forked from SteamWar/SteamWar
531 lines
25 KiB
Java
531 lines
25 KiB
Java
/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2020 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem.commands;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.Permission;
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import de.steamwar.bausystem.SWUtils;
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import de.steamwar.bausystem.tracer.record.RecordStateMachine;
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import de.steamwar.bausystem.tracer.show.TraceShowManager;
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import de.steamwar.bausystem.world.*;
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import de.steamwar.bausystem.world.regions.GlobalRegion;
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import de.steamwar.bausystem.world.regions.Region;
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import de.steamwar.command.SWCommand;
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import de.steamwar.core.Core;
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import de.steamwar.inventory.SWAnvilInv;
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import de.steamwar.inventory.SWInventory;
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import de.steamwar.inventory.SWItem;
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import de.steamwar.inventory.SWListInv;
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import de.steamwar.sql.BauweltMember;
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import de.steamwar.sql.SteamwarUser;
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import net.md_5.bungee.api.ChatColor;
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import net.md_5.bungee.api.chat.ClickEvent;
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import net.md_5.bungee.api.chat.HoverEvent;
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import net.md_5.bungee.api.chat.TextComponent;
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import org.bukkit.Bukkit;
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import org.bukkit.Material;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
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import org.bukkit.event.block.Action;
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import org.bukkit.event.player.PlayerInteractEvent;
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import org.bukkit.event.player.PlayerSwapHandItemsEvent;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.meta.ItemMeta;
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import org.bukkit.potion.PotionEffectType;
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import java.util.*;
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public class CommandGUI extends SWCommand implements Listener {
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private static final Set<Player> OPEN_INVS = new HashSet<>();
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private static final Set<Player> OPEN_TRACER_INVS = new HashSet<>();
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private static final Set<Player> LAST_F_PLAYER = new HashSet<>();
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private static boolean isRefreshing = false;
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public CommandGUI() {
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super("gui");
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Bukkit.getScheduler().runTaskTimerAsynchronously(BauSystem.getPlugin(), LAST_F_PLAYER::clear, 0, 20);
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}
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@Register(help = true)
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public void genericHelp(Player p, String... args) {
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p.sendMessage("§8/§egui §8- §7Öffne die GUI");
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p.sendMessage("§8/§egui item §8- §7Gebe das GUI item");
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}
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@Register
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public void genericCommand(Player p) {
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openBauGui(p);
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OPEN_INVS.add(p);
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}
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@Register({"item"})
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public void itemCommand(Player p) {
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SWUtils.giveItemToPlayer(p, new ItemStack(Material.NETHER_STAR));
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}
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public static void openBauGui(Player player) {
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Region region = Region.getRegion(player.getLocation());
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SWInventory inv = new SWInventory(player, 5 * 9, SteamwarUser.get(BauSystem.getOwner()).getUserName() + "s Bau");
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inv.setCallback(-1, clickType -> {
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if (!isRefreshing)
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OPEN_INVS.remove(player);
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});
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inv.setItem(43, getMaterial("GLASS_PANE", "THIN_GLASS"), "§7Platzhalter", clickType -> {
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});
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inv.setItem(42, Material.NETHER_STAR, "§7Bau GUI Item", Arrays.asList("§7Du kannst dieses Item zum Öffnen der BauGUI nutzen", "§7oder Doppel F (Swap hands) drücken."), false, clickType -> {
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player.closeInventory();
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player.performCommand("gui item");
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});
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ItemStack dtWand = wand(player, Detonator.WAND, "§8/§7dt wand", Permission.WORLD, "§cDu hast keine Worldrechte");
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inv.setItem(39, dtWand, clickType -> {
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if (Welt.noPermission(player, Permission.WORLD))
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return;
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player.closeInventory();
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player.performCommand("dt wand");
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});
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ItemStack redstoneWand = wand(player, CommandRedstoneTester.WAND, "§8/§7redstonetester", null, "");
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inv.setItem(37, redstoneWand, clickType -> {
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player.closeInventory();
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player.performCommand("redstonetester");
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});
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inv.setItem(40, getMaterial("WOODEN_AXE", "WOOD_AXE"), "§eWorldedit Axt", getNoPermsLore(Arrays.asList("§8//§7wand"), player, "§cDu hast keine Worldeditrechte", Permission.WORLDEDIT), false, clickType -> {
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if (Welt.noPermission(player, Permission.WORLD))
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return;
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player.closeInventory();
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player.performCommand("/wand");
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});
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inv.setItem(41, getMaterial("DEBUG_STICK", "STICK"), "§eDebugstick", getNoPermsLore(Arrays.asList("§8/§7debugstick"), player, "§cDu hast keine Worldrechte", Permission.WORLD), Core.getVersion() < 13, clickType -> {
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if (Welt.noPermission(player, Permission.WORLD))
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return;
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player.closeInventory();
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player.performCommand("debugstick");
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});
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inv.setItem(20, Material.COMPASS, "§7TPS Limitieren", getNoPermsLore(Arrays.asList("§7Aktuell: §e" + CommandTPSLimiter.getCurrentTPSLimit(), "§8/§7tpslimit §8[§e0,5 - " + (TPSUtils.isWarpAllowed() ? 40 : 20) + "§8]"), player, "§cDu hast keine Worldrechte", Permission.WORLD), false, clickType -> {
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if (Welt.noPermission(player, Permission.WORLD))
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return;
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SWAnvilInv anvilInv = new SWAnvilInv(player, "TPS Limitieren");
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anvilInv.setItem(Material.COMPASS);
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anvilInv.setCallback(s -> player.performCommand("tpslimit " + s));
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anvilInv.open();
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});
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inv.setItem(5, Material.FEATHER, "§7Geschwindigkeit", Arrays.asList("§7Aktuell: §e" + player.getFlySpeed() * 10, "§8/§7speed §8[§e1 - 10§8]"), false, clickType -> {
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SWAnvilInv anvilInv = new SWAnvilInv(player, "Geschwindigkeit");
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anvilInv.setItem(Material.FEATHER);
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anvilInv.setCallback(s -> player.performCommand("speed " + s));
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anvilInv.open();
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});
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if (player.getUniqueId().equals(BauSystem.getOwner())) {
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SWItem skull = SWItem.getPlayerSkull(player.getName());
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skull.setName("§7Bau verwalten");
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List<String> skullLore = new ArrayList<>();
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skullLore.add("§7TNT: §e" + region.getTntMode().getName());
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skullLore.add("§7StopLag: §e" + (region.isFreeze() ? "Eingeschaltet" : "Ausgeschaltet"));
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skullLore.add("§7Fire: §e" + (region.isFire() ? "Ausgeschaltet" : "Eingeschaltet"));
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skullLore.add("§7Members: §e" + (BauweltMember.getMembers(BauSystem.getOwnerID()).size() - 1));
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skull.setLore(skullLore);
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inv.setItem(4, skull);
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}
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inv.setItem(6, Material.BOOK, "§7Script Bücher", Arrays.asList("§7Aktuell §e" + PredefinedBook.getBookCount() + " §7Bücher"), true, clickType -> {
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player.closeInventory();
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scriptBooksGUI(player);
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});
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inv.setItem(21, Material.OBSERVER, "§7Tracer", getNoPermsLore(Arrays.asList("§7Status: §e" + RecordStateMachine.getRecordStatus().getName()), player, "§cDu hast keine Worldrechte", Permission.WORLD), false, clickType -> {
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if (Welt.noPermission(player, Permission.WORLD))
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return;
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player.closeInventory();
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OPEN_TRACER_INVS.add(player);
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traceGUI(player);
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});
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inv.setItem(22, Material.DISPENSER, "§7Auto-Loader", getNoPermsLore(Arrays.asList("§7Status: " + (AutoLoader.hasLoader(player) ? "§aan" : "§caus")), player, "§cDu hast keine Worldrechte", Permission.WORLD), false, clickType -> {
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if (Welt.noPermission(player, Permission.WORLD))
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return;
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player.closeInventory();
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autoLoaderGUI(player);
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});
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inv.setItem(17, getMaterial("PLAYER_HEAD", "SKULL_ITEM"), (byte) 3, "§7Spielerkopf geben", Arrays.asList("§8/§7skull §8[§eSpieler§8]"), false, clickType -> {
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SWAnvilInv anvilInv = new SWAnvilInv(player, "Spielerköpfe");
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anvilInv.setItem(Material.NAME_TAG);
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anvilInv.setCallback(s -> player.performCommand("skull " + s));
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anvilInv.open();
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});
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if (GlobalRegion.isGlobalRegion(region)) {
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inv.setItem(9, Material.BARRIER, "§eKeine Region", clickType -> {
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});
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inv.setItem(18, Material.BARRIER, "§eKeine Region", clickType -> {
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});
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inv.setItem(27, Material.BARRIER, "§eKeine Region", clickType -> {
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});
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} else {
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inv.setItem(27, getMaterial("HEAVY_WEIGHTED_PRESSURE_PLATE", "IRON_PLATE"), "§eRegion Reseten", getNoPermsLore(Arrays.asList("§8/§7reset"), player, "§cDu hast keine Worldrechte", Permission.WORLD), false, clickType -> {
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if (Welt.noPermission(player, Permission.WORLD))
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return;
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confirmationInventory(player, "Region Reseten?", () -> player.performCommand("reset"), () -> openBauGui(player));
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});
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if (region.hasProtection()) {
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inv.setItem(18, Material.OBSIDIAN, "§eRegion Protecten", getNoPermsLore(Arrays.asList("§8/§7protect"), player, "§cDu hast keine Worldrechte", Permission.WORLD), false, clickType -> {
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if (Welt.noPermission(player, Permission.WORLD))
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return;
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confirmationInventory(player, "Region Protecten", () -> player.performCommand("protect"), () -> openBauGui(player));
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});
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} else {
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inv.setItem(18, Material.BARRIER, "§eRegion nicht Protect bar", clickType -> {
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});
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}
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if (region.hasTestblock()) {
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inv.setItem(9, getMaterial("END_STONE", "ENDER_STONE"), "§eTestblock erneuern", getNoPermsLore(Arrays.asList("§8/§7testblock"), player, "§cDu hast keine Worldrechte", Permission.WORLD), false, clickType -> {
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if (Welt.noPermission(player, Permission.WORLD))
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return;
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confirmationInventory(player, "Testblock erneuern", () -> player.performCommand("testblock"), () -> openBauGui(player));
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});
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} else {
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inv.setItem(9, Material.BARRIER, "§eDie Region hat keinen Testblock", clickType -> {
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});
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}
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}
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if (player.hasPotionEffect(PotionEffectType.NIGHT_VISION)) {
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inv.setItem(26, Material.POTION, "§7Nightvision: §eEingeschaltet", Collections.singletonList("§8/§7nv"), false, clickType -> {
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CommandNV.toggleNightvision(player);
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openBauGui(player);
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});
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} else {
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inv.setItem(26, Material.GLASS_BOTTLE, "§7Nightvision: §eAusgeschaltet", Collections.singletonList("§8/§7nv"), false, clickType -> {
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CommandNV.toggleNightvision(player);
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openBauGui(player);
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});
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}
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if (player.hasPotionEffect(PotionEffectType.WATER_BREATHING)) {
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inv.setItem(35, Material.WATER_BUCKET, "§7Waterbreathing: §eEingeschaltet", Collections.singletonList("§8/§7wv"), false, clickType -> {
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CommandGills.toggleGills(player);
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openBauGui(player);
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});
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} else {
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inv.setItem(35, Material.BUCKET, "§7Waterbreathing: §eAusgeschaltet", Collections.singletonList("§8/§7wv"), false, clickType -> {
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CommandGills.toggleGills(player);
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openBauGui(player);
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});
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}
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boolean isBuildArea = region.hasBuildRegion();
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List<String> tntLore = getNoPermsLore(Arrays.asList("§8/§7tnt §8[" + (isBuildArea ? "§eTB§7, " : "") + "§eOff §7oder §eOn§7]"), player, "§cDu hast keine Worldrechte", Permission.WORLD);
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switch (region.getTntMode()) {
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case OFF:
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inv.setItem(23, Material.MINECART, "§7TNT: §eAusgeschaltet", tntLore, false, clickType -> {
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if (Welt.noPermission(player, Permission.WORLD))
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return;
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player.performCommand("tnt " + (isBuildArea ? "tb" : "on"));
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updateInventories();
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});
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break;
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case ONLY_TB:
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inv.setItem(23, getMaterial("TNT_MINECART", "EXPLOSIVE_MINECART"), "§7TNT: §enur Testblock", tntLore, false, clickType -> {
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if (Welt.noPermission(player, Permission.WORLD))
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return;
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player.performCommand("tnt on");
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updateInventories();
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});
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break;
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default:
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inv.setItem(23, Material.TNT, "§7TNT: §eEingeschaltet", tntLore, false, clickType -> {
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if (Welt.noPermission(player, Permission.WORLD))
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return;
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player.performCommand("tnt off");
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updateInventories();
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});
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}
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if (region.isFreeze()) {
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inv.setItem(24, getMaterial("GUNPOWDER", "SULPHUR"), "§7Freeze: §eEingeschaltet", getNoPermsLore(Arrays.asList("§8/§7freeze"), player, "§cDu hast keine Worldrechte", Permission.WORLD), false, clickType -> {
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if (Welt.noPermission(player, Permission.WORLD))
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return;
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player.performCommand("freeze");
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updateInventories();
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});
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} else {
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inv.setItem(24, Material.REDSTONE, "§7Freeze: §eAusgeschaltet", getNoPermsLore(Arrays.asList("§8/§7freeze"), player, "§cDu hast keine Worldrechte", Permission.WORLD), false, clickType -> {
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if (Welt.noPermission(player, Permission.WORLD))
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return;
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player.performCommand("freeze");
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updateInventories();
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});
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}
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if (region.isFire()) {
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inv.setItem(3, getMaterial("FIREWORK_STAR", "FIREWORK_CHARGE"), "§7Fire: §eAusgeschaltet", getNoPermsLore(Arrays.asList("§8/§7fire"), player, "§cDu hast keine Worldrechte", Permission.WORLD), false, clickType -> {
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if (Welt.noPermission(player, Permission.WORLD))
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return;
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player.performCommand("fire");
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updateInventories();
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});
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} else {
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inv.setItem(3, getMaterial("FIRE_CHARGE", "FIREBALL"), "§7Fire: §eEingeschaltet", getNoPermsLore(Arrays.asList("§8/§7fire"), player, "§cDu hast keine Worldrechte", Permission.WORLD), false, clickType -> {
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if (Welt.noPermission(player, Permission.WORLD))
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return;
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player.performCommand("fire");
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updateInventories();
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});
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}
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inv.setItem(2, Material.ENDER_PEARL, "§7Teleporter", getNoPermsLore(Arrays.asList("§8/§7tp §8[§eSpieler§8]"), player, "", null), false, clickType -> {
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List<SWListInv.SWListEntry<String>> playerSWListEntry = new ArrayList<>();
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Bukkit.getOnlinePlayers().forEach(player1 -> {
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if (player1.equals(player))
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return;
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playerSWListEntry.add(new SWListInv.SWListEntry<>(SWItem.getPlayerSkull(player1.getName()), player1.getName()));
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});
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SWListInv<String> playerSWListInv = new SWListInv<>(player, "Teleporter", playerSWListEntry, (clickType1, player1) -> {
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player.closeInventory();
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player.performCommand("tp " + player1);
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});
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playerSWListInv.open();
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});
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inv.open();
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}
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private static void traceGUI(Player player) {
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SWInventory inv = new SWInventory(player, 9, "Tracer");
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inv.setCallback(-1, clickType -> {
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if (!isRefreshing)
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OPEN_TRACER_INVS.remove(player);
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});
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List<String> stateLore = Arrays.asList("§7Aktuell: §e" + RecordStateMachine.getRecordStatus().getName(), "§8/§7trace §8[§estart§8, stop §8oder §eauto§8]");
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switch (RecordStateMachine.getRecordStatus()) {
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case IDLE:
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inv.setItem(0, getMaterial("SNOWBALL", "SNOW_BALL"), "§7Tracerstatus", stateLore, false, clickType -> {
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RecordStateMachine.commandAuto();
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updateInventories();
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});
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break;
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case IDLE_AUTO:
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inv.setItem(0, Material.ENDER_PEARL, "§7Tracerstatus", stateLore, false, clickType -> {
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RecordStateMachine.commandStart();
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updateInventories();
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});
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break;
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case RECORD:
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case RECORD_AUTO:
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inv.setItem(0, getMaterial("ENDER_EYE", "EYE_OF_ENDER"), "§7Tracerstatus", stateLore, false, clickType -> {
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RecordStateMachine.commandStop();
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updateInventories();
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});
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}
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if (TraceShowManager.hasActiveShow(player)) {
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inv.setItem(2, Material.TNT, "§7Showstatus", Arrays.asList("§7Aktuell: §eGezeigt", "§8/§7trace §8[§eshow§8/§ehide§8]"), false, clickType -> {
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player.performCommand("trace hide");
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traceGUI(player);
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});
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} else {
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inv.setItem(2, Material.GLASS, "§7Showstatus", Arrays.asList("§7Aktuell: §eVersteckt", "§8/§7trace §8[§eshow§8/§ehide§8]"), false, clickType -> {
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player.performCommand("trace show");
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traceGUI(player);
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});
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}
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inv.setItem(4, getMaterial("TNT_MINECART", "EXPLOSIVE_MINECART"), "§7Trace GUI", Collections.singletonList("§8/§7trace show gui"), false, clickType -> {
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player.closeInventory();
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player.performCommand("trace show gui");
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});
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inv.setItem(6, Material.BARRIER, "§7Trace löschen", Arrays.asList("§8/§7trace delete"), false, clickType -> confirmationInventory(player, "Trace löschen", () -> player.performCommand("trace delete"), () -> {
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}));
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inv.setItem(8, Material.ARROW, "§7Zurück", clickType -> {
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player.closeInventory();
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openBauGui(player);
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OPEN_INVS.add(player);
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});
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inv.open();
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}
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private static void scriptBooksGUI(Player player) {
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List<SWListInv.SWListEntry<PredefinedBook>> entries = new ArrayList<>();
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List<PredefinedBook> books = PredefinedBook.getBooks();
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books.forEach(predefinedBook -> entries.add(new SWListInv.SWListEntry<>(new SWItem(predefinedBook.getBookMat(), predefinedBook.getName(), predefinedBook.getLore(), false, clickType -> {
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}), predefinedBook)));
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SWListInv<PredefinedBook> inv = new SWListInv<>(player, "Script Bücher", entries, (clickType, predefinedBook) -> {
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player.closeInventory();
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|
player.getInventory().addItem(predefinedBook.toItemStack());
|
|
});
|
|
inv.open();
|
|
}
|
|
|
|
private static void autoLoaderGUI(Player player) {
|
|
SWInventory inv = new SWInventory(player, 9, "Autoloader");
|
|
|
|
boolean hasLoader = AutoLoader.hasLoader(player);
|
|
|
|
if (hasLoader) {
|
|
AutoLoader loader = AutoLoader.getLoader(player);
|
|
if (loader.isSetup()) {
|
|
inv.setItem(0, Material.DROPPER, "§7Loader Starten", Collections.singletonList("§8/§7loader start"), false, clickType -> {
|
|
loader.start();
|
|
autoLoaderGUI(player);
|
|
});
|
|
|
|
inv.setItem(2, Material.ARROW, "§7Letzte Aktion entfernen", Collections.singletonList("§8/§7loader undo"), false, clickType -> {
|
|
|
|
});
|
|
} else {
|
|
inv.setItem(0, Material.BLAZE_ROD, "§7Loader Bearbeiten", Collections.singletonList("§8/§7loader setup"), false, clickType -> {
|
|
loader.setup();
|
|
autoLoaderGUI(player);
|
|
});
|
|
}
|
|
|
|
inv.setItem(4, Material.COMPASS, "§7Schuss Delay", Arrays.asList("§7Aktuell: §e" + loader.getTicksBetweenShots(), "§8/§7loader wait §8[§eTicks§8]"), false, clickType -> {
|
|
SWAnvilInv anvilInv = new SWAnvilInv(player, "Schuss Delay", loader.getTicksBetweenShots() + "");
|
|
anvilInv.setItem(Material.STONE);
|
|
anvilInv.setCallback(s -> {
|
|
player.performCommand("loader wait " + s);
|
|
autoLoaderGUI(player);
|
|
});
|
|
anvilInv.open();
|
|
});
|
|
|
|
inv.setItem(6, getMaterial("CLOCK", "WATCH"), "§7Block platzier Geschwindigkeit", Arrays.asList("§7Aktuell: §e" + loader.getTicksBetweenBlocks(), "§8/§7loader speed §8[§eTicks§8]"), false, clickType -> {
|
|
SWAnvilInv anvilInv = new SWAnvilInv(player, "Platzier Geschwindigkeit", loader.getTicksBetweenBlocks() + "");
|
|
anvilInv.setItem(Material.STONE);
|
|
anvilInv.setCallback(s -> {
|
|
player.performCommand("loader speed " + s);
|
|
autoLoaderGUI(player);
|
|
});
|
|
anvilInv.open();
|
|
});
|
|
|
|
inv.setItem(8, Material.BARRIER, "§7Loader löschen", Collections.singletonList("§8/§7loader stop"), false, clickType -> confirmationInventory(player, "Loader löschen?", () -> {
|
|
loader.stop();
|
|
autoLoaderGUI(player);
|
|
}, () -> autoLoaderGUI(player)));
|
|
} else {
|
|
inv.setItem(4, Material.GOLD_NUGGET, "§eNeuer Autoloader", clickType -> {
|
|
AutoLoader.getLoader(player);
|
|
player.closeInventory();
|
|
});
|
|
inv.setItem(8, Material.ARROW, "§7Zurück", clickType -> {
|
|
player.closeInventory();
|
|
openBauGui(player);
|
|
OPEN_INVS.add(player);
|
|
});
|
|
}
|
|
|
|
inv.open();
|
|
}
|
|
|
|
|
|
private static void confirmChatMessage(Player player, String command) {
|
|
player.sendMessage(BauSystem.PREFIX + "§7Klicke auf die Nachricht zum bestätigen");
|
|
TextComponent t = new TextComponent();
|
|
t.setText("[Hier]");
|
|
t.setColor(ChatColor.YELLOW);
|
|
t.setClickEvent(new ClickEvent(ClickEvent.Action.RUN_COMMAND, command));
|
|
t.setHoverEvent(new HoverEvent(HoverEvent.Action.SHOW_TEXT, TextComponent.fromLegacyText("§7" + command)));
|
|
player.spigot().sendMessage(t);
|
|
}
|
|
|
|
private static List<String> getNoPermsLore(List<String> lore, Player player, String noPerms, Permission perm) {
|
|
if (perm != null && Welt.noPermission(player, perm)) {
|
|
lore = new ArrayList<>(lore);
|
|
lore.add(noPerms);
|
|
}
|
|
return lore;
|
|
}
|
|
|
|
private static void updateInventories() {
|
|
isRefreshing = true;
|
|
OPEN_INVS.forEach(CommandGUI::openBauGui);
|
|
OPEN_TRACER_INVS.forEach(CommandGUI::traceGUI);
|
|
isRefreshing = false;
|
|
}
|
|
|
|
private static void confirmationInventory(Player player, String title, Runnable confirm, Runnable decline) {
|
|
SWInventory inv = new SWInventory(player, 9, title);
|
|
inv.setItem(0, SWItem.getDye(1), (byte) 1, "§cAbbrechen", clickType -> {
|
|
player.closeInventory();
|
|
decline.run();
|
|
});
|
|
inv.setItem(8, SWItem.getDye(10), (byte) 10, "§aBestätigen", clickType -> {
|
|
player.closeInventory();
|
|
confirm.run();
|
|
});
|
|
inv.open();
|
|
}
|
|
|
|
private static Material getMaterial(String... names) {
|
|
for (String name : names) {
|
|
try {
|
|
return Material.valueOf(name);
|
|
} catch (IllegalArgumentException ignored) {
|
|
//Ignored /\
|
|
}
|
|
}
|
|
return null;
|
|
}
|
|
|
|
private static ItemStack wand(Player player, ItemStack base, String command, Permission permission, String noPermissionMessage) {
|
|
base = base.clone();
|
|
ItemMeta meta = base.getItemMeta();
|
|
List<String> lore = meta.getLore();
|
|
lore.add(command);
|
|
if (permission != null && Welt.noPermission(player, permission))
|
|
lore.add(noPermissionMessage);
|
|
meta.setLore(lore);
|
|
base.setItemMeta(meta);
|
|
return base;
|
|
}
|
|
|
|
@EventHandler
|
|
public void onPlayerInteract(PlayerInteractEvent event) {
|
|
if (event.getAction() != Action.RIGHT_CLICK_AIR && event.getAction() != Action.RIGHT_CLICK_BLOCK)
|
|
return;
|
|
if (event.getItem() == null || event.getItem().getType() != Material.NETHER_STAR)
|
|
return;
|
|
openBauGui(event.getPlayer());
|
|
OPEN_INVS.add(event.getPlayer());
|
|
}
|
|
|
|
@EventHandler
|
|
public void onPlayerSwapHandItems(PlayerSwapHandItemsEvent event) {
|
|
if (LAST_F_PLAYER.contains(event.getPlayer())) {
|
|
openBauGui(event.getPlayer());
|
|
OPEN_INVS.add(event.getPlayer());
|
|
} else {
|
|
LAST_F_PLAYER.add(event.getPlayer());
|
|
}
|
|
}
|
|
}
|