Add AntiPlayerCollision

This commit is contained in:
2026-08-18 10:39:58 +02:00
parent 397b10c319
commit 227f63c9ff
@@ -0,0 +1,53 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.world;
import de.steamwar.linkage.Linked;
import org.bukkit.Bukkit;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import org.bukkit.scoreboard.Scoreboard;
import org.bukkit.scoreboard.Team;
@Linked
public class AntiPlayerCollision implements Listener {
private static Team TEAM = getTeam();
private static Team getTeam() {
Scoreboard board = Bukkit.getScoreboardManager().getMainScoreboard();
Team team = board.getTeam("players");
if (team == null) team = board.registerNewTeam("players");
team.setOption(Team.Option.COLLISION_RULE, Team.OptionStatus.NEVER);
return team;
}
@EventHandler
public void onPlayerJoin(PlayerJoinEvent event) {
TEAM.addPlayer(event.getPlayer());
}
@EventHandler
public void onPlayerQuit(PlayerQuitEvent event) {
TEAM.removePlayer(event.getPlayer());
}
}