forked from SteamWar/SteamWar
100 lines
2.4 KiB
Java
100 lines
2.4 KiB
Java
/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2020 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem.world.regions;
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import de.steamwar.bausystem.world.Color;
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import lombok.AllArgsConstructor;
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import lombok.Getter;
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import lombok.NoArgsConstructor;
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@Getter
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@NoArgsConstructor
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@AllArgsConstructor
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public class PasteOptions {
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/**
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* Used in 1.12 and 1.15
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*/
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private boolean rotate = false;
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/**
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* Used in 1.12 and 1.15
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*/
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private boolean ignoreAir = false;
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/**
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* Used in 1.15
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*/
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private Color color = Color.YELLOW;
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/**
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* Used in 1.15
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*/
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private boolean reset = false;
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/**
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* Used in 1.15
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*/
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private Point minPoint = null;
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/**
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* Used in 1.15
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*/
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private Point maxPoint = null;
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/**
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* Used in 1.15
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*/
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private int waterLevel = 0;
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public PasteOptions(boolean rotate) {
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this.rotate = rotate;
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}
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public PasteOptions(boolean rotate, Color color) {
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this.rotate = rotate;
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this.color = color;
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}
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public PasteOptions(boolean rotate, boolean ignoreAir) {
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this.rotate = rotate;
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this.ignoreAir = ignoreAir;
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}
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public PasteOptions(boolean rotate, boolean ignoreAir, boolean reset) {
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this.rotate = rotate;
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this.ignoreAir = ignoreAir;
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this.reset = reset;
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}
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public PasteOptions(boolean rotate, Color color, boolean reset) {
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this.rotate = rotate;
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this.color = color;
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this.reset = reset;
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}
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public PasteOptions(boolean rotate, boolean ignoreAir, Color color) {
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this.rotate = rotate;
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this.ignoreAir = ignoreAir;
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this.color = color;
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}
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}
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