Files
KekWar/LegacyBauSystem/src/de/steamwar/bausystem/commands/CommandFire.java
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2.9 KiB
Java

/*
This file is a part of the SteamWar software.
Copyright (C) 2020 SteamWar.de-Serverteam
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.commands;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.world.regions.Region;
import de.steamwar.bausystem.world.Welt;
import de.steamwar.command.SWCommand;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.block.BlockBurnEvent;
import org.bukkit.event.block.BlockSpreadEvent;
public class CommandFire extends SWCommand implements Listener {
public CommandFire() {
super("fire");
Bukkit.getPluginManager().registerEvents(this, BauSystem.getPlugin());
}
@Register(help = true)
public void genericHelp(Player p, String... args) {
p.sendMessage("§8/§efire §8- §7Toggle Feuerschaden");
}
@Register
public void toggleCommand(Player p) {
if (!permissionCheck(p)) return;
Region region = Region.getRegion(p.getLocation());
if (toggle(region)) {
RegionUtils.actionBar(region, getEnableMessage());
} else {
RegionUtils.actionBar(region, getDisableMessage());
}
}
private String getNoPermMessage() {
return "§cDu darfst hier nicht Feuerschaden (de-)aktivieren";
}
private String getEnableMessage() {
return "§cRegions Feuerschaden deaktiviert";
}
private String getDisableMessage() {
return "§aRegions Feuerschaden aktiviert";
}
private boolean toggle(Region region) {
region.setFire(!region.isFire());
return region.isFire();
}
private boolean permissionCheck(Player player) {
if (Welt.noPermission(player, Permission.WORLD)) {
player.sendMessage(BauSystem.PREFIX + getNoPermMessage());
return false;
}
return true;
}
@EventHandler
public void onFireDamage(BlockBurnEvent e) {
if (Region.getRegion(e.getBlock().getLocation()).isFire()) e.setCancelled(true);
}
@EventHandler
public void onFireSpread(BlockSpreadEvent e) {
if (Region.getRegion(e.getBlock().getLocation()).isFire()) e.setCancelled(true);
}
}