoatRace(Player player) {
this.player = player;
boat = Bukkit.getWorlds().get(0).spawn(BoatRacePositions.START, boatClasses[random.nextInt(boatClasses.length)]);
boat = Bukkit.getWorlds().get(0).spawn(BoatRacePositions.START, Boat.class);
// boat.setBoatType(Boat.Type.values()[new Random().nextInt(Boat.Type.values().length)]);
boat.addPassenger(player);
bossBar = Bukkit.createBossBar("", BarColor.BLUE, BarStyle.SOLID);
task = Bukkit.getScheduler().runTaskTimer(LobbySystem.getInstance(), () -> {
@@ -42,10 +42,7 @@ import java.awt.image.BufferedImage;
import java.awt.image.WritableRaster;
import java.io.File;
import java.io.IOException;
import java.time.LocalDateTime;
import java.time.Month;
import java.util.*;
import java.util.concurrent.atomic.AtomicReference;
public class CustomMap implements Listener {
@@ -59,7 +56,7 @@ public class CustomMap implements Listener {
new Vector(2346, 45, 1297), new Vector(2345, 45, 1297), new Vector(2344, 45, 1297), new Vector(2343, 45, 1297), new Vector(2342, 45, 1297), new Vector(2341, 45, 1297), new Vector(2340, 45, 1297)
);
private static final CustomMap RIGHT = new CustomMap(new File(System.getProperty("user.home") + "/lobbyBanner/right/"),
private static final CustomMap RIGHT = new CustomMap(new File(System.getProperty("user.home") + "/lobbyBanner/right.png"),
new Vector(2330, 48, 1297), new Vector(2329, 48, 1297), new Vector(2328, 48, 1297), new Vector(2327, 48, 1297), new Vector(2326, 48, 1297), new Vector(2325, 48, 1297), new Vector(2324, 48, 1297),
new Vector(2330, 47, 1297), new Vector(2329, 47, 1297), new Vector(2328, 47, 1297), new Vector(2327, 47, 1297), new Vector(2326, 47, 1297), new Vector(2325, 47, 1297), new Vector(2324, 47, 1297),
new Vector(2330, 46, 1297), new Vector(2329, 46, 1297), new Vector(2328, 46, 1297), new Vector(2327, 46, 1297), new Vector(2326, 46, 1297), new Vector(2325, 46, 1297), new Vector(2324, 46, 1297),
@@ -69,52 +66,30 @@ public class CustomMap implements Listener {
private File mapFile;
private Map<Vector, Integer> itemFrameIndex = new HashMap<>();
private ItemFrame[] itemFrames;
private boolean update = true;
private long lastModified = Long.MAX_VALUE;
public CustomMap(File mapFileOrDirectory, Vector... itemFrames) {
this.mapFile = mapFileOrDirectory;
public CustomMap(File mapFile, Vector... itemFrames) {
this.mapFile = mapFile;
this.itemFrames = new ItemFrame[itemFrames.length];
for (int i = 0; i < itemFrames.length; i++) {
itemFrameIndex.put(itemFrames[i], i);
}
if (mapFileOrDirectory.isDirectory()) {
AtomicReference<Month> lastMonth = new AtomicReference<>(LocalDateTime.now().getMonth());
AtomicReference<Long> lastModified = new AtomicReference<>(Long.MAX_VALUE);
Bukkit.getScheduler().runTaskTimer(LobbySystem.getInstance(), () -> {
long modified = mapFileOrDirectory.lastModified();
Month current = LocalDateTime.now().getMonth();
if (modified > lastModified.get() || !current.equals(lastMonth.get()) || update) {
lastModified.set(modified);
lastMonth.set(current);
update = false;
this.mapFile = new File(mapFileOrDirectory, current.getValue() + ".png");
update();
}
}, 200L, 1200L);
} else {
AtomicReference<Long> lastModified = new AtomicReference<>(Long.MAX_VALUE);
Bukkit.getScheduler().runTaskTimer(LobbySystem.getInstance(), () -> {
long modified = mapFileOrDirectory.lastModified();
if (modified > lastModified.get() || update) {
lastModified.set(modified);
update = false;
update();
}
}, 200L, 200L);
}
Bukkit.getPluginManager().registerEvents(this, LobbySystem.getInstance());
}
private void update() {
System.out.println("Updating Banner: " + mapFile.getName());
Bukkit.getScheduler().runTaskAsynchronously(LobbySystem.getInstance(), () -> {
try {
run();
} catch (IOException e) {
// Ignore
Bukkit.getScheduler().runTaskTimer(LobbySystem.getInstance(), () -> {
long modified = mapFile.lastModified();
if (modified > lastModified) {
lastModified = modified;
System.out.println("Updating Banner: " + mapFile.getName());
Bukkit.getScheduler().runTaskAsynchronously(LobbySystem.getInstance(), () -> {
try {
run();
} catch (IOException e) {
// Ignore
}
});
}
});
}, 200L, 200L);
Bukkit.getPluginManager().registerEvents(this, LobbySystem.getInstance());
}
@EventHandler
@@ -126,7 +101,7 @@ public class CustomMap implements Listener {
if (itemFrameIndex.containsKey(vector)) {
if (itemFrames[itemFrameIndex.get(vector)] != null) continue;
itemFrames[itemFrameIndex.get(vector)] = itemFrame;
update = true;
lastModified = 0;
ItemStack itemStack = new ItemStack(Material.FILLED_MAP, 1);
MapMeta mapMeta = (MapMeta) itemStack.getItemMeta();
+1 -11
View File
@@ -29,15 +29,5 @@ dependencies {
compileOnly(libs.paperapi)
compileOnly(libs.nms)
compileOnly(libs.fawe)
}
tasks.register<FightServer>("MissileWars21") {
group = "run"
description = "Run a 1.21 Dev MissileWars"
dependsOn(":SpigotCore:shadowJar")
dependsOn(":MissileWars:jar")
template = "MissileWars"
worldName = "Great_Wall"
jar = "/jars/paper-1.21.6.jar"
compileOnly(libs.worldedit)
}
@@ -69,7 +69,6 @@ public class CustomItem extends SpecialItem {
}
for (File itemFile : Objects.requireNonNull(itemsFolder.listFiles())) {
if (!itemFile.canRead() || !itemFile.isFile()) continue;
if (!itemFile.getName().endsWith(".json")) continue;
try {
JsonObject jsonObject = new JsonParser().parse(new FileReader(itemFile)).getAsJsonObject();
new CustomItem(new ScriptedItem(jsonObject));
@@ -30,8 +30,6 @@ import com.sk89q.worldedit.function.operation.Operations;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.math.transform.AffineTransform;
import com.sk89q.worldedit.session.ClipboardHolder;
import com.sk89q.worldedit.util.SideEffect;
import com.sk89q.worldedit.util.SideEffectSet;
import com.sk89q.worldedit.world.World;
import com.sk89q.worldedit.world.block.BlockTypes;
import de.steamwar.misslewars.MissileWars;
@@ -111,17 +109,11 @@ public class Missile extends SpecialItem {
v = aT.apply(v.toVector3()).toBlockPoint();
v = v.add(location.getBlockX(), location.getBlockY(), location.getBlockZ());
EditSession e = WorldEdit.getInstance().getEditSessionFactory()
.getEditSession(world, -1);
e.setSideEffectApplier(SideEffectSet.defaults()
.with(SideEffect.NEIGHBORS, SideEffect.State.ON)
.with(SideEffect.LIGHTING, SideEffect.State.ON)
.with(SideEffect.UPDATE, SideEffect.State.ON));
EditSession e = WorldEdit.getInstance().getEditSessionFactory().getEditSession(world, -1);
ClipboardHolder ch = new ClipboardHolder(clipboard);
ch.setTransform(aT);
Operations.completeBlindly(ch.createPaste(e).to(v).ignoreAirBlocks(true).build());
e.flushSession();
return true;
}
@@ -25,7 +25,6 @@ import de.steamwar.misslewars.scripts.RunnableScriptEvent;
import de.steamwar.misslewars.scripts.ScriptedItem;
import de.steamwar.misslewars.scripts.utils.EntityUtils;
import de.steamwar.misslewars.scripts.utils.EntityUtils.ScriptShortcut;
import org.bukkit.Material;
import org.bukkit.entity.Projectile;
public class LaunchScript implements RunnableScript {
@@ -75,11 +75,6 @@ public class EntityUtils {
});
case "arrow":
return new ScriptShortcut<>(Arrow.class, (jsonObject, entity, runnableScriptEvent) -> setProjectileOptions(entity, jsonObject));
case "windcharge":
return new ScriptShortcut<>(WindCharge.class, (jsonObject, entity, runnableScriptEvent) -> {
setFireballOptions(entity, jsonObject);
entity.setDirection(runnableScriptEvent.getLocation().getDirection());
});
}
return null;
}
@@ -269,7 +269,7 @@ AUTO_CHECKER_RESULT_DEFUNCT_NBT = §7Defunct NBT: §7[{0}, {1}, {2}]
AUTO_CHECKER_RESULT_DESIGN_BLOCK = §7{0} in Design: [{1}, {2}, {3}]
AUTO_CHECKER_RESULT_ENTITY = §7Entity: §7[{0}, {1}, {2}]
AUTO_CHECKER_RESULT_RECORD = §7Record: §c[{0}, {1}, {2}]
AUTO_CHECKER_RESULT_TOO_MANY_INVENTORY_ITEMS = §7{6}: §c[{0}, {1}, {2}]§7, §c{3}x {5}§7, Max: §e{4}
AUTO_CHECKER_RESULT_TOO_MANY_DISPENSER_ITEMS = §7Dispenser: §c[{0}, {1}, {2}]§7, §c{3} §7items, Max: §e{4}
AUTO_CHECKER_RESULT_FORBIDDEN_ITEM_NBT = §7Forbidden Item NBT: [{0}, {1}, {2}] -> §c{3}
AUTO_CHECKER_RESULT_TELEPORT_HERE = §7Teleport to block
AUTO_CHECKER_RESULT_AFTER_DEADLINE = §cThe deadline has expired: {0}
@@ -248,7 +248,7 @@ AUTO_CHECKER_RESULT_FORBIDDEN_ITEM = §7Verbotener gegenstand: [{0}, {1}, {2}] -
AUTO_CHECKER_RESULT_DEFUNCT_NBT = §7Keine NBT-Daten: §c[{0}, {1}, {2}]
AUTO_CHECKER_RESULT_DESIGN_BLOCK = §7{0} im Design: [{1}, {2}, {3}]
AUTO_CHECKER_RESULT_RECORD = §7Schallplatte: §c[{0}, {1}, {2}]
AUTO_CHECKER_RESULT_TOO_MANY_INVENTORY_ITEMS = §7{6}: §c[{0}, {1}, {2}]§7, §c{3}x {5}§7, Max: §e{4}
AUTO_CHECKER_RESULT_TOO_MANY_DISPENSER_ITEMS = §7Dispenser: §c[{0}, {1}, {2}]§7, §c{3} §7gegenstände, Max: §e{4}
AUTO_CHECKER_RESULT_FORBIDDEN_ITEM_NBT = §7Verbotene NBT-Daten: [{0}, {1}, {2}] -> §c{3}
AUTO_CHECKER_RESULT_TELEPORT_HERE = §7Zum block teleportieren
AUTO_CHECKER_RESULT_AFTER_DEADLINE = §cDer einsendeschluss ist bereits vorbei: {0}
@@ -37,27 +37,17 @@ public class AutoChecker {
public static final AutoChecker impl = new AutoChecker();
public AutoCheckerResult check(Clipboard clipboard, GameModeConfig<Material, String> type) {
return AutoCheckerResult.builder()
.type(type)
.height(clipboard.getDimensions().y())
.width(clipboard.getDimensions().x())
.depth(clipboard.getDimensions().z())
.blockScanResult(scan(clipboard, type))
.entities(
clipboard.getEntities().stream()
.map(Entity::getLocation)
.map(blockVector3 -> new BlockPos(blockVector3.getBlockX(), blockVector3.getBlockY(), blockVector3.getBlockZ()))
.collect(Collectors.toList()))
return AutoCheckerResult.builder().type(type).height(clipboard.getDimensions().x()).width(clipboard.getDimensions().x())
.depth(clipboard.getDimensions().z()).blockScanResult(scan(clipboard, type))
.entities(clipboard.getEntities().stream().map(Entity::getLocation)
.map(blockVector3 -> new BlockPos(blockVector3.getBlockX(), blockVector3.getBlockY(), blockVector3.getBlockZ()))
.collect(Collectors.toList()))
.build();
}
public AutoCheckerResult sizeCheck(Clipboard clipboard, GameModeConfig<Material, String> type) {
return AutoCheckerResult.builder()
.type(type)
.height(clipboard.getDimensions().y())
.width(clipboard.getDimensions().x())
.depth(clipboard.getDimensions().z())
.build();
return AutoCheckerResult.builder().type(type).height(clipboard.getDimensions().y()).width(clipboard.getDimensions().x())
.depth(clipboard.getDimensions().z()).build();
}
public AutoChecker.BlockScanResult scan(Clipboard clipboard, GameModeConfig<Material, String> type) {
@@ -73,19 +63,14 @@ public class AutoChecker {
continue;
}
BlockPos pos = new BlockPos(x, y, z);
result.getBlockCounts().merge(material, 1, Integer::sum);
if (type.Schematic.isInventory(material)) {
checkInventory(result, block, material, pos, type);
if (!result.getInventoryItemCounts().getOrDefault(pos, Collections.emptyMap()).isEmpty()) {
result.getBlockCounts().merge(material, 1, Integer::sum);
}
} else {
result.getBlockCounts().merge(material, 1, Integer::sum);
if (AutoCheckerItems.impl.getInventoryMaterials().contains(material)) {
checkInventory(result, block, material, new BlockPos(x, y, z), type);
}
if (x == min.x() || x == max.x() || y == max.y() || z == min.z() || z == max.z()) {
result.getDesignBlocks().computeIfAbsent(material, m -> new ArrayList<>()).add(pos);
result.getDesignBlocks().computeIfAbsent(material, m -> new ArrayList<>()).add(new BlockPos(x, y, z));
}
}
}
@@ -93,6 +78,19 @@ public class AutoChecker {
return result;
}
private static final Map<Material, Set<Material>> itemsInInv = new EnumMap<>(Material.class);
static {
itemsInInv.put(Material.BUCKET, EnumSet.of(Material.DISPENSER));
itemsInInv.put(Material.TNT, EnumSet.of(Material.CHEST, Material.BARREL, Material.SHULKER_BOX, Material.BLACK_SHULKER_BOX, Material.BLUE_SHULKER_BOX,
Material.BROWN_SHULKER_BOX, Material.CYAN_SHULKER_BOX, Material.GRAY_SHULKER_BOX, Material.GREEN_SHULKER_BOX, Material.LIGHT_BLUE_SHULKER_BOX,
Material.LIGHT_GRAY_SHULKER_BOX, Material.LIME_SHULKER_BOX, Material.MAGENTA_SHULKER_BOX, Material.ORANGE_SHULKER_BOX,
Material.PINK_SHULKER_BOX, Material.PURPLE_SHULKER_BOX, Material.RED_SHULKER_BOX, Material.WHITE_SHULKER_BOX, Material.YELLOW_SHULKER_BOX));
itemsInInv.put(Material.FIRE_CHARGE, EnumSet.of(Material.DISPENSER));
itemsInInv.put(Material.ARROW, EnumSet.of(Material.DISPENSER));
AutoCheckerItems.impl.getAllowedMaterialsInInventory().forEach(material -> itemsInInv.put(material, AutoCheckerItems.impl.getInventoryMaterials()));
}
private void checkInventory(AutoChecker.BlockScanResult result, BaseBlock block, Material material, BlockPos pos, GameModeConfig<Material, String> type) {
CompoundTag nbt = block.getNbtData();
if (nbt == null) {
@@ -109,7 +107,7 @@ public class AutoChecker {
List<CompoundTag> items = nbt.getList("Items", CompoundTag.class);
if (items.isEmpty()) return; // Leeres Inventar
Map<Material, Integer> itemCounts = new EnumMap<>(Material.class);
int counter = 0;
int windChargeCount = 0;
for (CompoundTag item : items) {
if (!item.containsKey("id")) {
@@ -123,19 +121,16 @@ public class AutoChecker {
if (type.Schematic.Type.getName().equals("wargearseason26") && material == Material.DISPENSER && itemType == Material.WIND_CHARGE) {
windChargeCount += item.getInt("count");
} else if (type.Schematic.getItemAmount(material, itemType) == 0) {
} else if (!itemsInInv.getOrDefault(itemType, EnumSet.noneOf(Material.class)).contains(material)) {
result.getForbiddenItems().computeIfAbsent(pos, blockVector3 -> new HashSet<>()).add(itemType);
} else {
itemCounts.merge(itemType, item.getInt("count"), Integer::sum);
} else if (material == Material.DISPENSER && (itemType == Material.ARROW || itemType == Material.FIRE_CHARGE)) {
counter += item.getInt("count");
}
if (item.containsKey("tag")) {
result.getForbiddenNbt().computeIfAbsent(pos, blockVector3 -> new HashSet<>()).add(itemType);
}
}
if (!itemCounts.isEmpty()) {
result.getInventoryItemCounts().put(pos, itemCounts);
result.getInventoryBlockType().put(pos, material);
}
result.getDispenserItems().put(pos, counter);
result.getWindChargeCount().put(pos, windChargeCount);
}
@@ -146,8 +141,7 @@ public class AutoChecker {
private final List<BlockPos> defunctNbt = new ArrayList<>();
private final List<BlockPos> records = new ArrayList<>();
private final Map<Material, List<BlockPos>> designBlocks = new EnumMap<>(Material.class);
private final Map<BlockPos, Map<Material, Integer>> inventoryItemCounts = new HashMap<>();
private final Map<BlockPos, Material> inventoryBlockType = new HashMap<>();
private final Map<BlockPos, Integer> dispenserItems = new HashMap<>();
private final Map<BlockPos, Integer> windChargeCount = new HashMap<>();
private final Map<BlockPos, Set<Material>> forbiddenItems = new HashMap<>();
private final Map<BlockPos, Set<Material>> forbiddenNbt = new HashMap<>();
@@ -0,0 +1,51 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.schematicsystem.autocheck;
import org.bukkit.Material;
import java.util.EnumSet;
import java.util.Set;
public class AutoCheckerItems {
public static final AutoCheckerItems impl = new AutoCheckerItems();
private static final Set<Material> INVENTORY = EnumSet.of(Material.BARREL, Material.BLAST_FURNACE, Material.BREWING_STAND, Material.CAMPFIRE,
Material.CHEST, Material.DISPENSER, Material.DROPPER, Material.FURNACE, Material.HOPPER, Material.JUKEBOX, Material.SHULKER_BOX,
Material.WHITE_SHULKER_BOX, Material.ORANGE_SHULKER_BOX, Material.MAGENTA_SHULKER_BOX, Material.LIGHT_BLUE_SHULKER_BOX, Material.YELLOW_SHULKER_BOX,
Material.LIME_SHULKER_BOX, Material.PINK_SHULKER_BOX, Material.GRAY_SHULKER_BOX, Material.LIGHT_GRAY_SHULKER_BOX, Material.CYAN_SHULKER_BOX,
Material.PURPLE_SHULKER_BOX, Material.BLUE_SHULKER_BOX, Material.BROWN_SHULKER_BOX, Material.GREEN_SHULKER_BOX, Material.RED_SHULKER_BOX,
Material.BLACK_SHULKER_BOX, Material.SMOKER, Material.TRAPPED_CHEST);
private static final Set<Material> FLOWERS = EnumSet.of(Material.CORNFLOWER, Material.POPPY, Material.FERN, Material.DANDELION, Material.BLUE_ORCHID,
Material.ALLIUM, Material.AZURE_BLUET, Material.RED_TULIP, Material.ORANGE_TULIP, Material.WHITE_TULIP, Material.PINK_TULIP, Material.OXEYE_DAISY,
Material.LILY_OF_THE_VALLEY, Material.WITHER_ROSE, Material.SUNFLOWER, Material.DIAMOND_HORSE_ARMOR, Material.IRON_HORSE_ARMOR,
Material.GOLDEN_HORSE_ARMOR, Material.LEATHER_HORSE_ARMOR, Material.HONEY_BOTTLE, Material.LILAC, Material.ROSE_BUSH, Material.PEONY,
Material.TALL_GRASS, Material.LARGE_FERN);
public Set<Material> getInventoryMaterials() {
return INVENTORY;
}
public Set<Material> getAllowedMaterialsInInventory() {
return FLOWERS;
}
}
@@ -50,7 +50,7 @@ public class AutoCheckerResult {
isSizeOk() &&
isBlockCountOk() &&
isLimitedBlocksOK() &&
isInventoryItemsOK() &&
isDispenserItemsOK() &&
isWindchargeCountOK() &&
!type.isAfterDeadline() &&
entities.isEmpty() &&
@@ -71,14 +71,8 @@ public class AutoCheckerResult {
}
}
public boolean isInventoryItemsOK() {
return blockScanResult.getInventoryItemCounts().entrySet().stream().allMatch(posEntry -> {
Material inventory = blockScanResult.getInventoryBlockType().get(posEntry.getKey());
return posEntry.getValue().entrySet().stream().allMatch(itemEntry -> {
int cap = type.Schematic.getItemAmount(inventory, itemEntry.getKey());
return itemEntry.getValue() <= cap;
});
});
public boolean isDispenserItemsOK() {
return blockScanResult.getDispenserItems().values().stream().allMatch(i -> i <= type.Schematic.MaxDispenserItems);
}
public boolean hasWarnings() {
@@ -106,8 +100,13 @@ public class AutoCheckerResult {
}
public boolean isLimitedBlocksOK() {
return blockScanResult.getBlockCounts().entrySet().stream()
.allMatch(entry -> entry.getValue() <= type.Schematic.getMaxCount(entry.getKey()));
try {
return type.Schematic.Limited.entrySet().stream()
.map(setIntegerEntry -> setIntegerEntry.getKey().stream().map(blockScanResult.getBlockCounts()::get).map(i -> i == null || i <= setIntegerEntry.getValue()).reduce(Boolean::logicalAnd).orElse(false))
.reduce(Boolean::logicalAnd).orElse(true);
} catch (NullPointerException e) {
return false;
}
}
public boolean isDesignBlastResistanceOK() {
@@ -131,13 +130,14 @@ public class AutoCheckerResult {
SchematicSystem.MESSAGE.sendPrefixless("AUTO_CHECKER_RESULT_BLOCKS", p, blockScanResult.getBlockCounts().values().stream().reduce(Integer::sum).orElse(0), type.Schematic.MaxBlocks);
}
if (!isLimitedBlocksOK()) {
blockScanResult.getBlockCounts().forEach((mat, count) -> {
int maxCount = type.Schematic.getMaxCount(mat);
if (count > maxCount) {
if (maxCount == 0) {
SchematicSystem.MESSAGE.sendPrefixless("AUTO_CHECKER_RESULT_FORBIDDEN_BLOCK", p, mat.name());
} else {
SchematicSystem.MESSAGE.sendPrefixless("AUTO_CHECKER_RESULT_TOO_MANY_BLOCK", p, mat.name(), count, maxCount);
type.Schematic.Limited.forEach((materials, integer) -> {
for (Material mat : materials) {
if (mat != null && blockScanResult.getBlockCounts().getOrDefault(mat, 0) > integer) {
if (integer == 0) {
SchematicSystem.MESSAGE.sendPrefixless("AUTO_CHECKER_RESULT_FORBIDDEN_BLOCK", p, mat.name());
} else {
SchematicSystem.MESSAGE.sendPrefixless("AUTO_CHECKER_RESULT_TOO_MANY_BLOCK", p, mat.name(), blockScanResult.getBlockCounts().getOrDefault(mat, 0), integer);
}
}
}
});
@@ -155,20 +155,13 @@ public class AutoCheckerResult {
});
}
blockScanResult.getInventoryItemCounts().forEach((pos, itemCounts) -> {
Material inventory = blockScanResult.getInventoryBlockType().get(pos);
itemCounts.forEach((itemType, count) -> {
int cap = type.Schematic.getItemAmount(inventory, itemType);
if (count <= cap) return;
SchematicSystem.MESSAGE.sendPrefixless("AUTO_CHECKER_RESULT_TOO_MANY_INVENTORY_ITEMS", p, SchematicSystem.MESSAGE.parse("AUTO_CHECKER_RESULT_TELEPORT_HERE", p), tpCommandTo(pos),
pos.getBlockX(),
pos.getBlockY(),
pos.getBlockZ(),
count,
cap,
itemType.name(),
inventory.name());
});
blockScanResult.getDispenserItems().entrySet().stream().filter(blockVector3IntegerEntry -> blockVector3IntegerEntry.getValue() > type.Schematic.MaxDispenserItems).forEach(blockVector3IntegerEntry -> {
SchematicSystem.MESSAGE.sendPrefixless("AUTO_CHECKER_RESULT_TOO_MANY_DISPENSER_ITEMS", p, SchematicSystem.MESSAGE.parse("AUTO_CHECKER_RESULT_TELEPORT_HERE", p), tpCommandTo(blockVector3IntegerEntry.getKey()),
blockVector3IntegerEntry.getKey().getBlockX(),
blockVector3IntegerEntry.getKey().getBlockY(),
blockVector3IntegerEntry.getKey().getBlockZ(),
blockVector3IntegerEntry.getValue(),
type.Schematic.MaxDispenserItems);
});
blockScanResult.getRecords().forEach(blockVector3 -> {
@@ -197,31 +197,27 @@ public class SchematicCommand extends SWCommand {
clipboard.setBlock(vector, block.toBaseBlock(builder.build()));
}
for (Map.Entry<BlockPos, Map<Material, Integer>> posEntry : result.getBlockScanResult().getInventoryItemCounts().entrySet()) {
BlockPos pos = posEntry.getKey();
Material inventory = result.getBlockScanResult().getInventoryBlockType().get(pos);
for (Map.Entry<Material, Integer> itemEntry : posEntry.getValue().entrySet()) {
Material itemType = itemEntry.getKey();
Integer cap = type.Schematic.getItemAmount(inventory, itemType);
if (itemEntry.getValue() <= cap) {
if (type.Schematic.MaxDispenserItems > 0) {
for (Map.Entry<BlockPos, Integer> entry : result.getBlockScanResult().getDispenserItems().entrySet()) {
if (entry.getValue() <= type.Schematic.MaxDispenserItems) {
continue;
}
BlockPos pos = entry.getKey();
BlockVector3 vector = BlockVector3.at(pos.getX(), pos.getY(), pos.getZ());
BaseBlock block = clipboard.getFullBlock(vector);
CompoundTag tag = block.getNbtData();
CompoundTagBuilder builder = tag.createBuilder();
List<CompoundTag> items = new ArrayList<>(tag.getList("Items", CompoundTag.class));
Collections.reverse(items); // To let the first item be in the inventory
Collections.reverse(items); // To let the first item be in the Dispenser
List<CompoundTag> list = new ArrayList<>();
int diff = itemEntry.getValue() - cap;
int diff = entry.getValue() - type.Schematic.MaxDispenserItems;
for (CompoundTag item : items) {
if (item == null) {
continue;
}
if (diff == 0 || Material.matchMaterial(item.getString("id")) != itemType) {
if (diff == 0) {
list.add(item);
continue;
}
@@ -242,9 +238,9 @@ public class SchematicCommand extends SWCommand {
}
if (!result.isLimitedBlocksOK()) {
Set<Material> toReplace = type.Schematic.Limited.stream()
.filter(rule -> rule.Amount == 0)
.flatMap(rule -> rule.Materials.stream())
Set<Material> toReplace = type.Schematic.Limited.entrySet().stream()
.filter(setIntegerEntry -> setIntegerEntry.getValue() == 0)
.flatMap(setIntegerEntry -> setIntegerEntry.getKey().stream())
.collect(Collectors.toSet());
BlockState replaceType = Objects.requireNonNull(toReplace.contains(Material.END_STONE) ? BlockTypes.IRON_BLOCK : BlockTypes.END_STONE).getDefaultState();
BlockVector3 min = clipboard.getMinimumPoint();
@@ -108,33 +108,19 @@ UNNOSCHEMSUBMITTING = §e{0} §7may now submit §e§lschematics§7 again§8.
WORLDEDIT_CUI_TITLE = WorldEdit CUI
WORLDEDIT_CUI_TITLE_SUBMENU = WorldEdit CUI - {0}
WORLDEDIT_CUI_SELECTION = Selection
WORLDEDIT_CUI_CLIPBOARD = Clipboard
WORLDEDIT_CUI_CURSOR = Cursor
WORLDEDIT_CUI_SELECTION = Own Selection
WORLDEDIT_CUI_CLIPBOARD = Own Clipboard
WORLDEDIT_CUI_SELECTION_OTHER = Other Selection
WORLDEDIT_CUI_CLIPBOARD_OTHER = Other Clipboard
WORLDEDIT_CUI_MATERIAL_NAME = §eWorldEdit {0}
WORLDEDIT_CUI_MATERIAL_CLICK = §7Click to edit
WORLDEDIT_CUI_WIDTH_NAME = §eWidth {0}
WORLDEDIT_CUI_WIDTH_NAME_DIST = §eRange {0}
WORLDEDIT_CUI_WIDTH_LORE = §8> §7{0}
WORLDEDIT_CUI_WIDTH_LORE_SELECTED = §8> §e{0}
WORLDEDIT_CUI_WIDTH_CLICK = §7Click to change
WORLDEDIT_CUI_WIDTH_HUGE = 1/ 8 Block
WORLDEDIT_CUI_WIDTH_LARGE = 1/16 Block
WORLDEDIT_CUI_WIDTH_MEDIUM = 1/32 Block
WORLDEDIT_CUI_WIDTH_SLIM = 1/64 Block
WORLDEDIT_CUI_WIDTH_HUGE_DIST = 40 Blocks
WORLDEDIT_CUI_WIDTH_LARGE_DIST = 30 Blocks
WORLDEDIT_CUI_WIDTH_MEDIUM_DIST = 20 Blocks
WORLDEDIT_CUI_WIDTH_SLIM_DIST = 10 Blocks
WORLDEDIT_CUI_TOOL_SOON = §7Tool cooming soon!
WORLDEDIT_CUI_TOOL_COPY = §eCopy Tool
WORLDEDIT_CUI_TOOL_COPY_LORE = §eClick§8:§7 copy selection
WORLDEDIT_CUI_TOOL_PASTE = §ePaste Tool
WORLDEDIT_CUI_TOOL_PASTE_LORE_1 = §eClick§8:§7 paste clipboard
WORLDEDIT_CUI_TOOL_PASTE_LORE_2 = §eShift §8+§e Click§8:§7 paste clipboard and select
WORLDEDIT_CUI_TOOL_PASTE_LORE_3 = §eDrop§8:§7 paste clipboard at copy origin
WORLDEDIT_CUI_WIDTH_SLIM = 1/64 Block
@@ -101,20 +101,13 @@ NOSCHEMSUBMITTING_UNTIL = §7Du bist §ebis zum {0} §7vom §e§lEinsenden von S
UNNOSCHEMSUBMITTING_ERROR = §cDer Spieler ist nicht vom Einsenden von Schematics ausgeschlossen.
UNNOSCHEMSUBMITTING = §e{0} §7darf nun wieder §e§lSchematis§7 einsenden§8.
WORLDEDIT_CUI_SELECTION = Auswahl
WORLDEDIT_CUI_CLIPBOARD = Kopie
WORLDEDIT_CUI_SELECTION = Eigene Auswahl
WORLDEDIT_CUI_CLIPBOARD = Eigene Kopie
WORLDEDIT_CUI_SELECTION_OTHER = Auswahl Anderer
WORLDEDIT_CUI_CLIPBOARD_OTHER = Kopie Anderer
WORLDEDIT_CUI_MATERIAL_NAME = §eWorldEdit {0}
WORLDEDIT_CUI_MATERIAL_CLICK = §7Klicke zum Editieren
WORLDEDIT_CUI_WIDTH_NAME = §eKlicke - {0}
WORLDEDIT_CUI_WIDTH_NAME_DIST = Reichweite§e {0}
WORLDEDIT_CUI_WIDTH_CLICK = §7Klicke zum ändern
WORLDEDIT_CUI_TOOL_SOON = §7Werkzeug kommt in kürze!
WORLDEDIT_CUI_TOOL_COPY = §eCopy Werkzeug
WORLDEDIT_CUI_TOOL_COPY_LORE = §eKlick§8:§7 Auswahl zu kopieren
WORLDEDIT_CUI_TOOL_PASTE = §ePaste Werkzeug
WORLDEDIT_CUI_TOOL_PASTE_LORE_1 = §eKlick§8:§7 Clipboard einzufügen
WORLDEDIT_CUI_TOOL_PASTE_LORE_2 = §eUmschalt §8+§e Klick§8:§7 Clipboard einzufügen und auszuwählen
WORLDEDIT_CUI_TOOL_PASTE_LORE_3 = §eDrop§8:§7 Clipboard am Kopierpunkt einzufügen
WORLDEDIT_CUI_WIDTH_NAME = §eDicke - {0}
WORLDEDIT_CUI_WIDTH_CLICK = §7Klicke zum ändern

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