Move a lot more logic into component

This commit is contained in:
D4rkr34lm
2026-06-03 21:13:44 +02:00
parent 88de8c81e7
commit 04519d4cf2
@@ -70,10 +70,20 @@ import java.util.stream.Collectors;
public class SimulatorCursorManager implements Listener { public class SimulatorCursorManager implements Listener {
private static class SimulatorCursorComponent implements SWPlayer.Component { private static class SimulatorCursorComponent implements SWPlayer.Component {
private Player player;
private Cursor cursor;
private CursorType cursorType = CursorType.TNT; private CursorType cursorType = CursorType.TNT;
private REntityServer emptyTargetServer; private REntityServer emptyTargetServer;
private REntityServer currentTargetServer;
private long lastSneakMillis; private long lastSneakMillis;
private SimulatorCursorComponent() {
}
private SimulatorCursorComponent(CursorType cursorType) {
this.cursorType = cursorType;
}
private REntityServer getOrCreateEmptyTargetServer() { private REntityServer getOrCreateEmptyTargetServer() {
if (emptyTargetServer == null) { if (emptyTargetServer == null) {
emptyTargetServer = new REntityServer(); emptyTargetServer = new REntityServer();
@@ -81,158 +91,85 @@ public class SimulatorCursorManager implements Listener {
return emptyTargetServer; return emptyTargetServer;
} }
private boolean isDoubleSneak() { private boolean handleSneak(long now) {
long now = System.currentTimeMillis();
boolean doubleSneak = now - lastSneakMillis <= 200; boolean doubleSneak = now - lastSneakMillis <= 200;
lastSneakMillis = doubleSneak ? 0 : now; lastSneakMillis = doubleSneak ? 0 : now;
return doubleSneak; return doubleSneak;
} }
@Override private CursorType getCursorType() {
public void onUnmount(SWPlayer player) { return cursorType;
player.removeComponent(Cursor.class);
if (emptyTargetServer != null) {
emptyTargetServer.close();
}
}
} }
public static boolean isSimulatorItem(ItemStack itemStack) { private void setCursorType(CursorType cursorType) {
return ItemUtils.isItem(itemStack, "simulator"); this.cursorType = cursorType;
refresh();
} }
private static boolean hasSimulatorItem(Player player) { private void switchCursorMode() {
return isSimulatorItem(player.getInventory().getItemInMainHand()) || isSimulatorItem(player.getInventory().getItemInOffHand()); cursorType = cursorType == CursorType.TNT ? CursorType.REDSTONE_BLOCK : CursorType.TNT;
refresh();
} }
@EventHandler private void refresh() {
public void onPlayerJoin(PlayerJoinEvent event) {
if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> calcCursor(event.getPlayer()), 0);
}
@EventHandler
public void onPlayerDropItem(PlayerDropItemEvent event) {
if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
calcCursor(event.getPlayer());
}
@EventHandler
public void onPlayerItemHeld(PlayerItemHeldEvent event) {
Player player = event.getPlayer();
if (!Permission.BUILD.hasPermission(player)) return;
boolean hasSimulatorInNewMainHand = isSimulatorItem(player.getInventory().getItem(event.getNewSlot()));
boolean hasSimulatorInOffHand = isSimulatorItem(player.getInventory().getItemInOffHand());
if (!hasSimulatorInNewMainHand && !hasSimulatorInOffHand) {
if (deactivateCursor(player) || SimulatorWatcher.show(null, player)) {
SWUtils.sendToActionbar(player, "");
}
return;
}
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> calcCursor(player), 1);
}
@EventHandler
public void onBauMemberUpdate(BauMemberUpdateEvent event) {
event.getChanged().forEach(SimulatorCursorManager::calcCursor);
}
@EventHandler
public void onPlayerQuit(PlayerQuitEvent event) {
deactivateCursor(event.getPlayer());
}
@EventHandler(priority = EventPriority.HIGH)
public void onPlayerToggleSneak(PlayerToggleSneakEvent event) {
if (!event.isSneaking()) return;
Player player = event.getPlayer();
if (!hasSimulatorItem(player)) {
return;
}
SimulatorCursorComponent component = getOrCreateComponent(player);
if (component.isDoubleSneak()) {
component.cursorType = component.cursorType == CursorType.TNT ? CursorType.REDSTONE_BLOCK : CursorType.TNT;
calcCursor(player);
}
}
public static CursorType getCursorType(Player player) {
return SWPlayer.of(player).getComponent(SimulatorCursorComponent.class)
.map(component -> component.cursorType)
.orElse(CursorType.TNT);
}
public static void setCursorType(Player player, CursorType cursorType) {
getOrCreateComponent(player).cursorType = cursorType;
calcCursor(player);
}
public static void calcCursor(Player player) {
if (!Permission.BUILD.hasPermission(player) || !hasSimulatorItem(player)) { if (!Permission.BUILD.hasPermission(player) || !hasSimulatorItem(player)) {
if (deactivateCursor(player) || SimulatorWatcher.show(null, player)) { deactivateCursor(player);
SWUtils.sendToActionbar(player, "");
}
return; return;
} }
Simulator simulator = SimulatorStorage.getSimulator(player); Simulator simulator = SimulatorStorage.getSimulator(player);
if (simulator != null && simulator.getStabGenerator() != null) { if (simulator != null && simulator.getStabGenerator() != null) {
deactivateCursor(player); removeGenericCursor();
SimulatorWatcher.show(null, player); boolean watcherRemoved = SimulatorWatcher.show(null, player);
if (watcherRemoved) {
SWUtils.sendToActionbar(player, "");
}
SWUtils.sendToActionbar(player, "§cGenerating Stab"); SWUtils.sendToActionbar(player, "§cGenerating Stab");
return; return;
} }
SimulatorCursorComponent component = getOrCreateComponent(player);
SimulatorWatcher.show(simulator, player); SimulatorWatcher.show(simulator, player);
Cursor cursor = getOrCreateCursor(player, simulator, component); REntityServer targetServer = simulator == null ? getOrCreateEmptyTargetServer() : SimulatorWatcher.getEntityServerOfSimulator(simulator);
cursor.renderDeduplicated(); if (cursor == null || currentTargetServer != targetServer) {
} removeGenericCursor();
currentTargetServer = targetServer;
private static SimulatorCursorComponent getOrCreateComponent(Player player) {
return SWPlayer.of(player).getComponentOrDefault(SimulatorCursorComponent.class, SimulatorCursorComponent::new);
}
private static Cursor getOrCreateCursor(Player player, Simulator simulator, SimulatorCursorComponent component) {
REntityServer targetServer = simulator == null ? component.getOrCreateEmptyTargetServer() : SimulatorWatcher.getEntityServerOfSimulator(simulator);
SWPlayer swPlayer = SWPlayer.of(player);
Optional<Cursor> activeCursor = swPlayer.getComponent(Cursor.class);
CursorType type = component.cursorType;
Cursor cursor = activeCursor.orElse(null);
if (cursor == null || cursor.getTargetServer() != targetServer) {
swPlayer.removeComponent(Cursor.class);
cursor = new Cursor( cursor = new Cursor(
targetServer, targetServer,
player, player,
Material.GLASS, Material.GLASS,
type.material, cursorType.material,
type.cursorModes, cursorType.cursorModes,
(location, hitEntity, action) -> handlePlayerClick(player, location, hitEntity, action), this::handlePlayerClick,
(location, hitEntity) -> sendCursorActionbar(player, component, SimulatorStorage.getSimulator(player), location != null, hitEntity.isPresent()) (location, hitEntity) -> sendCursorActionbar(simulator, location != null, hitEntity.isPresent())
); );
} else { } else {
cursor.setCursorMaterial(type.material); cursor.setCursorMaterial(cursorType.material);
cursor.setAllowedCursorModes(type.cursorModes); cursor.setAllowedCursorModes(cursorType.cursorModes);
}
cursor.renderDeduplicated();
} }
return cursor; private void removeGenericCursor() {
if (cursor == null && !SWPlayer.of(player).hasComponent(Cursor.class)) {
currentTargetServer = null;
return;
} }
private static synchronized boolean deactivateCursor(Player player) { SWPlayer.of(player).removeComponent(Cursor.class);
SWPlayer swPlayer = SWPlayer.of(player); cursor = null;
boolean hadSimulatorCursor = swPlayer.hasComponent(SimulatorCursorComponent.class); currentTargetServer = null;
boolean hadCursor = swPlayer.hasComponent(Cursor.class);
swPlayer.removeComponent(SimulatorCursorComponent.class);
if (!hadSimulatorCursor) {
swPlayer.removeComponent(Cursor.class);
}
return hadSimulatorCursor || hadCursor;
} }
private static void sendCursorActionbar(Player player, SimulatorCursorComponent component, Simulator simulator, boolean hasCursorLocation, boolean hasHitEntity) { private void closeEmptyTargetServer() {
if (emptyTargetServer == null) {
return;
}
emptyTargetServer.close();
emptyTargetServer = null;
}
private void sendCursorActionbar(Simulator simulator, boolean hasCursorLocation, boolean hasHitEntity) {
if (!hasCursorLocation) { if (!hasCursorLocation) {
SWUtils.sendToActionbar(player, simulator == null ? "§eSelect Simulator" : "§eOpen Simulator"); SWUtils.sendToActionbar(player, simulator == null ? "§eSelect Simulator" : "§eOpen Simulator");
} else if (simulator == null) { } else if (simulator == null) {
@@ -240,26 +177,11 @@ public class SimulatorCursorManager implements Listener {
} else if (hasHitEntity) { } else if (hasHitEntity) {
SWUtils.sendToActionbar(player, "§eEdit Position"); SWUtils.sendToActionbar(player, "§eEdit Position");
} else { } else {
SWUtils.sendToActionbar(player, "§eAdd new " + component.cursorType.name); SWUtils.sendToActionbar(player, "§eAdd new " + cursorType.name);
} }
} }
@Getter private void handlePlayerClick(Location cursorLocation, Optional<REntity> hitEntity, Action action) {
@AllArgsConstructor
public enum CursorType {
TNT(Material.TNT, Material.GUNPOWDER, List.of(Cursor.CursorMode.FREE), "TNT", vector -> new TNTElement(vector).add(new TNTPhase())),
REDSTONE_BLOCK(Material.REDSTONE_BLOCK, Material.REDSTONE, List.of(Cursor.CursorMode.BLOCK_ALIGNED), "Redstone Block", vector -> new RedstoneElement(vector).add(new RedstonePhase())),
OBSERVER(Material.OBSERVER, Material.QUARTZ, List.of(Cursor.CursorMode.BLOCK_ALIGNED), "Observer", vector -> new ObserverElement(vector).add(new ObserverPhase())),
;
public final Material material;
public final Material nonSelectedMaterial;
public final List<Cursor.CursorMode> cursorModes;
public final String name;
public final Function<Vector, SimulatorElement<?>> elementFunction;
}
private static void handlePlayerClick(Player player, Location cursorLocation, Optional<REntity> hitEntity, Action action) {
if (!Permission.BUILD.hasPermission(player)) return; if (!Permission.BUILD.hasPermission(player)) return;
if (!hasSimulatorItem(player)) { if (!hasSimulatorItem(player)) {
return; return;
@@ -317,6 +239,156 @@ public class SimulatorCursorManager implements Listener {
createElement(player, cursorLocation, simulator); createElement(player, cursorLocation, simulator);
} }
@Override
public void onMount(SWPlayer player) {
this.player = player.getPlayer();
refresh();
}
@Override
public void onUnmount(SWPlayer player) {
boolean hadCursor = cursor != null || player.hasComponent(Cursor.class);
removeGenericCursor();
closeEmptyTargetServer();
boolean watcherRemoved = SimulatorWatcher.show(null, this.player);
if (hadCursor || watcherRemoved) {
SWUtils.sendToActionbar(this.player, "");
}
}
}
public static boolean isSimulatorItem(ItemStack itemStack) {
return ItemUtils.isItem(itemStack, "simulator");
}
private static boolean hasSimulatorItem(Player player) {
return isSimulatorItem(player.getInventory().getItemInMainHand()) || isSimulatorItem(player.getInventory().getItemInOffHand());
}
@EventHandler
public void onPlayerDropItem(PlayerDropItemEvent event) {
if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
calcCursor(event.getPlayer());
}
@EventHandler
public void onPlayerItemHeld(PlayerItemHeldEvent event) {
Player player = event.getPlayer();
if (!Permission.BUILD.hasPermission(player)) return;
boolean hasSimulatorInNewMainHand = isSimulatorItem(player.getInventory().getItem(event.getNewSlot()));
boolean hasSimulatorInOffHand = isSimulatorItem(player.getInventory().getItemInOffHand());
if (!hasSimulatorInNewMainHand && !hasSimulatorInOffHand) {
boolean cursorRemoved = deactivateCursor(player);
boolean watcherRemoved = SimulatorWatcher.show(null, player);
if (cursorRemoved || watcherRemoved) {
SWUtils.sendToActionbar(player, "");
}
return;
}
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> calcCursor(player), 1);
}
@EventHandler
public void onBauMemberUpdate(BauMemberUpdateEvent event) {
event.getChanged().forEach(SimulatorCursorManager::calcCursor);
}
@EventHandler
public void onPlayerQuit(PlayerQuitEvent event) {
deactivateCursor(event.getPlayer());
}
@EventHandler(priority = EventPriority.HIGH)
public void onPlayerToggleSneak(PlayerToggleSneakEvent event) {
if (!event.isSneaking()) return;
Player player = event.getPlayer();
if (!hasSimulatorItem(player)) {
return;
}
SimulatorCursorComponent component = activateOrRefresh(player);
if (component == null) {
return;
}
boolean shouldSwitch = component.handleSneak(System.currentTimeMillis());
if (shouldSwitch) {
component.switchCursorMode();
}
}
public static CursorType getCursorType(Player player) {
return SWPlayer.of(player).getComponent(SimulatorCursorComponent.class)
.map(SimulatorCursorComponent::getCursorType)
.orElse(CursorType.TNT);
}
public static void setCursorType(Player player, CursorType cursorType) {
Optional<SimulatorCursorComponent> component = SWPlayer.of(player).getComponent(SimulatorCursorComponent.class);
if (component.isPresent()) {
component.get().setCursorType(cursorType);
return;
}
if (!Permission.BUILD.hasPermission(player) || !hasSimulatorItem(player)) {
return;
}
SWPlayer.of(player).setComponent(new SimulatorCursorComponent(cursorType));
}
public static void calcCursor(Player player) {
activateOrRefresh(player);
}
private static SimulatorCursorComponent activateOrRefresh(Player player) {
if (!Permission.BUILD.hasPermission(player) || !hasSimulatorItem(player)) {
boolean cursorRemoved = deactivateCursor(player);
boolean watcherRemoved = SimulatorWatcher.show(null, player);
if (cursorRemoved || watcherRemoved) {
SWUtils.sendToActionbar(player, "");
}
return null;
}
SWPlayer swPlayer = SWPlayer.of(player);
Optional<SimulatorCursorComponent> existingComponent = swPlayer.getComponent(SimulatorCursorComponent.class);
if (existingComponent.isPresent()) {
SimulatorCursorComponent component = existingComponent.get();
component.refresh();
return component;
}
SimulatorCursorComponent component = new SimulatorCursorComponent();
swPlayer.setComponent(component);
return component;
}
private static synchronized boolean deactivateCursor(Player player) {
SWPlayer swPlayer = SWPlayer.of(player);
boolean hadSimulatorCursor = swPlayer.hasComponent(SimulatorCursorComponent.class);
boolean hadCursor = swPlayer.hasComponent(Cursor.class);
swPlayer.removeComponent(SimulatorCursorComponent.class);
if (!hadSimulatorCursor) {
swPlayer.removeComponent(Cursor.class);
}
return hadSimulatorCursor || hadCursor;
}
@Getter
@AllArgsConstructor
public enum CursorType {
TNT(Material.TNT, Material.GUNPOWDER, List.of(Cursor.CursorMode.SURFACE_ALIGNED, Cursor.CursorMode.FREE), "TNT", vector -> new TNTElement(vector).add(new TNTPhase())),
REDSTONE_BLOCK(Material.REDSTONE_BLOCK, Material.REDSTONE, List.of(Cursor.CursorMode.BLOCK_ALIGNED), "Redstone Block", vector -> new RedstoneElement(vector).add(new RedstonePhase())),
OBSERVER(Material.OBSERVER, Material.QUARTZ, List.of(Cursor.CursorMode.BLOCK_ALIGNED), "Observer", vector -> new ObserverElement(vector).add(new ObserverPhase())),
;
public final Material material;
public final Material nonSelectedMaterial;
public final List<Cursor.CursorMode> cursorModes;
public final String name;
public final Function<Vector, SimulatorElement<?>> elementFunction;
}
private static void openElement(Player player, Simulator simulator, REntity hitEntity) { private static void openElement(Player player, Simulator simulator, REntity hitEntity) {
Vector vector = new Vector(hitEntity.getX(), hitEntity.getY(), hitEntity.getZ()); Vector vector = new Vector(hitEntity.getX(), hitEntity.getY(), hitEntity.getZ());
List<SimulatorElement<?>> elements = simulator.getGroups().stream().map(SimulatorGroup::getElements).flatMap(List::stream).filter(element -> { List<SimulatorElement<?>> elements = simulator.getGroups().stream().map(SimulatorGroup::getElements).flatMap(List::stream).filter(element -> {