forked from SteamWar/SteamWar
Merge pull request 'feat(BauSystem): add tracer lua-lib' (#24) from BauSystem/tracer-lua-lib into main
Reviewed-on: SteamWar/SteamWar#24 Reviewed-by: Chaoscaot <max@chaoscaot.de> Reviewed-by: Lixfel <lixfel@noreply.localhost> Reviewed-by: YoyoNow <yoyonow@noreply.localhost>
This commit is contained in:
+113
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2023 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem.features.script.lua.libs;
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import de.steamwar.bausystem.features.tracer.TNTPoint;
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import de.steamwar.bausystem.features.tracer.Trace;
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import de.steamwar.bausystem.features.tracer.TraceManager;
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import de.steamwar.linkage.Linked;
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import org.bukkit.Location;
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import org.bukkit.entity.Player;
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import org.bukkit.util.Vector;
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import org.luaj.vm2.LuaTable;
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import org.luaj.vm2.LuaValue;
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import org.luaj.vm2.lib.ZeroArgFunction;
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@Linked
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public class TracerLib implements LuaLib {
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@Override
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public String name() {
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return "tracer";
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}
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private static LuaTable convertTrace(Trace trace) {
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LuaTable luaTrace = new LuaTable();
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luaTrace.set("getRecords", new ZeroArgFunction() {
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@Override
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public LuaValue call() {
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return LuaValue.listOf(
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trace.getHistories()
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.stream()
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.map((history) -> LuaValue.listOf(history
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.stream()
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.map(TracerLib::convertTntPoint)
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.toArray(LuaValue[]::new)))
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.toArray(LuaValue[]::new));
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}
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});
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luaTrace.set("getId", new ZeroArgFunction() {
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@Override
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public LuaValue call() {
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return LuaValue.valueOf(trace.getUuid().toString());
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}
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});
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return luaTrace;
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}
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private static LuaTable convertTntPoint(TNTPoint tntPoint) {
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Location pointPos = tntPoint.getLocation();
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LuaTable luaPos = LuaValue.tableOf(new LuaValue[]{
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LuaValue.valueOf("x"), LuaValue.valueOf(pointPos.getX()),
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LuaValue.valueOf("y"), LuaValue.valueOf(pointPos.getY()),
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LuaValue.valueOf("z"), LuaValue.valueOf(pointPos.getZ()),
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});
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Vector pointVel = tntPoint.getVelocity();
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LuaTable luaVel = LuaValue.tableOf(new LuaValue[]{
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LuaValue.valueOf("x"), LuaValue.valueOf(pointVel.getX()),
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LuaValue.valueOf("y"), LuaValue.valueOf(pointVel.getY()),
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LuaValue.valueOf("z"), LuaValue.valueOf(pointVel.getZ()),
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});
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return LuaValue.tableOf(new LuaValue[]{
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LuaValue.valueOf("pos"), luaPos,
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LuaValue.valueOf("vel"), luaVel,
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LuaValue.valueOf("ticksSinceStart"), LuaValue.valueOf(tntPoint.getTicksSinceStart()),
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LuaValue.valueOf("fuse"), LuaValue.valueOf(tntPoint.getFuse()),
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LuaValue.valueOf("isExplosion"), LuaValue.valueOf(tntPoint.isExplosion()),
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LuaValue.valueOf("isInWater"), LuaValue.valueOf(tntPoint.isInWater()),
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LuaValue.valueOf("hasDestroyedBuild"), LuaValue.valueOf(tntPoint.isDestroyedBuildArea()),
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LuaValue.valueOf("hasDestroyedTestblock"), LuaValue.valueOf(tntPoint.isDestroyedTestBlock())
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});
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}
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@Override
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public LuaTable get(Player player) {
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LuaTable rootTable = LuaValue.tableOf();
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rootTable.set("getTraces", new ZeroArgFunction() {
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@Override
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public LuaValue call() {
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return LuaValue.listOf(TraceManager.instance.getAll()
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.stream()
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.map(TracerLib::convertTrace)
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.toArray(LuaValue[]::new));
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}
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}
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);
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return rootTable;
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}
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}
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+19
-15
@@ -200,21 +200,6 @@ function tnt.onlyTb() return nil end
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---@return boolean
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function tnt.onlyBuild() return nil end
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---@class trace
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local trace = {}
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---@return boolean
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function trace.active() return nil end
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---@return boolean
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function trace.auto() return nil end
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---@return string
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function trace.status() return nil end
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---@return number
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function trace.time() return nil end
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---@param name string
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---@return iregion
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function region.get(name) return nil end
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@@ -222,6 +207,25 @@ function region.get(name) return nil end
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---@return iregion[]
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function region.list() return nil end
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---@class tracerLib
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tracer = {}
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---@class TraceRecord
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---@field pos Position
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---@field vel Position
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---@field ticksSinceStart number
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---@field fuse number
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---@field isExplosion boolean
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---@field isInWater boolean
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---@field hasDestroyedBuild boolean
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---@field hasDestroyedTestblock boolean
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---@class Tracer
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---@field getId fun(): string
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---@field getRecords fun(): {[number]: {[number]: TraceRecord}}
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function tracer.getTraces() return nil end
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---@class Position
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---@field x number
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---@field y number
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