Fix spectator handling

This commit is contained in:
Lixfel
2025-04-08 21:31:47 +02:00
parent d9493c7474
commit 2405c5e620
7 changed files with 118 additions and 81 deletions
@@ -97,6 +97,7 @@ public class FightSystem extends JavaPlugin {
new PrepareSchem();
new TestJoin();
new NormalJoin();
new Spectator();
new RunningWorldInteraction();
new PersonalKitCreator();
new ArrowStopper();
@@ -104,40 +104,6 @@ public class Fight {
return null;
}
@SuppressWarnings("deprecation")
public static void setPlayerGamemode(Player player, GameMode gameMode) {
player.setGameMode(gameMode);
if(gameMode == GameMode.SPECTATOR) {
for(Player currentPlayer : Bukkit.getServer().getOnlinePlayers()) {
if(currentPlayer.getUniqueId() != player.getUniqueId() && currentPlayer.getGameMode() == GameMode.SPECTATOR) {
currentPlayer.hidePlayer(player);
player.hidePlayer(currentPlayer);
}
}
if(Config.test() || Config.isReferee(player))
return;
Bukkit.getScheduler().runTaskLater(FightSystem.getPlugin(), () -> {
if(!player.isOnline())
return;
pseudoSpectator(player, true);
}, 1);
}else if(gameMode == GameMode.SURVIVAL) {
for(Player currentPlayer : Bukkit.getServer().getOnlinePlayers()) {
if(currentPlayer.getUniqueId() != player.getUniqueId() && currentPlayer.getGameMode() == GameMode.SPECTATOR) {
currentPlayer.showPlayer(player);
player.showPlayer(currentPlayer);
}
}
}
}
public static void pseudoSpectator(Player player, boolean enable) {
TinyProtocol.instance.sendPacket(player, ProtocolWrapper.impl.playerInfoPacketConstructor(ProtocolWrapper.PlayerInfoAction.GAMEMODE, new GameProfile(player.getUniqueId(), player.getName()), enable ? GameMode.CREATIVE : GameMode.SPECTATOR));
}
public static boolean publicOnly() {
if (Config.OnlyPublicSchematics) {
return true;
@@ -282,9 +282,9 @@ public class FightTeam {
FightSystem.getHullHider().updatePlayer(player);
if(FightState.Spectate.contains(FightState.getFightState())) {
Fight.setPlayerGamemode(player, GameMode.SPECTATOR);
player.setGameMode(GameMode.SPECTATOR);
} else {
Fight.setPlayerGamemode(player, GameMode.SURVIVAL);
player.setGameMode(GameMode.SURVIVAL);
(FightState.ingame() ? fightPlayer.getKit() : memberKit).loadToPlayer(player);
}
});
@@ -317,7 +317,7 @@ public class FightTeam {
entity.teleport(Config.SpecSpawn);
fightPlayer.ifPlayer(player -> {
Fight.setPlayerGamemode(player, GameMode.SPECTATOR);
player.setGameMode(GameMode.SPECTATOR);
player.getInventory().clear();
if(player.isOnline()){
@@ -517,14 +517,14 @@ public class FightTeam {
@Override
public void enable() {
players.values().forEach(fightPlayer -> {
fightPlayer.ifPlayer(player -> Fight.setPlayerGamemode(player, GameMode.SPECTATOR));
fightPlayer.ifPlayer(player -> player.setGameMode(GameMode.SPECTATOR));
fightPlayer.getEntity().teleport(FightTeam.this.spawn);
});
}
@Override
public void disable() {
players.values().forEach(fightPlayer -> fightPlayer.ifPlayer(player -> Fight.setPlayerGamemode(player, GameMode.SURVIVAL)));
players.values().forEach(fightPlayer -> fightPlayer.ifPlayer(player -> player.setGameMode(GameMode.SURVIVAL)));
}
}
}
@@ -84,6 +84,6 @@ public class LeaveableArena implements Listener {
private void markInArena(Player player) {
spectatorsInArena.put(player, player.getGameMode());
Fight.setPlayerGamemode(player, GameMode.SPECTATOR);
player.setGameMode(GameMode.SPECTATOR);
}
}
@@ -74,7 +74,7 @@ public class Permanent implements Listener {
public void handlePlayerRespawn(PlayerRespawnEvent event){
Player player = event.getPlayer();
if(Fight.fighting(player)) {
Fight.setPlayerGamemode(player, GameMode.SPECTATOR);
player.setGameMode(GameMode.SPECTATOR);
FightTeam team = Fight.getPlayerTeam(player);
event.setRespawnLocation(team == null ? Config.SpecSpawn : team.getSpawn());
@@ -98,11 +98,11 @@ public class Permanent implements Listener {
FightPlayer fp = Fight.getFightPlayer(player);
if (!Config.ArenaLeaveable && fp == null) {
Fight.setPlayerGamemode(player, GameMode.SPECTATOR);
player.setGameMode(GameMode.SPECTATOR);
spectatorTeam.addEntry(player.getName());
player.teleport(Config.SpecSpawn);
} else if(fp != null && !fp.isLiving()) {
Fight.setPlayerGamemode(player, GameMode.SPECTATOR);
player.setGameMode(GameMode.SPECTATOR);
player.teleport(fp.getTeam().getSpawn());
}
}
@@ -0,0 +1,102 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.listener;
import java.util.HashSet;
import java.util.Set;
import org.bukkit.Bukkit;
import org.bukkit.GameMode;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerGameModeChangeEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import com.comphenix.tinyprotocol.TinyProtocol;
import com.mojang.authlib.GameProfile;
import de.steamwar.core.ProtocolWrapper;
import de.steamwar.fightsystem.ArenaMode;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.fight.Fight;
import de.steamwar.fightsystem.fight.FightPlayer;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependentListener;
import de.steamwar.fightsystem.states.StateDependentTask;
public class Spectator implements Listener {
private final Set<Player> pseudoSpectator = new HashSet<>();
public Spectator() {
new StateDependentListener(ArenaMode.All, FightState.All, this);
new StateDependentTask(ArenaMode.AntiTest, FightState.All, this::pseudoSpectatorCheck, 1, 1);
}
@EventHandler
@SuppressWarnings("deprecation")
public void onGameModeChange(PlayerGameModeChangeEvent e) {
Player player = e.getPlayer();
if (e.getNewGameMode() == GameMode.SPECTATOR) {
for(Player currentPlayer : Bukkit.getServer().getOnlinePlayers()) {
if(currentPlayer.getUniqueId() != player.getUniqueId())
currentPlayer.hidePlayer(player);
}
} else {
for(Player currentPlayer : Bukkit.getServer().getOnlinePlayers()) {
if(currentPlayer.getUniqueId() != player.getUniqueId())
currentPlayer.showPlayer(player);
}
}
}
@EventHandler
public void playerQuit(PlayerQuitEvent e) {
pseudoSpectator.remove(e.getPlayer());
}
private void pseudoSpectatorCheck() {
for (Player player : Bukkit.getOnlinePlayers()) {
if (player.getGameMode() != GameMode.SPECTATOR) {
pseudoSpectator.remove(player);
continue;
}
if (Config.isReferee(player))
continue;
FightPlayer fightPlayer = Fight.getFightPlayer(player);
if (fightPlayer == null || !fightPlayer.getTeam().getExtendRegion().playerInRegion(player.getLocation())) {
if (pseudoSpectator.add(player))
pseudoSpectator(player, true);
} else {
if (pseudoSpectator.remove(player))
pseudoSpectator(player, false);
}
}
}
private static void pseudoSpectator(Player player, boolean enable) {
TinyProtocol.instance.sendPacket(player, ProtocolWrapper.impl.playerInfoPacketConstructor(ProtocolWrapper.PlayerInfoAction.GAMEMODE, new GameProfile(player.getUniqueId(), player.getName()), enable ? GameMode.CREATIVE : GameMode.SPECTATOR));
}
}
@@ -19,9 +19,14 @@
package de.steamwar.fightsystem.listener;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import de.steamwar.fightsystem.ArenaMode;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.FightSystem;
import de.steamwar.fightsystem.events.BoardingEvent;
import de.steamwar.fightsystem.events.TeamDeathEvent;
import de.steamwar.fightsystem.events.TeamLeaveEvent;
@@ -32,23 +37,12 @@ import de.steamwar.fightsystem.fight.FightTeam;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.OneShotStateDependent;
import de.steamwar.fightsystem.states.StateDependentListener;
import de.steamwar.fightsystem.states.StateDependentTask;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import java.util.HashSet;
import java.util.Set;
public class TeamArea implements Listener {
private final FightTeam team;
private final Border spectatorBorder;
private final Border bordingBorder;
private final Set<Player> realSpectator = new HashSet<>();
public TeamArea(FightTeam team) {
this.team = team;
@@ -56,7 +50,6 @@ public class TeamArea implements Listener {
this.bordingBorder = new Border(team.getExtendRegion().to2d(), true, 1, "NO_ENTERN", team.getName() + ".boardingBorder");
new StateDependentListener(ArenaMode.AntiTest, FightState.All, this);
new StateDependentTask(ArenaMode.AntiTest, FightState.TeamFix, this::realSpectatorCheck, 1, 1);
new OneShotStateDependent(ArenaMode.AntiTest, FightState.Spectate, () -> Fight.teams().forEach(t -> t.getPlayers().forEach(this::teamSpectator)));
}
@@ -114,30 +107,5 @@ public class TeamArea implements Listener {
Player player = e.getPlayer();
spectatorBorder.removePlayer(player);
bordingBorder.removePlayer(player);
realSpectator.remove(player);
}
private void realSpectatorCheck() {
for(FightPlayer fightPlayer : team.getPlayers()) {
if(fightPlayer.isLiving())
continue;
fightPlayer.ifPlayer(player -> {
boolean inRegion = team.getExtendRegion().playerInRegion(player.getLocation());
if(inRegion && !realSpectator.contains(player)) {
realSpectator.add(player);
//Later to prevent race condition with Fight.setSpecatator() during respawn
Bukkit.getScheduler().runTaskLater(FightSystem.getPlugin(), () -> {
if(!player.isOnline())
return;
Fight.pseudoSpectator(player, false);
}, 2);
}else if(!inRegion && realSpectator.contains(player)) {
Fight.pseudoSpectator(player, true);
realSpectator.remove(player);
}
});
}
}
}