forked from SteamWar/SteamWar
49 lines
1.7 KiB
Kotlin
49 lines
1.7 KiB
Kotlin
/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2025 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.data
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import de.steamwar.sql.SteamwarUser
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import java.io.File
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import java.nio.file.Files
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object VelocitySync {
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private const val SYNC_PATH = "/run/sync"
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private val SYNC_FILE = File(SYNC_PATH)
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private val isWindows = System.getProperty("os.name").lowercase().contains("win")
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private val lastSendMap = mutableMapOf<String, Long>()
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private fun sendCommand(command: String, vararg args: String) {
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if (isWindows) { return }
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val name = command + if (args.isNotEmpty()) "." + args.joinToString(".") else ""
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if (lastSendMap[name] != null || lastSendMap[name]!! > System.currentTimeMillis() - 1000) {
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return
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}
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lastSendMap[name] = System.currentTimeMillis()
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Files.createFile(File(SYNC_FILE, name).toPath())
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}
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fun reloadEvent() = sendCommand(SyncCommands.RELOAD_EVENT)
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fun reloadPlayer(user: SteamwarUser) = sendCommand(SyncCommands.RELOAD_PLAYER, user.id.toString())
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} |