Update RandomRotate

This commit is contained in:
2025-07-13 18:10:53 +02:00
parent b9b541957b
commit 167b36b10c
5 changed files with 40 additions and 70 deletions
@@ -36,6 +36,7 @@ import de.steamwar.sql.SchematicData;
import de.steamwar.sql.SchematicNode;
import de.steamwar.sql.SchematicType;
import lombok.Getter;
import lombok.Setter;
import org.bukkit.Bukkit;
import org.bukkit.DyeColor;
import org.bukkit.Location;
@@ -52,7 +53,10 @@ public class FightSchematic extends StateDependent {
private final FightTeam team;
private final Region region;
private final boolean rotate;
@Getter
@Setter
private boolean rotate;
@Getter
private Clipboard clipboard = null;
@@ -120,10 +124,13 @@ public class FightSchematic extends StateDependent {
}
if(ArenaMode.AntiReplay.contains(Config.mode)) {
if (Config.ActiveWinconditions.contains(Winconditions.RANDOM_ROTATE)) {
rotate = new Random().nextBoolean();
}
if(team.isBlue())
GlobalRecorder.getInstance().blueSchem(schematic);
GlobalRecorder.getInstance().blueSchem(schematic, rotate);
else
GlobalRecorder.getInstance().redSchem(schematic);
GlobalRecorder.getInstance().redSchem(schematic, rotate);
}
Bukkit.getScheduler().runTask(FightSystem.getPlugin(), this::paste);
@@ -141,12 +148,6 @@ public class FightSchematic extends StateDependent {
FreezeWorld freezer = new FreezeWorld();
team.teleportToSpawn();
boolean rotate = this.rotate;
if (Fight.getRandomSeed().isInitialized() && Config.ActiveWinconditions.contains(Winconditions.RANDOM_ROTATE)) {
rotate = Fight.getRandomSeed().getRandom(schematic).nextBoolean();
}
Vector dims = WorldeditWrapper.impl.getDimensions(clipboard);
WorldeditWrapper.impl.pasteClipboard(
clipboard,
@@ -458,6 +458,14 @@ public class FightTeam {
return schematic.getId();
}
public boolean getSchematicRotate() {
return schematic.isRotate();
}
public void setSchematicRotate(boolean rotate) {
schematic.setRotate(rotate);
}
public Clipboard getClipboard() {
return schematic.getClipboard();
}
@@ -143,6 +143,8 @@ public class PacketProcessor implements Listener {
packetDecoder[0xb2] = this::teams;
packetDecoder[0xb3] = () -> pasteEmbeddedSchem(Fight.getBlueTeam());
packetDecoder[0xb4] = () -> pasteEmbeddedSchem(Fight.getRedTeam());
packetDecoder[0xb5] = () -> rotateSchem(Fight.getBlueTeam());
packetDecoder[0xb6] = () -> rotateSchem(Fight.getRedTeam());
packetDecoder[0xc0] = this::scoreboardTitle;
packetDecoder[0xc1] = this::scoreboardData;
packetDecoder[0xc2] = this::bossBar;
@@ -529,6 +531,14 @@ public class PacketProcessor implements Listener {
execSync(() -> team.pasteSchem(schemId, clipboard));
}
private void rotateSchem(FightTeam team) throws IOException {
boolean rotate = source.readBoolean();
execSync(() -> {
team.setSchematicRotate(rotate);
});
}
private void teams() throws IOException {
int blueId = source.readInt();
int redId = source.readInt();
@@ -61,9 +61,9 @@ public interface Recorder {
default void enableTeam(FightTeam team){
if(FightState.Schem.contains(FightState.getFightState())){
if(team.isBlue())
blueSchem(team.getSchematic());
blueSchem(team.getSchematic(), team.getSchematicRotate());
else
redSchem(team.getSchematic());
redSchem(team.getSchematic(), team.getSchematicRotate());
}
if(FightState.AntiSpectate.contains(FightState.getFightState())){
@@ -123,6 +123,8 @@ public interface Recorder {
* TeamIDPacket (0xb2) + int blueTeamId, redTeamId
* BlueEmbeddedSchemPacket (0xb3) + int blueSchemId + gzipt NBT blob
* RedEmbeddedSchemPacket (0xb4) + int redSchemId + gzipt NBT blob
* BlueSchemRotatePacket (0xb5) + boolean rotate
* RedSchemRotatePacket (0xb6) + boolean rotate
*
* DEPRECATED ScoreboardTitlePacket (0xc0) + String scoreboardTitle
* DEPRECATED ScoreboardDataPacket (0xc1) + String key + int value
@@ -133,7 +135,6 @@ public interface Recorder {
* WinPacket (0xc6) + byte team + Message subtitle
* BossBarPacket (0xc7) + double leftBlueProgress, leftRedProgress + Message leftBlueText, leftRedText
*
* RandomSeed (0xfd) + long seed
* CommentPacket (0xfe) + String comment
* TickPacket (0xff)
*
@@ -260,14 +261,20 @@ public interface Recorder {
write(0xb2, blueTeamId, redTeamId);
}
default void blueSchem(int schemId) {
default void blueSchem(int schemId, boolean rotate) {
rotate(0xb5, rotate);
schem(0xb3, 0xb0, schemId);
}
default void redSchem(int schemId) {
default void redSchem(int schemId, boolean rotate) {
rotate(0xb6, rotate);
schem(0xb4, 0xb1, schemId);
}
default void rotate(int packetId, boolean rotate) {
write(packetId, rotate);
}
default void schem(int embedId, int noEmbedId, int schemId){
if(schemId == 0) {
write(noEmbedId, schemId);
@@ -311,10 +318,6 @@ public interface Recorder {
write(0xc6, bTeam, new Message(subtitle, params));
}
default void seed(long seed) {
write(0xfd, seed);
}
default void tick(){
write(0xff);
}
@@ -1,52 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2020 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.utils;
import de.steamwar.fightsystem.ArenaMode;
import de.steamwar.fightsystem.record.GlobalRecorder;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.OneShotStateDependent;
import lombok.Getter;
import java.util.Random;
public class RandomSeed {
@Getter
private boolean initialized = false;
private long seed;
public RandomSeed() {
new OneShotStateDependent(ArenaMode.AntiReplay, FightState.PreSchemSetup, () -> {
initialized = true;
this.seed = System.nanoTime();
GlobalRecorder.getInstance().seed(seed);
});
}
public void setSeed(long seed) {
initialized = true;
this.seed = seed;
}
public Random getRandom(int derivation) {
return new Random(seed ^ new Random(derivation).nextLong());
}
}