forked from SteamWar/SteamWar
Update method name in Countingwand
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+2
-2
@@ -41,7 +41,7 @@ public class Countingwand {
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private Point pos1;
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private Point pos2;
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public boolean set(boolean pos1, Point point) {
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public boolean setPosition(boolean pos1, Point point) {
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if (this.pos1 == null || this.pos2 == null) {
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this.pos1 = point;
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this.pos2 = point;
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@@ -74,7 +74,7 @@ public class Countingwand {
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public void checkSelection(final Point point, final boolean pos1, final Player p) {
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SWPlayer player = SWPlayer.of(p);
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CountingWandComponent countingWandComponent = player.getComponentOrDefault(CountingWandComponent.class, CountingWandComponent::new);
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if (countingWandComponent.set(pos1, point)) {
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if (countingWandComponent.setPosition(pos1, point)) {
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Point point1 = countingWandComponent.pos1;
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Point point2 = countingWandComponent.pos2;
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int amount = (Math.abs(point1.getX() - point2.getX()) + 1) * (Math.abs(point1.getY() - point2.getY()) + 1) * (Math.abs(point1.getZ() - point2.getZ()) + 1);
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