forked from SteamWar/SteamWar
@@ -33,8 +33,8 @@ object PersonalKitTable: CompositeIdTable("PersonalKit") {
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val userId = reference("UserId", SteamwarUserTable)
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val gamemode = varchar("Gamemode", 64).entityId()
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val kitName = varchar("Name", 64).entityId()
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val inventory = text("Inventory")
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val armor = text("Armor")
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val inventory = text("Inventory", eagerLoading = true)
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val armor = text("Armor", eagerLoading = true)
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val inUse = bool("InUse")
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override val primaryKey = PrimaryKey(userId, gamemode, kitName)
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@@ -182,7 +182,6 @@ public class GUI {
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}
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Kit prototype = Kit.getAvailableKits(Fight.getFightPlayer(p).isLeader()).get(0);
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PersonalKit kit = PersonalKit.create(user.getId(), Config.GameModeConfig.Schematic.Type.toDB(), s, prototype.getInventory(), prototype.getArmor());
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p.closeInventory();
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Bukkit.getScheduler().runTask(FightSystem.getPlugin(), () -> PersonalKitCreator.openKitCreator(p, kit));
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});
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anvilInv.open();
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