Fix BoatRace

This commit is contained in:
2026-06-18 15:30:07 +02:00
parent b68a27fbb6
commit c7c1ab64e0
2 changed files with 21 additions and 5 deletions
+1
View File
@@ -42,6 +42,7 @@ tasks.register<DevServer>("DevLobby") {
group = "run"
description = "Run a Dev Lobby"
dependsOn(":SpigotCore:shadowJar")
dependsOn(":KotlinCore:shadowJar")
dependsOn(":LobbySystem:jar")
template = "Lobby21"
worldName = "Lobby"
@@ -20,7 +20,6 @@
package de.steamwar.lobby.boatrace;
import de.steamwar.entity.REntity;
import de.steamwar.entity.REntityAction;
import de.steamwar.entity.REntityServer;
import de.steamwar.entity.RInteraction;
import de.steamwar.lobby.LobbySystem;
@@ -36,6 +35,7 @@ import org.bukkit.entity.Boat;
import org.bukkit.entity.Entity;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.Player;
import org.bukkit.entity.boat.*;
import org.bukkit.event.EventHandler;
import org.bukkit.event.HandlerList;
import org.bukkit.event.Listener;
@@ -44,6 +44,7 @@ import org.bukkit.event.vehicle.VehicleMoveEvent;
import org.bukkit.scheduler.BukkitTask;
import java.util.EventListener;
import java.util.Random;
import static de.steamwar.lobby.util.LeaderboardManager.renderTime;
@@ -61,11 +62,11 @@ public class BoatRace implements EventListener, Listener {
static {
boatNpcServer = new REntityServer();
new REntity(boatNpcServer, EntityType.VILLAGER, BoatRacePositions.NPC);
RInteraction interaction = new RInteraction(boatNpcServer, BoatRacePositions.NPC.clone().subtract(0.5, 0, 0.5));
RInteraction interaction = new RInteraction(boatNpcServer, BoatRacePositions.NPC.clone());
interaction.setInteractionHeight(1.95f);
interaction.setCallback((player, entity, action) -> {
Bukkit.getWorlds().get(0).getEntities().stream().filter(e -> e.getType() == EntityType.END_CRYSTAL).forEach(Entity::remove);
if (action == REntityAction.INTERACT && !oneNotStarted) {
if (!oneNotStarted) {
oneNotStarted = true;
new BoatRace(player);
}
@@ -153,10 +154,24 @@ public class BoatRace implements EventListener, Listener {
oneNotStarted = false;
}
private final Class<? extends Boat>[] boatClasses = new Class[]{
AcaciaBoat.class,
BambooRaft.class,
BirchBoat.class,
CherryBoat.class,
DarkOakBoat.class,
JungleBoat.class,
MangroveBoat.class,
OakBoat.class,
PaleOakBoat.class,
SpruceBoat.class,
};
private final Random random = new Random();
public BoatRace(Player player) {
this.player = player;
boat = Bukkit.getWorlds().get(0).spawn(BoatRacePositions.START, Boat.class);
// boat.setBoatType(Boat.Type.values()[new Random().nextInt(Boat.Type.values().length)]);
boat = Bukkit.getWorlds().get(0).spawn(BoatRacePositions.START, boatClasses[random.nextInt(boatClasses.length)]);
boat.addPassenger(player);
bossBar = Bukkit.createBossBar("", BarColor.BLUE, BarStyle.SOLID);
task = Bukkit.getScheduler().runTaskTimer(LobbySystem.getInstance(), () -> {