forked from SteamWar/SteamWar
72 lines
2.4 KiB
Java
72 lines
2.4 KiB
Java
/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2025 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.lobby.particle.elements;
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import de.steamwar.lobby.LobbySystem;
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import de.steamwar.lobby.particle.ParticleElement;
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import de.steamwar.lobby.particle.ParticleTickData;
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import org.bukkit.Bukkit;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
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import org.bukkit.event.player.PlayerQuitEvent;
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import java.util.HashMap;
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import java.util.Map;
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public class Delayed extends DelegatingParticleElement {
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private DelayedData delayedData = new DelayedData();
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private int interval;
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private static class DelayedData implements Listener {
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private Map<Player, Integer> data = new HashMap<>();
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@EventHandler(ignoreCancelled = true)
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public void onPlayerQuit(PlayerQuitEvent event) {
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data.remove(event.getPlayer());
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}
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}
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public Delayed(ParticleElement particleElement, int interval) {
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super(particleElement);
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Bukkit.getPluginManager().registerEvents(delayedData, LobbySystem.getInstance());
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this.interval = interval;
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if (interval <= 0) {
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throw new IllegalArgumentException("Interval must be greater than 0");
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}
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}
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@Override
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public String attribute() {
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return null;
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}
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@Override
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public void tick(ParticleTickData particleTickData) {
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int currentNumber = delayedData.data.getOrDefault(particleTickData.getPlayer(), 0) % interval;
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delayedData.data.put(particleTickData.getPlayer(), currentNumber + 1);
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if (currentNumber != 0) {
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return;
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}
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particleElement.tick(particleTickData);
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}
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}
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