forked from SteamWar/SteamWar
56 lines
1.7 KiB
Kotlin
56 lines
1.7 KiB
Kotlin
/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2024 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bungee
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import java.io.ObjectInputStream
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import java.io.ObjectOutputStream
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import java.net.Socket
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object Bungee {
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var socket: Socket? = null
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var output: ObjectOutputStream? = null
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var thread: Thread? = null
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fun run() {
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val input = ObjectInputStream(socket!!.getInputStream())
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while (socket != null && !socket!!.isClosed) {
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if (input.available() <= 0) {
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Thread.sleep(50)
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continue
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}
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}
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socket = null
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thread = null
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output = null
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}
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inline fun connect(func: (Socket) -> Unit) {
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if(socket == null || socket!!.isClosed) {
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socket = Socket("localhost", 7546)
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output = ObjectOutputStream(socket!!.getOutputStream())
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thread = Thread(Bungee::run)
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thread!!.start()
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}
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func(socket!!)
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}
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} |