forked from SteamWar/SteamWar
29 lines
1.3 KiB
Java
29 lines
1.3 KiB
Java
package de.steamwar.lobby.particle.particles.custom;
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import de.steamwar.lobby.particle.ParticleData;
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import de.steamwar.lobby.particle.ParticleEnum;
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import de.steamwar.lobby.particle.ParticleRequirement;
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import de.steamwar.lobby.particle.elements.*;
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import de.steamwar.lobby.particle.elements.custom.NonMoving;
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import de.steamwar.lobby.particle.elements.custom.YOffset;
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import lombok.AllArgsConstructor;
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import lombok.Getter;
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import org.bukkit.Material;
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import org.bukkit.Particle;
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@AllArgsConstructor
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public enum CustomPlayerParticle implements ParticleEnum {
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Haylim_(new ParticleData(Material.WHITE_CANDLE, "PARTICLE_PLAYER_HAYLIM_AURA", ParticleRequirement.specificPlayer(9426),
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new Always(new NonMoving(new NonFlying(new Group(
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new DoubleCircle(new YOffset(new SimpleParticle(Particle.ENCHANTMENT_TABLE, 0, 0, 0, 0.01, 5), 40, 0, 2, false), new YOffset(new SimpleParticle(Particle.ENCHANTMENT_TABLE, 0, 0, 0, 0.0,5), 40, 0, 2, true)),
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new DoubleCircle(new YOffset(new SimpleParticle(Particle.ENCHANTMENT_TABLE, 0, 0, 0, 0.01, 5), 40, 0, 2, true), new YOffset(new SimpleParticle(Particle.ENCHANTMENT_TABLE, 0, 0, 0, 0.0,5), 40, 0, 2, false))
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)))))
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),
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;
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public static ParticleEnum[] particles = values();
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@Getter
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private ParticleData particle;
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}
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